Pro gamers don’t just make money from tournaments. Even average players can find ways to earn some cash.
We talk to Blue Manchu, creator of the fantastic Card Hunter, to see what’s wrong with the free-to-play model and how developers can overcome the stigmas.
Ubisoft Montreal offers some tips on how to become a castle champion in its need dungeon-crawler meets castle-defender game.
Guest Post This year’s E3 will be the last time we see record attendance at the conference and that over the next five years, E3 will struggle to stay relevant in an increasingly global mobile/tablet gaming world.
But EA won’t bet on one over the other, beyond “tactical exclusives.”
Digital Extremes’ sci-fi ninja action game is already playing smoothly and looking beautiful on the PlayStation 4 after just three months of development.
There are hundreds of ways to fail using the F2P business model, but these are some of the top offenders.
Giant mech games have migrated from retail releases to the free-to-play multiplayer arena. We break down three heavy hitters to help you determine which walking tank is right for you.
If you want to make money off your mobile apps, you can start by focusing on Windows 8, says Game Insight’s Darya Trushkina.
Guest Post Free-to-play has revolutionized the monetization model in gaming by charging players based on their willingness to pay, instead of displaying one set price for all. Indeed, through a dynamic pricing scheme for in-app purchase items, free-to-play has enabled game publishers to monetize the whole of the price/demand curve.
Naughty Dog will let any PlayStation 3 user download and play Uncharted 3′s multiplayer for free.
KingsIsle vice president and creative director Todd Coleman today announced his departure from the company he helped found in 2005.
U4iA Games brings its unusual free-to-play game to Facebook with spectacular results.
Participation in the closed beta for the free-to-play MechWarrior Tactics comes at a price.
Ubisoft clarifies its stance on digital rights management.
GamesBeat interviews Kelly Zmak, the president of Infinite Game Publishing, on what it took to bring back the MechWarrior franchise in a free-to-play environment.
Free to play is the future of gaming, even for traditional game publishers, according to Jagex Games Studio CEO Mark Gerhard. He talks to GamesBeat about the rush to the free-to-play model, Jagex’s potential market value, and the development of upcoming MMO Transformers Universe.
Microsoft has shut down Microsoft Flight and another children’s title, Project Columbia, laying off some developers. But the Vancouver, Canada-based studio itself is still operating.
The people have spoken. And they want their Ouya. The new video game console company has raised more than $5 million in a crowd-funded Kickstarter project in just seven days.
Editor’s Pick GamesBeat has learned that at least two free-to-play developers are currently in talks with Microsoft.
The number of people playing video games in the U.S. has risen 241 percent since 2008, according to a new study from market research and consulting company Parks Associates.
It’s good to be a gamer, and not so bad to be a game publisher either.
As Electronic Arts prepares to release its heavily publicized, subscription-based online game Star Wars: The Old Republic, market analysis firm Newzoo has released new data showing science fiction and space-themed MMOs are dominated by free-to-play games.
In an attempt to further monetize its iOS gaming portfolio, Electronic Arts is releasing a freemium version of the popular real time strategy game Theme Park on iTunes.
In the world of free-to-play games, there is a theory that small numbers of players are willing to spend large amounts of money on the games they love. These players are rather unflatteringly referred to as ‘whales’.
Jagex has today announced a brand new website and logo for its free-to-play massively multiplayer online role-playing game (MMORPG), Runescape. The browser-based game currently has over 175 million registered accounts, and is recognized by Guinness World Records as the world’s most popular free-to-play MMORPG.
A million new players have signed up for Sony Online Entertainment’s massively multiplayer online game DC Universe Online following its transition to a free-to-play business model last month, the company said.
Here’s our roundup of the week’s tech business news. First, the most popular stories published by VentureBeat in the last seven days:
World of Warcraft, one of the top-selling online games in the world, will be free to download and play for a good chunk of the game’s introductory content, game developer Blizzard Entertainment announced today.
[Update: Sony has responded to queries from VentureBeat]
[Update: The petition has now gathered more than 2,100 signatures]
Team Fortress 2, a colorful team-based online first-person shooter game, will be free to download and play and will generate revenue through in-game transactions, game developer Valve announced today.
Nexon America said it has grown its revenues 59 percent the first quarter from a year ago as the company’s free-to-play online games continue to gain traction in the U.S.