Mass Effect 3 is an unfitting finale for an outstanding franchise (review)

Mass Effect’s finale has been a long time in the making. Commander Shepard and developer BioWare have taken players on an interactive odyssey whose quality is rarely seen in video games, and impossible in any other entertainment medium. That alone infuses the third and final entry in this epic space saga with copious amounts of anticipation and nostalgia. But as George Lucas has taught us, high expectations and benefit of the doubt are two extremely dangerous practices.

Gamers who customized Shepard in Mass Effect 1 may have trouble importing into ME3 (update)

Update (3/9/12): BioWare Community Coordinator Chris Priestly has acknowledged the face-code error in a post on the game’s official forum. In that thread, Priestly wrote that the development team is correcting the issue. In the meantime, he provided a link to a user-created tool that may solve the problem for PC players. Keep in mind that this is not the official fix, so BioWare won’t take any responsibility if it turns your lovely female Shepard into a repulsive abomination unfit for human or alien eyes. GamesBeat has contacted EA and BioWare to get a time frame on the fix’s release. We will update again once we have their response.

masseffect3

Mass Effect 3 leaked online

Pirates have struck the Normandy again. Just two days before Mass Effect 3 is due to land in shops in the U.S., Electronic Arts’ game has leaked via a number of torrent sites.

EA shares details of a combat-heavy Mass Effect 3

Electronic Arts’ BioWare division has had a great run with the Mass Effect series. Today the company is releasing details about the latest game, Mass Effect 3. So far, it isn’t a disappointment.

Gaikai launches game streaming beta tests for four Electronic Arts games

Gaikai has launched a beta test of its game streaming service that allows gamers to play high-quality video games in a browser. The first games available are titles such as Dead Space 2 from Electronic Arts and they show that Gaikai has followed through on its promise to market games to people who want instant gratification.

BioWare founders say corporate humility is key to success (video)

One of the core values at Canadian game developer BioWare is corporate humility. Ray Muzyka and Greg Zeschuk, the founders of BioWare (a highly successful game division at Electronic Arts), believe that being humble is key to success.

VentureBeat’s top ten video games of the year (vote for your favorite)

Game publishers aren’t thrilled that video game sales are down 5 percent year to date. But for gamers, it’s been an awesome year because 2010 saw the debut of some of the best games ever made. From skinning cougars in Red Dead Redemption to shooting birds at pigs in Angry Birds, there was never a dull moment. The year’s biggest hits drew huge numbers of gamers much like the opening weekends of blockbuster movies, redefining the definition of a blockbuster game far beyond a mere 1 million units sold. If there was any weakness in the year, it was that the middle thinned out, with games falling into either the blockbuster bucket or the dud bucket.

Gaikai kicks off its beta for cloud-based game streaming

Gaikai chief executive David Perry said his company has finally launched the long-awaited beta test of its cloud-based gaming technology that promises to stream video games to any computer.

Best video games so far in 2010: some aren’t bestsellers, some aren’t games at all

The year is almost halfway done, and video game publishers will be announcing a whole new slate of games at the E3 Expo starting June 13. So this is a good time to assess the best games of the year so far. We’re lucky to have such a great slate of titles to choose from, since game publishers are finally catching on to the strategy of releasing games in off season. As usual, the bestseller lists don’t tell the whole story about innovation in video games.