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	<title>VentureBeat &#187; Little Inferno</title>
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		<title>This week in The Nintendo Download: Wii U discounts, Lost Levels, and Mega Man</title>
		<link>http://venturebeat.com/2012/12/27/this-week-in-the-nintendo-download-wii-u-discounts-lost-levels-and-mega-man/</link>
		<comments>http://venturebeat.com/2012/12/27/this-week-in-the-nintendo-download-wii-u-discounts-lost-levels-and-mega-man/#comments</comments>
		<pubDate>Thu, 27 Dec 2012 17:30:44 +0000</pubDate>
		<dc:creator>Sam Barsanti</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Chasing Aurora]]></category>
		<category><![CDATA[Fluidity: Spin Cycle]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Goooooal America]]></category>
		<category><![CDATA[Johnny Impossible]]></category>
		<category><![CDATA[Jump Trials Extreme]]></category>
		<category><![CDATA[Little Inferno]]></category>
		<category><![CDATA[Mahjong 3D]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Shock Troopers: 2nd Squad]]></category>
		<category><![CDATA[Super Mario Bros.: The Lost Levels]]></category>
		<category><![CDATA[Trine 2]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=596173</guid>
		<description><![CDATA[<p>Nintendo knows you've already blown all of your money on gifts for other people, so why not treat yourself to a few discounted Wii U eShop games this week? Also, discover a reason to hate the Mario&#160;brothers.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=596173&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=596175" rel="attachment wp-att-596175"><img class="aligncenter  wp-image-596175" title="Little Inferno" alt="Little Inferno" src="http://venturebeat.files.wordpress.com/2012/12/inferno1.jpg?w=596&#038;h=335" width="596" height="335" /></a></p>
<p>You’ve kicked out your relatives, you’ve balled up the wrapping paper, your new Wii U has finally finished downloading that big first update, and you’re wondering what you’re supposed to do now. Well, Nintendo has some suggestions, and all of them involve buying downloadable games for the 3DS, DSi, Wii, and Wii U. Imagine that.</p>
<p>First up is the Wii U, which doesn’t get anything new this week but does see some <a href="http://www.nintendo.com/whatsnew/detail/5kcpTFAk3o2zY8qK39xLUg3U6fBam78Q"title="Nintendo: Holiday Discounts"  target="_blank" target="_blank">holiday discounts</a> on three of its eShop games. Starting today, you can get the bird-based platformer Chasing Aurora for $7.49 (down from $15), arson simulator Little Inferno for $9.99 (also down from $15), and the Wii U-exclusive Director’s Cut version of Trine 2 for $15.99 (discounted from $19.99).</p>
<p>The 3DS, on the other hand, does receive some actual new content in the form of three eShop games and a pair of NES classics. This week, you can download rotating puzzler <a href="http://fluidityspincycle.nintendo.com/"title="Nintendo: Fluidity"  target="_blank" target="_blank">Fluidity: Spin Cycle</a>, stealth-action platformer <a href="http://www.nintendo.com/whatsnew/detail/5kcpTFAk3o2zY8qK39xLUg3U6fBam78Q"title="Nintendo: Johnny Impossible"  target="_blank" target="_blank">Johnny Impossible</a>, mahjong game <a href="http://www.nintendo.com/games/detail/AlHYxhfc4I-OtpTHKq7OBKd7HS3JxZE1"title="Nintendo: Mahjong 3D"  target="_blank" target="_blank">Mahjong 3D: Warriors of the Emperor</a>, and the original versions of <a href="http://www.nintendo.com/games/detail/F80x-Fkmv-zL1p3hFJ81XtTBzt0KoL6C"title="Nintendo: Mega Man"  target="_blank" target="_blank">Mega Man</a> and <a href="http://www.nintendo.com/games/detail/hKknz2QQc4-Rw0tpIBfol9yvMLTjmaP3"title="Nintendo: Super Mario Bros.: The Lost Levels"  target="_blank" target="_blank">Super Mario Bros.: The Lost Levels</a>. For anyone who isn’t familiar with that last one, it’s just like the old title we all know and love, but filled with nothing but hate and sorrow. Happy Holidays!</p>
<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=596177" rel="attachment wp-att-596177"><img class="aligncenter size-full wp-image-596177" title="Goooooal America" alt="Goooooal America" src="http://venturebeat.files.wordpress.com/2012/12/goooal.jpg?w=251&#038;h=376" width="251" height="376" /></a></p>
<p>Finally, the oft-neglected older brothers of the Nintendo family also have some gifts for you to open. This week on the DSi, you can download <a href="http://www.nintendo.com/games/detail/gXUZqtftfYU4EPl_m22supItcvgVTOVG"title="Nintendo: Jump Trials Extreme"  target="_blank" target="_blank">Jump Trials Extreme</a>, a more extreme version of the puzzle platformer; <a href="http://www.nintendo.com/games/detail/Al1Jp-7fCSUMg-8CKBGWspEYYzm4Olx8"title="Nintendo: Wizard Defenders"  target="_blank" target="_blank">Wizard Defenders</a>, a Plants vs. Zombies-style strategy game; and <a href="http://www.nintendo.com/games/detail/C4_IYl44-ZsOUe2G-LfFgAh_XvhaUf2S"title="Nintendo: Goooooal America"  target="_blank" target="_blank">Goooooal América</a>, a tabletop-style soccer game (or “<i>fútbol</i>,” in keeping with the spirit of the name) that features an arcade mode in which a time bomb replaces the ball. <i>Peligroso</i>!</p>
<p>As for the original Wii, would you believe its only new addition is a game that was originally published by SNK? Yep, <a href="http://www.nintendo.com/games/detail/HXliI7RoEnOi7vX4j5ft5GnE8A72DDMk"title="Nintendo: Shock Troopers 2"  target="_blank" target="_blank">Shock Troopers: 2nd Squad</a> comes to the Virtual Console this week, keeping up <a href="http://venturebeat.com/2012/10/25/nintendos-weekly-download-report-features-giant-presidential-robots-professor-layton-and-new-super-mario-bros-2-dlc/"title="GamesBeat: Nintendo Download 10/25/12" >a</a> <a href="http://venturebeat.com/2012/11/08/this-week-in-the-nintendo-download-paper-mario-epic-mickey-and-a-pokedex/"title="GamesBeat: Nintendo Download 11/8/12" >tradition</a> <a href="http://venturebeat.com/2012/11/22/this-week-in-the-nintendo-download-wii-u-crashmo-and-zelda-ii/"title="GamesBeat: Nintendo Download 11/22/12" >that</a> started way back in <a href="http://venturebeat.com/2012/09/27/nintendo-realizes-it-still-has-a-virtual-console-in-this-weeks-download-report/"title="GamesBeat: Nintendo realizes it still has a Virtual Console" >September</a>.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=596173&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate" target="_blank">here</a>!

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		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/12/inferno.jpg?w=160" /><source url="http://venturebeat.com/2012/12/27/this-week-in-the-nintendo-download-wii-u-discounts-lost-levels-and-mega-man/">This week in The Nintendo Download: Wii U discounts, Lost Levels, and Mega Man</source>
		<media:content url="http://1.gravatar.com/avatar/acf4217f84740dd05eb8056d7da8ef3e?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">sambarsanti</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/inferno1.jpg" medium="image">
			<media:title type="html">Little Inferno</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/goooal.jpg" medium="image">
			<media:title type="html">Goooooal America</media:title>
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		<title>Little Inferno: How to unlock all 99 combos</title>
		<link>http://venturebeat.com/2012/11/30/little-inferno-combos/</link>
		<comments>http://venturebeat.com/2012/11/30/little-inferno-combos/#comments</comments>
		<pubDate>Fri, 30 Nov 2012 17:00:08 +0000</pubDate>
		<dc:creator>Samir Torres</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[game guides]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Little Inferno]]></category>
		<category><![CDATA[Wii U]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=581490</guid>
		<description><![CDATA[<p>Burn these items together to earn a sick amount of money and&#160;stamps.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=581490&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-581491" alt="Combos" src="http://venturebeat.files.wordpress.com/2012/11/li-top.jpg?w=558&#038;h=314" width="558" height="314" /></p>
<p>Tomorrow Corporation satiates your irrational impulse to set things on fire with Little Inferno, a chimney simulator available now for the Wii U and PC.</p>
<p>You use your virtual fireplace to burn toys, household appliances, school buses full of screaming children, and even the moon &#8212; just for the hell of it. As you incinerate garbage, new catalogs become available with even more crap to buy and destroy.</p>
<p>Burning certain items together unlocks special combos that reward players with extra money and postage stamps (which speed up shipping time on purchased goods).</p>
<p>The game provides hints as to what you should mix and match, but since pyromaniacs lack patience, we&#8217;ve made a list of every possible fiery combination divided between seven pages, one for each catalog. With 140 items to acquire and 99 different combos to discover, you&#8217;ll need all the help you can get.</p>
<p>The number in parenthesis next to the item&#8217;s name corresponds to the catalog in which it can be bought.</p>
<hr />
<h3>Catalog #1: Chimney Stuffer</h3>
<p><strong>1. Bike Pirate<br />
</strong><br />
<img class="alignnone size-full wp-image-581515" alt="" src="http://venturebeat.files.wordpress.com/2012/11/li01.jpg?w=292&#038;h=127" width="292" height="127" /><br />
Wooden Bicycle (1) + Toy Pirate (1)</p>
<hr />
<p><strong>2. Someone Else’s</strong></p>
<p><img class="alignnone size-full wp-image-581591" alt="" src="http://venturebeat.files.wordpress.com/2012/11/li02.jpg?w=292&#038;h=127" width="292" height="127" /><br />
Someone Else’s Credit Card (1) + Someone Else’s Family Portrait (1)</p>
<hr />
<p><strong>3. Springtime</strong></p>
<p><img class="alignnone size-full wp-image-581594" alt="" src="http://venturebeat.files.wordpress.com/2012/11/li03.jpg?w=292&#038;h=127" width="292" height="127" /><br />
Instant Seed Packet (1) + Alarm Clock (1)</p>
<hr />
<p><strong>4. Generations</strong></p>
<p><img class="alignnone size-full wp-image-581597" alt="" src="http://venturebeat.files.wordpress.com/2012/11/li04.jpg?w=292&#038;h=127" width="292" height="127" /><br />
Someone Else’s Family Portrait (1) + Spider Egg (1)</p>
<hr />
<p><strong>5. Lenders</strong></p>
<p><img class="alignnone size-full wp-image-581599" alt="" src="http://venturebeat.files.wordpress.com/2012/11/li05.jpg?w=292&#038;h=127" width="292" height="127" /><br />
Someone Else’s Credit Card (1) + Blankity Bank (1)</p>
<hr />
<p><strong>6. Movie Night</strong></p>
<p><img class="alignnone size-full wp-image-581600" alt="" src="http://venturebeat.files.wordpress.com/2012/11/li06.jpg?w=292&#038;h=127" width="292" height="127" /><br />
Corn on the Cob (1) + Television (1)</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=581490&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2012/11/30/little-inferno-combos/2/">2</a> <a href="http://venturebeat.com/2012/11/30/little-inferno-combos/3/">3</a> <a href="http://venturebeat.com/2012/11/30/little-inferno-combos/4/">4</a> <a href="http://venturebeat.com/2012/11/30/little-inferno-combos/5/">5</a> <a href="http://venturebeat.com/2012/11/30/little-inferno-combos/6/">6</a> <a href="http://venturebeat.com/2012/11/30/little-inferno-combos/7/">7</a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/11/li-top.jpg?w=160" /><source url="http://venturebeat.com/2012/11/30/little-inferno-combos/">Little Inferno: How to unlock all 99 combos</source>
		<media:thumbnail url="http://venturebeat.files.wordpress.com/2012/11/li-top.jpg?w=160" />
		<media:content url="http://venturebeat.files.wordpress.com/2012/11/li-top.jpg?w=160" medium="image">
			<media:title type="html">Little Inferno -- Combos</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/0b072482038b6cdd233f7920ffd9b52d?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">shinlord</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/11/li-top.jpg" medium="image">
			<media:title type="html">Combos</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/11/li01.jpg" medium="image" />

		<media:content url="http://venturebeat.files.wordpress.com/2012/11/li02.jpg" medium="image" />

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		<item>
		<title>The Wii U could be a new home for indie games</title>
		<link>http://venturebeat.com/2012/10/05/wii-u-and-indie-games/</link>
		<comments>http://venturebeat.com/2012/10/05/wii-u-and-indie-games/#comments</comments>
		<pubDate>Fri, 05 Oct 2012 20:00:38 +0000</pubDate>
		<dc:creator>Stephanie Carmichael</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Chasing Aurora]]></category>
		<category><![CDATA[Cloudberry Kingdom]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[game previews]]></category>
		<category><![CDATA[Little Inferno]]></category>
		<category><![CDATA[Wii U]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=545224</guid>
		<description><![CDATA[<p>The developers behind three Wii U launch games talk GamePad optimization and Nintendo's attitude toward indie&#160;games.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=545224&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2012/10/wiiu-cloudberrykingdom-art.jpg" target="_blank"><img class="aligncenter size-full wp-image-545328" title="Cloudberry Kingdom" src="http://venturebeat.files.wordpress.com/2012/10/wiiu-cloudberrykingdom-art.jpg?w=558&#038;h=314" alt="Cloudberry Kingdom" width="558" height="314" /></a></p>
<p>The Wii U launch window is substantial &#8212; here&#8217;s <a href="http://venturebeat.com/2012/09/13/here-are-the-wii-u-games-youll-be-playing-at-launch-or-close-to-it/#s:aliens"title="Here are the Wii U games you’ll be playing at launch (or close to it) " >the list</a> &#8212; but <a href="http://kotaku.com/5946726/the-wonderful-surprise-hiding-in-the-wii-u-launch-line+up"title="The Wonderful Surprise Hiding in the Wii U Launch Line-Up"  target="_blank">three games</a> slipped under our radar when Nintendo revealed its opening lineup last month. You might not have heard of them, either, but their early presence on the console suggests that Nintendo is moving toward a new future: one that has a place for indie games.</p>
<p>Chasing Aurora from developer <a href="http://brokenrul.es/"title="Broken Rules"  target="_blank">Broken Rules</a>, Cloudberry Kingdom from <a href="http://www.pwnee.com/"title="Pwnee Studios"  target="_blank">Pwnee Studios</a>, and Little Inferno from <a href="http://tomorrowcorporation.com/"title="Tomorrow Corporation"  target="_blank">Tomorrow Corporation</a> haven&#8217;t received as much attention as some of the other upcoming Wii U games, like ZombiU or Nintendo Land. But the three studios confirmed their games are releasing in November, the first month of launch &#8212; and a time when all eyes are on Nintendo.</p>
<h3><strong>The games and release dates</strong></h3>
<p>&#8220;We&#8217;re working hard to make [Chasing Aurora] a launch title,&#8221; Martin Pichlmair, programmer and game designer for Broken Rules, told GamesBeat. &#8220;We&#8217;ve not announced any other platforms.&#8221; Pichlmair confirmed the game is a download title.</p>
<p>Set in the Austrian Alps (with music that features instruments native to the area), Chasing Aurora is a puzzle-platformer &#8220;about the dream of flight.&#8221; As a mysterious member of the bird people, the player competes in aerial challenges. It&#8217;s mostly a multiplayer experience, but Pichlmair says the game offers a time challenge for single players.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/G0EW91pT8mo?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>The pressure to reach the November deadline is great for Pwnee Studios as well. &#8220;We’re jamming on the throttle, trying to get Cloudberry ready for Wii U on day one of launch,&#8221; said cofounder TJ Lutz. &#8220;That may slip by a week or two if we run out of caffeine. But I promise that we’re all hands on deck trying to hit that target.&#8221; Lutz says the game will also launch on &#8220;a smorgasbord of other platforms,&#8221; including PC. The developer plans to reveal the list early this month.</p>
<p>Lutz confirmed the game is a downloadable for Wii U and described it as &#8220;something like Super Mario Bros. 3 meets the escalation of Tetris. That’s what we wanted to build. We wanted levels tailor-built for each player, which seems pretty daunting, so we ended up spending years building an artificial intelligence that understands level design. Then we set the A.I. loose into our game, so it could build infinite levels until the end of time. The result is an infinite slew of awesome levels, fit for any skill level, from casual to superhardcore.&#8221;</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/zofPDATdR7M?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>As for Little Inferno, developer Kyle Gabler said, &#8220;We currently plan to release Little Inferno on the Wii U, PC, Mac, and Linux platforms and are shooting to release the PC and Wii U versions on the day the Wii U launches &#8212; so Nov. 18 or so.&#8221;</p>
<p>The veteran World of Goo creator didn&#8217;t want to say too much about the downloadable game and spoil the experience, but he did hint at what players can expect. &#8220;Little Inferno is set in a place where it&#8217;s been snowing for as long as anyone can remember,&#8221;  he said, &#8220;and it&#8217;s getting colder.&#8221; The new toy on every kid&#8217;s wishlist this year is the Little Inferno Entertainment Fireplace. Children can buy toys and other products from a catalog (items such as robots, tiny galaxies, batteries, or squealing bugs), toss them in the hearth, and then play with them as they burn up. &#8220;Everything reacts differently,&#8221; said Gabler. &#8220;Sometimes [it's] adorable, surprising, or explosive. As objects burn, they pop out coins &#8212; and other things &#8212; that you can use to buy more objects and catalogs. But that can&#8217;t last forever!&#8221;</p>
<p>He added, &#8220;I think the previous description is a fairly accurate summary, but it&#8217;s also kind of like saying &#8216;a city is a bunch of bricks stacked into buildings.&#8217; Half the fun of Little Inferno is discovering exactly what&#8217;s going on.&#8221;</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/-0TniR3Ghxc?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<h3><strong>GamePad-specific features</strong></h3>
<p>Gabler and Lutz were both tight-lipped about how exactly Little Inferno and Cloudberry Kingdom, respectively, will use of the Wii U&#8217;s GamePad controller. However, Lutz said, &#8220;We’ve got some plan for unique ways to use the GamePad, but our main focus right now is to nail the core platformer experience.&#8221;</p>
<p>Gabler mentioned that players can switch between the Wii Remote and GamePad whenever they want. &#8220;We&#8217;re hoping we can also sneak in multiplayer, so the whole family can sit around and poke and prod their glowing high- definition fire together &#8212; using a combination of Wiimotes and GamePad &#8212; but that may have to come in an update. We&#8217;ll see.&#8221;</p>
<p>But Pichlmair wasn&#8217;t afraid to say that Broken Rules is getting the most out of the new controller with Chasing Aurora &#8212; perhaps the smartest approach for helping indie games find a home on the Wii U . &#8220;When you are the player whose turn it is to play on the GamePad, you have a unique viewpoint,&#8221; he said. &#8220;It&#8217;s called asynchronous multiplayer. In some game modes, you also play a special role as the GamePad player. You have different capabilities than the players on the TV. Also, everyone gets to play on the GamePad, and there are up to five players at once. At last, the single-player challenge mode can be played on the big screen or the small screen alone.</p>
<p>&#8220;Here&#8217;s an example of different capabilities: In the &#8216;Freeze&#8217; mode, the GamePad player steers an ice bird that can freeze other players by touching them. The other players have to evade him while staying on one screen, whereas the GamePad screen allows the ice bird to freely fly through the level. Also, the scoring is different depending on which role you play.&#8221;</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/10/chasingaurora-concept.jpg" target="_blank"><img class="aligncenter size-full wp-image-545330" title="Chasing Aurora" src="http://venturebeat.files.wordpress.com/2012/10/chasingaurora-concept.jpg?w=558&#038;h=314" alt="Chasing Aurora" width="558" height="314" /></a></p>
<h3><strong>Working with an indie-friendly Nintendo</strong></h3>
<p>The developers are happy to work with the company that created some of the most classic video games in history &#8212; one sentiment that kept coming up in our interviews was nostalgia. But admiring Nintendo and going into business with it are two different things. And as three of the earliest independent developers to launch their games on the Wii U, Lutz, Gabler, and Pichlmair are also some of the first witnesses to the company&#8217;s attitude toward the future &#8212; and whether that includes more indie games.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/10/cloudberrykingdom.jpg" target="_blank"><img class="alignleft  wp-image-545332" title="Cloudberry Kingdom" src="http://venturebeat.files.wordpress.com/2012/10/cloudberrykingdom.jpg?w=391&#038;h=220" alt="Cloudberry Kingdom" width="391" height="220" /></a>&#8220;We’re still blown away that we’re launching on WiiU,&#8221; said Lutz, whose platformer Cloudberry Kingdom is joining the company that put out some of the most famous games in the genre, like Mario and Donkey Kong. &#8220;Just having meetings with Nintendo is like being in a bizarro world, let alone launching on their next-gen system. [It's] just craziness, really. We’re stoked about the opportunity. I’m impressed to see how much energy and focus Nintendo is putting toward independent titles. We’ll see how that focus plays out over the coming months and years. Ultimately, though, a lot of the success of the Wii U as a platform for independent studios is going to depend on the community’s response to this first batch of titles.&#8221;</p>
<p>For Gabler, bringing Little Inferno to Nintendo&#8217;s system makes up for all those years as a kid that he was never allowed to own one &#8212; which just made him want it even more, he said.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/10/littleinferno.jpg" target="_blank"><img class="alignright  wp-image-545333" title="Little Inferno" src="http://venturebeat.files.wordpress.com/2012/10/littleinferno.jpg?w=302&#038;h=524" alt="Little Inferno" width="302" height="524" /></a>&#8220;And now, getting to be a launch title on a new Nintendo console feels dazzling and surreal, like finding a secret warp zone and eating all the mushrooms. I think the Wii U launch lineup surprised everyone with the strong presence of indie games.&#8221;</p>
<p>He added, &#8220;Nintendo has been a fan of indie games for a long time, in a way that&#8217;s probably a good illustration of how companies are made of real living, breathing humans. Dan Adelman, the fellow who heads up the downloadable services [at Nintendo], is a big supporter of indie games and genuinely seeks to help out indie developers. He made sure we didn&#8217;t implode back when we were clueless kids trying to get World of Goo on WiiWare a billion years ago and is likely responsible for the large indie presence we&#8217;re seeing in the upcoming Wii U launch games so far.&#8221;</p>
<p>Pichlmair has also worked with Nintendo previously on And Yet It Moves, which released for WiiWare in 2010, and he similarly noted Nintendo&#8217;s positive attitude toward indie developers and games. &#8220;They were very supportive when it came to making [Chasing Aurora] and provided us with everything we needed to get started,&#8221; he said.</p>
<p>&#8220;I think the big three console makers all know that independent gaming is here to stay and support it in their own ways. Whether it&#8217;s Sony&#8217;s Pub Fund, Xbox Live Arcade, or the Wii U&#8217;s social features, all consoles offer a good home for indie games by now. There are dedicated people at Nintendo that care for good games, and the launch lineup looks great for indie aficionados, Nintendo fans, and core gamers, doesn&#8217;t it?&#8221;</p>
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