The DeanBeat: Video games can be about love, not just violence

For decades, the dominant theme in video games has been violence. That’s not surprising, since violent competitions have been dominant in culture for thousands of years. But it doesn’t have to be that way. Video games can be about love, emotion, and positive motivation, according to a panel of game developers who are trying to make all of that happen.

How Germany’s Wooga took Facebook by storm (interview)

After Zynga, the second-biggest player on Facebook isn’t Electronic Arts anymore. It’s Wooga, a Berlin-based studio that has become Europe’s largest social game publisher with more than 49 million monthly active users on Facebook.
Now Wooga has raised $24 million in venture capital and has grown to more than 150 employees. The company now faces a number of strategic decisions, such as doubling down on Facebook or spreading out to platforms such as Google+ or Zynga.com. We caught up with co-founder Jens Begemann at the recent Game Developers Conference in San Francisco. Here’s a transcript of our interview.

The DeanBeat: The top 12 trends from the GDC

Too often, I flit from one conference to another like a wayward butterfly, trying to catch up with all the news. But the Game Developers Conference is one of my favorite events of the year because it places such a high value on creativity in the game industry. It is fitting to dwell upon it and to figure out what this year’s conference in San Francisco, which ended Friday March 9, was all about.