Twofish Elements launches for micro-transaction economies on games — and someday, the web?

Twofish Elements launches for micro-transaction economies on games — and someday, the web?

In the olden days, you went to the store or a catalog and bought a game. Then, you played to your heart’s content, and never paid again.

That model has changed, as a variety of others appeared: Subscription-based online worlds, free ad-based online games, and micro-transaction games where you pay a small amount each time you want to enjoy a new feature of the game. That last category, according to Twofish Elements CEO Lee Crawford, will… Continue Reading