A soldier’s perspective on Call of Duty and its ilk (interview)

It’s no secret that first-person shooters — in all their Hollywood-inspired clamor and spectacle — don’t simulate the realities of war very well. From basic rules of engagement, to gun safety (i.e., don’t flag your buddies), and the dynamics of combat, FPSs are more akin to interactive action flicks than a proper recreation of armed conflict.

Fixing Skyrim would take a lot of time, according to developer

Bethesda Softworks is undoubtedly looking at numerous game of the year awards for their epic role-playing game The Elder Scrolls V: Skyrim, but their long-running history with releasing utterly broken games continues to dampen any design achievements. While there is no end to the list of complaints, bugs, glitches, exploits, and miscellaneous issues players have experienced, the severe slowdown that’s demolished the playability of the PlayStation 3 version (see video below) has endured the recent patch intended to fix it.

Review: Ezio’s not the only thing getting old in Assassin’s Creed: Revelations

Assassin’s Creed: Revelations is the fourth title in Ubisoft’s award-winning, multi-platinum franchise. Developed by multiple internal studios around the globe and spanning more than 400 individual team members, the Assassin’s Creed series needs to sell better than most in order to offset its undoubtedly massive production costs. But can Ubisoft sustain such an ambitious annual business model while still keeping the sequels fresh and compelling?

Review: Skyrim is far greater than the sum of its parts

The Elder Scrolls V: Skyrim is the latest blockbuster hopeful from developer/publisher Bethesda Softworks. Following in the footsteps of the studio’s previous award-winning open-world role-playing games Elder Scrolls III: Morrowind, Elder Scrolls IV: Oblivion and Fallout 3, Skyrim avoids tacked-on multiplayer and overpriced rainbow-colored launch day weapon DLC in favor of delivering the most rich and compelling single-player experience in video gaming history, a rare goal in a market dominated by competitive online titles such as Halo and Modern Warfare. Was Bethesda up to the ask? The answer is both yes and no.