You can basically tell the entire story of the Xbox 360/PlayStation 3 console generation with Internet memes … so that’s what we did.
Flying Wild Hog is merging classic and modern elements to make a Shadow Warrior game that fits today’s first-person shooter market.
As we celebrate the Fourth of July, our patriotic panel of game characters traitorously define what makes America so gosh-darn great.
Our panel of experts contradict themselves and hastily backpedal to judge Microsoft’s abrupt change of heart regarding the Xbox One’s future-proof policies.
The female anatomy in Dragon’s Crown needs a lesson, and our panel of gender-sensitive game characters steps up to ride its controversial art style hard.
A rival developer claims Dragon’s Crown is exclusionary to female gamers.
Game developers are increasingly fond of including doodads and gizmos with the premium editions of their games. Here are some of the most ridiculously expensive special editions ever released, in roughly ascending order.
The world took offense at Dead Island: Riptide’s special edition statue of a headless bikini girl, but our panel of iconic game characters has suggestions for even worse replacements.
Valve booted a sexually themed game from its new Greenlight service that lets users select the indie games that should appear in Steam’s retail library.
The industry has littered gaming with great characters, but they’re often a bit…well, one-dimensional, so let’s have fun and watch some of the biggest icons in virtual entertainment act out of character.
Take-Two will likely publish more Duke Nukem games despite its most recent title, Duke Nukem Forever, being one of the most disappointing games of the year according to critics.
Karl Slatoff is the executive vice president and chief operating officer at Take-Two Interactive, which has published some of the hottest-selling video games in history, from Grand Theft Auto IV to Red Dead Redemption and this year’s LA Noire. Not everything New York-based Take-Two does is golden (Duke Nukem Forever is getting bad reviews), but Take-Two is definitely carving out a reputation as a haven for some of the video game industry’s most-talented developers.
Talk about a major bummer — Duke Nukem Forever, a highly anticipated title that has been in developmental hell for more than a decade, is shaping up to be one of the most mediocre games of the year, according to critic reviews.
The only thing bad about an E3 photo gallery is that you can’t hear the sounds. E3, the video game industry’s trade show, is an extremely loud trade show, with game exhibitors blasting sounds as much as they can to draw attention to their games. The convention drew an estimated 45,000 people to Los Angeles this week. We were there from the first parties to the last. We saw many of the 35,000 screens showing off new games. Here’s the show in pictures.
Take-Two Interactive reported a loss for the seasonally slow fourth fiscal quarter, but the company beat expectations for both revenues and profits thanks to the strength of ongoing sales of past hits.
Yes, hell has frozen over. Duke Nukem Forever has gone gold, meaning it’s ready for production and on schedule to ship on June 14 in the U.S. That’s a considerable milestone — and one that many fans never thought they would see — after 15 years of development.
The rumors of the king’s demise were greatly exaggerated. First-person shooter Duke Nukem Forever, one of the most iconic vaporware titles of all time, finally has a release date and is coming out for the Xbox 360, Playstation 3 and PC in early May.
Duke Nukem Forever is perhaps the iconic vaporware title after being in developmental hell for more than a decade… until now.