Editor’s Pick It’s no secret that first-person shooters — in all their Hollywood-inspired clamor and spectacle — don’t simulate the realities of war very well. From basic rules of engagement, to gun safety (i.e., don’t flag your buddies), and the dynamics of combat, FPSs are more akin to interactive action flicks than a proper recreation of armed conflict.
Soon you will be able to play the original Killzone in HD … and the other Killzones, but they were already in HD.
Show your love for modern video games like Asura’s Wrath, Rayman Origins, and Dead Space 2 on Facebook with these neat Timeline cover pictures.
Video game players finally bought enough games in February to push the monthly sales numbers above year-ago figures, with February sales coming in 3 percent above a year ago.
Here’s our roundup of the week’s top tech business news. First, the most popular stories VentureBeat published in the last seven days:
Sony’s newly launched Killzone 3 video game for the PlayStation 3 promised to be a big step up in first-person shooting sci-fi combat. You can play the game in stereoscopic 3D and use the PlayStation Move motion-sensing controller for more immersive realism. But while those elements make the game experience innovative, they don’t make up for shortcomings elsewhere.
Here’s our roundup of the week’s tech business news. First, the most popular stories we published in the last seven days.
We got a chance to talk directly with Hermen Hulst, managing director at Killzone 3 developer Guerrilla Games. The pressure is on for Hulst to deliver another exclusive for Sony that will convince gamers to stick with or buy a PlayStation 3. His job is to make sure that his studio shoots high enough to show off what the PS 3 can do and keep Sony ahead of its rivals in the console war. Here’s a transcript of the interview.