Bungie’s Pete Parsons talks about leading the Destiny team and the studio’s PlayStation 4 announcement.
Bungie shows off its upcoming Destiny game.
The Master Chief and Cortana finally return in an epic game that frequently sticks too close to the Halo playbook but still moves the needle in smart, important ways.
You voted, and now we have a list of the 10 greatest prequels in gaming history.
Video game streaming service OnLive gets a three-window spectating feature called MultiView, and its competitive, cooperative, and multiplayer advantages immediately stand out.
If you’re an old-school Halo fan, you might just hate Halo 4′s multiplayer before you love it. This is a very different Halo, and it has a very specific mission: take back the multiplayer crown from Call of Duty.
Show your love for modern video games like Asura’s Wrath, Rayman Origins, and Dead Space 2 on Facebook with these neat Timeline cover pictures.
Minecraft: Xbox 360 Edition became the most-played Xbox Live Arcade title in the first week of its release. Turns out digging for mono-colored boxes is actually fun.
The recently-revealed God of War: Ascension proves that prequels will continue to be an attractive way for developers to extend the life of a series without having to worry about the consequences and story concerns that come with making a sequel. Still, this announcement made us wonder which release is the greatest prequel in gaming history.
Every now and then, Halo game fans grouse that they have to pay $10 to get three additional maps with every new multiplayer map pack that Bungie comes out for the Halo: Reach game for Microsoft‘s Xbox 360 video game console. Then they go and spend a million hours playing it nonstop until they can pretty much memorize every detail of the map and eviscerate rivals with ease.
The baton has been passed in the Halo video game franchise. Microsoft‘s 343 Industries game studio has taken the reins from Bungie to develop future Halo games. This week, the company showed off the first result of that transition with the announcement of the Halo Reach Defiant Map Pack.
Game publishers aren’t thrilled that video game sales are down 5 percent year to date. But for gamers, it’s been an awesome year because 2010 saw the debut of some of the best games ever made. From skinning cougars in Red Dead Redemption to shooting birds at pigs in Angry Birds, there was never a dull moment. The year’s biggest hits drew huge numbers of gamers much like the opening weekends of blockbuster movies, redefining the definition of a blockbuster game far beyond a mere 1 million units sold. If there was any weakness in the year, it was that the middle thinned out, with games falling into either the blockbuster bucket or the dud bucket.
When a video game like Call of Duty Black Ops debuts, it’s hard to measure its true impact. The latest installment of the modern combat game series has sold more than 5.6 million copies and could very well top 20 million units sold by the end of January or so. With the game selling at $60 each or more, those unit sales generated revenues of $360 million on the first day and could yield $1.2 billion in revenues in the first three months.
We’ve unveiled VentureBeat’s picks for the 10 best video games of the holiday season. And this year’s picks really show how much the $20 million U.S. gaming market has changed in the past year. The growing influence of social networks such as Facebook, Twitter, and mobile gaming experiences such as the iPhone are clear to see. These games have great single-player experiences, but many of them also have excellent social sharing and multiplayer experiences too, a factor that’s becoming increasingly important in this market.
Microsoft’s Halo:Reach generated $350 million in revenues in its first 16 days on the market, according to Microsoft’s earnings call today.
Engagement is the name of the game these days. The more time people spend with a game, the more you know it is a must-have product. Clearly, fans of Halo: Reach are pretty engaged in their game.
Halo: Reach finishes the story that game developer Bungie began nearly a decade ago. The newest Halo video game for the Xbox 360 is the last that Bungie will make for Microsoft. After that, it moves on to a new universe. It feels like we’re seeing an old friend for the last time before they move on to a new life.
Here’s our roundup of the week’s tech business news. First, the most popular stories VentureBeat published in the last seven days:
Halo: Reach has become the biggest game of the year in just 24 hours. During one day, the Xbox 360 game generated $200 million in sales in the U.S. and Europe, according to publisher Microsoft.
Gamers who thought they were making a smart move by picking up Microsoft’s entry-level Xbox 360, which retails for $199 and comes with 4GB of memory, faced a nasty dose of reality yesterday when they found themselves unable to access Halo: Reach’s online co-op mode, Kotaku reports.
Microsoft finally launched its Halo: Reach game tonight as stores opened their doors to fans who came to midnight launch events around the world.
Halo: Reach launches on Tuesday with a gripping story about a last-ditch effort to save humanity in the face of an alien invasion. It is the first major launch of the fall game season, but it may arguably be the only one that could save the video game business — at least in terms of its sales performance in 2010.
Everything about Halo: Reach will seem familiar to the video game franchise’s 30 million fans. That’s both a blessing and a curse for the Xbox 360 game which debuts on Sept. 14.
The hackers win again. A group of game “modders” have reportedly been able to download Halo: Reach a month before its Sept. 14 release date. The game is the most important exclusive that Microsoft has coming for the Xbox 360 video game console. If pirates are able to get their hands on the game, the monetary damage for Microsoft could be big.
Gamers already know about the overload that hit the servers in the waking hours of the Halo: Reach multiplayer beta that started on Monday. It would take a lot of people to cause that kind of slowdown. IndustryGamers caught up with Brian Jarrard of Bungie, the maker of the game, to clear up a few things about the server issues and to get Bungie’s reaction to the first day of the highly anticipated beta.
Game makerBungie kicked off its official Halo: Reach multiplayer online game beta today, opening its doors to the millions of players who played last fall’s Halo 3: ODST.