GamesBeat stopped by Sony’s PS4 launch event to chat with the designers, programmers, and producers behind the next wave of PlayStation indie games. Here’s what we learned.
FTL: Advanced Edition is coming to iPads and the existing PC release early next year.
What’s it mean to be an indie these days, and a growing one at that? Find out at GamesBeat 2013.
This list of public relations tactics can help indie developers market their games without having to break the bank.
The console war has become a battle for indie developers.
Guest Post The cofounder of Rubicon Development discusses their inspirations, their flirtations (like trying PlayStation Vita development), and mortgaging homes for game development.
Contests like this one are increasingly important for identifying the next indie hit makers.
As Towerfall’s audience continues to grow, developer Matt Thorson is looking to expand the game to a new platform and bigger community.
Here are five from last week’s E3 you’ll want to keep an eye on.
Indie games have a home on PlayStation 4, and they are supporting the console at launch.
The exposure any game receives by being in the bundle far outweighs the low price point of the sale.
The original creators seek to relaunch Sissyfight as an online multiplayer game.
Roughly half of those surveyed view themselves as indie game developers.
Nintendo is making the Wii U eShop experience painless for indie developers. How about Microsoft and Sony?
Our final entry in our “pitch us in one Tweet” series of indie games takes us back one of the purest forms of gameplay: shooters.
We asked indie developers to pitch us a game in one Tweet. Here are the 10 best submissions, continuing with #2.
We asked indie developers to pitch us a game in one Tweet. We’re counting down the 10 best pitches, and here is #3.
We asked indie developers to pitch us a game in one Tweet. We’re counting down the 10 best pitches, and here is #4.
We asked indie developers to pitch us their games in one tweet. We’re now in the top 5 ….
We asked indie developers to pitch us a game in one Tweet. Here is the sixth submission, Ravenmark: Scourge of Estellion from Witching Hour Studios.
We asked indie developers to pitch us a game in one Tweet. Here’s submission #7.
We asked indie developers to pitch us a game in one Tweet. We’re counting down the 10 best pitches, and here is #8.
We asked indie developers to pitch us a game in one Tweet. Here are the 10 best submissions, continuing with #9.
We asked indie developers to pitch us a game in one Tweet. Here are the 10 best submissions, starting with #10.
Gateways is a new puzzle-platformer that can teach us the benefits of learning from other games.
Here’s the top five indie games at PAX Prime
The two-person game studio Springy has had huge success and is now launching Wordplay on iOS.
Ouya aims to create the game console that everybody wants but current vendors are afraid to make.
Some indie developers say Valve’s new community-focused service is a great opportunity, but potential abuse of the system is a concern.
When video game programmer and designer Ryan Vandendyck set out to start a new project in the summer of 2009, the idea was simple: create a game centered on a single game play mechanic inspired by mathematical principle. The result was Waveform, a colorful, retro-style action game that tasks you with restoring light to a dying galaxy by manipulating a wave of light transmitting through space.
[Updated with correction on SOPA support withdrawal story.]
An indie developer has created a game satirizing the new look Xbox Live dashboard. Amid concerns that Microsoft is neglecting its indie games channel, ‘Game Type’ has emerged joyfully on the very platform it is sending up.
The developer of Minecraft, Markus Persson (aka Notch), has created a new game called ‘Minicraft’, in just two days. The game is entered in the Ludum Dare indie game development competition, which invites single handed developers to create and submit a working game in under 48 hours.
The Humble Voxatron Debut, a bundle of indie games, isn’t really all that humble, when you get down to it. For two weeks, users are able to name their own price for a bundle of top-tier indie games that includes the first-ever alpha release of Voxtatron along with the full versions of The Binding of Isaac and Blocks That Matter. And now that we’re entering the final weekend that the bundle’s on sale, we thought it might be time to tell you whether it’s worth it.
Indie darling game Minecraft, which has more than 10 million users, is “incompatible” with wildly popular game digital distribution service Steam because game’s secondary market for virtual goods and maps wouldn’t be supported, Minecraft designer Markus Persson said on his blog Monday.
The Humble Indie Bundle, a flash-sale for independently-developed video games run by Y Combinator backed Humble Bundle, has racked up more than $1 million in sales in less than a week.
Y Combinator-backed Humble Bundle, which bundles together independently-developed games into a single sale that runs for less than a month, has launched its third bundle of games for sale and already made $286,188 in revenue — and it increases about every second.
Gamers upgrading to Apple’s next Mac operating system, OS X Lion, won’t be able to play indie sandbox game Minecraft right away.