2012 a very good year for casual game developer Wooga: It’s finally profitable

Wooga currently has 50 million active monthly users across its mobile and web games.

Wooga founder: Touch is a bigger revolution for games than the mouse

Developers should design their games for touch from the ground up, not port them from the consoles.

Adobe launches new cloud-based game development tools

Software giant Adobe is working hard to win over game developers to its Flash platform.

At 2.5B games played a month, King.com reaps benefits from its casual Saga titles on Facebook

London-based King.com is launching Candy Crush Saga on Facebook today as part of its bid to capitalize on the shift in audience tastes toward increasingly casual games. Since debuting its first social network title last fall, King.com has become the …

How Germany’s Wooga took Facebook by storm (interview)

After Zynga, the second-biggest player on Facebook isn't Electronic Arts anymore. It's Wooga, a Berlin-based studio that has become Europe's largest social game publisher with more than 49 million monthly active users on Facebook.

Now Wooga has raised $24 million in venture capital and has grown to more than 150 employees. The company now faces a number of strategic decisions, such as doubling down on Facebook or spreading out to platforms such as Google+ or Zynga.com. We caught up with co-founder Jens Begemann at the recent Game Developers Conference in San Francisco. Here's a transcript of our interview.