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	<title>VentureBeat &#187; Epic Mickey 2: The Power of Two</title>
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		<title>VentureBeat &#187; Epic Mickey 2: The Power of Two</title>
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		<title>Warren Spector wants game developers to think about their legacies</title>
		<link>http://venturebeat.com/2013/02/11/warren-spector-wants-developers-to-think-about-their-legacy/</link>
		<comments>http://venturebeat.com/2013/02/11/warren-spector-wants-developers-to-think-about-their-legacy/#comments</comments>
		<pubDate>Mon, 11 Feb 2013 16:00:46 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Dice Summit]]></category>
		<category><![CDATA[Epic Mickey]]></category>
		<category><![CDATA[Epic Mickey 2: The Power of Two]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[The Walking Dead]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=619602</guid>
		<description><![CDATA[<p>After 35 years of making games, the former Disney Interactive designer wants to give&#160;back.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=619602&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2013/02/warren-spector1.jpg" target="_blank"><img class="size-full wp-image-619773 aligncenter" title="Warren Spector" alt="Warren Spector" src="http://venturebeat.files.wordpress.com/2013/02/warren-spector1.jpg?w=558&#038;h=350" width="558" height="350" /></a></p>
<p>At 57, Warren Spector is a famous and unemployed game developer. At last week&#8217;s DICE Summit, Spector gave a talk about his art form and acknowledged the &#8220;elephant in the room.&#8221; Disney had just shut down his video game company, Junction Point Studios, the maker of the Epic Mickey series.</p>
<p>He isn&#8217;t talking about exactly why that happened, but it&#8217;s no secret that the studio&#8217;s second release, Epic Mickey: The Power of Two, didn&#8217;t sell well. Spector made a lot of comments about how he felt like the oldest game designer, though he noted the presence of many &#8220;gray beards&#8221; in the room listening to his talk. Spector was understandably downbeat during his presentation, and he intimated that he felt like he was the oldest person still making games. But he found some silver lining in his tired but wise message.</p>
<p>&#8220;I worked with an amazing team on amazing projects,&#8221; he said. &#8220;I got to visit Disneyland as a contributor to the company.&#8221;</p>
<p>Quoting inventor Alexander Graham Bell, Spector said, &#8220;When one door closes, another opens. Another aphorism is more relevant. &#8216;Chaos is a friend of mine.&#8217; Bob Dylan said it in 1965, and it is still true today. I have seen so much chaos in the last 35 years, you wouldn&#8217;t believe it.&#8221;</p>
<p>Being unemployed has given Spector a chance to reflect on the past. Lots of console-game developers are closing now. But Spector remembers how people thought gaming had no future when arcades died out. When the PC supplanted the Apple II, fans thought that was the end of games as well. Massively multiplayer online titles were going to put an end to single-player releases. Spector has heard it all, yet the interactive-entertainment industry continues to grow and spread out in all directions.</p>
<p>After Junction Point shut down, a programmer asked Spector if he wanted to retire. But Spector knew he wouldn&#8217;t.</p>
<p>&#8220;I still have stuff I want to make,&#8221; he said. &#8220;It was an eye-opening question. I am close to an end of a career. I&#8217;m not ready to retire yet.&#8221;</p>
<p>Spector believes, like <a href="http://venturebeat.com/2013/02/06/heavy-rain-maker-argues-that-games-need-to-grow-up-and-the-nine-ways-to-make-that-happen/"title="Heavy Rain maker argues that games need to grow up — and offers nine ways to make that happen"  target="_blank">Quantic Dream&#8217;s David Cage</a>, that developers should grow up and figure out how to reach wider audiences with more diverse content. But he disagreed with every solution that Cage recommended in his own DICE talk, such as creating games with meaning.</p>
<p>Showing a slide of a violent scene, Spector said, &#8220;Some games should not be made.&#8221; He acknowledged that a time existed when he was young where a title only needed &#8220;transgressive adrenaline rush and spectacle.&#8221; Now he wants content that is relevant to him today, with intellectual offerings like Cage&#8217;s Heavy Rain and Telltale Games&#8217; The Walking Dead.</p>
<p>Spector said, &#8220;I have no interest in guys who wear armor and swing big swords. I really don&#8217;t need to go there anymore. I want content that is relevant to my life. That is set in the real world.&#8221;</p>
<p>&#8220;If we are going to reach a broader audience, we have to think beyond teen boys and girls, about things that are relevant to normal humans,&#8221; he said.</p>
<p>Right now, games appeal to people who have a lot of time and the ability to master skills best done by 16-year-olds.</p>
<p>In his 50s, Spector feels confident in his abilities and doesn&#8217;t give a damn what others think. Emotionally, he&#8217;s in a good place. But he recognizes that time is scarce.</p>
<p>&#8220;You don&#8217;t have time to make mistakes anymore. You value passion over analytics,&#8221; he said.</p>
<p>He said that it&#8217;s OK to rely on others and slow down. It&#8217;s OK for him to think about helping others accomplish their goals and give back.</p>
<p>&#8220;Know thyself but be careful,&#8221; he said. Spector explained that you don&#8217;t want to work on a certain kind of game for 30 years because that is your habit. You have to think about what else you can do.</p>
<p>&#8220;You should push aside those geekish things quicker than I did because you don&#8217;t have as much time as you think,&#8221; he said.</p>
<p>And he has come to appreciate the importance of the word &#8220;legacy.&#8221;</p>
<p>He said, &#8220;Leave something behind. Most people who are working for 30 years. You are creating something new and different the world has never seen. Think of your legacy.&#8221;</p>
<p>What will he do when he is in his 60s?</p>
<p>&#8220;I cannot wait to find out,&#8221; he said.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='315' src='http://www.youtube.com/embed/videoseries?list=UUgRQHK8Ttr1j9xCEpCAlgbQ&#038;hl=en_US' frameborder='0'></iframe></span>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=619602&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate" target="_blank">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
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		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2013/02/warren-spector.jpg?w=160" /><source url="http://venturebeat.com/2013/02/11/warren-spector-wants-developers-to-think-about-their-legacy/">Warren Spector wants game developers to think about their legacies</source>
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			<media:title type="html">Warren Spector</media:title>
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	</item>
		<item>
		<title>Layoffs at Disney-owned studios could signal increased focus on mobile and social</title>
		<link>http://venturebeat.com/2013/01/30/layoffs-at-disney-owned-studios-could-signal-increased-focus-on-mobile-and-social/</link>
		<comments>http://venturebeat.com/2013/01/30/layoffs-at-disney-owned-studios-could-signal-increased-focus-on-mobile-and-social/#comments</comments>
		<pubDate>Wed, 30 Jan 2013 16:52:18 +0000</pubDate>
		<dc:creator>Jacob Lopez</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Disney Infinity]]></category>
		<category><![CDATA[Epic Mickey 2: The Power of Two]]></category>
		<category><![CDATA[game news]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=613327</guid>
		<description><![CDATA[<p>The Walt Disney Company is shifting gaming focus to mobile, social and the upcoming Disney&#160;Infinity.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=613327&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://venturebeat.com/2013/01/30/layoffs-at-disney-owned-studios-could-signal-increased-focus-on-mobile-and-social/epic-mickey/" rel="attachment wp-att-613396"><img class="size-large wp-image-613396" alt="Epic Mickey 2_oswald" src="http://venturebeat.files.wordpress.com/2013/01/epic-mickey.jpeg?w=558&#038;h=313" width="558" height="313" /></a></p>
<p>The Walt Disney Company is shifting its gaming focus to mobile, social, and the upcoming <a href="http://venturebeat.com/2013/01/17/disney-infinity-made-possible-because-disney-owns-all-this/" target="_blank">Disney Infinity</a>.</p>
<p>Disney&#8217;s game division, Disney Interactive, reportedly laid off 50 employees yesterday. This is in addition to the <a href="http://venturebeat.com/2013/01/29/disney-closes-epic-mickey-developer-junction-point-studios/" target="_blank">closure of Epic Mickey developer Junction Point Studios</a> in Austin, Texas.</p>
<p>The <a href="http://www.latimes.com/entertainment/envelope/cotown/la-et-ct-disney-interactive-layoffs-20130129,0,6918803.story" target="_blank" target="_blank">Los Angeles Times report</a>, spotted by <a href="http://www.joystiq.com/2013/01/30/report-disney-video-game-division-lays-off-50-employees/" target="_blank" target="_blank">Joystiq</a>, cites a source that is &#8220;knowledgeable&#8221; but &#8220;not authorized to discuss the matter publicly.&#8221;</p>
<p>According to the Times, the cutbacks come as Disney Interactive aims for profitability this fiscal year. Last quarter, the <a href="http://thewaltdisneycompany.com/sites/default/files/reports/q4-fy12-earnings.pdf" target="_blank" target="_blank">company reported</a> that interactive revenues for the year decreased 14 percent, and quarterly revenues were also down 14 percent. It also noted a reduction console game development as part of an ongoing shift to the mobile and social sector. Epic Mickey 2: The Power of Two sold 529,000 units last year, <a href="http://www.joystiq.com/2013/01/29/epic-mickey-2-sales-at-529-in-us/" target="_blank" target="_blank">reports the NPD</a>.</p>
<p>The Times also obtained an internal email sent to employees from Disney Interactive copresident John Pleasants. In it, he mentioned the closure of Junction Point, noting that the &#8220;division operates in a rapidly evolving industry&#8221; and that it must &#8220;sometimes make difficult decisions to ensure we&#8217;re meeting market demands.&#8221; One of those decisions is increased focus on its upcoming project, Disney Infinity.</p>
<p>It&#8217;s likely that the ever-growing mobile and social space is taking priority for Disney&#8217;s gaming division, and Junction Point was one of the first casualties.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=613327&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate" target="_blank">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
}</style>]]></content:encoded>
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		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2013/01/epic-mickey.jpeg?w=160" /><source url="http://venturebeat.com/2013/01/30/layoffs-at-disney-owned-studios-could-signal-increased-focus-on-mobile-and-social/">Layoffs at Disney-owned studios could signal increased focus on mobile and social</source>
		<media:content url="http://1.gravatar.com/avatar/adbc1d8ce8a94e053d4ebd39d4cc33e3?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">8bitjay</media:title>
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			<media:title type="html">Epic Mickey 2_oswald</media:title>
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	</item>
		<item>
		<title>GamesBeat weekly roundup: Wii U launch, Hitman: Absolution, and Persona 4: Golden</title>
		<link>http://venturebeat.com/2012/11/23/gamesbeat-weekly-roundup-28/</link>
		<comments>http://venturebeat.com/2012/11/23/gamesbeat-weekly-roundup-28/#comments</comments>
		<pubDate>Sat, 24 Nov 2012 00:00:41 +0000</pubDate>
		<dc:creator>Jasmine Maleficent Rea</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Ace of Spades]]></category>
		<category><![CDATA[Assassin's Creed III]]></category>
		<category><![CDATA[Epic Mickey 2: The Power of Two]]></category>
		<category><![CDATA[Epic Mickey: Power of Illusion]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Hitman Absolution]]></category>
		<category><![CDATA[Persona 4 golden]]></category>
		<category><![CDATA[PlayStation All-Stars Battle Royale]]></category>
		<category><![CDATA[Sonic & All-Stars Racing Transformed]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=578661</guid>
		<description><![CDATA[<p>If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have&#160;missed.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=578661&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<div>
<p><a href="http://venturebeat.com/2012/11/22/gamers-thanksgiving/nintendoland_zelda/" rel="attachment wp-att-577746"><img class="aligncenter size-full wp-image-577746" title="Wii U Nintendo Land" alt="Wii U Nintendo Land" src="http://venturebeat.files.wordpress.com/2012/11/nintendoland_zelda.jpg?w=593&#038;h=443" height="443" width="593" /></a></p>
<p>If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.</p>
<p>This week, THQ is in talks with a mystery sponsor about &#8220;financial alternatives&#8221; after its chief financial officer resigned, Treyarch removes the Nuketown map from public matches in Call of Duty: Black Ops II, and Fable creator Peter Molyneux turns to Kickstarter to fund a new &#8220;god game&#8221; project for his studio 22Cans.</p>
<p>You&#8217;ll also find reviews for Hitman: Absolution, Persona 4: Golden, Epic Mickey 2, Epic Mickey: Power of Illusion, Sonic &amp; All-Stars Racing Transformed,  and the Wii U.</p>
<h3>Pieces of Flair</h3>
<ul>
<li><a href="http://venturebeat.com/2012/11/21/the-gamesbeat-alternative-holiday-gift-guide/"title="'Permalink to The GamesBeat ‘Naughty and Nice’ alternative holiday gift guide for your geek"  rel="bookmark">The GamesBeat ‘Naughty and Nice’ alternative holiday gift guide for your geek</a></li>
<li><a href="http://venturebeat.com/2012/11/24/gamesbeat-discusses-first-person-shooters-with-a-combat-vet/">A soldier&#8217;s perspective on Call of Duty (interview)</a></li>
<li><a href="http://venturebeat.com/2012/11/21/christmas-for-u-and-i-kids-want-ipads-ipods-iphones-and-a-wii-u/"title="'Permalink to Christmas for ‘u’ and ‘i’: Kids want iPads, iPods, iPhones … and a Wii U"  rel="bookmark">Christmas for ‘u’ and ‘i’: Kids want iPads, iPods, iPhones … and a Wii U</a></li>
<li><a href="http://venturebeat.com/2012/11/20/black-friday-2012-game-deals/"title="'Permalink to Black Friday 2012 video game deals — updated regularly"  rel="bookmark">Black Friday 2012 video game deals — updated regularly</a></li>
<li><a href="http://venturebeat.com/2012/11/20/playstation-all-stars-battle-royale-unlock-guide/"title="'Permalink to PlayStation All-Stars Battle Royale unlock guide"  rel="bookmark">PlayStation All-Stars Battle Royale unlock guide</a></li>
<li><a href="http://venturebeat.com/2012/11/25/wii-games-that-never-happened/">Wii games that never happened</a></li>
<li><a href="http://venturebeat.com/2012/11/24/snatched-20-classic-video-game-kidnappings/">Snatched: 20 classic video game kidnappings (gallery)</a></li>
<li><a href="http://venturebeat.com/2012/11/23/if-final-fantasy-viis-aerith-had-a-dating-site-profile/">If Final Fantasy VII&#8217;s Aerith had a dating site profile</a></li>
</ul>
</div>
<footer></footer>
<h3>News</h3>
<ul>
<li><a href="http://venturebeat.com/2012/11/23/the-deanbeat-how-gamesys-is-pioneering-real-money-gambling-on-facebook-in-the-uk/">The DeanBeat: How Gamesys is pioneering real-money gambling on Facebook in the U.K.</a></li>
<li><a href="http://venturebeat.com/2012/11/25/pixel-academy/">Educational outreach program Pixel Academy looking for a place to call home</a></li>
<li><a href="http://venturebeat.com/2012/11/21/treyarch-dispatches-call-of-duty-black-ops-ii-update-on-xbox-360/">Black Ops II gets an update on 360</a></li>
<li><a href="http://venturebeat.com/2012/11/23/the-future-of-machinima-films-a-panel-discussion-inside-second-life/">The future of mainstream machinima films: A panel discussion inside Second Life</a></li>
<li><a href="http://venturebeat.com/2012/11/24/how-yearning-for-arcade-games-like-ghost-n-goblins-birthed-matilda-castilla/">How yearning for arcade games like Ghost &#8216;N Golbins birthed Maldita Castilla</a></li>
<li><a href="http://venturebeat.com/2012/11/21/microsoft-may-be-working-on-a-xbox-tv-set-top-box/"title="'Permalink to Microsoft may be working on a ‘Xbox TV’ set-top box"  rel="bookmark">Microsoft may be working on a ‘Xbox TV’ set-top box</a></li>
<li><a href="http://venturebeat.com/2012/11/21/microsoft-may-be-working-on-a-xbox-tv-set-top-box/"title="'Permalink to Microsoft may be working on a ‘Xbox TV’ set-top box"  rel="bookmark">Molyneux and Curiosity developer return to the ‘god game’ with a new Kickstarter project</a></li>
<li><a href="http://venturebeat.com/2012/11/21/2k-president-i-have-no-doubt-that-the-wii-u-will-be-successful/"title="'Permalink to 2K president: I have no doubt ‘that the Wii U will be successful’"  rel="bookmark">2K president: I have no doubt ‘that the Wii U will be successful’</a></li>
<li><a href="http://venturebeat.com/2012/11/21/the-revert-returns-to-tony-hawks-pro-skater-hd-in-december/"title="'Permalink to The Revert returns to Tony Hawk’s Pro Skater HD in December"  rel="bookmark">The Revert returns to Tony Hawk’s Pro Skater HD in December</a></li>
<li><a href="http://venturebeat.com/2012/11/20/hulu-finds-a-use-for-the-wii-us-second-screen-changing-the-channel/"title="'Permalink to Hulu Plus comes to the Wii U’s second screen"  rel="bookmark">Hulu Plus comes to the Wii U’s second screen</a></li>
<li><a href="http://venturebeat.com/2012/11/20/thq-talking-with-mystery-sponsor-about-potential-financing-alternatives-cfo-resigns/"title="'Permalink to THQ talking with mystery sponsor about ‘potential financing alternatives’ as CFO resigns"  rel="bookmark">THQ talking with mystery sponsor about ‘potential financing alternatives’ as CFO resigns</a></li>
<li><a href="http://venturebeat.com/2012/11/20/gamesgrabr-social-network-for-gamers/"title="'Permalink to GamesGrabr is a Pinterest-like social network for gamers"  rel="bookmark">GamesGrabr is a Pinterest-like social network for gamers</a></li>
<li><a href="http://venturebeat.com/2012/11/20/bayonetta-in-anarchy-reigns-locked-down-as-gamestop-pre-order-exclusive/"title="'Permalink to Bayonetta locked down as GameStop preorder exclusive for Anarchy Reigns"  rel="bookmark">Bayonetta locked down as GameStop preorder exclusive for Anarchy Reigns</a></li>
<li><a href="http://venturebeat.com/2012/11/20/gamrrank-engages-gamers-with-fun-challenges-and-deep-social-networking-hooks/"title="'Permalink to GamrRank engages gamers with fun challenges and deep social-networking hooks"  rel="bookmark">GamrRank engages gamers with fun challenges and deep social-networking hooks</a></li>
<li><a href="http://venturebeat.com/2012/11/20/5-things-about-mobile-advertising-china/"title="'Permalink to 5 things game developers need to know about mobile advertising in China"  rel="bookmark">5 things game developers need to know about mobile advertising in China</a></li>
<li><a href="http://venturebeat.com/2012/11/19/playstation-mobile-is-now-open-to-all-developers-sony-wants-to-work-with-indies-on-vita-and-more/"title="'Permalink to PlayStation Mobile is now open to all developers; Sony wants to work with indies on Vita and more"  rel="bookmark">PlayStation Mobile is now open to all developers; Sony wants to work with indies on Vita and more</a></li>
<li><a href="http://venturebeat.com/2012/11/19/gta-v-graphics-comparison/"title="'Permalink to Graphics comparison: Grand Theft Auto V’s trailer re-created in GTA IV’s engine (video)"  rel="bookmark">Graphics comparison: Grand Theft Auto V’s trailer re-created in GTA IV’s engine (video)</a></li>
<li><a href="http://venturebeat.com/2012/11/19/call-of-duty-black-ops-ii-nuketown-2025-preorder-map-removed-from-public-matches/"title="'Permalink to Call of Duty: Black Ops II ‘Nuketown 2025′ preorder map removed from public matches [update]"  rel="bookmark">Call of Duty: Black Ops II ‘Nuketown 2025′ preorder map removed from public matches [update]</a></li>
<li><a href="http://venturebeat.com/2012/11/19/better-e-commerce-video-games/"title="'Permalink to Video game e-commerce: It’s about serving the fans"  rel="bookmark">Video game e-commerce: It’s about serving the fans</a></li>
<li><a href="http://venturebeat.com/2012/11/19/a-fiery-discussion-should-social-casino-games-regulate-themselves-to-head-off-anti-addiction-regulation/"title="'Permalink to A fiery debate on the regulation of social casino games"  rel="bookmark">A fiery debate on the regulation of social casino games</a></li>
<li><a href="http://venturebeat.com/2012/11/19/the-new-uncharted-game-for-playstation-vita-isnt-what-you-think-it-is/"title="'Permalink to Sony announces new Uncharted game for Vita — and it probably isn’t what you wanted"  rel="bookmark">Sony announces new Uncharted game for Vita — and it probably isn’t what you wanted</a></li>
<li><a href="http://venturebeat.com/2012/11/19/wii-u-video-chat-provided-by-vidyo-calls-it-a-billion-dollar-opportunity-in-living-room-teleconferencing/"title="'Permalink to Google Hangouts provider Vidyo powers video chat for Wii U (and sees a $1B opportunity in Nintendo)"  rel="bookmark">Google Hangouts provider Vidyo powers video chat for Wii U (and sees a $1B opportunity in Nintendo)</a></li>
</ul>
<h3>Reviews</h3>
<ul>
<li><a href="http://venturebeat.com/2012/11/21/disney-epic-mickey-2-review/"title="'Permalink to Disney Epic Mickey 2: The Power of Two promises too much and ultimately disappoints (review)"  rel="bookmark">Disney Epic Mickey 2: The Power of Two promises too much and ultimately disappoints (review)</a></li>
<li><a href="http://venturebeat.com/2012/11/20/threeview-assassins-creed-iii/"title="'Permalink to Threeview: Assassin’s Creed III reviewed by a critic, an analyst, and an academic"  rel="bookmark">Threeview: Assassin’s Creed III reviewed by a critic, an analyst, and an academic</a></li>
<li><a href="http://venturebeat.com/2012/11/20/playstation-all-stars-battle-royale-successfully-brings-the-fight-to-smash-bros-review/"title="'Permalink to PlayStation All-Stars Battle Royale successfully brings the fight to Smash Bros. (review)"  rel="bookmark">PlayStation All-Stars Battle Royale successfully brings the fight to Smash Bros. (review)</a></li>
<li><a href="http://venturebeat.com/2012/11/20/persona-4-golden-review/"title="'Permalink to Persona 4: Golden is secretly multiplayer, and you’ll love it (review)"  rel="bookmark">Persona 4: Golden is secretly multiplayer, and you’ll love it (review)</a></li>
<li><a href="http://venturebeat.com/2012/11/18/hitman-absolution-aims-high-but-misses-the-mark-review/"title="'Permalink to Hitman: Absolution aims high but misses the mark (review)"  rel="bookmark">Hitman: Absolution aims high but misses the mark (review)</a></li>
<li><a href="http://venturebeat.com/2012/11/18/sonic-all-stars-racing-transformed-review/"title="'Permalink to Sonic &amp; All-Stars Racing Transformed challenges Mario Kart for the gold (review)"  rel="bookmark">Sonic &amp; All-Stars Racing Transformed challenges Mario Kart for the gold (review)</a></li>
<li><a href="http://venturebeat.com/2012/11/16/epic-mickey-power-of-illusion-is-the-mouses-greatest-gaming-adventure-in-years-review/"title="'Permalink to Epic Mickey: Power of Illusion is the mouse’s greatest gaming adventure in years (review)"  rel="bookmark">Epic Mickey: Power of Illusion is the mouse’s greatest gaming adventure in years (review)</a></li>
</ul>
<h3>Wii U</h3>
<ul>
<li><a href="http://venturebeat.com/2012/11/19/wii-teardown/"title="'Permalink to Gadget lovers and gamers: Here’s a look inside the Nintendo Wii U"  rel="bookmark">Gadget lovers and gamers: Here’s a look inside the Nintendo Wii U</a></li>
<li><a href="http://venturebeat.com/2012/11/24/wii-u-games-too-insane-to-exist/">7 Wii U games too insane to exist (we hope)</a></li>
<li><a href="http://venturebeat.com/2012/11/22/the-wii-u-gets-a-youtube-app/">The Wii U gets a YouTube app to bolster Nintendo&#8217;s living room ambitions</a></li>
<li><a href="http://venturebeat.com/2012/11/19/bricked-wii-u-owners-will-have-to-send-their-consoles-to-nintendo-for-repair/"title="'Permalink to Bricked Wii U owners will have to send their consoles to Nintendo for repair"  rel="bookmark">Bricked Wii U owners will have to send their consoles to Nintendo for repair</a></li>
<li><a href="http://venturebeat.com/2012/11/19/wii-u-wont-connect-to-internet/"title="'Permalink to Your Wii U won’t connect to the Internet? Here’s the fix"  rel="bookmark">Your Wii U won’t connect to the Internet? Here’s the fix</a></li>
<li><a href="http://venturebeat.com/2012/11/19/nintendo-wii-u-reviews/"title="'Permalink to Nintendo Wii U reviews: It’s an intriguing Wii successor that will get better"  rel="bookmark">Nintendo Wii U reviews: It’s an intriguing Wii successor that will get better</a></li>
<li><a href="http://venturebeat.com/2012/11/19/wii-u-debug-menu-reveals-something-called-yoshis-land-wii-u/"title="'Permalink to Wii U debug menu reveals something called ‘Yoshi’s Land Wii U’"  rel="bookmark">The Wii U launch title review roundup</a></li>
<li><a href="http://venturebeat.com/2012/11/19/wii-u-debug-menu-reveals-something-called-yoshis-land-wii-u/"title="'Permalink to Wii U debug menu reveals something called ‘Yoshi’s Land Wii U’"  rel="bookmark">Wii U debug menu reveals something called ‘Yoshi’s Land Wii U’</a></li>
<li><a href="http://venturebeat.com/2012/11/20/why-you-may-want-to-wait-on-a-wii-u/"title="'Permalink to Why you should wait on a Wii U (review)"  rel="bookmark">Why you should wait on a Wii U (review)</a></li>
</ul>
<h3>Previews</h3>
<ul>
<li><a href="http://venturebeat.com/2012/11/20/ace-of-spades-preview/"title="'Permalink to Ace of Spades is much more than just ‘Minecraft with guns’ (hands-on preview)"  rel="bookmark">Ace of Spades is much more than just ‘Minecraft with guns’ (hands-on preview)</a></li>
</ul>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=578661&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate" target="_blank">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2012/11/nintendoland_zelda.jpg" /><source url="http://venturebeat.com/2012/11/23/gamesbeat-weekly-roundup-28/">GamesBeat weekly roundup: Wii U launch, Hitman: Absolution, and Persona 4: Golden</source>
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		<title>Epic Mickey: Power of Illusion is the mouse&#8217;s greatest gaming adventure in years (review)</title>
		<link>http://venturebeat.com/2012/11/16/epic-mickey-power-of-illusion-is-the-mouses-greatest-gaming-adventure-in-years-review/</link>
		<comments>http://venturebeat.com/2012/11/16/epic-mickey-power-of-illusion-is-the-mouses-greatest-gaming-adventure-in-years-review/#comments</comments>
		<pubDate>Sat, 17 Nov 2012 05:01:37 +0000</pubDate>
		<dc:creator>Mike Minotti</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Castle of Illusion]]></category>
		<category><![CDATA[Duck Tales]]></category>
		<category><![CDATA[Epic Mickey]]></category>
		<category><![CDATA[Epic Mickey 2: The Power of Two]]></category>
		<category><![CDATA[Epic Mickey: Power of Illusion]]></category>
		<category><![CDATA[game reviews]]></category>

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		<description><![CDATA[<p>Epic Mickey: Power of Illusion's clever abilities and large cast of Disney characters make this homage a standout&#160;platformer.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=575723&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/11/16/epic-mickey-power-of-illusion-is-the-mouses-greatest-gaming-adventure-in-years-review/em3ds8-2/" rel="attachment wp-att-576070"><img class="aligncenter size-full wp-image-576070" title="Epic Mickey: Power of Illusion" alt="Epic Mickey: Power of Illusion" src="http://venturebeat.files.wordpress.com/2012/11/em3ds81.jpg?w=640&#038;h=384" height="384" width="640" /></a></p>
<p>The dreaded portable spin-off is the bane of many a gamer. You know what I&#8217;m talking about. When a major console release is coming up, a publisher often finds some second-rate developer to put together a sloppy portable version of the game that can launch on the same day. This is how we get things like Call of Duty: Black Ops: Declassified.</p>
<p>So I could forgive you if you&#8217;ve ignored Epic Mickey: Power of Illusion, a Nintendo 3DS game launching Sunday, the same day that Disney releases Epic Mickey 2 for consoles. But I will not tolerate your ignorance any longer! Power of Illusion is a game worth noticing &#8212; especially for fans of Disney and 2D platformers.</p>
<h3><span style="text-decoration:underline;color:#ff0000;"><em>What you’ll like</em></span></h3>
<p><strong>Old school platforming with new school tricks<br />
</strong>Despite the Epic Mickey branding, Power of Illusion takes most of its inspiration from Castle of Illusion Starring Mickey Mouse, a 2D platformer for the Sega Genesis. Just like in that 1990 sidescroller, when you push the jump button again in the air, Mickey preps his mousey tush to bounce off his enemies. Time the attack right before contact and you&#8217;ll jet higher into the air, letting you access hard-to-reach areas that usually contain the best rewards. It&#8217;s satisfying when you properly butt-bounce your way through a level. I&#8217;m also immature, so the fact that I&#8217;m butt-bouncing constantly amuses me.</p>
<p>Power of Illusion also takes some cues from the Epic Mickey console games, notably with the ink-and-thinner mechanic. In the original Epic Mickey for the Wii, Mickey uses a magic brush to paint or erase objects in the world. You can do the same here, but instead of aiming and shooting a stream of paint, you tap on certain objects or characters outlined on the system&#8217;s bottom screen. You then use your stylus to draw or erase whatever is shown.</p>
<p>Having a hard time avoiding a cannon&#8217;s fire? Just erase it. Can&#8217;t reach the nearest edge? Then you can probably draw a moving platform to help you get there. You can use this system for some creative techniques, like removing a net hanging from the top of the screen so a canon ball can fall on top of Captain Hook. Also, it actually matters how well you draw. For example, if you only do an OK job painting a box into existence, then the game will cover half of it with spikes. It&#8217;s a delightfully clever use of the system&#8217;s touch screen.</p>
<p><a href="http://venturebeat.com/2012/11/16/epic-mickey-power-of-illusion-is-the-mouses-greatest-gaming-adventure-in-years-review/em3ds4-2/" rel="attachment wp-att-576074"><img class="aligncenter size-full wp-image-576074" title="Epic Mickey: Power of Illusion" alt="Epic Mickey: Power of Illusion" src="http://venturebeat.files.wordpress.com/2012/11/em3ds41.jpg?w=640&#038;h=366" height="366" width="640" /></a></p>
<p>You can also use paint and thinner for ranged attacks. Enemies that succumb to paint are more likely to drop health while thinner more often rewards you with tickets, which you can use to buy upgrades.</p>
<p>These diverse tricks give you plenty of options for passing through the levels, and you&#8217;ll likely need every last one of them for some of the more challenging stages at the end. More importantly, they&#8217;re all incredibly fun to use.</p>
<p><strong>Expertly designed<br />
</strong>Developer DreamRift created stages that offer fantastic playgrounds for bouncing, painting, and thinning. Levels often branch into multiple paths, with the harder-to-reach areas offering more difficult challenges but also more prizes. I never experienced a cheap death &#8212; you know, like a cannon shooting me into an inescapable hole.</p>
<p>Not that you won&#8217;t die. Power of Illusion has an appropriate difficulty curve (something of a rarity these days). It becomes more difficult the further you progress, encouraging you to spend some time collecting tickets so you can upgrade your abilities. You&#8217;ll only get one checkpoint during a level, so you can&#8217;t just willy-nilly your way through a stage on autopilot. If you die, you&#8217;ll have some ground to make up, and I wouldn&#8217;t have it any other way. This forces you to actually play smart and learn from your mistakes.</p>
<p>Power of Illusion also looks gorgeous, with colorful character sprites and vibrant backgrounds. The music is also delightful and offers a few homages of its own to Castle of Illusion.</p>
<p><strong>The gang&#8217;s all here<br />
</strong>Disney characters litter the levels, ranging from old school guys like Donald Duck to new folk like Rapunzel. When you find one, he heads back to the &#8220;fortress,&#8221; where you can then go to talk, complete quests, and ultimately receive rewards. One of the first characters you find is Beast from Beauty and the Beast. When you first visit his room in the fortress, he wants you to paint his rose back into existence. Then, he tasks you with rescuing his friends from one of the levels. In exchange, you receive more tickets or upgrades for things like your attack power and health.</p>
<p>Some toons give you stamps, which let you draw a certain object (like a block) anytime you want or summon a character. The best is Uncle Scrooge, who bounces around the screen on his cane in a brilliant homage to Duck Tales for the Nintendo Entertainment System.</p>
<p>Disney nerds like me will love seeing Mickey interact with this large cast of all-stars, and the substantial rewards make the effort of finding these characters and completing their tasks more than worthwhile.</p>
<p><img class="aligncenter size-full wp-image-576075" title="Epic Mickey: Power of Illusion" alt="Epic Mickey: Power of Illusion" src="http://venturebeat.files.wordpress.com/2012/11/em3ds11.jpg?w=640&#038;h=383" height="383" width="640" /></p>
<h3><span style="text-decoration:underline;"><span style="color:#ff0000;"><em>What you won’t like</em></span></span></h3>
<p><strong>Length<br />
</strong>Sadly, Power of Illusion isn&#8217;t a long adventure. It took me about five hours to beat the game. It does give you reason to go back through old levels to find more characters and retrieve items for quests, but I was really wishing for more worlds to explore.</p>
<p>Only three movies serve as inspiration for the game&#8217;s stages: Peter Pan, Aladdin, and The Little Mermaid. This also means you&#8217;ll fight only three bosses, which is a shame since these are some of the best moments. I would have liked to have seen more variety.</p>
<h3><span style="text-decoration:underline;color:#ff0000;"><em>Conclusion</em></span></h3>
<p>OK, so I wanted more, but I really don&#8217;t have any complaints with what I played. Power of Illusion is a delightful, engaging, and clever tribute to one of Mickey&#8217;s greatest games. In many ways, it surpasses the original Castle of Illusion. In fact, this is the best title starring Mickey in years.</p>
<p>Ah, the hell with that. This is one the best 2D platformers I&#8217;ve played in a long time. Yes, that includes any with game with &#8220;Mario&#8221; in the title.</p>
<p><strong>Score:  88/100</strong></p>
<p><em>Epic Mickey: Power of Illusion comes out on Nov. 18 for the Nintendo 3DS. The publisher provided GamesBeat with a copy of the game for the purpose of this review.</em></p>

<a href='http://venturebeat.com/vb_gallery/3ds-epic-mickey-power-of-illusion/em3ds9/' title='Epic Mickey: Power of Illusion'><img width="113" height="140" src="http://venturebeat.files.wordpress.com/2012/11/em3ds9.jpg?w=113&#038;h=140" class="attachment-thumbnail" alt="Epic Mickey: Power of Illusion" /></a>

<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=575723&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

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		<title>From pixels to polygons: Video games trade blocks for curves</title>
		<link>http://venturebeat.com/2012/08/12/from-pixels-to-polygons/</link>
		<comments>http://venturebeat.com/2012/08/12/from-pixels-to-polygons/#comments</comments>
		<pubDate>Sun, 12 Aug 2012 17:00:52 +0000</pubDate>
		<dc:creator>Samir Torres</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[221B Baker St.]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[Doom 3: BFG Edition]]></category>
		<category><![CDATA[Epic Mickey 2: The Power of Two]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Lego The Lord of the Rings]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Mike Tyson's Punch-Out!!]]></category>
		<category><![CDATA[New Super Mario Bros. U]]></category>
		<category><![CDATA[Sorcerer's Apprentice]]></category>
		<category><![CDATA[Spy Hunter]]></category>
		<category><![CDATA[Street Fighter X Tekken]]></category>
		<category><![CDATA[Super Mario Bros.]]></category>
		<category><![CDATA[The Testament of Sherlock Holmes]]></category>
		<category><![CDATA[The Transformers: Mystery of Convoy]]></category>
		<category><![CDATA[Transformers: Fall of Cybertron]]></category>
		<category><![CDATA[War in Middle Earth]]></category>
		<category><![CDATA[WWE '13]]></category>

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		<description><![CDATA[<p>Many of today's most amazing-looking video games evolved from simple, blocky pixels. Here are 10 before-and-after&#160;comparisons.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=506127&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-506128" title="From pixels to polygons" src="http://venturebeat.files.wordpress.com/2012/08/pp-top.jpg?w=558&#038;h=314" alt="From pixels to polygons" width="558" height="314" /></p>
<p>Modern technology sure makes video games look pretty &#8212; with their real-time shaders, virtual displacement mapping, and all that technical gobbledygook. But this wasn&#8217;t always the case.</p>
<p>Let’s take a few current generation characters (and a lethal sports car) back through time, strip them out of their sexy 3D curves, and see how they look as flat, two-dimensional sprites.</p>

<a href='http://venturebeat.com/vb_gallery/from-pixels-to-polygons/ppmegaman/' title='Mega Man'><img width="160" height="80" src="http://venturebeat.files.wordpress.com/2012/08/ppmegaman.jpg?w=160&#038;h=80" class="attachment-thumbnail" alt="Mega Man" /></a>

<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=506127&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate" target="_blank">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2012/08/pp-top.jpg?w=160" /><source url="http://venturebeat.com/2012/08/12/from-pixels-to-polygons/">From pixels to polygons: Video games trade blocks for curves</source>
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			<media:title type="html">From pixels to polygons</media:title>
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			<media:title type="html">shinlord</media:title>
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			<media:title type="html">From pixels to polygons</media:title>
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