The 6 best game endings of all-time (and how BioWare would ruin them)

Video game endings tend to feel a lot like an afterthought. Whereas a bad movie only ever consumes two hours of your life, games can have you playing upwards of 100+ hours before reaching the finale, and quite often that payoff is woefully underwhelming. Two big-names examples in just the past few weeks include Resident Evil: Operation Raccoon City, where the conclusion was given about as much attention as bug-testing in a Bethesda game, and Asura’s Wrath, which has a “true” ending that acts as nothing more than a gateway for “closure DLC.”

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Review: How Final Fantasy XIII-2 saves the franchise…for now

2010’s Final Fantasy XIII may have sold well enough, but the perplexingly bad design decisions quickly made the title a bitter disappointment for many fans. Coupled with the disastrous launch of Final Fantasy XIV, and even publisher/developer Square Enix admitted that its legendary role-playing brand had been severely damaged.

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20 video games that make Japanese players cry

Famitsu Weekly, the leading Japanese game magazine, recently ran a poll online to determine which games literally drove players to tears. The 20 most popular choices were as follows (thanks to Andriasang for formatting the list):

Final Fantasy VII remade using Unreal Engine, looks bad

A modern Final Fantasy VII remake is easily the most-requested video game of our generation. There’s even a long-running petition with over 65,000 signatures. I’m more of a Final Fantasy VIII fan personally, but I’d happily take either or. Sadly, the official word from Square Enix is that giving fans what they want would essentially be too hard, so instead they’re going to continue making easy sequels that no one asked for in the first place.