<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>VentureBeat &#187; Call of Duty 4: Modern Warfare</title>
	<atom:link href="http://venturebeat.com/tag/call-of-duty-4-modern-warfare/feed/" rel="self" type="application/rss+xml" />
	<link>http://venturebeat.com</link>
	<description>News About Tech, Money and Innovation</description>
	<lastBuildDate>Sun, 26 May 2013 03:58:19 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<cloud domain='venturebeat.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://0.gravatar.com/blavatar/c6d8c27ffa1c5a7f106f97e434437baf?s=96&#038;d=http%3A%2F%2Fs2.wp.com%2Fi%2Fbuttonw-com.png</url>
		<title>VentureBeat &#187; Call of Duty 4: Modern Warfare</title>
		<link>http://venturebeat.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://venturebeat.com/osd.xml" title="VentureBeat" />
	<atom:link rel='hub' href='http://venturebeat.com/?pushpress=hub'/>
<copyright>Copyright 2013, VentureBeat</copyright>		<item>
		<title>ROUNDTABLE&#8217;D! Game characters objectify Dragon&#8217;s Crown&#8217;s female anatomy!</title>
		<link>http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/</link>
		<comments>http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/#comments</comments>
		<pubDate>Wed, 01 May 2013 17:30:43 +0000</pubDate>
		<dc:creator>Rus McLaughlin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Assassin's Creed Revelations]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[Dragon's Crown]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[ROUNDTABLE'D!]]></category>
		<category><![CDATA[Star Wars: Knights of the Old Republic II]]></category>
		<category><![CDATA[Street Fighter IV]]></category>
		<category><![CDATA[Tomb Raider]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=728608</guid>
		<description><![CDATA[<p>The female anatomy in Dragon's Crown needs a lesson, and our panel of gender-sensitive game characters steps up to ride its controversial art style&#160;hard.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=728608&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/_roundtabled_header_c-5/" rel="attachment wp-att-728713"><img class="alignnone size-large wp-image-728713" alt="ROUNDTABLE'D!" src="http://venturebeat.files.wordpress.com/2013/04/roundtabled_header_c.jpg?w=558&#038;h=278" width="558" height="278" /></a></p>
<p><a href="http://venturebeat.com/tag/roundtabled/"title="More ROUNDTABLE'D!" >Once again</a>, it&#8217;s time for some bouncy commentary from our socially engineered panel of experts!</p>
<p>BEWBS! In an video game industry increasingly sensitive to gender issues, it&#8217;s just lucky we have a developer like Vanillaware to come along and remind us that we&#8217;re really all just pretending to be grown-ups. To wit: George Kamitani&#8217;s character designs in Dragon&#8217;s Crown, Vanillaware&#8217;s side-scrolling fantasy elf-em-up, which skip merrily past &#8220;exaggerated&#8221; and go straight to &#8220;<i>daaaaammn</i>.&#8221;</p>
<p>It&#8217;s not uncommon to see female video game characters with breasts larger than their heads, but Kamitani&#8217;s art style &#8212; along with Crown&#8217;s hyper-jiggling animations &#8212; still gave a jaded gaming community pause. Then, when Jason Schreier at Kotaku called it juvenile <a href="http://kotaku.com/game-developers-really-need-to-stop-letting-teenage-boy-472724616"title="Kotaku: Game Developers Really Need To Stop Letting Teenage Boys Design Their Characters"  target="_blank" target="_blank">in a slightly juvenile way</a>, Kamitani doubled down, <a href="http://kotaku.com/the-real-problem-with-that-controversial-sexy-video-ga-478120280"title="Kotaku: 	 Jason Schreier	4/23/13 12:00pm	 181,113 2113 The Real Problem With That Controversial, Sexy Video Game Sorceress [UPDATE]"  target="_blank" target="_blank">lightly suggesting</a> that anyone not sexually aroused by his ladies&#8217; physics-defying anatomy was probably gay, and that was probably bad. He&#8217;s <a href="http://kotaku.com/the-artist-behind-dragons-crown-explains-his-exaggerat-482450927"title="Kotaku: The Artist Behind Dragon's Crown Explains His Exaggerated Characters"  target="_blank" target="_blank">apologized</a> since.</p>
<p>All that leaves us feeling confused, angry, and possibly a little horny. So what say you, panel of experts? Artistic license or license revoked?</p>
<p><i>Launch the gallery below for wisdom!</i></p>

<a href='http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/dragons-crown-hed-copy/' title='Dragon&#039;s Crown'><img width="160" height="89" src="http://venturebeat.files.wordpress.com/2013/04/dragons-crown-hed-copy.jpg?w=160&#038;h=89" class="attachment-thumbnail" alt="Dragon&#039;s Crown" /></a>

<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=728608&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
}</style>]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2013/04/roundtabled_header_b.jpg?w=160" /><source url="http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/">ROUNDTABLE&#8217;D! Game characters objectify Dragon&#8217;s Crown&#8217;s female anatomy!</source>
		<media:content url="http://1.gravatar.com/avatar/42b3ed19f3772bd4a058eb3e39be87d7?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">rusmclaughlin</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2013/04/roundtabled_header_c.jpg?w=558" medium="image">
			<media:title type="html">ROUNDTABLE&#039;D!</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2013/04/dragons-crown-hed-copy.jpg?w=160" medium="image">
			<media:title type="html">Dragon&#039;s Crown</media:title>
		</media:content>
	</item>
		<item>
		<title>How Jetpack Joyride uses game psychology to keep you hooked</title>
		<link>http://venturebeat.com/2013/01/20/how-jetpack-joyride-applies-almost-a-decades-worth-of-game-psychology-to-keep-you-hooked/</link>
		<comments>http://venturebeat.com/2013/01/20/how-jetpack-joyride-applies-almost-a-decades-worth-of-game-psychology-to-keep-you-hooked/#comments</comments>
		<pubDate>Mon, 21 Jan 2013 02:46:43 +0000</pubDate>
		<dc:creator>Community Writer</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[Helicopter Game]]></category>
		<category><![CDATA[Jetpack Joyride]]></category>
		<category><![CDATA[Quake III Arena]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=607355</guid>
		<description><![CDATA[<p>Jetpack Joyride applies almost a decade's worth of game psychology to create an addicting&#160;experience.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=607355&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter" title="Jetpack Joyride" alt="Jetpack Joyride" src="http://farm9.staticflickr.com/8370/8390795146_b58e7a7494_b.jpg" width="655" /></p>
<p>I initially dismissed mobile title Jetpack Joyride as yet another clone of <a href="http://www.helicoptergame.net/"title="Helicopter Game"  target="_blank" target="_blank">Helicopter Game</a>, a one-note Flash game my friends and I used to play in high school instead of paying attention in class (until we figured out how to install Quake III Arena on the school laptops). The web-based game was incredibly simple &#8212; click to lift your chopper or release to let it fall while avoiding hitting anything as you fly through a cave.</p>
<p>But it was so addicting.</p>
<p>Considering that Helicopter Game came out in 2003, I couldn&#8217;t believe how Jetpack Joyride jazzed up so many people. It&#8217;s the same experience!</p>
<p>Actually, it&#8217;s not. Joyride takes the same premise and applies almost a decade&#8217;s worth of game psychology to create something even more addicting.</p>
<p>The most significant change is how much easier it is. If you weren&#8217;t paying attention when you started Helicopter Game, you could die immediately from touching the bottom of the cave. It required constant alertness. Joyride is more forgiving.</p>
<p>The hallway you fly through always stays totally level, so you never need to worry about your path slithering up and down, narrowing and opening at random. In fact, you can run on the ground or rub your head against the ceiling all you want as long as a laser or a missile is not in the way. You can get in vehicles that change the way you move and give you a buffer when you get hit. And you can buy items that give you everything from a head start to a second chance when you die.</p>
<p>Jetpack Joyride encourages you to keep playing because every run feels like it could be <em>the one</em>. But that&#8217;s not all.</p>
<p>You can buy unlockable gadgets, borrowing from Call of Duty&#8217;s addictive perks system, to give you different abilities like a jump, quicker falling, missile jamming capabilities, and a bouncy ball that deploys when you die to add a few more meters to your final distance. You can also purchase new outfits and jetpacks to customize your character.</p>
<p>You&#8217;ve probably noticed that I&#8217;ve been using the word &#8220;buy&#8221; a lot. That&#8217;s right. I haven&#8217;t even gotten to the coins yet. Oh God, the coins.</p>
<p><img class="aligncenter" title="Jetpack Joyride 2" alt="Jetpack Joyride 2" src="http://farm9.staticflickr.com/8223/8395711096_c1758d6e65_b.jpg" width="655" /></p>
<p>You&#8217;ll buy everything in the game with coins that you earn as you play or acquire with real money. That&#8217;s how Joyride keeps you hooked and how it gets you to play &#8220;just one more time.&#8221; You&#8217;re always so close to getting the next thing that you absolutely need, and it&#8217;s just so easy to start another run that you feel you might as well play just one more time.</p>
<p>Well, that one didn&#8217;t count because I died in the first 100 meters. That&#8217;s hardly a run. Just one more.</p>
<p>The game even borrows from the Xbox 360&#8242;s achievement system with persistent awards and a rotating set of three missions for you to complete, like collecting a certain amount of coins in one run, dying within a specific distance, or high-fiving the scientists that run along the ground.</p>
<p>You&#8217;ll want to complete missions, you see, because they unlock stars that will level you up. Then, you can earn more coins to buy more gadgets, so you can make earning coins easier to buy more gadgets to complete more missions. Get it?</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=607355&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2013/01/20/how-jetpack-joyride-applies-almost-a-decades-worth-of-game-psychology-to-keep-you-hooked/2/">2</a></p>]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2013/01/20/how-jetpack-joyride-applies-almost-a-decades-worth-of-game-psychology-to-keep-you-hooked/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	<enclosure url="http://farm9.staticflickr.com/8370/8390795146_b58e7a7494_b.jpg" /><source url="http://venturebeat.com/2013/01/20/how-jetpack-joyride-applies-almost-a-decades-worth-of-game-psychology-to-keep-you-hooked/">How Jetpack Joyride uses game psychology to keep you hooked</source>
		<media:content url="http://farm9.staticflickr.com/8370/8390795146_b58e7a7494_b.jpg" medium="image">
			<media:title type="html">Jetpack Joyride</media:title>
		</media:content>

		<media:content url="http://farm9.staticflickr.com/8223/8395711096_c1758d6e65_b.jpg" medium="image">
			<media:title type="html">Jetpack Joyride 2</media:title>
		</media:content>
	</item>
		<item>
		<title>Violent video games are not to blame: Why I’d cancel my membership to the NRA</title>
		<link>http://venturebeat.com/2012/12/31/violent-video-games-are-not-to-blame-why-id-cancel-my-membership-to-the-nra/</link>
		<comments>http://venturebeat.com/2012/12/31/violent-video-games-are-not-to-blame-why-id-cancel-my-membership-to-the-nra/#comments</comments>
		<pubDate>Mon, 31 Dec 2012 17:00:00 +0000</pubDate>
		<dc:creator>Jason Lomberg</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Bulletstorm]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Games Opinion]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[Kindergarten Killers]]></category>
		<category><![CDATA[Splatterhouse]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=595344</guid>
		<description><![CDATA[<p>I'm not a member of the NRA. But if I were, I'd cancel my membership immediately. Violent games are not to blame for the Newton tragedy, and they won't make anyone more proficient with&#160;firearms.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=595344&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/12/31/violent-video-games-are-not-to-blame-why-id-cancel-my-membership-to-the-nra/screenshot2/" rel="attachment wp-att-595345"><img class="aligncenter size-full wp-image-595345" alt="Niko from Grand Theft Auto IV" src="http://venturebeat.files.wordpress.com/2012/12/screenshot2.jpg?w=640&#038;h=360" width="640" height="360" /></a></p>
<p>I’m a freelance games journalist. I write for some of the most progressive publications on the planet. I’m also a gun owner, supporter of the 2nd Amendment, and nominally inclined toward the National Rifle Association.</p>
<p>Strange, I know.</p>
<p>So when the NRA blamed the Newton, Connecticut tragedy on violent video games, it struck a raw nerve.</p>
<p>&#8220;There exists in this country a callous, corrupt and corrupting shadow industry that sells, and sows, violence against its own people,&#8221; NRA President Wayne LaPierre said in a <a href="http://www.washingtonpost.com/politics/remarks-from-the-nra-press-conference-on-sandy-hook-school-shooting-delivered-on-dec-21-2012-transcript/2012/12/21/bd1841fe-4b88-11e2-a6a6-aabac85e8036_story_1.html"title="Washington Post: Remarks from the NRA press conference on Sandy Hook school shooting, delivered on Dec. 21, 2012 (Transcript)"  target="_blank" target="_blank">December 21st statement</a>.</p>
<p>&#8220;Through vicious, violent video games with names like ‘Bulletstorm,’ ‘Grand Theft Auto,’ ‘Mortal Kombat’ and ‘Splatterhouse.’ And here’s one: it’s called ‘Kindergarten Killers.’ It’s been online for 10 years. How come my research department could find it and all of yours either couldn’t or didn’t want anyone to know you had found it?”</p>
<p>Those who associate make-believe violence with real-life violence (particularly the idea that video games make kids more proficient marksmen) don’t understand gaming, firearms, or both. Since the NRA – the preeminent defender of the 2nd Amendment – is sufficiently acquainted with firearms, I’d have to conclude that it knows jack shit about gaming.</p>
<p>I don’t question Lt Col Dave Grossman’s expertise in firearms and marksmanship. But when the former parachute infantryman and U.S. Army Ranger calls certain games “<a href="http://www.thefreeradical.ca/research/statementOfDaveGrossman.html"title="The Free Radical: Statement of Lt Col Gave Grossman"  target="_blank" target="_blank">murder simulators</a>,” I can’t help but think that he’s never played a first-person shooter (or any video game with guns).</p>
<p>Anyone who’s both shot a weapon and played a video game in the last 20-30 years can point out clear differences between the two activities. Proper marksmanship entails a variety of mechanical, psychological, and physical elements that video games cannot possibly simulate.</p>
<p>I straddle the fence between gun owner and gamer so these discrepancies seem readily obvious to me. For example, no FPS, no matter how meticulously researched and detailed, can possibly mimic the recoil of a real-life weapon (especially the heavier automatic weapons).</p>
<div id="attachment_595346" class="wp-caption alignright" style="width: 297px"><a href="http://venturebeat.com/2012/12/31/violent-video-games-are-not-to-blame-why-id-cancel-my-membership-to-the-nra/weaverstance/" rel="attachment wp-att-595346"><img class="size-full wp-image-595346" alt="Weaver stance" src="http://venturebeat.files.wordpress.com/2012/12/weaverstance.gif?w=287&#038;h=480" width="287" height="480" /></a><p class="wp-caption-text">The Weaver shooting stance. You can observe it in movies or video games but can only learn it by picking up a real-life weapon.</p></div>
<p>I shot an M2 Browning .50 Caliber Machine Gun (“Ma Deuce”) from an enclosed Humvee turret once, and my ears were ringing afterward. No video game recreates the tactile response and visceral reality of firearms.</p>
<p>Playing Call of Duty won’t improve your sight picture, breathing, or hand placement. Medal of Honor won’t teach you the &#8220;weaver stance&#8221; or how to absorb the recoil of a .45 <a href="http://en.wikipedia.org/wiki/M1911_pistol"title="Wikipedia: 1911 pistol"  target="_blank" target="_blank">1911</a> pistol. Putting rounds downrange is the only way to become a more proficient shooter and learn the mechanical skills for handling a sidearm.</p>
<p>This is a very old argument. Any reasonable person &#8212; the key word being <em>reasonable</em> &#8211; can sense the innate difference between holding a virtual weapon and handling the wood and metal of a real-life firearm.</p>
<p>But few people can exhibit a basic level of familiarity with both video games and marksmanship. And every school shooting prompts calls for tighter regulation of our industry, and “violent video games” has become an all-too familiar refrain. U.S. Senator Jay Rockefeller (D-WV) has already <a href="http://newyork.newsday.com/business/violent-video-games-under-scrutiny-after-newtown-conn-school-shootings-1.4362377"title="Newsday: Violent video games under scrutiny after Newtown, Conn. school shootings"  target="_blank" target="_blank">passed a bill</a> to direct the National Academy of Sciences to examine the link between violent video games and real-life violence. My guess? The study is inconclusive, finding no causal link between virtual entertainment and school shootings.</p>
<p>The Newton, Connecticut tragedy is symptomatic of many societal ills &#8212; ills that would more befit our tax dollars. Violent video games are not among them.</p>
<p>I’m not a member of the NRA. I support their mission but am generally adverse to large organizations. If I were, however, I would cancel my membership forthwith. Instead of launching a probe into the systematic failures that led to the Newton shootings or merely expressing their condolences, this influential lobbying group has cast aspersions on the least likely culprit.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=595344&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
}</style>]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2012/12/31/violent-video-games-are-not-to-blame-why-id-cancel-my-membership-to-the-nra/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/12/screenshot2.jpg?w=160" /><source url="http://venturebeat.com/2012/12/31/violent-video-games-are-not-to-blame-why-id-cancel-my-membership-to-the-nra/">Violent video games are not to blame: Why I’d cancel my membership to the NRA</source>
		<media:content url="http://1.gravatar.com/avatar/db6b2eec35725bc7e5bb5327fe105584?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">jsnlomberg</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/screenshot2.jpg" medium="image">
			<media:title type="html">Niko from Grand Theft Auto IV</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/weaverstance.gif" medium="image">
			<media:title type="html">Weaver stance</media:title>
		</media:content>
	</item>
		<item>
		<title>Get your game on with the Mac Gamer Bundle [VB Store]</title>
		<link>http://venturebeat.com/2012/11/06/get-your-game-on-with-the-mac-gamer-bundle-vb-store/</link>
		<comments>http://venturebeat.com/2012/11/06/get-your-game-on-with-the-mac-gamer-bundle-vb-store/#comments</comments>
		<pubDate>Tue, 06 Nov 2012 14:00:51 +0000</pubDate>
		<dc:creator>StackSocial</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[And Yet It Moves]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[Civilization V]]></category>
		<category><![CDATA[Combat Mission]]></category>
		<category><![CDATA[Company of Heroes]]></category>
		<category><![CDATA[Normandy]]></category>
		<category><![CDATA[Operation Overlord]]></category>
		<category><![CDATA[VentureBeat]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=569922</guid>
		<description><![CDATA[<p><span class="post-label partnered-post">Sponsored Post</span> In our latest VB Store offer, we’ve assembled some of the best games out there, so next time you need to do some unwinding you’ll have 6 great Mac games to choose&#160;from!</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=569922&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="https://store.venturebeat.com/sales/the-mac-gamer-bundle-featuring-call-of-duty-4"><img class="aligncenter size-full wp-image-569928" title="VB - Call of Duty" alt="" src="http://venturebeat.files.wordpress.com/2012/11/vb-call-of-duty.jpeg?w=500&#038;h=299" height="299" width="500" /></a></p>
<p><i>This sponsored post is produced by StackSocial.</i></p>
<p>One of the best ways to unwind after a long day – or during a rainy day – is to spend some quality time with a great strategy or shooter game. In our latest VB Store offer, we’ve assembled some of the best games out there, so next time you need to do some of that unwinding you’ll have 6 great Mac games to choose from!</p>
<p><a href="https://store.venturebeat.com/sales/the-mac-gamer-bundle-featuring-call-of-duty-4">This VB Store bundle</a> contains such games as Call of Duty 4 and Civilization V – two simply amazing games – and at a $30 price for all 6 Mac games it’s worth it just for those two games alone!</p>
<p>Here’s what you’ll get in The Mac Gamer Bundle:</p>
<ul>
<li><strong>Call of Duty 4: Modern Warfare ($40):</strong> A truly stellar shooter featuring amazing special effects, including rim-lighting, depth of field, texture streaming and character self-shadowing, players are enlisted into one of the most photo-realistic shooter experiences imaginable.</li>
<li><strong>Civilization V ($50):</strong> A amped-up take on the classic turn-based strategy game, Civilization V boasts a fully immersive experience that will provide hours of entertainment.</li>
<li><strong>Company of Heroes ($30):</strong> Beginning with the D-Day Invasion of Normandy, players lead squads of Allied soldiers into battle against the German war machine through some of the most pivotal battles of WWII.</li>
<li><strong>Combat Mission: Battle for Normandy ($55):</strong> Quite possibly the most versatile, genuinely accurate and powerful battlefield simulation to date.</li>
<li><strong>And Yet It Moves ($10):</strong>And Yet It Moves is set in a unique world, made of ripped paper. Within the paper collage, you can jump, run and last but certainly not least: rotate the world.</li>
<li><strong>LIMBO ($10):</strong> Hauntingly beautiful, yet also philosophically provocative, LIMBO features a gameplay mechanic that has come to be known as “Trial by Death” in which the player must die in-game in order to discover the solutions to the puzzles set before him.</li>
</ul>
<p>You can get all of these top Mac games for one just $30 – a savings of $165. So what are you waiting for? <a href="https://store.venturebeat.com/sales/the-mac-gamer-bundle-featuring-call-of-duty-4">Head over to the VB Store</a> and get your game on today!</p>
<div style="background-color:#f5f5f5;border:thin solid #eeeeee;height:80px;padding:5px;"><span style="font-size:small;"><em>Sponsored posts are content that has been produced by a company, which is either paying for the post or has a business relationship with VentureBeat, and they&#8217;re always clearly marked. The content of news stories produced by our editorial team is never influenced by advertisers or sponsors in any way. For more information, contact <a href="mailto:garrett@venturebeat.com">garrett@venturebeat.com</a>.<br />
</em></span></div>
<br />Filed under: <a href='http://venturebeat.com/category/business/'>Business</a>, <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=569922&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
}</style>]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2012/11/06/get-your-game-on-with-the-mac-gamer-bundle-vb-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/11/vb-call-of-duty-ftd.jpeg?w=160" /><source url="http://venturebeat.com/2012/11/06/get-your-game-on-with-the-mac-gamer-bundle-vb-store/">Get your game on with the Mac Gamer Bundle [VB Store]</source>
		<media:thumbnail url="http://venturebeat.files.wordpress.com/2012/11/vb-call-of-duty-ftd.jpeg?w=160" />
		<media:content url="http://venturebeat.files.wordpress.com/2012/11/vb-call-of-duty-ftd.jpeg?w=160" medium="image">
			<media:title type="html">VB - Call of Duty FTD</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/443480b05fb553650d0237f1108212a7?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">Mike Vardy</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/11/vb-call-of-duty.jpeg" medium="image">
			<media:title type="html">VB - Call of Duty</media:title>
		</media:content>
	</item>
		<item>
		<title>Medal of Honor: Warfighter’s bearded badasses can’t defeat mediocrity (review)</title>
		<link>http://venturebeat.com/2012/10/30/medal-of-honor-warfighter-review/</link>
		<comments>http://venturebeat.com/2012/10/30/medal-of-honor-warfighter-review/#comments</comments>
		<pubDate>Tue, 30 Oct 2012 19:00:23 +0000</pubDate>
		<dc:creator>Eduardo Moutinho</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Battlefield 4]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[Call of Duty Modern Warfare 3]]></category>
		<category><![CDATA[Call of Duty: Black Ops II]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[game reviews]]></category>
		<category><![CDATA[Medal of Honor]]></category>
		<category><![CDATA[Medal of Honor Warfighter]]></category>
		<category><![CDATA[Need for Speed Most Wanted]]></category>
		<category><![CDATA[The Need for Speed]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=565530</guid>
		<description><![CDATA[<p>While Medal of Honor: Warfighter has some fun beneath its gritty fingernails, it fails as the military-shooter flag-bearer it wants to&#160;be.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=565530&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/10/30/medal-of-honor-warfighter-review/mohw1/" rel="attachment wp-att-565571"><img class="size-full wp-image-565571 aligncenter" title="Medal of Honor: Warfighter 1" alt="Medal of Honor: Warfighter 1" src="http://venturebeat.files.wordpress.com/2012/10/mohw1.png?w=655&#038;h=368" height="368" width="655" /></a></p>
<p>Jingoistic modern-day first-person shooters love quotes from icons of American history, or at least their loading screens seem to enjoy them. So I couldn’t help but use a JFK classic to summarize Medal of Honor: Warfighter as an experience: “Change is the law of life. And those who look only to the past or the present are certain to miss the future.”</p>
<p>Electronic Arts’ recently released multiplatform first-person shooter assumes we can’t get enough of the blockbuster bang-and-boom escapades that have made competing franchises like Activision’s Call of Duty so popular.</p>
<p>Yet with Warfighter, EA remains at the rear of the corporate first-person-shooter platoon because it chose to march in place instead of moving forward.</p>
<p>That doesn’t necessarily mean Warfighter can’t hang with its big-budget brothers in arms, so let’s enter the fray and take a closer look.</p>
<h3><em><span style="text-decoration:underline;"><span style="color:#ff0000;text-decoration:underline;">What you’ll like</span></span></em></h3>
<p><strong>The modern-warfare shooter model is tired but still fun</strong></p>
<p>Warfighter clearly takes inspiration from other releases in its genre. Unlike some of the me-too efforts that have followed a similar path, the gameplay here can be pretty fun at times. Shooting mechanics are familiar and precise. Helpful onscreen icons let you know when you’ve nailed that reflex-rewarding headshot. And single-player skirmishes give you access to a convenient peeking move that facilitates leaning around corners, adding a slight cover-based-shooter vibe to the combat. Sadly, the feature is unavailable for multiplayer encounters.</p>
<p><strong>Wait … is this Need for Speed?</strong></p>
<p>The remarkably short single-player campaign doesn’t just leave you gripping human-neutralizing weapons. It makes you grip a steering wheel every now and then, too. These vehicle sequences are surprisingly lengthy, and they task you with driving through people-packed Pakistani streets and freshly paved Dubai motorways. You’ll even get to maneuver an indestructible Zodiac boat through a fiery-and-flooded Filipino town.</p>
<p><a href="http://venturebeat.com/2012/10/30/medal-of-honor-warfighter-review/mohw3/" rel="attachment wp-att-565573"><img class="size-full wp-image-565573 aligncenter" title="Medal of Honor: Warfighter 2" alt="Medal of Honor: Warfighter 2" src="http://venturebeat.files.wordpress.com/2012/10/mohw3.png?w=655&#038;h=368" height="368" width="655" /></a></p>
<p>While these moments don’t have the same feel as a tightly tuned EA racing title, they break up the body-count-boosting fighting sequences pretty effectively.</p>
<p><strong>United Nations of multiplayer</strong></p>
<p>Obviously, Warfighter puts a lot of emphasis on multiplayer. Playing on the Xbox 360, I had to insert a whole new disc just to battle other flesh-and-blood beings. Regardless, you’ll encounter many of the standard FPS multiplayer tropes. So expect to unlock different combat classes and weapon loadouts by racking up kills in the different online modes.</p>
<p>What makes Warfighter stand out, however, is its global approach to the aforementioned classes. Keeping with its from-the-frontlines tone, you’re immediately asked to browse through different real-world, tier-one special-forces archetypes representing 10 countries. You can deploy as a United States Army SFOD-D assaulter, a Canadian JTF2 sniper, or even a German KSK heavy gunner, among others. While somewhat superficial, the international angle adds an interesting layer to the typical choose-your-guy-and-go approach.</p>
<p><a href="http://venturebeat.com/2012/10/30/medal-of-honor-warfighter-review/mohw5/" rel="attachment wp-att-565575"><img class="size-full wp-image-565575 aligncenter" title="Medal of Honor: Warfighter 3" alt="Medal of Honor: Warfighter 3" src="http://venturebeat.files.wordpress.com/2012/10/mohw5.png?w=655&#038;h=368" height="368" width="655" /></a></p>
<p>Multiplayer also introduces the “fire team” concept where you’re paired with someone for a group-deathmatch session. You’ll receive bonuses as you help your fellow friendly, and you’ll even have the option to respawn at your buddy’s location (if he can stay alive long enough).</p>
<h3><span style="text-decoration:underline;"><em><span style="color:#ff0000;text-decoration:underline;">What you won’t like</span></em></span></h3>
<p><strong>Mediocrity &#8216;inspired by real events&#8217;</strong></p>
<p>Every contemporary-combat based FPS has a gratuitous near-death, arms-flailing-in-front-of-you, holy-expletive moment or two … or 12. Warfighter joins the club, but the instances in its single-player campaign take inspiration from actual events, adding a never-before-seen level of &#8220;realism.&#8221; So this time, when a massive explosion causes a chain reaction that leads to a giant crane collapsing on top of you, it’s more &#8220;lifelike.&#8221;</p>
<p>Horribly rendered CG cutscenes try to weave a patronizing and sometimes confusing tale of country-first heroes sacrificing their personal lives in the name of righteousness. One of the protagonists deals with personal crises involving his need-to-know-basis mission and uncanny valley-dwelling wife and daughter. Again, mimicking the &#8220;real thing.&#8221;</p>
<p>The genuine men and women fighting these wars are facing life-and-death threats, both on and off the battlefield. No one can replicate or claim to replicate what they’ve gone through, are going through, and will go through. Most FPS releases hide behind a digital veil of ignorance. They’re just video games, right? Nothing but mindless fun. EA deliberately chose to stick the authenticity label on Warfighter, and that decision brings the consequences, and scrutiny, that come with it.</p>
<p>In short, Warfighter feels like a Michael Bay movie masquerading as a Kathryn Bigelow film.</p>

<a href='http://venturebeat.com/vb_gallery/medal-of-honor-warfighter/mohw1-2/' title='Medal of Honor: Warfighter 1'><img width="160" height="89" src="http://venturebeat.files.wordpress.com/2012/10/mohw11.png?w=160&#038;h=89" class="attachment-thumbnail" alt="Medal of Honor: Warfighter 1" /></a>

<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=565530&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2012/10/30/medal-of-honor-warfighter-review/2/">2</a></p>]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2012/10/30/medal-of-honor-warfighter-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/10/mohw1.png?w=160" /><source url="http://venturebeat.com/2012/10/30/medal-of-honor-warfighter-review/">Medal of Honor: Warfighter’s bearded badasses can’t defeat mediocrity (review)</source>
		<media:content url="http://2.gravatar.com/avatar/e0448b2ac1fc25ff1a75714d14612592?s=96&#38;d=http%3A%2F%2F2.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">emoutinho</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/10/mohw1.png" medium="image">
			<media:title type="html">Medal of Honor: Warfighter 1</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/10/mohw3.png" medium="image">
			<media:title type="html">Medal of Honor: Warfighter 2</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/10/mohw5.png" medium="image">
			<media:title type="html">Medal of Honor: Warfighter 3</media:title>
		</media:content>
	</item>
		<item>
		<title>Halo 4 dev: &#8220;Loadout system looks more like Gradius&#8221; than Call of Duty, no public beta</title>
		<link>http://venturebeat.com/2012/07/07/halo-4-loadouts-look-like-gradius/</link>
		<comments>http://venturebeat.com/2012/07/07/halo-4-loadouts-look-like-gradius/#comments</comments>
		<pubDate>Sat, 07 Jul 2012 20:30:43 +0000</pubDate>
		<dc:creator>Jeffrey Grubb</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[Gradius 4]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Rooster Teeth Expo]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=486146</guid>
		<description><![CDATA[<p>During a question-and-answer panel discussion at the Rooster Teeth Expo, 343 Industries addressed fan concerns about the Call of Duty-ification of Halo 4. The developer pointed to another, much older arcade game as the true source of their&#160;inspiration.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=486146&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/07/07/halo-4-loadouts-look-like-gradius/haloloadouts/" rel="attachment wp-att-486176"><img class="alignnone size-full wp-image-486176" title="Halo 4 loadouts" src="http://venturebeat.files.wordpress.com/2012/07/haloloadouts.png?w=655&#038;h=361" alt="Loadouts in Halo 4" width="655" height="361" /></a></p>
<p>At the <a href="http://rtxevent.com/home.php"title="Rooster Teeth Expo"  target="_blank" target="_blank">Rooster Teeth Expo</a> (an event for fans of the comedy team behind Internet video series Red vs. Blue), Halo 4 developer 343 Industries fielded questions from fans regarding their concerns over the franchise&#8217;s evolving multiplayer. Recent <a href="http://venturebeat.com/2012/06/06/e3-2012-halo-4s-war-games-is-gunning-for-call-of-duty/"title="E3 2012: Halo 4′s War Games is gunning for Call of Duty" >hands-on reports</a> with the game have left many with the impression that the Seattle-based 343 is trying to borrow from the Call of Duty series.</p>
<p>Before a match, players can select a primary weapon, a secondary weapon, a grenade, an armor ability, a tactical package, and/or a support upgrade. Many fans and detractors point to this design decision as something that is directly lifted from the Acitivision first-person shooter series.</p>
<p>According to Halo franchise development director Frank O&#8217;Connor, that isn&#8217;t how they view it. &#8220;When we were first starting to create the multiplayer, we thought that the loadout system looked more like Gradius than anything else,&#8221; O&#8217;Connor told fans during the Halo 4 RTX panel.</p>
<p>Gradius is a Konami-developed two-dimensional side-scrolling arcade shooter. Players could upgrade their weapons and speed as they unlocked more options for their ships.</p>
<p><img class="alignnone" title="Gradius 4 weapon edit" src="http://www.hardcoregaming101.net/gradius/gradius4-weapon.jpg" alt="The Gradius 4 loadout menu" width="589" height="411" /></p>
<p>We can see the similarity, but our cynical hearts are telling us that the Halo 4 system still looks more like what Infinity Ward designed for Call of Duty 4: Modern Warfare.</p>
<p>Certain Affinity, an Austin-based studio, announced during the panel that it is aiding 343 Industries in the development of Halo 4. That company&#8217;s president and founder, Max Hoberman, also responded to the claims that the multiplayer is similar to Call of Duty.</p>
<p>Hoberman explained that Certain Affinity worked on the Call of Duty series, and that Halo 4 is fundamentally different. &#8221;What we&#8217;ve done to Halo 4 multiplayer is incredibly true to the Halo series,&#8221; Hoberman told the crowd.</p>
<p>O&#8217;Connor also explained that the team didn&#8217;t want to do a public beta for Halo 4&#8242;s multiplayer. The team explained that the only feedback they would expect to get would be from super fans demanding that 343 undo all of its changes.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=486146&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
}</style>]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2012/07/07/halo-4-loadouts-look-like-gradius/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/07/343-e1341689608511.png?w=160" /><source url="http://venturebeat.com/2012/07/07/halo-4-loadouts-look-like-gradius/">Halo 4 dev: &#8220;Loadout system looks more like Gradius&#8221; than Call of Duty, no public beta</source>
		<media:content url="http://0.gravatar.com/avatar/9c3a48d504ee20cdee877289d23d9e1a?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">WomenWithAbs</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/07/haloloadouts.png" medium="image">
			<media:title type="html">Halo 4 loadouts</media:title>
		</media:content>

		<media:content url="http://www.hardcoregaming101.net/gradius/gradius4-weapon.jpg" medium="image">
			<media:title type="html">Gradius 4 weapon edit</media:title>
		</media:content>
	</item>
		<item>
		<title>Minecraft digs upwards and becomes most-played Xbox Live Arcade title</title>
		<link>http://venturebeat.com/2012/05/16/minecraft-most-played-xbox-live-arcade-title/</link>
		<comments>http://venturebeat.com/2012/05/16/minecraft-most-played-xbox-live-arcade-title/#comments</comments>
		<pubDate>Wed, 16 May 2012 22:33:39 +0000</pubDate>
		<dc:creator>Omri Petitte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Age of Empires Online]]></category>
		<category><![CDATA[Attack of the Zombie Horde]]></category>
		<category><![CDATA[Avatar Air Wars]]></category>
		<category><![CDATA[Avatar Deathmatch]]></category>
		<category><![CDATA[Avatar Legends]]></category>
		<category><![CDATA[Avatar Paintball]]></category>
		<category><![CDATA[Awesomenauts]]></category>
		<category><![CDATA[Batman Arkham City]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[BioShock 2]]></category>
		<category><![CDATA[Bloodforge]]></category>
		<category><![CDATA[Bulletstorm]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[Call of Duty Black Ops]]></category>
		<category><![CDATA[Call of Duty Modern Warfare 3]]></category>
		<category><![CDATA[Call of Duty: Modern Warfare 2]]></category>
		<category><![CDATA[Castle Crashers]]></category>
		<category><![CDATA[CastleMiner]]></category>
		<category><![CDATA[CastleMiner Z]]></category>
		<category><![CDATA[Colin McRae: Dirt 2]]></category>
		<category><![CDATA[Dirt 3]]></category>
		<category><![CDATA[Don't Die Dateless Dummy]]></category>
		<category><![CDATA[Dungeon Defenders]]></category>
		<category><![CDATA[End of Days: Infected vs Mercs]]></category>
		<category><![CDATA[F1 2010]]></category>
		<category><![CDATA[F1 2011]]></category>
		<category><![CDATA[Fable Heroes]]></category>
		<category><![CDATA[Fable III]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Family Game Night]]></category>
		<category><![CDATA[Fez]]></category>
		<category><![CDATA[FIFA 12]]></category>
		<category><![CDATA[Firing Range 2]]></category>
		<category><![CDATA[Flight Adventure 2]]></category>
		<category><![CDATA[FLIRT]]></category>
		<category><![CDATA[Fortress Wars]]></category>
		<category><![CDATA[FortressCraft: Chapter 1]]></category>
		<category><![CDATA[Forza Motorsport 4]]></category>
		<category><![CDATA[Fruit Ninja Kinect]]></category>
		<category><![CDATA[Full House Poker]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Gears of War 3]]></category>
		<category><![CDATA[Gotham City Impostors]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[I Am Alive]]></category>
		<category><![CDATA[Madden NFL 12]]></category>
		<category><![CDATA[Magic 2012]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Microsoft Flight]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Minecraft: Xbox 360 Edition]]></category>
		<category><![CDATA[Miner4Ever]]></category>
		<category><![CDATA[NBA 2K12]]></category>
		<category><![CDATA[NHL 12]]></category>
		<category><![CDATA[Peggle]]></category>
		<category><![CDATA[Pinball FX2]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Resident Evil 5]]></category>
		<category><![CDATA[Saints Row: The Third]]></category>
		<category><![CDATA[Section 8: Prejudice]]></category>
		<category><![CDATA[Solar 2]]></category>
		<category><![CDATA[Street Fighter IV]]></category>
		<category><![CDATA[Street Fighter X Tekken]]></category>
		<category><![CDATA[Super Street Fighter IV: Arcade Edition]]></category>
		<category><![CDATA[The $1 Zombie Game]]></category>
		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[The Impossible Game]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[Total Miner: Forge]]></category>
		<category><![CDATA[Toy Soldiers]]></category>
		<category><![CDATA[Toy Soldiers: Cold War]]></category>
		<category><![CDATA[Toy Stunt Bike 2]]></category>
		<category><![CDATA[Trials Evolution]]></category>
		<category><![CDATA[Trials HD]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=450096</guid>
		<description><![CDATA[<p>Minecraft: Xbox 360 Edition became the most-played Xbox Live Arcade title in the first week of its release. Turns out digging for mono-colored boxes is actually&#160;fun.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=450096&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/05/16/minecraft-most-played-xbox-live-arcade-title/minecraft-xbox-360-edition/" rel="attachment wp-att-450101"><img class="alignnone size-full wp-image-450101" title="Minecraft: Xbox 360 Edition" src="http://venturebeat.files.wordpress.com/2012/05/minecraft-xbox-360-edition1.jpg?w=655&#038;h=411" alt="Minecraft: Xbox 360 Edition" width="655" height="411" /></a></p>
<p>Microsoft’s Xbox Live Director of Programming Larry &#8220;Major Nelson&#8221; Hryb posted his regular <a href="http://majornelson.com/2012/05/16/live-activity-for-week-of-may-7th/"title="Major Nelson: Live activity for week of May 7"  target="_blank" target="_blank">activity roundup</a> for the Xbox 360’s online network, and the Minecraft mania flows strong on the lists.</p>
<p>Minecraft: Xbox 360 Edition nabbed the top position for bestsellers as well as sliding in behind long-standing champions Call of Duty: Modern Warfare 3 and Call of Duty: Black Ops for unique-user counts. Other titans felt the squeeze: Battlefield 3, Halo: Reach, The Elder Scrolls V: Skyrim, and Gears of War 3 trailed by significant margins.</p>
<p>Here’s the punchline: All of this happened in Minecraft’s <em>first week</em> of release.</p>
<p>Creativity spawns popularity, or so the legions of Minecraft’s stalwart community believes. Originally released for the PC on November 18, 2011, the open-world tinkering title arms players with pick, axe, sword, and other tools while throwing open the floodgates of crowdsourced content, resulting in masterful works such as a <a href="http://venturebeat.com/2012/04/05/game-of-thrones-painstakingly-recreated-in-minecraft-video/"title="Game of Thrones painstakingly recreated in Minecraft (video)"  target="_blank">recreated Westeros</a> from Game of Thrones and <a href="http://venturebeat.com/2012/04/06/portals-test-chambers-created-to-scale-in-minecraft-video/"title="Portal's test chambers created to scale in Minecraft (video)"  target="_blank">Portal’s test chambers</a>.</p>
<p>Minecraft: Xbox 360 Edition launched on May 9, promptly fashioned a golden sword, and <a href="http://venturebeat.com/2012/05/10/minecraft-on-xbox-360-profitable-in-an-hour/"title="Minecraft on Xbox 360 breaks digital-sales records in first day"  target="_blank">smashed digital-sales records</a> on its first day in the wilds. Its 1,600 Microsoft Points ($20) cost, unusually large for an XBLA title, and its lack of a modding infrastructure didn’t prevent the <a href="http://www.venturebeat.com/2012/05/10/minecraft-xbox-360-edition-review/"title="Minecraft: Xbox 360 Edition is a successful port of an imperfect gem (review)"  target="_blank">acclaim</a> rolling in.</p>
<p>Check out Major Nelson’s activity lists below. If you’re playing Minecraft: Xbox 360 Edition, what have you created so far? Let us know in the comments!</p>
<p><span style="text-decoration:underline;">Xbox 360 Top Live Titles (based on unique users)</span></p>
<ol>
<li>Call of Duty: Modern Warfare 3</li>
<li>Call of Duty: Black Ops</li>
<li>Minecraft: Xbox 360 Edition</li>
<li>FIFA 12</li>
<li>Battlefield 3</li>
<li>Halo: Reach</li>
<li>Call of Duty: Modern Warfare 2</li>
<li>NBA 2K12</li>
<li>The Elder Scrolls V: Skyrim</li>
<li>Gears of War 3</li>
<li>Grand Theft Auto IV</li>
<li>Trials Evolution</li>
<li>Forza Motorsport 4</li>
<li>Mass Effect 3</li>
<li>NHL 12</li>
<li>Madden NFL 12</li>
<li>Halo 3</li>
<li>Red Dead Redemption</li>
<li>Saints Row: The Third</li>
<li>Call of Duty 4: Modern Warfare</li>
</ol>
<p><span style="text-decoration:underline;">Top Arcade Titles (Full Versions purchased)</span></p>
<ol>
<li>Minecraft: Xbox 360 Edition</li>
<li>Trials Evolution</li>
<li>The Walking Dead</li>
<li>Fable Heroes</li>
<li>Fez</li>
<li>Pinball FX2</li>
<li>Awesomenauts</li>
<li>I Am Alive</li>
<li>Castle Crashers</li>
<li>Family Game Night</li>
<li>Fruit Ninja Kinect</li>
<li>Bloodforge</li>
<li>Toy Soldiers: Cold War</li>
<li>Gotham City Impostors</li>
<li>Toy Soldiers</li>
<li>Trials HD</li>
<li>Dungeon Defenders</li>
<li>Full House Poker</li>
<li>Peggle</li>
<li>Magic: The Gathering &#8212; Duels of the Planeswalkers 2012</li>
</ol>
<p><span style="text-decoration:underline;">Top Indie Games (Full Versions purchased)</span></p>
<ol>
<li>CastleMiner Z</li>
<li>CastleMiner</li>
<li>Total Miner: Forge</li>
<li>The $1 Zombie Game</li>
<li>FortressCraft: Chapter 1</li>
<li>The Impossible Game</li>
<li>Avatar Paintball</li>
<li>Avatar Deathmatch</li>
<li>Fortress Wars</li>
<li>FLIRT</li>
<li>End of Days: Infected vs. Mercs</li>
<li>Avatar Legends</li>
<li>Flight Adventure 2</li>
<li>Toy Stunt Bike 2</li>
<li>Solar 2</li>
<li>Firing Range 2</li>
<li>Miner4Ever</li>
<li>Avatar Air Wars</li>
<li>Don&#8217;t Die Dateless, Dummy!</li>
<li>Attack of the Zombie Horde</li>
</ol>
<p><span style="text-decoration:underline;">Games for Windows Top Live Titles (based on unique users)</span></p>
<ol>
<li>Grand Theft Auto IV</li>
<li>Age of Empires Online</li>
<li>Batman: Arkham City</li>
<li>Super Street Fighter IV: Arcade Edition</li>
<li>Microsoft Flight</li>
<li>Batman: Arkham Asylum</li>
<li>DiRT 3</li>
<li>Gotham City Impostors</li>
<li>F1 2011</li>
<li>Resident Evil 5</li>
<li>Fallout 3</li>
<li>Street Fighter X Tekken</li>
<li>Toy Soldiers</li>
<li>Fable III</li>
<li>BioShock 2</li>
<li>Colin McRae: Dirt 2</li>
<li>Bulletstorm</li>
<li>F1 2010</li>
<li>Street Fighter IV</li>
<li>Section 8: Prejudice</li>
</ol>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=450096&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
}</style>]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2012/05/16/minecraft-most-played-xbox-live-arcade-title/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/05/minecraft-xbox-360-edition1.jpg?w=160" /><source url="http://venturebeat.com/2012/05/16/minecraft-most-played-xbox-live-arcade-title/">Minecraft digs upwards and becomes most-played Xbox Live Arcade title</source>
		<media:content url="http://2.gravatar.com/avatar/e29ee742a6195524e40e877f60d7cc8d?s=96&#38;d=http%3A%2F%2F2.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">gbomri</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/minecraft-xbox-360-edition1.jpg" medium="image">
			<media:title type="html">Minecraft: Xbox 360 Edition</media:title>
		</media:content>
	</item>
	</channel>
</rss>
