The 5 worst examples of game-related advertising, marketing, and public relations
The past year served up plenty of examples of the awful advertising, marketing, and public relations campaigns that surround gaming.
The past year served up plenty of examples of the awful advertising, marketing, and public relations campaigns that surround gaming.
Pushing fast into social games, RealNetworks has acquired Canadian social game company Backstage Technologies for an undisclosed price.
The move will gives RealNetworks’ GameHouse division access to more than 13 million monthly active users on social networks such as Facebook …