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	<title>VentureBeat &#187; Mirror&#8217;s Edge</title>
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		<title>ROUNDTABLE&#8217;D! Game characters red-ring the Xbox One!</title>
		<link>http://venturebeat.com/2013/05/22/roundtabled-game-characters-red-ring-the-xbox-one/</link>
		<comments>http://venturebeat.com/2013/05/22/roundtabled-game-characters-red-ring-the-xbox-one/#comments</comments>
		<pubDate>Wed, 22 May 2013 16:00:26 +0000</pubDate>
		<dc:creator>Rus McLaughlin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[Call of Duty Modern Warfare 3]]></category>
		<category><![CDATA[Final Fantasy VII]]></category>
		<category><![CDATA[Gears of War 3]]></category>
		<category><![CDATA[God of War III]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Marvel vs. Capcom 3: Fate of Two Worlds]]></category>
		<category><![CDATA[Metal Gear Solid 4: Guns of the Patriots]]></category>
		<category><![CDATA[Metroid: Other M]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[New Super Mario Bros. U]]></category>
		<category><![CDATA[ROUNDTABLE'D!]]></category>
		<category><![CDATA[Watch Dogs]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Reveal]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=741916</guid>
		<description><![CDATA[<p>It's the best thing since the invention of trees -- the Xbox One! But its immaculate perfection won't stop our panel of iconic game characters from ripping it an even bigger&#160;One.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=741916&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/?attachment_id=742342" rel="attachment wp-att-742342"><img class="alignnone size-large wp-image-742342" alt="ROUNDTABLE'D!" src="http://venturebeat.files.wordpress.com/2013/05/roundtabled_header_c.jpg?w=558&#038;h=278" width="558" height="278" /></a></p>
<p><a href="http://venturebeat.com/tag/roundtabled/"title="More ROUNDTABLE'D!" >Once again</a>, it&#8217;s time to get some all-in-one analysis with our second-hand panel of experts!</p>
<p>Surprise! Microsoft&#8217;s launching a new hardware console &#8230; who knew? And inside a giant circus tent full of magic and dreams, we got our first look at the best fee-charging-for-used-games, not-backwards-compatible, Internet-mandatory, groovy-retro-design game console ever made: the Xbox One!</p>
<p>It won&#8217;t be long before this hardware masterpiece matches up against Sony&#8217;s PlayStation 4, but why wait to make crucial judgments? A 60-minute event with no Q&amp;A session is plenty of time! What say you, panel of experts? The Xbox One: bringer of world peace or red ring of death?</p>
<p><em>Launch the gallery below to learn the language of love!</em></p>

<a href='http://venturebeat.com/2013/05/22/roundtabled-game-characters-red-ring-the-xbox-one/explosion-copy/' title='Xbox One'><img width="160" height="98" src="http://venturebeat.files.wordpress.com/2013/05/explosion-copy.jpg?w=160&#038;h=98" class="attachment-thumbnail" alt="Xbox One" /></a>

<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=741916&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2013/05/roundtabled_header_c.jpg?w=160" /><source url="http://venturebeat.com/2013/05/22/roundtabled-game-characters-red-ring-the-xbox-one/">ROUNDTABLE&#8217;D! Game characters red-ring the Xbox One!</source>
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			<media:title type="html">ROUNDTABLE&#039;D!</media:title>
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			<media:title type="html">Xbox One</media:title>
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		<title>ROUNDTABLE&#8217;D! Game characters objectify Dragon&#8217;s Crown&#8217;s female anatomy!</title>
		<link>http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/</link>
		<comments>http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/#comments</comments>
		<pubDate>Wed, 01 May 2013 17:30:43 +0000</pubDate>
		<dc:creator>Rus McLaughlin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Assassin's Creed Revelations]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[Call of Duty 4: Modern Warfare]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[Dragon's Crown]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[ROUNDTABLE'D!]]></category>
		<category><![CDATA[Star Wars: Knights of the Old Republic II]]></category>
		<category><![CDATA[Street Fighter IV]]></category>
		<category><![CDATA[Tomb Raider]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=728608</guid>
		<description><![CDATA[<p>The female anatomy in Dragon's Crown needs a lesson, and our panel of gender-sensitive game characters steps up to ride its controversial art style&#160;hard.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=728608&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/_roundtabled_header_c-5/" rel="attachment wp-att-728713"><img class="alignnone size-large wp-image-728713" alt="ROUNDTABLE'D!" src="http://venturebeat.files.wordpress.com/2013/04/roundtabled_header_c.jpg?w=558&#038;h=278" width="558" height="278" /></a></p>
<p><a href="http://venturebeat.com/tag/roundtabled/"title="More ROUNDTABLE'D!" >Once again</a>, it&#8217;s time for some bouncy commentary from our socially engineered panel of experts!</p>
<p>BEWBS! In an video game industry increasingly sensitive to gender issues, it&#8217;s just lucky we have a developer like Vanillaware to come along and remind us that we&#8217;re really all just pretending to be grown-ups. To wit: George Kamitani&#8217;s character designs in Dragon&#8217;s Crown, Vanillaware&#8217;s side-scrolling fantasy elf-em-up, which skip merrily past &#8220;exaggerated&#8221; and go straight to &#8220;<i>daaaaammn</i>.&#8221;</p>
<p>It&#8217;s not uncommon to see female video game characters with breasts larger than their heads, but Kamitani&#8217;s art style &#8212; along with Crown&#8217;s hyper-jiggling animations &#8212; still gave a jaded gaming community pause. Then, when Jason Schreier at Kotaku called it juvenile <a href="http://kotaku.com/game-developers-really-need-to-stop-letting-teenage-boy-472724616"title="Kotaku: Game Developers Really Need To Stop Letting Teenage Boys Design Their Characters"  target="_blank" target="_blank">in a slightly juvenile way</a>, Kamitani doubled down, <a href="http://kotaku.com/the-real-problem-with-that-controversial-sexy-video-ga-478120280"title="Kotaku: 	 Jason Schreier	4/23/13 12:00pm	 181,113 2113 The Real Problem With That Controversial, Sexy Video Game Sorceress [UPDATE]"  target="_blank" target="_blank">lightly suggesting</a> that anyone not sexually aroused by his ladies&#8217; physics-defying anatomy was probably gay, and that was probably bad. He&#8217;s <a href="http://kotaku.com/the-artist-behind-dragons-crown-explains-his-exaggerat-482450927"title="Kotaku: The Artist Behind Dragon's Crown Explains His Exaggerated Characters"  target="_blank" target="_blank">apologized</a> since.</p>
<p>All that leaves us feeling confused, angry, and possibly a little horny. So what say you, panel of experts? Artistic license or license revoked?</p>
<p><i>Launch the gallery below for wisdom!</i></p>

<a href='http://venturebeat.com/2013/05/01/roundtabled-game-characters-objectify-dragons-crowns-female-anatomy/dragons-crown-hed-copy/' title='Dragon&#039;s Crown'><img width="160" height="89" src="http://venturebeat.files.wordpress.com/2013/04/dragons-crown-hed-copy.jpg?w=160&#038;h=89" class="attachment-thumbnail" alt="Dragon&#039;s Crown" /></a>

<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=728608&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
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			<media:title type="html">Dragon&#039;s Crown</media:title>
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		<title>Thief takes major cues from Dishonored, the game inspired by Thief (preview)</title>
		<link>http://venturebeat.com/2013/04/04/thief-takes-major-cues-from-dishonored-the-game-inspired-by-thief-preview/</link>
		<comments>http://venturebeat.com/2013/04/04/thief-takes-major-cues-from-dishonored-the-game-inspired-by-thief-preview/#comments</comments>
		<pubDate>Thu, 04 Apr 2013 14:47:09 +0000</pubDate>
		<dc:creator>Rus McLaughlin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Dishonored 2]]></category>
		<category><![CDATA[game previews]]></category>
		<category><![CDATA[GDC 2013]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Thief]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=710323</guid>
		<description><![CDATA[<p>The franchise that inspired a decade of action-stealth games makes a stunning return, stealing its protégés' best improvements and adding a few of its own. Now if only the stealth actually worked ...&#160;.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=710323&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2013/04/09/thief-takes-major-cues-from-dishonored-the-game-inspired-by-thief-preview/thief_hed/" rel="attachment wp-att-710462"><img class="alignnone size-large wp-image-710462" alt="Thief" src="http://venturebeat.files.wordpress.com/2013/04/thief_hed.jpg?w=558&#038;h=339" width="558" height="339" /></a></p>
<p>The master is stealing a few lessons from its prized student.</p>
<p>It&#8217;s been a decade since apathetic rogue Garrett last took something he shouldn&#8217;t have in the Thief trilogy of first-person stealth games, but you&#8217;ve likely felt his sneaky influence in many top-tier franchises ever since. Thief wrote the book on hiding in &#8212; and striking from &#8212; the shadows. Naturally, it&#8217;s now time for a reboot. Publisher Square Enix and developer Eidos brought a 25-minute, hands-off slice of a larger level to the Game Developers Conference last week, and it felt both impressive and familiar.</p>
<p>But it reminded me less of earlier Thief games and more of Dishonored, the similarly steampunky, first-person stealth game that <a href="http://venturebeat.com/2012/10/07/dishonored-review/"title="GamesBeat: Dishonored review" >proudly declared its Thief inspirations</a> with every move it made. Dishonored played like one big homage to those classics. The new Thief, due on the PC, PlayStation 4 and other next-gen consoles sometime in 2014, looks like it&#8217;s paying those compliments right back &#8230; possibly with a few improvements.</p>
<p><a href="http://venturebeat.com/2013/04/09/thief-takes-major-cues-from-dishonored-the-game-inspired-by-thief-preview/thief_f/" rel="attachment wp-att-710460"><img class="alignnone size-large wp-image-710460" alt="Thief" src="http://venturebeat.files.wordpress.com/2013/04/thief_f.jpg?w=558&#038;h=310" width="558" height="310" /></a></p>
<h3>True crime</h3>
<p>&#8220;We loved Dishonored,&#8221; says Thief producer Stéphane Roy. &#8220;It&#8217;s really cool to see players loving that kind of game and wanting more. Dishonored is about revenge. In Thief, your job will be to steal, not to kill.&#8221;</p>
<p>And while some mystical elements return from the previous games, Thief won&#8217;t go full-bore into the fantastic like Dishonored did. &#8220;We really want to be more realistic,&#8221; says Roy. &#8220;No zombies.&#8221;</p>
<p>Thief returns to its traditional setting of The City (still unnamed after all these years), a port town bisected by a giant wall and built around twisting waterways much like Dishonored&#8217;s Dunwall. Story missions happen out in the city proper while Garrett can pick up more personal side missions in his own inner-city hub. The chaos-versus-order themes also remain intact, with the mysterious Baron pushing an industrialism agenda backed by a brutal police force called the Watch. Roy wouldn&#8217;t go into the opposing faction, but concept art hinted at a religious figurehead giving a fiery sermon with a noose ominously dangling in the background.</p>
<p><a href="http://venturebeat.com/2013/04/09/thief-takes-major-cues-from-dishonored-the-game-inspired-by-thief-preview/thief_d/" rel="attachment wp-att-710458"><img class="alignnone size-large wp-image-710458" alt="Thief" src="http://venturebeat.files.wordpress.com/2013/04/thief_d.jpg?w=558&#038;h=310" width="558" height="310" /></a></p>
<h3>Taking what isn&#8217;t yours</h3>
<p>The demo opened with Garrett targeting a nobleman named Eastwick &#8212; specifically, a gold medallion temporarily in Eastwick&#8217;s possession. Garrett infiltrates a city district in a covered wagon as the Watch piles bodies on carts; locks other, less skilled thieves in stockades; and hangs troublemakers from second-story windows. &#8220;A change is coming,&#8221; says Garrett. &#8220;I hear nooses tightening on every corner.&#8221;</p>
<p>That&#8217;s the first major step away from Dishonored and Corvo Attano, its annoyingly silent protagonist. Garrett narrates Thief. We get full access to his shrewd, pointed thoughts.</p>
<p>Appropriately enough, Garrett&#8217;s design steers clear of the heroic. He&#8217;s dark, gaunt, and scarred. The game shifts into third-person views when Garrett makes a vertical climb, so you get a good look at him often. Roy didn&#8217;t specify whether Garrett&#8217;s bionic eye makes a return, but his right eye is conspicuously green and glowing. While he doesn&#8217;t have magic powers, Garrett does know what he&#8217;s doing. &#8220;You start out as a master thief,&#8221; says Roy, with all that that entails. Garrett made liberal use of a rush move that gave him a stealthy burst of speed over a very short distance &#8212; nowhere near as powerful as Blink, Corvo&#8217;s handy teleportation move &#8212; and he has access to Focus abilities, one of which highlights all useful items and enemies much like Corvo&#8217;s Dark Vision.</p>
<p>Focus, however, also comes with a few offensive uses.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=710323&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2013/04/04/thief-takes-major-cues-from-dishonored-the-game-inspired-by-thief-preview/2/">2</a></p>]]></content:encoded>
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	<enclosure url="http://venturebeat.files.wordpress.com/2013/04/thief_a.jpg?w=160" /><source url="http://venturebeat.com/2013/04/04/thief-takes-major-cues-from-dishonored-the-game-inspired-by-thief-preview/">Thief takes major cues from Dishonored, the game inspired by Thief (preview)</source>
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		<title>ROUNDTABLE&#8217;D! Game characters predict Super Bowl XLVII</title>
		<link>http://venturebeat.com/2013/02/01/roundtabled-game-characters-predict-super-bowl-xlvii/</link>
		<comments>http://venturebeat.com/2013/02/01/roundtabled-game-characters-predict-super-bowl-xlvii/#comments</comments>
		<pubDate>Fri, 01 Feb 2013 21:34:46 +0000</pubDate>
		<dc:creator>Rus McLaughlin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[Call of Duty: Black Ops II]]></category>
		<category><![CDATA[Gears of War: Judgement]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Madden NFL 13]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Max Payne 3]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[ROUNDTABLE'D!]]></category>
		<category><![CDATA[Splinter Cell: Blacklist]]></category>
		<category><![CDATA[Street Fighter IV]]></category>

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		<description><![CDATA[<p>Our all-knowing panel of completely unbiased game characters talk commercials, steroids, and Beyoncé's lip-syncing prowess as they predict the outcome of the big&#160;game!</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=614971&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone size-large wp-image-614988" alt="ROUNDTABLE'D!" src="http://venturebeat.files.wordpress.com/2013/01/roundtabled_header_c.jpg?w=558&#038;h=278" width="558" height="278" /></p>
<p><a href="http://venturebeat.com/tag/roundtabled/"title="More ROUNDTABLE'D!" >Once again</a>, it&#8217;s time for our panel of video-game characters to get some skin in the game!</p>
<p>Super Bowl Sunday! That glorious national holiday where America shuts down to watch the best commercials of the year and some sports that happens between them! And this year, we get the Cain and Abel goodness of brothers John and Jim Harbaugh coaching the rival teams. Thanksgiving is going to <i>suck</i> at their house.</p>
<p>But enough trivialities! What say you, panel of experts? In the epic clash between the San Francisco 49ers versus the Baltimore Ravens, who shall reign supreme?</p>
<p><em>Launch the gallery to see the future!</em></p>
<p><a href="http://venturebeat.com/2013/02/01/roundtabled-game-characters-predict-super-bowl-xlvii/_roundtabled_header_c-3/" rel="attachment wp-att-614988"><img title="gallery ids=&quot;615008,614991,614998,614992,614993,614994,614995,614997,614999,615001,615002,614996&quot;" alt="" src="http://venturebeat.wordpress.com/wp-includes/js/tinymce/plugins/wpgallery/img/t.gif" /></a>
<a href='http://venturebeat.com/2013/02/01/roundtabled-game-characters-predict-super-bowl-xlvii/super-bowl-xlvii/' title='Super-Bowl XLVII'><img width="160" height="107" src="http://venturebeat.files.wordpress.com/2013/01/super-bowl-xlvii.jpg?w=160&#038;h=107" class="attachment-thumbnail" alt="Super-Bowl XLVII" /></a>
</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=614971&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2013/01/roundtabled_header_b.jpg?w=160" /><source url="http://venturebeat.com/2013/02/01/roundtabled-game-characters-predict-super-bowl-xlvii/">ROUNDTABLE&#8217;D! Game characters predict Super Bowl XLVII</source>
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		<title>12 of the best games for your new mobile device</title>
		<link>http://venturebeat.com/2012/12/27/12-best-games-mobile/</link>
		<comments>http://venturebeat.com/2012/12/27/12-best-games-mobile/#comments</comments>
		<pubDate>Thu, 27 Dec 2012 21:30:16 +0000</pubDate>
		<dc:creator>Jacob Lopez</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[android games]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[best of]]></category>
		<category><![CDATA[Cut the Rope]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Ghost Trick: Phantom Detective]]></category>
		<category><![CDATA[Infinity Blade]]></category>
		<category><![CDATA[Into the Dead]]></category>
		<category><![CDATA[iOS games]]></category>
		<category><![CDATA[Kiko: The Last Totem]]></category>
		<category><![CDATA[LostWinds]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[Plants vs. Zombies]]></category>
		<category><![CDATA[Rayman Jungle Run]]></category>
		<category><![CDATA[Tiny Wings]]></category>

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		<description><![CDATA[<p>Those gifted with new mobile devices this holiday season have a world of fun awaiting their fingertips -- maybe too much&#160;fun.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=595212&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=595250" rel="attachment wp-att-595250"><img class="size-full wp-image-595250 aligncenter" title="Into the Zombie_Best Mobile Games header" alt="Into the Zombie_Best Mobile Games header" src="http://venturebeat.files.wordpress.com/2012/12/into-the-zombie_best-mobile-games-header.png?w=558&#038;h=314" width="558" height="314" /></a></p>
<p>Those gifted with new mobile devices this holiday season have a world of fun awaiting their fingertips &#8212; maybe too much fun. Thousands of games have been made available over the years, especially since iOS and Android have increased in popularity, making the selection process frustrating for those navigating Google Play, the App Store, or the Amazon App Store for the first time. Well, consider this list of the best mobile games your saving grace. We’ve compiled a source for mobile gaming based on user friendliness, accessibility, and more importantly, fun factor. Whether you have an iPhone, iPad, Galaxy device, or Kindle Fire, these games are waiting for your attention. Think of this list as a beginner’s guide to gaming on your mobile device.</p>
<h3><b>Plants vs. Zombies</b></h3>
<p><strong>Developer: </strong>PopCap Games<br />
<strong>Platform: </strong>Apple<strong> </strong>App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=596047" rel="attachment wp-att-596047"><img class="size-full wp-image-596047 aligncenter" title="PlantsVsZombies_Screen_BestMobileGames" alt="PlantsVsZombies_Screen_BestMobileGames" src="http://venturebeat.files.wordpress.com/2012/12/plantsvszombies_screen_bestmobilegames.png?w=537&#038;h=353" width="537" height="353" /></a></p>
<p>Plants vs. Zombies still stands as one of the more addictive games I’ve played. Ever. The object of PvZ is to protect your home from a hoard of zombies that hungrily make their way across your yard. All that stands in their way are plants curiously armed for your war against the living dead.</p>
<p>Specifically, the plants are equipped with a variety of weapons, such as projectile peas. Other plants eat zombies while cherry bombs blow them to deader than dead bits. The more plants you create, the better your chance at survival. You must position your plants strategically, or the game will end rather quickly.</p>
<h3><b>Cut the Rope</b></h3>
<p><strong>Developer: </strong>Chillingo Ltd.<br />
<strong>Platform: </strong>Apple App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><img class="wp-image-596044 aligncenter" title="Cut the rope_best mobile apps" alt="Cut the rope_best mobile apps" src="http://venturebeat.files.wordpress.com/2012/12/cut-the-rope_best-mobile-apps.png?w=403&#038;h=716" width="403" height="716" /></p>
<p>Cut the Rope is disgustingly cute. How so? A piece of candy hangs on a rope over an adorable little monster, and the player must swipe to break the candy free and drop it into the creature’s mouth. His smile is priceless. He’s a happy, goofy-looking little beast named Om Nom.</p>
<p>Cut the Rope’s puzzles are mostly based on physics and timing. For instance, the candy may be hanging from two or three ropes. The order in which you cut them becomes a strategic decision, and timing a cut perfectly so that the treat lands in Om Nom’s mouth can prove tricky. Some of the tougher parts incorporate elements such as hungry spiders that also want the treat, forcing the player to act quickly while still trying to carefully plan moves. More often than not, you&#8217;ll retry a level in the hope of feeding the little guy a candy so you don’t have to see his pouty face. It’s heartbreaking, and you can’t help but feel overwhelmed with guilt every time you fail.</p>
<h3><b>Infinity Blade and Infinity Blade II<br />
</b></h3>
<p><strong>Developer: </strong>Chair Entertainment<br />
<strong>Platform: </strong>Apple App Store</p>
<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=595228" rel="attachment wp-att-595228"><img class="size-full wp-image-595228 aligncenter" title="Infinity Blade_best mobile games" alt="Infinity Blade_best mobile games" src="http://venturebeat.files.wordpress.com/2012/12/infinity-blade_best-mobile-games.jpg?w=480&#038;h=320" width="480" height="320" /></a></p>
<p>Infinity Blade is the first iOS game developed using Epic Games’ Unreal Engine, and it looks beautiful. It’s truly a showcase of what can be accomplished visually on a mobile device with the right resources, and it’s not far from what current consoles are capable of.</p>
<p>You walk through a castle fighting monsters using simple left, right, and swipe gestures to dodge, block, or attack your enemy. These controls work well with touch screens because they don’t rely on precision finger movements. Instead, the player must focus on timing and pattern recognition to win. It’s Punch-Out!! with shields, swords, ogres, and knights.</p>
<h3><b>Angry Birds series</b></h3>
<p><strong>Developer: </strong>Rovio<br />
<strong>Platform:</strong> Apple<strong> </strong>App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><img class="wp-image-596045 aligncenter" title="Angry Birds_Best Mobile Apps" alt="Angry Birds_Best Mobile Apps" src="http://venturebeat.files.wordpress.com/2012/12/angry-birds_best-mobile-apps.png?w=717&#038;h=403" width="717" height="403" /></p>
<p>I admit that every time a new Angry Birds game hits the download market, I pretend I’m too cool to be interested. How many times can Rovio reskin the same game? Then I pick it up, and I’m hooked. Angry Birds is arguably the most popular mobile game around right now, and for good reason. It’s no wonder the developers keep releasing sequels and making Angry Birds available on every thinkable platform because even when you want to hate it, you have to admit it’s fun.</p>
<p>The object of the birds’ anger are evil green pigs that have stolen their eggs. The player’s job is to slingshot the birds into said pigs’ fortresses, rendering them dead and bacon. You have a limited number of birds per level, and you must find clever ways to efficiently eliminate all the pigs before advancing. The puzzles are physics-based, so players have to calculate distance and trajectory to win. You&#8217;ll often find that what was supposed to be a few minutes of playtime can become an hour or more of slaughtering hogs and cursing at the touch screen.</p>
<h3><b>Draw Something</b></h3>
<p><strong>Developer: </strong>Omgpop<br />
<strong>Platform: </strong>Apple App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><img class="wp-image-595226 aligncenter" title="Draw Something_best mobile games" alt="Draw Something_best mobile games" src="http://venturebeat.files.wordpress.com/2012/12/draw-something_best-mobile-games.png?w=403&#038;h=716" width="403" height="716" /></p>
<p>Draw Something was one of the first mobile games to bring a social element to the general public thanks to its Facebook integration. In fact, the social network is very likely the reason Draw Something became so huge. It’s easy to sign up for because most of us have a Facebook account. It’s also very accessible to nongamer types since drawing is a basic skill, which eliminates the need to learn complicated control schemes or rules to enjoy the game.</p>
<p>One player is given a word and must do his best to represent it in a drawing by using his device’s touch screen. Then, he sends it to the other person, who must guess the word based on his (usually horrible) illustration. You can be playing against several friends at once, and it’s not unusual to have 10 or more games going at any given time. Keep in mind that it may be hours or even days before a friend gets back to you with a reply. The only downside to any of these social games is that you are forced to rely on others if you want to play. Once the initial popularity dwindles, it’s a little harder to find opponents.</p>
<h3><b>Rayman Jungle Run</b></h3>
<p><strong>Developer: </strong>Ubisoft<br />
<strong>Platform: </strong>Apple App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=595236" rel="attachment wp-att-595236"><img class="size-full wp-image-595236 aligncenter" title="Rayman Jungle Run_best mobile games" alt="Rayman Jungle Run_best mobile games" src="http://venturebeat.files.wordpress.com/2012/12/rayman-jungle-run_best-mobile-games.png?w=646&#038;h=477" width="646" height="477" /></a></p>
<p>Ubisoft is one of those top-tier gaming companies that wasn’t afraid even early on to invest in development and publishing for mobile platforms. Rayman Jungle Run was picked by Apple as its best game of 2012. Luckily, Rayman is multiplatform, so Android users don’t have to sit this one out.</p>
<p>Rayman Jungle Run is what’s called an autorun game. The character &#8212; in this case, Rayman &#8212; continuously runs through the levels. The movement is out of your control. It’s the player’s job to jump, glide,, or attack at the right moment. This genre has grown in popularity on mobile devices because it brings elements of traditional run and jump games (often called platformers) yet keeps gameplay simple enough so that users aren’t annoyed by sloppy touch-screen controls.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=595212&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2012/12/27/12-best-games-mobile/2/">2</a></p>]]></content:encoded>
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		<title>DICE slips in a Mirror&#8217;s Edge reference (tease?) into the latest Battlefield 3 expansion</title>
		<link>http://venturebeat.com/2012/12/04/dice-slips-in-a-mirrors-edge-reference-tease-in-the-latest-battlefield-3-expansion/</link>
		<comments>http://venturebeat.com/2012/12/04/dice-slips-in-a-mirrors-edge-reference-tease-in-the-latest-battlefield-3-expansion/#comments</comments>
		<pubDate>Tue, 04 Dec 2012 21:06:42 +0000</pubDate>
		<dc:creator>Jeffrey Grubb</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Mirror's Edge 2]]></category>

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		<description><![CDATA[<p>The shooter developer hid some shoes on top of one of the buildings in the Aftermath&#160;map.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=584194&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2012/12/mirrors-easter-egg.jpg" target="_blank"><img class="alignnone size-full wp-image-584195" alt="Mirror's Edge Battlefield 3 DICE" src="http://venturebeat.files.wordpress.com/2012/12/mirrors-easter-egg.jpg?w=655" width="655" /></a></p>
<p>DICE is fast transitioning into &#8220;that Battlefield studio,&#8221; even if EA Games vice president Patrick Soderlund is on the record stating plainly that the publisher doesn&#8217;t want the studio to become a factory that pumps out nothing but sequels to the popular first-person modern-military shooter.</p>
<p>So, what else could the talented Swedish company have in the works? Well, maybe this Easter egg in Battlefield 3 is a hint &#8212; or maybe it&#8217;s just an allusion to the otherwise forgotten game Mirror&#8217;s Edge.</p>
<p>In the latest map for Battlefield 3, called Aftermath, a pair of red shoes sit perched on the corner of one of the tall Iranian buildings. The sneakers look uncannily like those that Faith Connors (the protagonist in Mirror&#8217;s Edge) wears throughout her journey in the first-person parkour game.</p>
<p>The below video shows exactly where in the level players can find said shoes. While watching, listen for Faith&#8217;s phantom breathing that you can hear right as the clip ends:</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/OR3Lj40Vvss?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>On Nov. 21, in response to Soderlund&#8217;s claim that DICE wishes to diversify beyond Battlefield, a former lead producer at DICE on the Battlefield series Tweeted the following:</p>
<blockquote class="twitter-tweet"><p>It is general knowledge in the Stockholm dev scene that Mirror&#8217;s Edge 2 is in production at DICE <a href="http://t.co/ck5DGqP3"title="http://www.eurogamer.net/articles/2012-11-21-dice-we-dont-want-to-become-a-battlefield-factory"  target="_blank">eurogamer.net/articles/2012-…</a></p>
<p>— Ben Cousins (@BenjaminCousins) <a href="https://twitter.com/BenjaminCousins/status/271202320606457856" target="_blank">Nov. 21</a></p></blockquote>
<p>DICE wouldn&#8217;t comment on that since it&#8217;s a rumor, and these hidden shoes might have nothing to do with an announcement. They are probably just the result of a level designer with a desire to tease fans, but evidence is piling up to support a case for Mirror&#8217;s Edge 2.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=584194&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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		<media:content url="http://venturebeat.files.wordpress.com/2012/12/mirrors-easter-egg.jpg" medium="image">
			<media:title type="html">Mirror&#039;s Edge Battlefield 3 DICE</media:title>
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		<title>18 of the most ambitious Minecraft projects we&#8217;ve ever seen</title>
		<link>http://venturebeat.com/2012/07/22/18-most-ambitious-minecraft-projects/</link>
		<comments>http://venturebeat.com/2012/07/22/18-most-ambitious-minecraft-projects/#comments</comments>
		<pubDate>Sun, 22 Jul 2012 20:07:52 +0000</pubDate>
		<dc:creator>Jeffrey Grubb</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Mirror's Edge]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=495114</guid>
		<description><![CDATA[<p>We've collected 18 astonishing Minecraft builds that include Rohan from The Lord of the Rings and a giant, explosive tower that would require 52GB of RAM to&#160;detonate.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=495114&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/07/22/18-most-ambitious-minecraft-projects/minecraftpirates/" rel="attachment wp-att-495117"><img class="alignnone size-full wp-image-495117" title="Minecraft Pirates" src="http://venturebeat.files.wordpress.com/2012/07/minecraftpirates.jpg?w=655&#038;h=412" alt="Pirate Island in Minecraft" width="655" height="412" /></a> Building-blocks game Minecraft has proved itself to be an excellent outlet for the ambitions of virtual architects. Some choose to recreate the fictional worlds of The Lord of the Rings and Game of Thrones while others choose to erect explosives that require half a day and over 50GB of memory to fully detonate. Here are 18 of the biggest, most ambitious projects you&#8217;ll see in Minecraft (some with more than one screenshot): 
<a href='http://venturebeat.com/vb_gallery/8-of-the-most-ambitious-minecraft-builds-weve-ever-seen/minecraft_render_lotc2_5_hd/' title='minecraft_render_lotc2_5_hd'><img width="160" height="100" src="http://venturebeat.files.wordpress.com/2012/07/minecraft_render_lotc2_5_hd.jpg?w=160&#038;h=100" class="attachment-thumbnail" alt="MInecraft Lord of the Cubes" /></a>
</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=495114&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2012/07/builder-unknown-mirrors-edge1.jpg?w=160" /><source url="http://venturebeat.com/2012/07/22/18-most-ambitious-minecraft-projects/">18 of the most ambitious Minecraft projects we&#8217;ve ever seen</source>
		<media:content url="http://0.gravatar.com/avatar/9c3a48d504ee20cdee877289d23d9e1a?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">WomenWithAbs</media:title>
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			<media:title type="html">Minecraft Pirates</media:title>
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		<title>DICE: &#8216;We&#8217;re in one of the best positions&#8217; for Battlefield 4 timing</title>
		<link>http://venturebeat.com/2012/07/18/battlefield-4-timing/</link>
		<comments>http://venturebeat.com/2012/07/18/battlefield-4-timing/#comments</comments>
		<pubDate>Wed, 18 Jul 2012 21:29:36 +0000</pubDate>
		<dc:creator>Omri Petitte</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Battlefield 4]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Medal of Honor Warfighter]]></category>
		<category><![CDATA[Mirror's Edge]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=493525</guid>
		<description><![CDATA[<p>Is it too soon for another full-fledged sequel in the popular Battlefield first-person shooter franchise? Developer DICE doesn't think&#160;so.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=493525&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2012/07/sneakup.jpg" target="_blank"><img class="size-full wp-image-493545 aligncenter" title="Battlefield 3" src="http://venturebeat.files.wordpress.com/2012/07/sneakup.jpg?w=655&#038;h=368" alt="Battlefield 3" width="655" height="368" /></a></p>
<p>Electronic Arts&#8217; <a href="http://venturebeat.com/2012/07/14/battlefield-4-seemingly-revealed-by-origin/"title="Battlefield 4 seemingly revealed by Origin" >abrupt debut</a> of Battlefield 4 rippled across the gaming community within the past week with many gamers staking into the &#8220;too soon&#8221; camp as the primary reason for the upcoming fourth-quel&#8217;s lukewarm reception so far.</p>
<p>Indeed, EA&#8217;s chatter regarding another fully realized entry in the popular multiplayer first-person shooter franchise seems impulsive. <a href="http://venturebeat.com/2012/06/29/battlefield-3-premium-signups/"title="Battlefield 3 Premium's success leads EA to plan more 'premium' services" >Battlefield 3 Premium</a> is but a month old and only two of the five planned map packs released so far.</p>
<p>Of course, some shooter fans consider yearly installments of their favorite titles the standard metric for pacing. Call of Duty players, for example, receive a new game every year regardless of choice. The Battlefield franchise typically sticks to a two-year cycle, but concerns over whether developer DICE&#8217;s resources will become stretched between maintaining BF3 and developing BF4 present possible roadblocks for the studio in addition to shoring up player-requested features such as in-game voice chat functionality and a spectator mode.</p>
<p>DICE, predictably, thinks the timing is ideal.</p>
<p>&#8220;We&#8217;ve seen a lot of concerns about the pacing of release,&#8221; BF3 community manager Ian &#8220;Crash&#8221; Tornay wrote in a <a href="http://www.reddit.com/r/battlefield3/comments/wpzyo/battlefield_4_beta_official_information/"title="Reddit: Battlefield 4 beta official information"  target="_blank" target="_blank">Reddit</a> post. &#8220;I think it&#8217;s worth noting DICE released a Battlefield game every two years or sooner and Mirror&#8217;s Edge at least every two years.&#8221;</p>
<p>He continued, &#8220;I truly believe we&#8217;re in one of the best positions for creating our next title. [BF3 graphics engine] Frostbite 2 has matured, we&#8217;ve been gathering fan feedback like crazy, BF3 continues its expansion with features we can learn from, and we&#8217;ve got more data about how people play than ever.&#8221;</p>
<p>Tornay also pledged DICE&#8217;s continued upkeep of BF3&#8242;s servers and support, saying, &#8220;Starting work on BF4 doesn&#8217;t mean we&#8217;re abandoning BF3 or working any less hard to bring you the best expansions we can.&#8221;</p>
<p>He also confirmed &#8220;other ways&#8221; of accessing BF4&#8242;s beta test (planned for fall 2013) aside from pre-ordering developer Danger Close&#8217;s Medal of Honor: Warfighter, although the latter provides a &#8220;guaranteed entry,&#8221; according to Tornay.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=493525&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
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	<enclosure url="http://venturebeat.files.wordpress.com/2012/07/sneakup.jpg?w=160" /><source url="http://venturebeat.com/2012/07/18/battlefield-4-timing/">DICE: &#8216;We&#8217;re in one of the best positions&#8217; for Battlefield 4 timing</source>
		<media:content url="http://2.gravatar.com/avatar/e29ee742a6195524e40e877f60d7cc8d?s=96&#38;d=http%3A%2F%2F2.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">gbomri</media:title>
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		<media:content url="http://venturebeat.files.wordpress.com/2012/07/sneakup.jpg" medium="image">
			<media:title type="html">Battlefield 3</media:title>
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		<title>Halo, Red Dead Redemption, and other modern games given a retro makeover (gallery)</title>
		<link>http://venturebeat.com/2012/06/28/modern-games-given-a-retro-makeover-gallery/</link>
		<comments>http://venturebeat.com/2012/06/28/modern-games-given-a-retro-makeover-gallery/#comments</comments>
		<pubDate>Thu, 28 Jun 2012 16:00:43 +0000</pubDate>
		<dc:creator>Mike Minotti</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[BioShock 2]]></category>
		<category><![CDATA[Brutal Legend]]></category>
		<category><![CDATA[Final Fantasy VI]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Halo: Combat Evolved]]></category>
		<category><![CDATA[Killzone]]></category>
		<category><![CDATA[Little Big Planet]]></category>
		<category><![CDATA[Metal Gear Solid4: Guns of the Patriots]]></category>
		<category><![CDATA[Metroid: Other M]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Need for Speed]]></category>
		<category><![CDATA[Pikmin]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Resident Evil 5]]></category>
		<category><![CDATA[Soul Calibur IV]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>
		<category><![CDATA[Super Smash Bros. Brawl]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=481367</guid>
		<description><![CDATA[<p>Halo, Super Smash Bros. Brawl, Final Fantasy XIII, and more are given the retro treatment in this&#160;gallery.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=481367&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/?attachment_id=481370" rel="attachment wp-att-481370"><img class="aligncenter size-full wp-image-481370" title="Retro Halo" src="http://venturebeat.files.wordpress.com/2012/06/haloretro.jpg?w=600&#038;h=410" alt="Retro Halo" width="600" height="410" /></a></p>
<p>What if the popular shooter Halo was made a decade earlier? What if Nintendo decided to make a fighting game featuring its stable of characters a console generation earlier than it did with 1999&#8242;s Super Smash Bros.? What if the role-playing game Final Fantasy XIII looked more like Final Fantasy VI? Well, they&#8217;d all probably be a lot more pixelated, but (as the gallery below shows) they&#8217;d still look awfully fun.</p>
<p>This collection of images, originally <a href="http://www.reddit.com/r/gaming/comments/vovwu/classic_reimaginings_of_modern_games/"title="Reddit: Classic re-imaginings of modern games"  target="_blank" target="_blank">gathered by Reddit user Afrotators</a> (I always love these usernames), shows multiple titles from gaming&#8217;s more recent years given the retro treatment. It makes you yearn for the days when pixels dominated polygons and your mother picked out your clothes for you. Now she just ties my shoes for me. Oh, how I miss those golden years!</p>

<a href='http://venturebeat.com/vb_gallery/modern-games-made-retro/2ecpm-imgur/' title='Super Smash Bros. Brawl'><img width="108" height="140" src="http://venturebeat.files.wordpress.com/2012/06/2ecpm-imgur.png?w=108&#038;h=140" class="attachment-thumbnail" alt="Super Smash Bros. Brawl" /></a>

<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=481367&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
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	<enclosure url="http://venturebeat.files.wordpress.com/2012/06/haloretro.jpg?w=160" /><source url="http://venturebeat.com/2012/06/28/modern-games-given-a-retro-makeover-gallery/">Halo, Red Dead Redemption, and other modern games given a retro makeover (gallery)</source>
		<media:thumbnail url="http://venturebeat.files.wordpress.com/2012/06/haloretro.jpg?w=160" />
		<media:content url="http://venturebeat.files.wordpress.com/2012/06/haloretro.jpg?w=160" medium="image">
			<media:title type="html">Retro Halo</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/051199e8b2960417ee73aefb2ed75297?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">tolkoto</media:title>
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		<media:content url="http://venturebeat.files.wordpress.com/2012/06/haloretro.jpg" medium="image">
			<media:title type="html">Retro Halo</media:title>
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		<title>The 5 different games you’ll be playing in Dishonored (preview)</title>
		<link>http://venturebeat.com/2012/06/05/e3-2012-the-5-different-games-youll-be-playing-in-dishonored-preview/</link>
		<comments>http://venturebeat.com/2012/06/05/e3-2012-the-5-different-games-youll-be-playing-in-dishonored-preview/#comments</comments>
		<pubDate>Tue, 05 Jun 2012 19:59:08 +0000</pubDate>
		<dc:creator>Sebastian Haley</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[game preview]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Hitman]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Thief]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=468197</guid>
		<description><![CDATA[</p>
<p>I’m certainly not the first to say that Dishonored is a blatant amalgamation of other games. Though publisher Bethesda Softworks (Rogue Warrior, The Elder Scrolls V: Skyrim) and developer Arkane Studios (Dark Messiah of Might &#38; Magic, BioShock 2) have&#160;&#8230;</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=468197&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/06/05/e3-2012-the-5-different-games-youll-be-playing-in-dishonored-preview/tallboy_close/" rel="attachment wp-att-468208"><img class="alignnone size-full wp-image-468208" title="Tallboy_close" src="http://venturebeat.files.wordpress.com/2012/06/tallboy_close-e1338926016848.jpg?w=655&#038;h=368" alt="" width="655" height="368" /></a></p>
<p>I’m certainly <a href="http://www.nowgamer.com/news/1366231/dishonored_bringing_steampunk_back_to_october_after_bioshock_infinite_delay.html" target="_blank">not</a> <a href="http://www.atomicmpc.com.au/Review/276544,dishonored-8211-bioshock-meets-thief-meets-mirror8217s-edge.aspx" target="_blank">the</a> <a href="http://www.cinemablend.com/games/Bethesda-Releases-Dishonored-Screenshots-Fact-Sheet-40602.html?utm_source=scribol.com&amp;utm_medium=referral&amp;utm_campaign=scribol.com" target="_blank">first</a> to say that Dishonored is a blatant amalgamation of other games. Though publisher Bethesda Softworks (Rogue Warrior, The Elder Scrolls V: Skyrim) and developer Arkane Studios (Dark Messiah of Might &amp; Magic, BioShock 2) have been deliberately avoiding the words “bio” and “shock” while referencing inspiration for their upcoming hybrid FPS, it’s still pretty easy to dissect Dishonored into its various individual ingredients. But being the “mother of all gaming cocktails,” as Atomic’s Nathan Lawrence <a href="http://www.atomicmpc.com.au/Review/276544,dishonored-8211-bioshock-meets-thief-meets-mirror8217s-edge.aspx" target="_blank">puts it</a>, is not necessarily a bad thing, especially when your product is derived from some of the more unique titles gaming has ever known.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/dvPvebv80_U?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p><strong>1. Mirror’s Edge</strong><br />
Although there is plenty of running and jumping along rooftops in Dishonored, the Mirror’s Edge influence is most apparent in the above cinematic trailer. In the game itself, Corvo isn’t quite the fluid parkour veteran that Faith is, nor does he have to be thanks to his Blink ability, which allows him to instantly teleport short distances. Corvo can use Blink (and, with a little more precision, the Possession ability) to easily jump gaps, survive long falls, and reach locations that would be otherwise impossible to get to, even for Mirror’s Edge’s nimble heroine. Yet, he still manages freerunning just fine when his magical resources are depleted &#8212; which is almost never.</p>
<p><strong>2. Thief</strong><br />
Sam Fischer and Solid Snake have kept the stealth genre alive and kicking long after Eidos’ Thief franchise went silent, but Dishonored’s first-person view and partially non-linear gameplay harkens back to Garrett’s glory days. Arkane insists that Dishonored can be played either full stealth or guns-blazing, but just like in Thief, the latter approach usually results in getting overwhelmed by large groups of enemies and a swift “game over” screen shortly thereafter.</p>
<p>If you want to continue down the path of least resistance (ie. not die), sticking to the shadows and rooftops is the way to go.</p>
<p><strong>3. Hitman</strong><br />
Perhaps more than any other game on this list, the Hitman franchise has always provided copious methods for achieving a goal. Being that both Agent 47 and Corvo are assassins, their goals are almost always the same.</p>
<p>An example of the many ways you can dispatch a single target is best illustrated by a mission revolving around the Pendleton brothers. You can stealthily dispose of Pendleton and his prostitute, or you can possess your target, walk him out to the private balcony, then exit his body and push him over the edge with a blast of wind. More interestingly, though, is the ability to complete the game without killing a single person &#8212; in the case of Pendleton, Arkane said it’s possible to complete a series of side missions that will allow you to brainwash the man and send him to work in his own slave mines.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/-piwd0r3nd0?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p><strong>4. BioShock</strong><br />
Visually, the comparison between Dishonored and BioShock is an easy one: the first-person view, the dystopian steampunk setting, and even the stylized character design is reminiscent of 2K’s recent string of games such as BioShock 2, XCOM, and The Darkness II. But the familiarity is more than skin deep. The plague rat ability, where Corvus summons a sea of rabid furry piranhas to rapidly gnaw living targets down to the bone is reminiscent of the Insect Swarm Plasmid in BioShock 2. Corvo also uses a wind blast attack that is akin to the Sonic Boom Plasmid from BioShock.</p>
<p>Is Dishonored a shameless rip-off of BioShock just because it has some similar abilities? Of course not, but there’s more than a few aspects of Dishonored that make it impossible to play without feeling like you’re in a spin-off of some sort to 2K’s underwater classic.</p>

<a href='http://venturebeat.com/vb_gallery/e3-2012-new-dishonored-screenshots/ratswarm/' title='RatSwarm'><img width="160" height="100" src="http://venturebeat.files.wordpress.com/2012/06/ratswarm.jpg?w=160&#038;h=100" class="attachment-thumbnail" alt="RatSwarm" /></a>

<p><strong>5. Half-Life</strong><br />
Dishonored features an “original world envisioned by Half-Life 2 art director Viktor Antonov.” Arkane was also working directly with Valve on a Return to Ravenholme title set in the Half-Life universe that was eventually shelved, so it’s not a major leap to expect that some of those concepts and assets would make their way to Arkane’s next big title.</p>
<p>Perhaps the most striking similiarity, though, is Dishonored’s Tall Boys, bi-pedal guard units that appear to be a mish-mash of Half-Life’s Combine soldiers and synthetic Strider creatures. Really, it’s just a guy on mechanized stilts, but you can reflect their rockets back at them with Corvo’s wind gust ability, just like Gordon could do with his Gravity Gun in Half-Life 2.</p>
<p><em>Dishonored will be released for Xbox 360, PlayStation 3, and Windows PC on October 6, 2012. You can read about the <a href="http://venturebeat.com/2012/06/01/dishonored-pre-order-exclusives-gallery/#s:amazon-backstreet-butcher-pack">pre-order bonuses here</a>.</em></p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=468197&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
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			<wfw:commentRss>http://venturebeat.com/2012/06/05/e3-2012-the-5-different-games-youll-be-playing-in-dishonored-preview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/06/tallboy_close-e1338926016848.jpg?w=160" /><source url="http://venturebeat.com/2012/06/05/e3-2012-the-5-different-games-youll-be-playing-in-dishonored-preview/">The 5 different games you’ll be playing in Dishonored (preview)</source>
		<media:content url="http://1.gravatar.com/avatar/4b44fc220d90a6273dae17394e57d1d6?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">sebastianhaley</media:title>
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		<title>Gaming art for your Facebook Timeline (Part 1: The Modern Era)</title>
		<link>http://venturebeat.com/2012/05/20/gaming-art-for-your-facebook-timeline-part-1-the-modern-era/</link>
		<comments>http://venturebeat.com/2012/05/20/gaming-art-for-your-facebook-timeline-part-1-the-modern-era/#comments</comments>
		<pubDate>Mon, 21 May 2012 00:00:04 +0000</pubDate>
		<dc:creator>Samir Torres</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Asura's Wrath]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[inFamous]]></category>
		<category><![CDATA[Killzone 3]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Rayman Origins]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Timeline Covers]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=457817</guid>
		<description><![CDATA[<p>Show your love for modern video games like Asura's Wrath, Rayman Origins, and Dead Space 2 on Facebook with these neat Timeline cover&#160;pictures.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=457817&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-457818" title="Facebook timeline covers" src="http://venturebeat.files.wordpress.com/2012/05/timeline-1.jpg?w=558&#038;h=266" alt="Facebook timeline covers" width="558" height="266" /></p>
<p>Facebook&#8217;s <a href="http://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;ved=0CDoQFjAA&amp;url=http%3A%2F%2Fwww.facebook.com%2Fabout%2Ftimeline&amp;ei=6Q59T5e3LYSK8QSRm8T1DA&amp;usg=AFQjCNFhwwM4tiqOBjBsJfNg8GvBsFSEdg"title="Facebook Timeline"  target="_blank" target="_blank">Timeline</a> lets you place an image at the top of your profile. Sure, you could add a crummy, awkwardly cropped family photo &#8212; or you can use a kick-ass cover from your favorite video game.</p>
<p>We&#8217;re releasing seven days&#8217; worth of artwork, each with a different theme, that you can use to decorate your Facebook profile:</p>
<ul>
<li>Sunday: The Modern Era</li>
<li><span style="color:#000000;">Monday: <a href="http://venturebeat.com/2012/05/21/gaming-art-for-your-facebook-timeline-part-2-modernretro/"title="GamesBeat: Gaming art for your Facebook Timeline (Part 2: Modern-Retro)" >Modern-Retro</a></span></li>
<li><span style="color:#000000;">Tuesday: <a href="http://venturebeat.com/2012/05/22/gaming-art-for-your-facebook-timeline-part-3-the-indies/"title="GamesBeat: Gaming art for your Facebook Timeline (Part 3: The Indies)" >The Indies</a></span></li>
<li><span style="color:#000000;">Wednesday: <a title="GamesBeat: Gaming art for your Facebook Timeline (Part 4: The 8/16-bit Era)" href="http://venturebeat.com/2012/05/23/gaming-art-for-your-facebook-timeline-part-4-8-16-bit/">The 8/16-bit Era<br />
</a></span></li>
<li><span style="color:#c0c0c0;"><span style="color:#000000;">Thursday: </span><a href="http://venturebeat.com/2012/05/24/gaming-art-for-your-facebook-timeline-part-5-social-and-mobile/"title="GamesBeat: Gaming art for your Facebook Timeline (Part 5: Social and Mobile)" >Social and Mobile</a></span></li>
<li><span style="color:#000000;">Friday: <a href="http://venturebeat.com/2012/05/25/gaming-art-for-your-facebook-timeline-part-6-arcade/"title="GamesBeat: Gaming art for your Facebook Timeline (Part 6: Arcade)" >Arcade</a></span></li>
<li><span style="color:#000000;">Saturday: <a href="http://venturebeat.com/2012/05/26/gaming-art-for-your-facebook-timeline-part-7-future-games/"title="GamesBeat: Gaming art for your Facebook Timeline (Part 7: Future Games)" >Future Games</a></span></li>
</ul>
<p>Today&#8217;s batch of covers features 10 titles from the current generation of games. Click on the thumbnails to enlarge the pictures, then right-click (or ctrl-click for Macs) them and hit &#8220;save image as&#8221; to save to your computer.</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-asura.jpg" target="_blank"><img class="aligncenter size-full wp-image-457824" title="Timeline cover thumb Asura's Wrath" src="http://venturebeat.files.wordpress.com/2012/05/tl-asura-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Asura's Wrath" width="450" height="167" /></a><br />
Asura&#8217;s Wrath</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-battlefield3.jpg" target="_blank"><img class="aligncenter size-full wp-image-457825" title="Timeline cover thumb Battlefield 3" src="http://venturebeat.files.wordpress.com/2012/05/tl-battlefield3-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Battlefield 3" width="450" height="167" /></a><br />
Battlefield 3</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-raymano.jpg" target="_blank"><img class="aligncenter size-full wp-image-457832" title="Timeline cover thumb Rayman Origins" src="http://venturebeat.files.wordpress.com/2012/05/tl-raymano-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Rayman Origins" width="450" height="167" /></a><br />
Rayman Origins</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-killzone3.jpg" target="_blank"><img class="aligncenter size-full wp-image-457830" title="Timeline cover thumb Killzone 3" src="http://venturebeat.files.wordpress.com/2012/05/tl-killzone3-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Killzone 3" width="450" height="167" /></a><br />
Killzone 3</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-ds2.jpg" target="_blank"><img class="aligncenter size-full wp-image-457826" title="Timeline cover thumb Dead Space 2" src="http://venturebeat.files.wordpress.com/2012/05/tl-ds2-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Dead Space 2" width="450" height="167" /></a><br />
Dead Space 2</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-halor.jpg" target="_blank"><img class="aligncenter size-full wp-image-457828" title="Timeline cover thumb Halo Reach" src="http://venturebeat.files.wordpress.com/2012/05/tl-halor-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Halo Reach" width="450" height="167" /></a><br />
Halo: Reach</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-rdr.jpg" target="_blank"><img class="aligncenter size-full wp-image-457833" title="Timeline cover thumb Red Dead Redemption" src="http://venturebeat.files.wordpress.com/2012/05/tl-rdr-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Red Dead Redemption" width="450" height="167" /></a><br />
Red Dead Redemption</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-ff13.jpg" target="_blank"><img class="aligncenter size-full wp-image-457827" title="Timeline cover thumb Final Fantasy XIII" src="http://venturebeat.files.wordpress.com/2012/05/tl-ff13-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Final Fantasy XIII" width="450" height="167" /></a><br />
Final Fantasy XIII</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-mirrorsedge.jpg" target="_blank"><img class="aligncenter size-full wp-image-457831" title="Timeline cover thumb Mirror's Edge" src="http://venturebeat.files.wordpress.com/2012/05/tl-mirrorsedge-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb Mirror's Edge" width="450" height="167" /></a><br />
Mirror&#8217;s Edge</p>
<hr />
<p style="text-align:center;"><a href="http://venturebeat.files.wordpress.com/2012/05/tl-infamous.jpg" target="_blank"><img class="aligncenter size-full wp-image-457829" title="Timeline cover thumb inFAMOUS" src="http://venturebeat.files.wordpress.com/2012/05/tl-infamous-tn.jpg?w=450&#038;h=167" alt="Timeline cover thumb inFAMOUS" width="450" height="167" /></a><br />
Infamous</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=457817&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
}</style>]]></content:encoded>
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		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/05/timeline-1.jpg?w=160" /><source url="http://venturebeat.com/2012/05/20/gaming-art-for-your-facebook-timeline-part-1-the-modern-era/">Gaming art for your Facebook Timeline (Part 1: The Modern Era)</source>
		<media:thumbnail url="http://venturebeat.files.wordpress.com/2012/05/timeline-1.jpg?w=160" />
		<media:content url="http://venturebeat.files.wordpress.com/2012/05/timeline-1.jpg?w=160" medium="image">
			<media:title type="html">Facebook timeline covers Part 1</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/0b072482038b6cdd233f7920ffd9b52d?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">shinlord</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/timeline-1.jpg" medium="image">
			<media:title type="html">Facebook timeline covers</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-asura-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Asura&#039;s Wrath</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-battlefield3-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Battlefield 3</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-raymano-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Rayman Origins</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-killzone3-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Killzone 3</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-ds2-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Dead Space 2</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-halor-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Halo Reach</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-rdr-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Red Dead Redemption</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-ff13-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Final Fantasy XIII</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-mirrorsedge-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb Mirror&#039;s Edge</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/05/tl-infamous-tn.jpg" medium="image">
			<media:title type="html">Timeline cover thumb inFAMOUS</media:title>
		</media:content>
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		<item>
		<title>Review: Battlefield 3 is EA&#8217;s biggest fumble since Medal of Honor</title>
		<link>http://venturebeat.com/2011/10/27/review-battlefield-3-is-eas-biggest-fumble-since-medal-of-honor/</link>
		<comments>http://venturebeat.com/2011/10/27/review-battlefield-3-is-eas-biggest-fumble-since-medal-of-honor/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 14:00:44 +0000</pubDate>
		<dc:creator>Sebastian Haley</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Battlefield]]></category>
		<category><![CDATA[Battlefield 1942]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Battlefield: Bad Company 2]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Call of Duty Modern Warfare 3]]></category>
		<category><![CDATA[game review]]></category>
		<category><![CDATA[GamesBeat Review]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Return to Castle Wolfenstein]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=345235</guid>
		<description><![CDATA[<p>Battlefield 3 is easily the most important holiday release for Electronic Arts. All year the publisher has aggressively hyped the DICE-developed sequel as a Call of Duty-killer, and with Modern Warfare 3 still two weeks from release, EA has the&#160;&#8230;</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=345235&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2011/10/27/review-battlefield-3-is-eas-biggest-fumble-since-medal-of-honor/battlefield-3-mp-screens-10-24-bank01/" rel="attachment wp-att-345453"><img class="size-full wp-image-345453 alignleft" title="Battlefield 3 - MP screens - 10.24 - Bank01" src="http://venturebeat.files.wordpress.com/2011/10/battlefield-3-mp-screens-10-24-bank01-e1319692522716.jpg?w=425&#038;h=239" alt="" width="425" height="239" /></a>Battlefield 3 is easily the most important holiday release for <a href="http://info.ea.com" target="_blank">Electronic Arts</a>. All year the publisher has <a href="http://www.eurogamer.net/articles/2011-05-04-battlefield-3-flat-out-superior-to-cod" target="_blank">aggressively hyped</a> the DICE-developed sequel as a Call of Duty-killer, and with Modern Warfare 3 still two weeks from release, EA has the vital first-to-market advantage. Although EA seems to have <a href="http://venturebeat.com/2011/04/07/ea-chief-says-battlefield-3-will-take-down-call-of-duty/">bet the farm</a> on this title, analysts still expect Modern Warfare 3 to outperform Battlefield 3 by a <a href="http://www.forbes.com/sites/johngaudiosi/2011/10/21/battlefield-3-and-call-of-duty-modern-warfare-3-will-generate-over-1-4-billion-in-q4/" target="_blank">2:1 margin</a>. Last year&#8217;s Call of Duty game, Call of Duty: Black Ops, generated over <a href="http://news.cnet.com/8301-13506_3-20026321-17.html" target="_blank">$1 billion in revenue</a>within its first six weeks on the market.</p>
<div>
<p>Unfortunately, a host of technical shortcomings and a disappointing overall package make Battlefield 3 not only one of the biggest blunders of 2011, but it also positions rival Activision Blizzard’s upcoming blockbuster to be the clear winner of the first-person-shooter fight that, ironically, EA picked.</p>
<p>The game debuted on Oct. 25, on the Xbox 360, PlayStation 3, and PC. This review is for the Xbox 360 version.<br />
<strong></strong><strong> </strong></p>
<h3>Single-player offers tons of expletives, not much else</h3>
<p>I’m not going to spend too much time on the single-player portion of the game, since obviously the developer didn’t either. One of the most common things you’ll be hearing (or saying, if you’re a rabid Battlefield apologist) is that Battlefield 3 didn’t need single-player, and that it’s all about the multiplayer anyway. I find it hard to swallow that a seasoned triple-A developer such as DICE (Mirror’s Edge, Battlefield series&#8211;including the story-driven Bad Company spin-offs) should not be expected to deliver single-player campaign in their biggest release yet just because they’re not good at it. It’s like saying Anna Kournikova doesn&#8217;t need to play well to be a great pro tennis player simply because she looks good on the court. Battlefield 3’s campaign is mercifully brief, clocking in at an average of five hours, even on the hardest difficulty setting. I have no problem with the brevity of games like this. I actually prefer shorter games, so long as they’re engaging and entertaining, and eschew the endless room-clearing, wave-spawning nonsense that most games implement to artificially increase the playtime listed on the back of the box.</p>
<p>While Battlefield 3’s campaign isn’t particularly horrible, it is soulless. Regardless of how good a level looked (assuming the <a href="http://youtu.be/DDciDLweCso" target="_blank">HD texture pack</a> is installed), I always had this nagging familiarity as if I had already been there in one or more of the hundreds of shooters to come before it. At least it should be fun to blow stuff up, right? After all, the upgraded Frostbite 2 engine is the leader in physics-based destructible environments in the industry, according to EA. Sadly, any meaningful destruction is few and far between, and it’s all scripted. Likewise, the few dynamic destructible walls or environments are very limited, and look like a piece of hard candy that’s been snapped in half, rather than an actual building that’s been eviscerated by a rocket.</p>
<h3>Who the hell are these characters, and what are they going on about?</h3>
<p>DICE decided to copy Infinity Ward’s (Call of Duty Modern Warfare developer) multi-character narrative, yet forget to duplicate their superior story-telling and tension-building. Some of the playable main characters talk, some of them are inexplicably mute. It is completely asinine for a fighter jet co-pilot to not speak during take-off, when spoken to, or during an actual dogfight with enemy targets. The supporting characters all talk, but in-between F-bombs they don’t really have anything interesting to say, nor are they fleshed out the same way the cast was in Battlefield Bad Company. And don’t you dare take cover where your artificial intelligence (AI) comrades are scripted to go, lest you literally be pushed out into enemy fire by your selfish and invulnerable squadmates.</p>
<p>The game is also lacking that “epic factor” that even the shooter games Crysis and Homefront were able to capture to some extent, and that the Call of Duty series is so well-known for. In addition to all the aforementioned reasons, the musical score straddles the line between underwhelming and non-existent. Am I the only person who noticed that they seemed to outright lift their <a href="http://www.youtube.com/watch?v=R-EwGyR09g0" target="_blank">new “theme”</a> from the <a href="http://youtu.be/VYc3vOmof_8" target="_blank">Terminator: Salvation trailer</a>?</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/DDciDLweCso?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p>The single-player campaign begins and ends in a sitting, and there are a few decent moments interspersed throughout, but it’s all just so hollow. I will give credit to DICE for creating what I feel is the best dogfight sequence in any game to date. I’ve struggled for years to enjoy games like Ace Combat and HAWX, and I’m grateful that I’ve finally gotten it out of my system, even if I did so on-rails, where your pathway is pre-determined. The last stage is also the game’s most unique and exciting sequence (though also the most implausible as any New Yorker will know). It’s just unfortunate they couldn’t extend that level of energy and urgency to the rest of the game.</p>
<p>There&#8217;s also a handful of co-op missions, though these are essentially variants of the single-player content for you and a friend to suffer through together. Like any disappointing Hollywood blockbuster, if you’ve seen the <a href="http://youtu.be/WGkjFQpCCiE" target="_blank">Battlefield 3 trailer</a>, you’ve already derived about as much enjoyment out of the single-player as this game has to offer.</p>
<h4>Next page: <a href="http://venturebeat.com/2011/10/27/review-battlefield-3-is-eas-biggest-fumble-since-medal-of-honor/2/">Multiplayer offers few surprises</a></h4>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=345235&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2011/10/27/review-battlefield-3-is-eas-biggest-fumble-since-medal-of-honor/2/">2</a></p>]]></content:encoded>
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	<enclosure url="http://venturebeat.files.wordpress.com/2011/10/battlefield-3-mp-screens-10-24-valley03.jpg?w=160" /><source url="http://venturebeat.com/2011/10/27/review-battlefield-3-is-eas-biggest-fumble-since-medal-of-honor/">Review: Battlefield 3 is EA&#8217;s biggest fumble since Medal of Honor</source>
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		<title>Mirror&#039;s Edge and Need for Speed Shift look cool on the iPad (video)</title>
		<link>http://venturebeat.com/2010/04/04/mirrors-edge-and-need-for-speed-shift-look-cool-on-the-ipad-video/</link>
		<comments>http://venturebeat.com/2010/04/04/mirrors-edge-and-need-for-speed-shift-look-cool-on-the-ipad-video/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 02:45:51 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[Need for Speed]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=173744</guid>
		<description><![CDATA[<p>Seeing is believing when it comes to using the Apple iPad as a gaming device &#8212; so we&#8217;re giving you a video report to show how the 9.7-inch screen, multitouch control, and motion-sensing accelerometer make for great features in&#160;games.&#8230;</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=173744&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://games.venturebeat.com/2010/04/04/mirrors-edge-and-need-for-speed-shift-look-cool-on-the-ipad-video/mirror-3/"rel="attachment wp-att-173745" ><img class="alignright size-full wp-image-173745" title="mirror" src="http://venturebeat.files.wordpress.com/2010/04/mirror.jpg?w=400&#038;h=295" alt="" width="400" height="295" /></a>Seeing is believing when it comes to using the Apple iPad as a gaming device &#8212; so we&#8217;re giving you a video report to show how the 9.7-inch screen, multitouch control, and motion-sensing accelerometer make for great features in games.</p>
<p>We&#8217;ve been <a href="http://games.venturebeat.com/2010/04/04/ipad-gaming-first-impressions-mesmerizing-screen-but-no-killer-app-yet/">playing around with various games for the system since yesterday</a>. Our video focuses on two of them: Mirror&#8217;s Edge and Need for Speed Shift from Electronic Arts. These games work pretty well because they use simple control schemes and they look beautiful on the bright touchscreen.</p>
<p>In Mirror&#8217;s Edge, you swipe your fingers across the touchscreen to control Faith, a runner in a futuristic society. She is a courier who hand delivers messages in a time when all electronic communications are monitored. So she has to run and jump among the skyscrapers of the city. You&#8217;ll see it&#8217;s not always easy to control her with the touchscreen, but the game is still a lot of fun.</p>
<p><a href="http://games.venturebeat.com/2010/04/04/mirrors-edge-and-need-for-speed-shift-look-cool-on-the-ipad-video/need-7/"rel="attachment wp-att-173746" ><img class="alignright size-full wp-image-173746" title="need" src="http://venturebeat.files.wordpress.com/2010/04/need.jpg?w=400&#038;h=309" alt="" width="400" height="309" /></a>The Need for Speed Shift game, which appeared on the iPhone last fall, has been modified for the bigger iPad screen. This game looks beautiful as well and the sounds are quite good, despite the complaints about how there is no stereo sound on the iPad (unless you listen via headphones). In this game, you tilt the screen from left to right or the other way to steer. The braking is automatically handled as you go around curves, so all you have to concentrate on is the driving.</p>
<p>These are just two of thousands of titles available for the iPad, since iPhone games will also run on the larger device. For launch titles, they&#8217;re great. But as developers learn how to fully exploit the iPad, I expect we&#8217;ll see many better games in the future.</p>
<p>Check out the video below.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='425' height='344' src='http://www.youtube.com/embed/pg8e8-JY3os?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<br />Filed under: <a href='http://venturebeat.com/category/business/'>Business</a>, <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=173744&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2010/04/mirror.jpg?w=160" /><source url="http://venturebeat.com/2010/04/04/mirrors-edge-and-need-for-speed-shift-look-cool-on-the-ipad-video/">Mirror&#039;s Edge and Need for Speed Shift look cool on the iPad (video)</source>
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