Today we’re revealing the ninth group of speakers for our third annual GamesBeat 2011 conference. These speakers are going to engage in a debate about The Shallow or the Deep End of Gaming. Trion Worlds’ Lars Buttler will argue that the deep end of the pool is where you want to be: the hardcore online games that take years to make and can last for years under subscription models. But Pocket Gem CEO Daniel Terry claims the “shallow” end of the pool is best: casual, short time demand games that are made by small teams in a matter of months. Which is the path to riches?