Many of us have already celebrated the finest games of the last 12 months, so now it’s time to dig a little deeper into 2012′s catalog of hits and misses.
The video game industry always moves forward, striving to do more. The games we played in 2012 impressed and surprised us with the risks they took and gave us great hopes for what comes next.
These games are part of Ubisoft’s “companion game” strategy of stretching a single property across multiple platforms as well as its focus on publishing games on the appropriate digital platforms.
Minecraft: Xbox 360 Edition became the most-played Xbox Live Arcade title in the first week of its release. Turns out digging for mono-colored boxes is actually fun.
Below you’ll find a listing of every GamesBeat game review to date. They are listed in reverse chronological order with the latest review appearing at the top. Note that the dates listed are for when the review was posted, not necessarily the actual release date for the game. That information, along with platform tested and more, can be found in the actual review.
I apologize for being little late with this review. I got sidetracked attempting to fix an elevator (I failed) and patching up the broken ribs of a gang member whom I really should’ve been putting down instead (and I don’t mean by insulting him).
Earlier this month, VentureBeat published a list of 10 of the most anticipated video games of 2012. Some of you had plenty to say about our picks, especially the fact that most of them were sequels. With many established franchises moving to a yearly release schedule, one might start to wonder where all the originality in gaming has gone.