Return of the Tweetbook Q&A: BioShock vs. BioShock Infinite
Here's what you had to say about which BioShock was better in GamesBeat's first community Q&A.
Here's what you had to say about which BioShock was better in GamesBeat's first community Q&A.
Publisher Deep Silver is back to take you on another zombie-infested tropical getaway. But does Dead Island: Riptide breathe new life into its genre, or is it just a walking corpse?
Warning: Beware of major spoilers in the sky and deep blue sea!
Pay attention, Hollywood. "Amateur" cosplayers can teach you a thing or two about bringing our favorite video game characters to life.
Sponsored Post Strategy gamers! Allocate your resources toward these two titles: SimCity and Europa Universalis III Chronicles. Both have big discounts this week, with one having the best of them all - free!
[SPOILER] It appears Irrational Games slipped quite an Easter egg into the first BioShock game.
This beautiful Atari 2600 cartridge mock-ups make us wonder: What would the world be like if the 2600 was the only home console we ever needed?
Editor's Pick In development for over five years, Irrational finally releases its alternate-history first-person shooter, one that's so good at transporting you to the sky city of Columbia that its little flaws really stick out.
Obama, the iOS App Store, and six Halo games are just a few of the things that happened since Irrational released BioShock.
BioShock Infinite's newest trailer proves the game's damsel in distress might be more powerful than the man sent to rescue her.
Let's take a look back at the origins of System Shock 2 and why it's still worth playing.
Happy Valentine's Day! Developers around the world are joining in the celebration with their own game-related cards. Why not give one to the gamer in your life?
The creator of Gears of Wars is finally free to give his thoughts on other shooters.
The Hunger Games meets BioShock meets Minecraft. Seriously.
Publisher 2K is compiling all previously released BioShock content into one Ultimate Rapture Edition.
You think the BioShock Infinite cover is bad? Here are five ways it could be worse.
Editor's Pick In BioShock Infinite, developer Irrational Games presents a nuanced experience of 1912 U.S. race relations.
Irrational Games creative director Ken Levine explains what they're using the extra time for and why it's all executive vice president of development Rod Fergusson's fault.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
GameFly looks to take on Steam and Origin with its new client for PC and Mac gaming.