A soldier’s perspective on Call of Duty and its ilk (interview)

It’s no secret that first-person shooters — in all their Hollywood-inspired clamor and spectacle — don’t simulate the realities of war very well. From basic rules of engagement, to gun safety (i.e., don’t flag your buddies), and the dynamics of combat, FPSs are more akin to interactive action flicks than a proper recreation of armed conflict.

Bungie says goodbye with 10 years of Halo stats (infographic)

Bungie Studios is in the process of severing its final ties to the Halo franchise and has shut down the multiplayer stat-tracking on Bungie.net. To commemorate the hundreds of thousands of years gamers have racked up playing various Halo titles online, Bungie has released the all-encompassing infographic seen below.

Left 4 Dead short film rivals Hollywood production values (video)

As the gaming culture matures, a handful of impressive fan films paying homage to popular titles have continued to emerge. First, the “Escape from City 17″ Half-Life shorts from two years ago set a new standard with their Hollywood-lite production values, then earlier this year Modern Warfare and Portal received similar treatments. Now another Valve-published game, Left 4 Dead, has been reimagined in this live-action eight-minute film.

With Halo: Reach complete, Bungie walks away from a field it dominates (review)

Halo: Reach finishes the story that game developer Bungie began nearly a decade ago. The newest Halo video game for the Xbox 360 is the last that Bungie will make for Microsoft. After that, it moves on to a new universe. It feels like we’re seeing an old friend for the last time before they move on to a new life.