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	<title>VentureBeat &#187; gamew news</title>
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<copyright>Copyright 2013, VentureBeat</copyright>		<item>
		<title>Gree and Yahoo Japan invest $2.2M in GxYz social-gaming business</title>
		<link>http://venturebeat.com/2013/02/18/gree-and-yahoo-japan-invest-2-2m-in-gxyz-social-gaming-business/</link>
		<comments>http://venturebeat.com/2013/02/18/gree-and-yahoo-japan-invest-2-2m-in-gxyz-social-gaming-business/#comments</comments>
		<pubDate>Mon, 18 Feb 2013 22:57:35 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[gamew news]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[social games]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=624132</guid>
		<description><![CDATA[<p>The joint venture will bring about social games on&#160;smartphones.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=624132&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2013/02/gree-yahoo.jpg" target="_blank"><img class="alignnone size-full wp-image-624133" alt="gree yahoo" src="http://venturebeat.files.wordpress.com/2013/02/gree-yahoo.jpg?w=655&#038;h=209" width="655" height="209" /></a></p>
<p>Japan’s mobile-social-gaming network <a href="http://gree-corp.com/" target="_blank">Gree</a> and Yahoo Japan <a href="http://thenextweb.com/asia/2013/02/18/gree-and-yahoo-japan-to-invest-2-2-million-in-mobile-games-joint-venture-gxyz/" target="_blank">are investing $2.2 million</a> in a joint venture to make social games on smartphones.</p>
<p>The GxYz startup will open on March 15, and it will make social-mobile games on smartphone platforms for the Japanese market. It will benefit from the user acquisition capabilities of Yahoo Japan.</p>
<p>Gree will own a 51 percent share in the business. Several games are expected to be released within the year. While Gree is expanding in the West, it has a multibillion-dollar market value because of its lucrative business as a platform for social-mobile games in the Japanese market. Gree&#8217;s archrival in Japan in DeNA, which also has a close relationship with Yahoo Japan.</p>
<p>GxYz will be headed up by Tomoyuki Isaka, the ex-president of Gree Korea.</p>
<br />Filed under: <a href='http://venturebeat.com/category/business/'>Business</a>, <a href='http://venturebeat.com/category/games/'>Games</a>, <a href='http://venturebeat.com/category/mobile/'>Mobile</a>, <a href='http://venturebeat.com/category/social/'>Social</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=624132&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate" target="_blank">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2013/02/gree-yahoo.jpg?w=160" /><source url="http://venturebeat.com/2013/02/18/gree-and-yahoo-japan-invest-2-2m-in-gxyz-social-gaming-business/">Gree and Yahoo Japan invest $2.2M in GxYz social-gaming business</source>
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		<item>
		<title>What do game investors think about Kickstarter?</title>
		<link>http://venturebeat.com/2012/12/07/what-do-game-investors-think-about-kickstarter/</link>
		<comments>http://venturebeat.com/2012/12/07/what-do-game-investors-think-about-kickstarter/#comments</comments>
		<pubDate>Fri, 07 Dec 2012 16:00:11 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[crowdfunding]]></category>
		<category><![CDATA[game investors]]></category>
		<category><![CDATA[gamew news]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=586018</guid>
		<description><![CDATA[<p>Game investors comment on using Kickstarter to fund video&#160;games.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=586018&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2012/12/yetizen-event2.jpg" target="_blank"><img class="alignnone size-full wp-image-586019" alt="yetizen event" src="http://venturebeat.files.wordpress.com/2012/12/yetizen-event2.jpg?w=655&#038;h=410" height="410" width="655" /></a></p>
<p>When game developers such as <a href="http://venturebeat.com/2012/02/21/double-fines-tim-schafer-on-kickstarter-success-i-did-not-expect-this-interview/">Double Fine Productions began raising large amounts of money</a> from fans earlier this year, they opened up a new source of funding that competed with traditional investors such as game publishers and venture capitalists.  Developer Zynga&#8217;s stock price crashed earlier this year, it took a toll on the larger game industry. The social-title giant&#8217;s stock meltdown meant lower payoffs for game deals, and the valuations of game-startup investments dropped accordingly. The topic came up at the recent investor panel at the <a href="http://yetizen.com/"title="YetiZen"  target="_blank" target="_blank">YetiZen</a> game accelerator.</p>
<p>Sana Choudary (pictured far right), chief executive of Yetizen, moderated the panel, which consisted of (from left to right) <a href="http://blumbergcapital.com/people/index.php?id=&amp;entryid=31"title="Chris Gottschalk"  target="_blank" target="_blank">Chris Gottschalk</a>, vice president at Blumberg Capital; <a href="http://innov8.singtel.com/team.html"title="Jeff Karras"  target="_blank" target="_blank">Jeff Karras</a>, managing director of investments at Sing Tel Innov8; <a href="http://www.linkedin.com/in/chrispetrovic"title="Chris Petrovic"  target="_blank" target="_blank">Chris Petrovic</a>, general manager of GameStop Digital Ventures; and Eric Tilenius, executive-in-residence at Scale Venture Partners. Here&#8217;s a portion of the Q&amp;A where Choudary asked question about Kickstarter.</p>
<p>We&#8217;ll post a longer Q&amp;A from the discussion later.</p>
<p><strong>Sana Choudary:</strong> Shifting gears a little bit to Kickstarter, since I&#8217;ve had a lot of investors come in and say all my companies should go to Kickstarter, which makes me want to kill myself &#8230; [laughter] 50 percent of all companies on Kickstarter hit their funding goals. But when you look at the gaming category, the success rate drops to 20 or 30 percent. From a quick eyeballing of most of those projects that do win in gaming, there are generally large consumer-facing game designer brands involved, which is why I discourage my companies from wasting time on Kickstarter. That being said, what do you think? Is a pre-existing brand the only way to chase success on Kickstarter? Is it a valuable use of time versus traditional funding methods?</p>
<p><strong>Chris Petrovic:</strong> I&#8217;ll start off because it goes back to my earlier point about who the most attractive customers are. If you look at the majority of successful game projects &#8212; and I include both hardware and software that have gotten funded above their goal &#8212; it&#8217;s interesting that there&#8217;s a common thread there. They&#8217;re going after an audience of heavy spenders there. Call them core gamers, call them the male 18-34, call them whatever you want, but it&#8217;s not the casual audience. You&#8217;re not having that 45-year-old mom on Kickstarter investing in the next Flower or whatever it is. She&#8217;s not excited enough to invest her money for free or in return for getting a signed something from the developer. These are developers that have built communities based on really strong IP, based on a cultish following, because they attract hobbyists.</p>
<p>It&#8217;ll be interesting to see, with Ouya breaking all sorts of records and other game companies following suit, how these companies will execute and how they&#8217;ll come to market. But it&#8217;s clear to me that Kickstarter is an indicator of who the more valuable audience is for the gaming community. If you just take an unscientific poll of who the highest-funded projects were, you have game developer brands that have a legacy on PC and console. They&#8217;re taking their wares to new platforms, but it&#8217;s still this voracious community that wants more and more great game content. I think it&#8217;s a great kind of self-serving focus group for core gaming.</p>
<p><strong>Eric Tilenius:</strong> On Kickstarter you have to convince people who you can get the job done. If you have talent and a team that has a legendary reputation, you&#8217;ll do that. If you have some totally unique hardware and a great video, you can do it too, but if you just have a brand-new game idea and you&#8217;ve never done a game before, why would I back you? There are so many choices in gaming. You need to have some distinctive advantage in what you&#8217;re developing. That being said, I will say that there are a lot of folks who are great gaming talents, and if you&#8217;re an entrepreneur, you can possibly hook up with some of those folks and do something interesting.</p>
<p><strong>Chris Gottschalk:</strong> When you think about physical products, Kickstarter is almost now a pre-sale channel. Trying to pre-sell a freemium game is kind of awkward, so if I wouldn&#8217;t be surprised if the stats stay the same. I think it goes back to what we said earlier about having that community and having that brand recognition. That makes your job much easier. From an investor&#8217;s standpoint, I think it&#8217;s great. People give you money and don&#8217;t take any of the equity. It&#8217;s a great thing.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=586018&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate" target="_blank">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
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	<enclosure url="http://venturebeat.files.wordpress.com/2012/12/yetizen-event2.jpg?w=160" /><source url="http://venturebeat.com/2012/12/07/what-do-game-investors-think-about-kickstarter/">What do game investors think about Kickstarter?</source>
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