Warframe is the online co-op space ninja game you’ve been waiting for (interview)

Warframe's creative director walks us through what it took to get this ambitious online-action game going and where it's headed now that the open beta is a success.

The dark, silly, and bizarre influences behind PS3′s Puppeteer (exclusive)

This "dark fairy tale" has some roots in the likes of Tim Burton, Monty Python, and more. Find out how its creator came to make such a twisted game.

Why The Bureau: XCOM Declassified will be worth the wait (interview)

Its executive producer says the strong story and the gameplay tactics will differentiate this game from other sci-fi shooters.

Game Horizon’s Will Wright Q&A on the future of games (part two)

More briliance. Wright discusses game design, the importance of community, next-generation consoles, and more.

Game Horizon’s Q&A with Will Wright on the future of games

The creator of SimCity and The Sims talks about the state of the game industry and the art of game design.

Watch Dogs’ lead writer talks anti-heroes in the hackable city

Kevin Shortt, the man behind Watch Dogs' narrative, discusses the art of keeping secrets, the thrill of exploiting secrets, and the choices a cyber-vigilante must make in a completely connected world.

Watch Dog creators bring the reality of ‘smart cities’ to games (interview)

If you can control a city's water supply from your smartphone, you better not use the password "1111."

Grid 2 developer discusses online cheaters and what to do with them (interview)

Codemasters shares some secrets on how they deal with online cheaters and griefers.

Cryptic, Wizards of the Coast aren’t worried about ‘D&D Next’ hurting Neverwinter MMO

What, we worry? The "D&D Next" playtest doesn't pose a problem for the upcoming MMO.

Ghost of a Tale: A film animator turns to Indiegogo to fund his first video game

Film animator turned video game developer Lionel Gallat is using crowdfunding to finish his first project -- an atmospheric action-adventure called Ghost of a Tale.

The big debate about the blurring of social casino games and online gambling

Our panel at the Social Casino Summit covered everything from regulating social casino games to the disruption of gambling.

Quantic Dream’s David Cage describes growing as a storyteller, doesn’t rule out film directing (interview)

We talk to David Cage about what makes his storytelling tick.

Nordic Games exec: Expect new games for THQ’s smaller properties — but not Darksiders

Nordic Games Group chief executive officer Lars Wingefors told GamesBeat about his plans for the future of his new properties.

GamesBeat weekly roundup: A new social gaming King, big Xbox announcement May 21, and more

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

The playable races Kickstarter backers created for Stardrive

Ever wanted to create your own Star Trek alien race and see it become integral to the series? A few Kickstarter donors got that opportunity when they backed space-strategy game Stardrive.

Aiming for better profits, Zynga cuts even deeper into once-beloved games (interview)

In wake of a second breakeven quarter, Zynga's No. 2 describes the social-gaming giant's latest strategy.

Lost Planet 3 is repositioning the franchise for mainstream success (interview)

Capcom handed development of Lost Planet 3 to Legendary developer Spark Unlimited. So, how is it?