HTML5 versus Adobe Flash (infographic)

One of Steve Jobs’ last major acts before passing was to launch an attack on Adobe Flash. Mobile Apple devices began blocking Flash-powered content, and Apple even went so far as to prevent iOS developers from using Flash — one of the most popular multimedia programming platforms — in their apps. Apple positioned HTML5 not as an alternative, but as a replacement. A few months later that decision was reversed based on “developer feedback” (i.e. Internet outrage), but the battle between HTML5 and Flash rages on.

The top gaming technologies of 2011

Each year brings a host of new technologies to the table that make the gaming landscape seem significantly different from what came before, and 2011 was no different. Here are some of the most important technological advancements the game industry saw in the past 12 months.

The DeanBeat: Game industry predictions for 2012

We all know how worthless predictions can be, but they’re kind of irresistible. They’re easy to make, particularly if nobody pays attention to whether they came true or not. I could come up with a lot of crazy forecasts, like Zynga buys Ubisoft. But I’ll try to stay real this year. If you have some ideas of your own, please leave them in the comments and take our poll at the end.

The DeanBeat: What does Zynga’s big unveil event mean for its IPO?

EDITOR’S NOTE: Each week, I’m writing a column on business and technology called The DeanBeat, while executive editor Dylan Tweney is writing a column on business and technology called Dylan’s Desk. They are available to newsletter subscribers a whole day before they appear on the VentureBeat website.

Can a single game reach a billion players?

A growing number of game visionaries are saying a single game can reach a billion people. That idea has become a cause célèbre, providing a target for an industry that is expanding beyond its old boundaries.


More evidence Facebook will make a mobile announcement next week

Social network giant Facebook may kick its mobile strategy into high gear next week, debuting both its long-awaited iPad application and an HTML5-based mobile app platform, and now there is more evidence in the form of leaked screenshots of an HTML5 Facebook project discovered by TechCrunch.


Box.net ramps up HTML5 app development

Cloud storage provider Box.net announced today that it is launching a web-based HTML5 version of its mobile application that will bring the company’s tools to any mobile device running an HTML5-powered mobile web browser.

Lotte hybrid app

Hybrid mobile apps take off as HTML5 vs. native debate continues

Everyone seems to be gung-ho about HTML5 or native mobile apps, and religiously preaching for one approach over the other. Yet, while mobile giants such as Apple and Google battle it out, some companies are already opting for a third option — mediating the two approaches in what is popularly known as the “hybrid app approach”.


Microsoft lets loose second Internet Explorer 10 preview

Microsoft on Tuesday released a second preview of its Internet Explorer 10 browser, which will give developers a chance to test out new features and technologies related to IE10. The new browser is expected to launch officially next year when Windows 8 is released.

Howard Marks’ Gamzee will focus on social-mobile HTML5 games

Howard Marks has developed pretty good cred in video games. Over the course of 25 years, he helped revive an ailing Activision, which is now the biggest video game publisher. He bought the Acclaim name out of bankruptcy, started working on a number of online games, and sold the company to Playdom in 2010. Now he has turned his focus on a new game start-up, Gamzee.

Game Closure launches HTML5-based cross-platform game technology

Game Closure is showing off its HTML5-based cross-platform multiplayer gaming technology at the Google I/O conference today. The company is using its own Popstar Defense game to prove that it can make a single game, written entirely with the HTML5 language, that can run on web browsers, iPhones, Android phones, Android tablets and iPads.

App downloads will hit 44 billion in 2016

The success of downloadable smartphone apps will continue at least through the next five years. A new study from ABI Research estimates that app industry will achieve 44 billion cumulative downloads by 2016.