MAGFest: A long weekend of games, music, and heavy drinking (interview)

Nick “the newibe” Marinelli talks MAGFest: a long weekend of playing the Atari 2600 all the way through the PlayStation 3, listening to bands like Minibosses and Earthbound Papas, cosplaying, attempting game challenges, watching discussion panels featuring Sid Meier and Chris Hazard, and drinking with abandon.

GamesBeat Weekly Roundup

Here are some of the stories that ran on GamesBeat this week. We’re running more articles exclusively in the GamesBeat section of VentureBeat, particularly when they’re mainly of interest to our game readers. The broader-interest posts will continue to run on VentureBeat as well. Please visit the GamesBeat section to catch up on the latest game news. We’re ramping up our game coverage, so you’ll find a larger amount of deeper news at GamesBeat.

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20 video games that make Japanese players cry

Famitsu Weekly, the leading Japanese game magazine, recently ran a poll online to determine which games literally drove players to tears. The 20 most popular choices were as follows (thanks to Andriasang for formatting the list):

Japanese earthquake rocks online games

Square Enix, developer of video games like the role-playing Final Fantasy game series, will shut down its servers for its online games Final Fantasy XI and Final Fantasy XIV to conserve power following a massive earthquake in Japan.

Square Enix chief foretells fall of retail video games, the rise of Zynga, and gaming’s globalization

Yoichi Wada is living a fantasy life. He’s the chief executive of Japanese game publisher Square Enix, and his company has sold more than 96 million units of its Final Fantasy games worldwide since 1987. Back in March, the company started selling Final Fantasy XIII. This title has a lot more action in it and loads of movie-like animations in between the fighting sequences. But it remains true to its role-playing roots as well. Now the company is close to publishing its online game Final Fantasy XIV. We previously spoke with Wada in March and caught up again with him this month at the E3 video game trade show. Here’s a transcript of the interview.