U4iA Games brings its unusual free-to-play game to Facebook with spectacular results.
Four of these third-party partner games are now live on Zynga.com.
Richard Garriott’s new game, Ultimate Collector, will be published by Zynga on Facebook.
It’s like the Sims hacked your family tree: Family Village is a game in which you can play alongside your ancestors (and learn about your family, too!).
Casual games developer King.com announced that its free-to-play title, Bubble Witch Saga, is now available on the iTunes App Store.
Playdom, Disney’s social games product group, has announced plans to team with developer Spry Fox to publish its latest social game, Triple Town, on Facebook.
Zynga may be losing some ground after spending years completely dominating the Facebook social gaming market.
Amid a host other game announcements, Zynga unveiled its newest “Ville” game, CastleVille, at the Zynga Unleashed event this week. CastleVille certainly seems more ambitious than other games — it has better graphics than Zynga’s other titles and the soundtrack features a 75-person orchestra.
As annoying as it is to get Farmville requests from friends on Facebook, now there may be no way to escape the popular game: Farmville in talks to be made into a movie.
For now, Facebook’s gaming managers aren’t worried about the competition from Google+. If they keep doing a good job growing the engagement and monetization of users on their own platform, they expect that game developers, users, and Facebook itself will be happy no matter what the competitive landscape looks like.
Social games maker Zynga is launching an Oregon Trail-style adventure within its Frontierville Facebook game today.
Social gaming company Zynga today announced that it is bringing its mobile Scrabble-like game Words With Friends to Facebook.
South Korean online-game company Nexon is formally launching the open beta of its MapleStory Adventures game, its first title aiming to tap into Facebook’s fast growth.
Supergiant video game publisher Electronic Arts has acquired casual game maker PopCap for $650 million in cash and $100 million in stock. The deal includes a multi-year earn out bonus, but there were no details released about it.
Software licensing has hurt innovation in the video game industry — with social game maker Zynga being the exception to that rule — thanks to large game companies like Nintendo, said Electronic Arts founder and social gaming company Digital Chocolate founder Trip Hawkins.
Social games maker Zynga, the developer behind smash hits like FarmVille and CityVille, has raised a total of $845 million in its four years of operation, according to its S-1 filing with the Securities and Exchange commission on Friday.
Social games maker Zynga, the developer behind smash hits like FarmVille and CityVille, filed for an initial public offering on Friday. It is one of the largest initial public offerings expected this year, alongside group-buying site Groupon.
Massively popular social gaming company Zynga today filed for a $1 billion IPO along with some staggering numbers, including that the company had already earned $90 million in profit in 2011. The filing also revealed what sort of compensation the executive board earned in 2010.
Zynga, the game developer behind smash hits FarmVille and CityVille, is the most profitable Web 2.0 company that has filed to go public this year. If this year’s track record with IPOs is any indication, Zynga’s IPO could easily crush every other Web 2.0 company once it makes its debut.
Social games maker Zynga is launching a program that will give AT&T customers access to exclusive games and content as well as a number of other perks.
Adknowledge is announcing today a way to package Facebook games for monetization and launch them on web portals.
MindJolt, a social game company headed by MySpace co-founder Chris DeWolfe, has launched its first its first social gaming project built by a company it acquired in April.
PopCap, a game developer that focuses on casual quick-hit style games like Plants vs. Zombies and Bejeweled, might be in talks to be acquired for more than $1 billion, according to TechCrunch.
MindJolt, the social game company headed by MySpace co-founder Chris DeWolfe, has added a mobile veteran to its staff in a move to expand to mobile social games.
Zynga’s Empires & Allies social game has grown to more than 30 million users in just 17 days. The combat social strategy game added about 2 million users today, according to market analyst AppData.
Wooga says it has become the fastest-growing social game developer on Facebook, and the company announced today that it has raised $24 million in a second round of funding.
Korean online gaming firm Nexon has invested $5 million in Silicon Valley social game developer A Bit Lucky, maker of the popular Facebook game Lucky Train. The move helps Nexon position itself in the Facebook social gaming market and gives a small game developer an important ally in the broader online game market.
Guest Post Alex St. John is president and CTO of social entertainment service Hi5. He was previously CEO and co-founder of WildTangent Inc., the world’s largest online game network with over 35 million monthly unique visitors.
Digital Chocolate, a developer of social games that appear on sites like Facebook, announced today that it has raised $12 million in its fourth round of funding from Intel Capital.
King.com, a popular casual gaming site with 25 million unique players a month, is moving into social games in a big way.
As Facebook games become a bigger and bigger business, new social game startups continue to launch. The latest is SiXits.
Few outside of the video-game industry have likely heard of Bing Gordon. But the game pioneer now wields major influence over the future of the Internet, with board seats on companies from Amazon.com to Zynga. Today is a day that Gordon’s fame may spread wider: he has been named the recipient of a lifetime achievement award from the Academy of Interactive Arts and Sciences, a prestigious video-game association.
While sales of video games in physical stores is declining, the amount spent online on digital goods for games is skyrocketing.