Required listening: Ni no Kuni, Anarchy Reigns, and an interview with Aliens: Colonial Marines composer Kevin Riepl

Required listening is a new monthly feature focusing on game soundtracks and the people who lovingly create them. For the first edition, we’ll take a look at Ni no Kuni: Wrath of the White Witch, DmC: Devil May Cry, and Anarchy Reigns, as well as an in-depth interview with Aliens: Colonial Marines composer Kevin Riepl.

The 6 best game endings of all-time (and how BioWare would ruin them)

Video game endings tend to feel a lot like an afterthought. Whereas a bad movie only ever consumes two hours of your life, games can have you playing upwards of 100+ hours before reaching the finale, and quite often that payoff is woefully underwhelming. Two big-names examples in just the past few weeks include Resident Evil: Operation Raccoon City, where the conclusion was given about as much attention as bug-testing in a Bethesda game, and Asura’s Wrath, which has a “true” ending that acts as nothing more than a gateway for “closure DLC.”

Final Fantasy VII remade using Unreal Engine, looks bad

A modern Final Fantasy VII remake is easily the most-requested video game of our generation. There’s even a long-running petition with over 65,000 signatures. I’m more of a Final Fantasy VIII fan personally, but I’d happily take either or. Sadly, the official word from Square Enix is that giving fans what they want would essentially be too hard, so instead they’re going to continue making easy sequels that no one asked for in the first place.