The comedy website already made two original video shows for the 3DS. Now, it made a game.
Nintendo's 3DS gets a very limited tool to share screenshots.
What do Donkey Kong, The Legend of Zelda, Mario & Luigi, and Animal Crossing have in common? They're all a part of Nintendo's spring and summer library for the 3DS. Here's what you need to know about each of them.
The 3DS XL is bulking up even further with the Circle Pad Pro add-on.
Get a glimpse of some major new Nintendo games in action.
A new Zelda: A Link to the Past is in the works.
The Game Boy Color Zelda games are out this May.
Winged Pikmin? The end-times are upon us!
During today's 3DS-focused Nintendo Direct, company president Satoru Iwata announced Mario Party for the handheld.
Donkey Kong and his boy Diddy will have an easier go of things on 3DS.
The Mario brothers of summer are back.
With over 20 billion games downloaded across all smartphone and tablet platforms in 2012, the mobile gaming market is shifting inexorably away from dedicated handheld consoles.
Nintendo announced several games and some downloadable content for the 3DS.
This week, the Wii U gets punchy while the 3DS gets smarter and better at sports. Also: a particularly straightforward message about religion.
This week's eShop updates are (almost) all about the 3DS, with emblems to awaken, Nemos to find, and groups of Japanese pedestrians to hurl through the air.
Disney tends to add 3D to a lot of its films, so showing the recently unveiled Disney Infinity figures in 3D seems only natural, right? Check out this small gallery of wiggle pictures taken with a Nintendo 3DS.
Nintendo makes it up to neglected Wii U owners with a pair of shiny new demos, and Hello Kitty comes to the 3DS. Finally!
It's a good week for fans of spiky anime hair as that's most of what you're going to get from Nintendo's various download services. That, a cowboy game, and something called Air Battle Hockey 3D.
Hacker Neimod won't release the exploit until he's confident Nintendo won't be able to patch it.
This year saw the continued evolution of three consumer technologies -- autostereoscopy, touch sensing, and motion sense – with direct application in the gaming world.