Desmond's gone, but Ubisoft has found a new hero to anchor its Assassin's Creed franchise through the modern-day Assassin/Templar war: You, the player.
The latest Assassin's Creed promotes the series' popular naval-combat mode from side-mission status to an integral component of the game, taking a far deeper approach to your war at sea.
The latest entry in Ubisoft's epic, history-raiding series turns the clock back to the golden age of piracy. Plundering, debauchery, and even more naval combat await!
I wasn't too excited about the prospect of a fourth Gears of War, but a few new features leave me hopeful that Judgment may be worth playing after all.
Insomniac Games says it'll be the best four-player co-op shooter when it releases later this year. After overcoming Fuse's steep learning curve, I'm almost convinced that it may be right.
The successful online shooter is making its way to the U.S., China, and Asia.
Editor's Pick I threw on an EEG headset and used the power of my brain to crush enemies in the indie Kickstarter candidate Throw Trucks with Your Mind. Early verdict: Hell, yeah!
NIS America and Namco Bandai are bringing Time and Eternity exclusively to the PlayStation 3 this summer.
Despite the inclusion of new HD filters and other tricks, Capcom wants to preserve the original arcade experience of Nightwarriors: Darkstalkers' Revenge and Darkstalkers 3 as much as possible.
GamesBeat speaks to producer Ryozo Tsujimoto to find out just how Capcom creates the terrifying foes in its Monster Hunter games.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
After three decades, Star Wars is returning to pinball.
New Skylanders title will have toys with swappable bottoms and tops.
The post-pandemic world of The Last of Us does a great job of featuring strong female characters in a way that a lot of other games don't.
Fighting Dracula and his undead army is serious business. But don't tell that to Simon Belmont.
Developer Sony Santa Monica wants to show a more compassionate side to Kratos, but this doesn't mean you'll catch the guy smiling.
Killzone: Mercenary could be a standout portable shooter, assuming it doesn't trip up over a couple of questionable design choices.
Maxime Béland describes how the new Sam Fisher isn't like the old Cold War operative.
This charming platformer from LittleBigPlanet developer Media Molecule doesn't just look like it's made out of paper; it plays that way, too.
Sam Fisher is back, and Splinter Cell: Blacklist lead designer Richard Carrillo tells us why he's so different this time.