The PlayStation 4 is copying tablets, and I like it

Sony may be grasping the importance of mobile and social integration with its upcoming console, but it’s too little, too late for plastic living room boxes. Smartphones and tablets aren’t just the future; they are the now.

GamesBeat Weekly Roundup

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

Why mobile apps need to have privacy policies

Mobile application creators need to ensure that customers know exactly how their user data is collected and stored. So far, it’s not an industry standard.

Social incubator YouWeb raises $2M

Technology company incubator YouWeb has spawned incredibly successful social and mobile game companies. Now the Burlingame, Calif.-based incubator has raised $2 million in funding for itself.

And our latest and greatest speakers at GamesBeat 2011

Today we’re revealing the fifth set of speakers for our third annual GamesBeat 2011 conference. Our slate of speakers will include Neil Young, founder and CEO of Ngmoco; Andrej Naborgoj, CEO of Outfit 7, the maker of Talking Friends; and Jason Citron, chief executive of OpenFeint, which was recently acquired by Gree.

OpenFeint finds a way to co-exist with Apple’s Game Center for the iPhone

When Apple launched its Game Center social platform for iPhone games, it looked like a supporting tool such as the OpenFeint platform was doomed. That’s because OpenFeint, a social game platform built by the startup formerly known as Aurora Feint and now called OpenFeint, did much of the same thing as Game Center, socializing games so that users would make friends and play more.

Aurora Feint launches its platform to socialize Android games

Aurora Feint has made iPhone games much more social — and therefore easier to spread and monetize — with its OpenFeint social game platform. Now it intends to do the same for Android-based mobile games.