portal-2-classroom

Coolest class ever: Valve brings Portal 2 to schools

One time in high school, I was able to convince a stern teacher it was “essential” that I play Grand Theft Auto III for a presentation. It was easily one of my favorite experiences at school simply because I was able to mix gaming and education. Now with video-game publisher Valve’s new “Steam for Schools” initiative, other students might get the chance I had to add video games to the classroom exercises.

Valve “Steam Box” console rumor sounds like a bad idea

Valve is working on a new set-top gaming system standard based on PC architecture dubbed “Steam Box,” according to a report published by website The Verge, A standout feature is rumored to be a controller that could provide real-time biometric feedback from the player to the game. For example, a shooter would be able to adjust the intensity of the action based on the player’s pulse rate.

NAVGTR announces nominees for 2012 game awards

The National Academy of Video Game Testers and Reviewers (NAVGTR, pronounced “navigator”) announced its list of nominees for their 2012 NAVGTR video game awards. Voice actors Tom Sizemore and Tara Platt were on hand to present the nominations.
The organization plans to have a panel of game journalists and other industry folks debate the list and predict the winners during the PAX East festival this April. It will announce the winners shortly afterwards.
And the nominees are…

Left 4 Dead short film rivals Hollywood production values (video)

As the gaming culture matures, a handful of impressive fan films paying homage to popular titles have continued to emerge. First, the “Escape from City 17″ Half-Life shorts from two years ago set a new standard with their Hollywood-lite production values, then earlier this year Modern Warfare and Portal received similar treatments. Now another Valve-published game, Left 4 Dead, has been reimagined in this live-action eight-minute film.

The DeanBeat: Uncharted 3: Drake’s Deception tops our list of the 10 best games of 2011

This year, with our ramped up our GamesBeat review team, we’ve taken our Game of the Year choices much more seriously than we have in the past. We asked our reviewers to select the semifinalists and then picked the final winners ourselves. But our vote on the best game of 2011 ended in a tie, so we had to hold a tie-breaker round to pick our winner.