GamesBeat Weekly Roundup

Here are some of the stories that ran on GamesBeat this week. We’re running more articles exclusively in the GamesBeat section of VentureBeat, particularly when they’re mainly of interest to our game readers. The broader-interest posts will continue to run on VentureBeat as well. Please visit the GamesBeat section to catch up on the latest game news. We’re ramping up our game coverage, so you’ll find a larger amount of deeper news at GamesBeat.

Can we panic now? — Core gaming has a problem

THQ layoffs, Sega cancellations, and Sony studio closures caused last week to be one of the worst in memory for the gaming industry. Compare that to mobile darling OMGPOP which was sold for $210 million based on the strength of one game. It seems like one side of the market is on its way down, while the other side has nothing but growth ahead of it, but that isn’t necessarily the case.

OMGPOP CEO tweets that only employee not to transition to Zynga was the “weakest” one (UPDATED)

In a pair of tweets, CEO Dan Porter of Draw Something developer OMGPOP called the one employee who turned down Zynga “selfish” and “the weakest one” on the team. Many fans of the sketching game for smartphones stated that they’re uninstalling Draw Something based on Porter’s behavior.