You are the new Desmond in Assassin’s Creed IV

Desmond's gone, but Ubisoft has found a new hero to anchor its Assassin's Creed franchise through the modern-day Assassin/Templar war: You, the player.

Ubisoft: 40 percent of Assassin’s Creed IV is naval missions

The latest Assassin's Creed promotes the series' popular naval-combat mode from side-mission status to an integral component of the game, taking a far deeper approach to your war at sea.

Assassins’ Creed IV: Black Flag is pirates vs. ninja

The latest entry in Ubisoft's epic, history-raiding series turns the clock back to the golden age of piracy. Plundering, debauchery, and even more naval combat await!

Gears of War: Judgment makes some refreshing tweaks to an old formula (preview)

I wasn't too excited about the prospect of a fourth Gears of War, but a few new features leave me hopeful that Judgment may be worth playing after all.

Underneath Fuse’s brilliant combat system is a steep learning curve (preview)

Insomniac Games says it'll be the best four-player co-op shooter when it releases later this year. After overcoming Fuse's steep learning curve, I'm almost convinced that it may be right.

With 7.5M users in Russia, Crytek’s free-to-play shooter Warface is coming to the U.S. (preview)

The successful online shooter is making its way to the U.S., China, and Asia.

Throw Trucks with Your Mind is the best Star Wars game ever (preview)

I threw on an EEG headset and used the power of my brain to crush enemies in the indie Kickstarter candidate Throw Trucks with Your Mind. Early verdict: Hell, yeah!

Forget saving the world: In Time and Eternity, you have to save your marriage (preview)

NIS America and Namco Bandai are bringing Time and Eternity exclusively to the PlayStation 3 this summer.

Darkstalkers Resurrection is a detailed re-creation of the arcade experience (preview)

Despite the inclusion of new HD filters and other tricks, Capcom wants to preserve the original arcade experience of Nightwarriors: Darkstalkers' Revenge and Darkstalkers 3 as much as possible.

Anatomy of a monster: Dissecting the beasts of Monster Hunter 3 Ultimate (preview)

GamesBeat speaks to producer Ryozo Tsujimoto to find out just how Capcom creates the terrifying foes in its Monster Hunter games.

GamesBeat weekly roundup: D.I.C.E. 2013, Dead Space 3, and game investments take a dive

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

The Force in your flippers: Star Wars Pinball coming soon for iPad and Android tablets

After three decades, Star Wars is returning to pinball.

Skylanders: Swap Force is Activision’s next big bet on hybrid toy-games (preview)

New Skylanders title will have toys with swappable bottoms and tops.

Brave female survivors break stereotypes in The Last of Us (hands-on preview)

The post-pandemic world of The Last of Us does a great job of featuring strong female characters in a way that a lot of other games don't.

Mirror of Fate brings some humor back to the Castlevania series (hands-on preview)

Fighting Dracula and his undead army is serious business. But don't tell that to Simon Belmont.

God of War: Ascension explores Kratos’ humanity through compassion, smirks, and upskirts

Developer Sony Santa Monica wants to show a more compassionate side to Kratos, but this doesn't mean you'll catch the guy smiling.

Killzone: Mercenary has a safe yet crass strategy to become the Vita’s top shooter

Killzone: Mercenary could be a standout portable shooter, assuming it doesn't trip up over a couple of questionable design choices.

Ubisoft creative director discusses hooking fans again with Splinter Cell: Blacklist (video)

Maxime Béland describes how the new Sam Fisher isn't like the old Cold War operative.

Tearaway is a digital love letter to physical paper (hands-on preview)

This charming platformer from LittleBigPlanet developer Media Molecule doesn't just look like it's made out of paper; it plays that way, too.

How Ubisoft’s designers transformed Sam Fisher into a ‘panther’ and a leader in Splinter Cell: Blacklist (interview)

Sam Fisher is back, and Splinter Cell: Blacklist lead designer Richard Carrillo tells us why he's so different this time.