Image Metrics makes it easier and cheaper to put real faces in games
We’ve said before that the last great challenge in computer animation and video games will be to render realistic human faces. As it stands now, it takes a lot of computing power, time, expense and expertise to create faces that don’t really look all that great.
Still,… Continue Reading
ImageMetrics raises funds to make faces look and move realistically in video games
Making realistic human faces is one of the last frontiers of video game artistry. No one has done it in a way that can really fool a trained eye. But Image Metrics, which is announcing a new round of funding today, has made some giant… Continue Reading
Organic Motion uses motion capture to help sell high-end bikes
Capturing motion is a technology perfected for movie special effects and video games. It makes it a lot easier to create a computer-generated character if the artist has access to real-world character movement. Organic Motion has done well selling motion-capture systems for such purposes.
But today… Continue Reading