Metal Gear Rising’s prediction of a privatized American police force mirrors reality

Walking tanks and full body cyborgs are some of the outlandish predictions made in Metal Gear Rising: Revengeance. But Kojima Productions' vision of privatized police forces may just be their most accurate to date.

BioShock Infinite’s extreme violence is completely valid

A growing number of industry voices claim BioShock Infinite's extreme, gory violence hurts the game, but it's integral to the message Infinite wants to send.

Saint’s Row is a laugh in the face of ‘serious’ games

Games aren't always about mature storytelling and deep meaning. They're about having fun.

GamesBeat weekly roundup: Zynga shuts studio, top exec leaves EA, and Ouya ships March 28

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Required Listening: Fire Emblem, Crysis 3, and interview with Tomb Raider composer Jason Graves

Required Listening is a new monthly feature celebrating game music and the people who create it. This month we look at Fire Emblem: Awakening, Aliens: Colonial Marines, Dead Space 3, and Metal Gear Rising: Revengeance and discuss the emotional inspiration for the new Tomb Raider score with composer Jason Graves.

The peculiar origin of Metal Gear Rising: Revengeance’s heavy-metal sound (interview)

Game and television composer Jamie Christopherson gives us some insight into the peculiar heavy metal sound track in Metal Gear Rising: Revengeance. Metal music isn't Christopherson's strong suit, but Platinum Games thought he was perfect for the job.

GamesBeat weekly roundup: Sony reveals PlayStation 4, House GOP blasts game research, and Crysis 3 review

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Metal Gear Rising: Revengeance — Quick and easy BP to max out Raiden’s skills early!

Want to make the ultimate cyborg even more ultimate? Check out this quick video to find out how to upgrade Raiden quick and early.

Metal Gear Rising: Revengeance unsheathes an action-packed, yet imperfect, experience (review)

The latest entry in the Metal Gear franchise is a video game in all the hyperbolic, make-believe, stupid-fun sense of the term.

The biggest gaming disappointments of 2012

Now that we've reached the end of 2012, it's time to sit back and reflect on all the things that let us down this year. That's totally healthy, right?

GamesBeat weekly roundup: Cliff Bleszinski, Skylanders Giants, and alleged racism at Kixeye

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Metal Gear Rising: Revengeance may need to rise above its surprisingly conventional design (hands-on preview)

It's a feat worthy of Solid Snake that Metal Gear Rising: Revengeance should be so wildly inventive and yet so wildly conventional.

Metal Gear Rising: Revengeance finally receives a release date [Updated]

Konami reveals exactly when you'll be able to start cutting people in half in the new Metal Gear game.

GamesBeat’s gigantic E3 2012 roundup

We've corralled the entirety of our E3 2012 coverage from the showfloors, meeting rooms, conference halls, and beyond. If you missed out -- or need a refresher -- on GamesBeat's E3 coverage, take a look here!

The top 8 trends of E3, from bows to brutality

With publishers showing so many games in such close proximity, the Electronic Entertainment Expo is a great place to discover the directions that developers are taking the entire industry for the next year and beyond. Inside are eight trends that GamesBeat's writers noticed during the annual trade show.

GamesBeat’s E3 2012 Game of the Show…plus staff picks

Here is our Game of the Show for E3 2012, the industry trade show, along with individual staff picks.