Can Android be charming? How do you pronounce “Ouya”? Find out in this interview from MobileBeat 2012.
[vimeo 45796950 w=640 h=360] At our recent MobileBeat event, we caught up with W3i co-founder Rob Weber to talk about user acquisition, a.k.a. persuading people to download your app, a.k.a. the seamiest of underbellies in the world of developing and marketing mobile applications.
Editor’s Pick Zynga chief Mark Pincus isn’t shy about expressing his opinion — especially at our MobileBeat/GamesBeat 2012 conference last week. Here’s the video.
[vimeo 45562363 w=640 h=360] Swrve, a product for A/B testing for web and mobile apps, pretty much lives at the corner of pretty design and profitable apps.
[vimeo 45558939 w=640 h=360] Every incubator has a formula, and most of those formulas involve throwing “spaghetti” of some kind against the proverbial wall to find out what will stick.
A few people from TourWrist, the startup behind the very cool 360-degree panorama tool of the same name, came out to VentureBeat’s MobileBeat 2012 conference this week and built nine panos for us.
Editor's Pick Over 50 million people currently use Dropbox, and users are adding files at a rate of one billion every 48 hours. But it’s not just viral growth, word of mouth growth, smart branding, and effective marketing.
Guest Post Let’s start with the following facts, gleaned from Mary Meeker’s 2012 Annual Internet Trends report and the Cisco Visual Networking Index report…
Guest Post Peter Yared, CTO of CBS Interactive, stirred up a bit of controversy recently when he wrote that adaptive design techniques make it difficult for publishers to monetize content.
Love it or hate it, Apple is about design.
Guest Post Truly iconic and lasting design is made up of both physical and emotional design elements – not just the tangible object and all of its standard characteristics like shape, size and feel, but the “je ne sais quoi” that demands your attention…