BioWare's Ray Muzyka on how to build a game company (video)

GamesBeat@GDC 2010 in pictures – Part 4

GamesBeat@GDC 2010 in pictures – Part 3

GamesBeat@GDC 2010 in pictures – Part 2

GamesBeat@GDC 2010 in pictures – Part 1

Mobile game makers: Windows vs. OS X is over, Android vs. iPhone has just begun

Taking games global: Cultural differences can make or break you

Sibblingz to unite social gaming across iPhone, Facebook, and the web

Atmosphir to allow gamers to create their own 3D platform games

Desura readies 'community-driven' game distribution platform

Turiya Media targets game publishers with behavioral data mining

BeanJar brings real-world rewards for video game winners

Social game makers: Our job is harder than you think

EA's John Schappert: Game industry all about big games getting bigger

hi5 CTO: Facebook's game strategy is schizophrenic

Investors look beyond games to the 'game-ification' of life

OnLive sets launch date for June, names subscription price and supporting game publishers

Unity Technologies' browser-based 3D engine supports Android, iPad and PS 3

Gravity Bear launches 3-D combat Battle Punks game on Facebook

GamesBeat@GDC adds fireside chat on building blockbuster franchises: Spike TV, Bungie, BioWare