The company was last year’s winner of our Who’s Got Game contest for the best gaming startup.
A talk with John Spinale, Disney Interactive’s head of social games, at GamesBeat 2012.
Editor's Pick We had a great time at our well-attended GamesBeat 2012 conference last week talking about the road ahead in games and the Crossover Era. Here’s a summary of some of the sharpest thinking we heard at this year’s event, which made clear that change is spilling over into all sectors of gaming.
Editor’s Pick Zynga chief Mark Pincus isn’t shy about expressing his opinion — especially at our MobileBeat/GamesBeat 2012 conference last week. Here’s the video.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.
Here’s another way to view GamesBeat 2012: panoramic pictures.
Couldn’t make GamesBeat 2012? Or eager to relive it? Check out this photo gallery from the event.
The GamesBeat 2012 conference called on speakers from the hottest mobile, social, PC, and console companies to debate new ways to stay on pace with changing consumer tastes and platforms. Here is a collection of the stories out of this year’s event.
Seamus Blackley, president of Innovative Leisure and co-creator of the Xbox, has assembled a “dream team” of old Atari game designers and assigned them to work with young programmers to develop new arcade-like games for Apple iPads, iPhones and iPod Touches.
Legendary game designer Will Wright is so cool that even his PowerPoints are fascinating.
Marketing local, social, and casino games to underserved markets in Latin America and Southern Europe net Akamon the top prize.
(About) 5 good minutes with Ouya designer Yves Béhar (video).
It’s hard enough for most makers of iPhone games to find an audience. The costs of doing so are now terrifying developers (and making some nearly pull their hair out).
Editor’s Pick Yves Béhar’s designs have shaken up the world of laptops and speakers. He now turns his attention to consoles with Ouya.
My 9-year-old collects and plays with Pokémon cards, but if what I saw today from Nukotoys today is any indication of what we can expect in the future, he’ll be switching soon.
The two mobile firms plan to help game developers increase user engagement and monetization with its new partnership.
Editor’s Pick Indie devs trumpet the importance of quality content, ridicule free-to-play gaming.
GamesBeat 2012: In Will Wright’s vision of the future, the player is the game.
We’ve been writing a lot of posts about our speakers at GamesBeat 2012. But here’s a summary of why we think this is the must-attend game conference for you.
In honor of our fourth annual GamesBeat conference starting on Tuesday, we’ve dug out an interesting set of facts and numbers about the game industry.
Editor’s Pick Betable hopes to disrupt social casino games by enabling real-money online gambling in social gaming titles.
Crossing over from an existing market to an emerging one is what our GameBeat 2012 conference is all about. We’re seeing this trend play out in every segment of games.
Here’s the full agenda of more than 80 speakers at GamesBeat 2012
Game industry acquisitions grew dramatically in the second quarter, putting 2012 on track to break records for game M&A deals, according to investment bank Digi-Capital. But investment into new game startups slowed somewhat in the first half of the year.
Drumroll, please…. Here’s our finalists for our best game startup battle, dubbed the Who’s Got Game? competition. The finalists go up on stage for five minutes at our GamesBeat 2012 conference and make their pitches in front of a panel of all-star judges and over 500 media, entrepreneurs, investors, and industry executives.
For much of this year, the number of downloads in the Apple App Store has dropped, and the cost of acquiring new users — the basic marketing that developers do in order to get people to buy apps or virtual goods — has been going up. But developers got a little relief in the month of May, according to indices tracked by mobile ad firm Fiksu.
We’re pleased to announce that we have a panel on investing in the game business, one of the hottest investment categories of the past couple of years, at our annual GamesBeat 2012 conference on July 10-11 in San Francisco.
VentureBeat is pleased to announce the latest speakers added to our roster for GamesBeat 2012 in San Francisco on July 10-11. We’re inviting 500 movers and shakers from throughout the games industry — social, mobile, online, and console — to talk about the “Crossover Era”. The game industry as we know it is changing. We’re seeing established companies cross over from one market to another, where once they faced barriers. As companies adapt to change, we are witnessing disruption, change, consolidation, innovation, and the arrival of big money. We’re talking billions of dollars that are at stake.
We’re pleased to announce that we’ll have a breakout panel on social casino games, one of the hottest social game categories in 2012, at our annual GamesBeat 2012 conference on July 10-11 in San Francisco.
We’re pleased to announce that we’ll have a panel on crowdfunding, one of the biggest changes to the funding of video game production that we’ve seen in a long time, at our annual GamesBeat 2012 conference on July 10-11 in San Francisco.
GamesBeat 2012 is going to be all about crossover strategies. The game industry as we know it is changing. We’re seeing established companies cross over from one market to another, where once they faced barriers. As companies adapt to change, we are witnessing disruption, change, consolidation, innovation, and the arrival of big money. We’re talking billions of dollars that are at stake.