Remedy CEO: Alan Wake’s American Nightmare is a “Gordon f***ing Ramsay hamburger”

Remedy Entertainment had a big week this week with the debut of Alan Wake’s American Nightmare, a new adventure in the Alan Wake series available on Xbox Live Arcade. The downloadable game started out as an arcade action game and it evolved into a full-fledged story-based episode where the hero Alan Wake, a bestselling horror novelist, has to grapple with a nightmare that is born from Wake’s own pulp fiction.

Opinions, tears, and expletives: David Jaffe explains why games shouldn’t have stories

Twisted Metal Game Director David Jaffe  was one of a few speakers selected to give a presentation at DICE this year. Jaffe’s vulgar language and lack of self-censorship have placed him in the media hotseat many times over the years, most recently with an admittedly tasteless fellatio joke during a GameTrailers interview at the Twisted Metal launch party.

Activision’s Eric Hirshberg: Turning games into brands and other non-douche moves (exclusive interview)

Eric Hirshberg was an experiment when Activision Blizzard’s chief executive hired Hirshberg as CEO of the Activision Publishing division about 18 months ago. Hirshberg was an art-school graduate who rose through the ranks of the creative side of advertising and eventually became CEO of billion-dollar ad agency Deutsch LA. Most video game CEOs rise through the ranks of finance or game development. But Hirshberg was a lot more comfortable with a paint brush in his hands than a spreadsheet. But under Hirshberg, Activision Publishing has launched some of its most successful games in history, including Call of Duty: Black Ops and Call of Duty: Modern Warfare 3. At the DICE Summit in Las Vegas, Hirshberg talked about the experiment of an advertising creative person rising to the top of one of the world’s biggest video game companies.

GamesBeat weekly roundup: DICE Summit news and more

Here’s some of the stories that ran only on GamesBeat this week. We’re running more stories exclusively on the GamesBeat section of VentureBeat now, particularly when the stories are mainly of interest to game readers. The broader interest stories are running on VentureBeat as well. And please visit the GamesBeat section to catch up on game news. We’re ramping up our game coverage, so you’ll find more and more news at GamesBeat.

Call of Duty Elite: It’s not a douche move — Activision Publishing CEO Eric Hirshberg

Eric Hirshberg, chief executive of Activision Publishing, talked about the role that creative people should play in  making decisions about running a video game business. Too often, he said, creative people leave it to the business experts. But creative people shouldn’t sell themselves short, as Hirshberg learned in the last 18 months running the division that includes Call of Duty franchise.

The DeanBeat: DICE Summit entices the game industry’s insiders to Vegas

The DICE Summit (Design, Innovate, Communicate, Entertain) is well under way this week, bringing some of the game industry’s best minds together in Las Vegas for a few days of networking, thinking, talking, back-slapping, and partying. Staged by the Academy of Interactive Arts and Sciences, it is a chance for the best of the business to shine, from an opening keynote by The Elder Scrolls V: Skyrim game developer Todd Howard on why we create and play to the game industry’s equivalent of the Oscars, complete with a red carpet show.

Can Nexon make social games more engaging? (video)

Nexon has proven to be one of the fastest-growing online game companies of the past decade. The Korean company pioneered the microtransactions/free-to-play business model, where users play for free and buy virtual goods with real money. In the past five years, Nexon’s Maplestory game has signed up more than 100 million users, including 7 million in the U.S., and its games are some of the most engaging on the web.