You can basically tell the entire story of the Xbox 360/PlayStation 3 console generation with Internet memes … so that’s what we did.
Beyond: Two Souls tells a stirring, beautiful story about life and death, but it does have a few problems.
Violence is sometimes senseless, but it can play an important part in conflict, which is crucial to effective storytelling.
The developer of Deus Ex and Epic Mickey thinks putting control in the hands of the player and giving the player choices are key.
A new trailer for Quantic Dream’s Beyond: Two Souls, the developer’s PlayStation 3 follow-up to the cinematic Heavy Rain, premiered tonight at New York City’s Tribeca Film Festival.
How else are players supposed to feel like they’re part of an interactive storytelling experience? Actually control it? Madness.
After 35 years of making games, the former Disney Interactive designer wants to give back.
Increasing competition for entertainment time means that games have to reach new and wider audiences.
Game developers love using celebrities’ likenesses to shape their heroes and villains. Check out these 21 examples.
This gallery features some of most original and gorgeous cover art in gaming history.
We analyzed over 16,000 comments on the NeoGAF forums to see how gamers reacted to Sony’s E3 2012 press conference.
Quantic Dream’s new game Beyond seeks to explore the mysteries of death and what lies…beyond it through the life of a haunted girl named Jody.
This year has been a great one for gaming. To celebrate, here are 10 of the finest gaming related videos to have hit the scene in 2011. Some are fan made, some are by big game studios, but all are worth watching. Some are for mature audiences.
Game publishers aren’t thrilled that video game sales are down 5 percent year to date. But for gamers, it’s been an awesome year because 2010 saw the debut of some of the best games ever made. From skinning cougars in Red Dead Redemption to shooting birds at pigs in Angry Birds, there was never a dull moment. The year’s biggest hits drew huge numbers of gamers much like the opening weekends of blockbuster movies, redefining the definition of a blockbuster game far beyond a mere 1 million units sold. If there was any weakness in the year, it was that the middle thinned out, with games falling into either the blockbuster bucket or the dud bucket.
The year is almost halfway done, and video game publishers will be announcing a whole new slate of games at the E3 Expo starting June 13. So this is a good time to assess the best games of the year so far. We’re lucky to have such a great slate of titles to choose from, since game publishers are finally catching on to the strategy of releasing games in off season. As usual, the bestseller lists don’t tell the whole story about innovation in video games.
“Did I really just do that?” I ask myself, part way into playing “Heavy Rain,” the new, uh, video game for the PlayStation 3.