Storm8 has more than 400 million downloads and 10 million daily mobile gamers. Chief executive Perry Tam says it did that by being bold.
Editor’s Pick Mobile monetization is separating the industry into the haves and have-nots.
The company’s hit game is on its way to $1 billion in revenue, and its market value is bigger than Zynga’s.
Insomniac’s first cross-platform title may be one of the last of its kind in the current console business.
Unity is cutting deals with everyone, and that’s a sign that indie game developers are critical to every platform.
Here’s a roundup of the GDC. This year, the parties generated as much buzz as the sessions.
Will the company get its 55 million PC players to shift to a mobile version of World of Tanks?
The well-known game designer started at Electronic Arts, working on The Sims. Now, she’s running a Ubisoft studio with 300 employees.
The fingers are pointing after accusations that dancers at a party were demeaning to women.
Unreal’s cool 3D animations will scale for all devices including mobile, next-generation consoles, and high-end PCs.
Ouya rewarded its most loyal fans with the first consoles ahead of the formal retail launch.
Ouya’s about 10 games ready now and dozens that will be available shortly. By its retail launch in June, the company promises hundreds.
While others are cutting back, Warner Bros. is opening a new studio to hire digital game studios.
EA’s big challenger to the dominance of Call of Duty has been unveiled.
Battlefield 4 is EA’s latest entry in the multi-billion dollar first-person shooter market.
Sony knows that the way to win the game wars is by winning the hearts of developers.
PlayPhone makes it easy to find friends and play games with them on Verizon’s new portal.
It took years to do, but a USC student team managed to launch a successful PlayStation Network title.
The company’s compression technology could potentially address a major problem for players.
Get ready for computers that can recognize your voice, face, and hand movements.
The company is starting to benefit from games distributed on mobile messaging platforms such as Kakao Talk.
With all the news of studio closures, Warner Bros. Interactive Entertainment shows the digital side of the industry is growing.
First shown in 2012 as Project Fiona, the PC gaming tablet has morphed into a hybrid machine for the living room and mobile.
The perfect GDC plan: go out and find something wonderful.
A number of publishers with 15 games will launch on Agawi’s Android platform.
Game developers will show off their coolest innovative prototypes at the GDC.
Sony will talk more in-depth about its upcoming game console.
Kojima will discuss using his studio’s Fox Engine to conjure photorealism in his video games.
Chartboost’s new boot camp will give international developers 10 days of learning in Silicon Valley preceding GDC.
Editor’s Pick It’s going to be a year full of interesting gaming news, from new console launches to new mobile device debuts.
Editor’s Pick After Zynga, the second-biggest player on Facebook isn’t Electronic Arts anymore. It’s Wooga, a Berlin-based studio that has become Europe’s largest social game publisher with more than 49 million monthly active users on Facebook.
Now Wooga has raised $24 million in venture capital and has grown to more than 150 employees. The company now faces a number of strategic decisions, such as doubling down on Facebook or spreading out to platforms such as Google+ or Zynga.com. We caught up with co-founder Jens Begemann at the recent Game Developers Conference in San Francisco. Here’s a transcript of our interview.
Editor's Pick Too often, I flit from one conference to another like a wayward butterfly, trying to catch up with all the news. But the Game Developers Conference is one of my favorite events of the year because it places such a high value on creativity in the game industry. It is fitting to dwell upon it and to figure out what this year’s conference in San Francisco, which ended Friday March 9, was all about.
Call of Duty Elite is turning out to be a highly engaging social network for hardcore fans of Call of Duty: Modern Warfare 3. The online social network now has more than 670,000 clans, or groups of players who team up in multiplayer battles, according to Activision Blizzard’s Beachhead Studio leader Chacko Sonny (pictured center).
The first step in creating a massively multiplayer online (MMO) game in today’s market is to start with the world’s most popular intellectual property: Star Wars.
The annual Game Developers Conference broke records this year with more than 22,500 attendees, up 17 percent from a year ago.
Our GamesBeat team is exhausted after five days of covering the biggest show for game developers in San Francisco. Here’s a day-by-day roundup of the major stories that we wrote from the Game Developers Conference this week. We’ve also thrown in stories from Microsoft’s pre-GDC press event. As you can see, it was a busy week for game news.