<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>VentureBeat &#187; Rayman Jungle Run</title>
	<atom:link href="http://venturebeat.com/tag/rayman-jungle-run/feed/" rel="self" type="application/rss+xml" />
	<link>http://venturebeat.com</link>
	<description>News About Tech, Money and Innovation</description>
	<lastBuildDate>Thu, 23 May 2013 21:09:30 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<cloud domain='venturebeat.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://0.gravatar.com/blavatar/c6d8c27ffa1c5a7f106f97e434437baf?s=96&#038;d=http%3A%2F%2Fs2.wp.com%2Fi%2Fbuttonw-com.png</url>
		<title>VentureBeat &#187; Rayman Jungle Run</title>
		<link>http://venturebeat.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://venturebeat.com/osd.xml" title="VentureBeat" />
	<atom:link rel='hub' href='http://venturebeat.com/?pushpress=hub'/>
<copyright>Copyright 2013, VentureBeat</copyright>		<item>
		<title>12 of the best games for your new mobile device</title>
		<link>http://venturebeat.com/2012/12/27/12-best-games-mobile/</link>
		<comments>http://venturebeat.com/2012/12/27/12-best-games-mobile/#comments</comments>
		<pubDate>Thu, 27 Dec 2012 21:30:16 +0000</pubDate>
		<dc:creator>Jacob Lopez</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[android games]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[best of]]></category>
		<category><![CDATA[Cut the Rope]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Ghost Trick: Phantom Detective]]></category>
		<category><![CDATA[Infinity Blade]]></category>
		<category><![CDATA[Into the Dead]]></category>
		<category><![CDATA[iOS games]]></category>
		<category><![CDATA[Kiko: The Last Totem]]></category>
		<category><![CDATA[LostWinds]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[Plants vs. Zombies]]></category>
		<category><![CDATA[Rayman Jungle Run]]></category>
		<category><![CDATA[Tiny Wings]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=595212</guid>
		<description><![CDATA[<p>Those gifted with new mobile devices this holiday season have a world of fun awaiting their fingertips -- maybe too much&#160;fun.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=595212&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=595250" rel="attachment wp-att-595250"><img class="size-full wp-image-595250 aligncenter" title="Into the Zombie_Best Mobile Games header" alt="Into the Zombie_Best Mobile Games header" src="http://venturebeat.files.wordpress.com/2012/12/into-the-zombie_best-mobile-games-header.png?w=558&#038;h=314" width="558" height="314" /></a></p>
<p>Those gifted with new mobile devices this holiday season have a world of fun awaiting their fingertips &#8212; maybe too much fun. Thousands of games have been made available over the years, especially since iOS and Android have increased in popularity, making the selection process frustrating for those navigating Google Play, the App Store, or the Amazon App Store for the first time. Well, consider this list of the best mobile games your saving grace. We’ve compiled a source for mobile gaming based on user friendliness, accessibility, and more importantly, fun factor. Whether you have an iPhone, iPad, Galaxy device, or Kindle Fire, these games are waiting for your attention. Think of this list as a beginner’s guide to gaming on your mobile device.</p>
<h3><b>Plants vs. Zombies</b></h3>
<p><strong>Developer: </strong>PopCap Games<br />
<strong>Platform: </strong>Apple<strong> </strong>App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=596047" rel="attachment wp-att-596047"><img class="size-full wp-image-596047 aligncenter" title="PlantsVsZombies_Screen_BestMobileGames" alt="PlantsVsZombies_Screen_BestMobileGames" src="http://venturebeat.files.wordpress.com/2012/12/plantsvszombies_screen_bestmobilegames.png?w=537&#038;h=353" width="537" height="353" /></a></p>
<p>Plants vs. Zombies still stands as one of the more addictive games I’ve played. Ever. The object of PvZ is to protect your home from a hoard of zombies that hungrily make their way across your yard. All that stands in their way are plants curiously armed for your war against the living dead.</p>
<p>Specifically, the plants are equipped with a variety of weapons, such as projectile peas. Other plants eat zombies while cherry bombs blow them to deader than dead bits. The more plants you create, the better your chance at survival. You must position your plants strategically, or the game will end rather quickly.</p>
<h3><b>Cut the Rope</b></h3>
<p><strong>Developer: </strong>Chillingo Ltd.<br />
<strong>Platform: </strong>Apple App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><img class="wp-image-596044 aligncenter" title="Cut the rope_best mobile apps" alt="Cut the rope_best mobile apps" src="http://venturebeat.files.wordpress.com/2012/12/cut-the-rope_best-mobile-apps.png?w=403&#038;h=716" width="403" height="716" /></p>
<p>Cut the Rope is disgustingly cute. How so? A piece of candy hangs on a rope over an adorable little monster, and the player must swipe to break the candy free and drop it into the creature’s mouth. His smile is priceless. He’s a happy, goofy-looking little beast named Om Nom.</p>
<p>Cut the Rope’s puzzles are mostly based on physics and timing. For instance, the candy may be hanging from two or three ropes. The order in which you cut them becomes a strategic decision, and timing a cut perfectly so that the treat lands in Om Nom’s mouth can prove tricky. Some of the tougher parts incorporate elements such as hungry spiders that also want the treat, forcing the player to act quickly while still trying to carefully plan moves. More often than not, you&#8217;ll retry a level in the hope of feeding the little guy a candy so you don’t have to see his pouty face. It’s heartbreaking, and you can’t help but feel overwhelmed with guilt every time you fail.</p>
<h3><b>Infinity Blade and Infinity Blade II<br />
</b></h3>
<p><strong>Developer: </strong>Chair Entertainment<br />
<strong>Platform: </strong>Apple App Store</p>
<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=595228" rel="attachment wp-att-595228"><img class="size-full wp-image-595228 aligncenter" title="Infinity Blade_best mobile games" alt="Infinity Blade_best mobile games" src="http://venturebeat.files.wordpress.com/2012/12/infinity-blade_best-mobile-games.jpg?w=480&#038;h=320" width="480" height="320" /></a></p>
<p>Infinity Blade is the first iOS game developed using Epic Games’ Unreal Engine, and it looks beautiful. It’s truly a showcase of what can be accomplished visually on a mobile device with the right resources, and it’s not far from what current consoles are capable of.</p>
<p>You walk through a castle fighting monsters using simple left, right, and swipe gestures to dodge, block, or attack your enemy. These controls work well with touch screens because they don’t rely on precision finger movements. Instead, the player must focus on timing and pattern recognition to win. It’s Punch-Out!! with shields, swords, ogres, and knights.</p>
<h3><b>Angry Birds series</b></h3>
<p><strong>Developer: </strong>Rovio<br />
<strong>Platform:</strong> Apple<strong> </strong>App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><img class="wp-image-596045 aligncenter" title="Angry Birds_Best Mobile Apps" alt="Angry Birds_Best Mobile Apps" src="http://venturebeat.files.wordpress.com/2012/12/angry-birds_best-mobile-apps.png?w=717&#038;h=403" width="717" height="403" /></p>
<p>I admit that every time a new Angry Birds game hits the download market, I pretend I’m too cool to be interested. How many times can Rovio reskin the same game? Then I pick it up, and I’m hooked. Angry Birds is arguably the most popular mobile game around right now, and for good reason. It’s no wonder the developers keep releasing sequels and making Angry Birds available on every thinkable platform because even when you want to hate it, you have to admit it’s fun.</p>
<p>The object of the birds’ anger are evil green pigs that have stolen their eggs. The player’s job is to slingshot the birds into said pigs’ fortresses, rendering them dead and bacon. You have a limited number of birds per level, and you must find clever ways to efficiently eliminate all the pigs before advancing. The puzzles are physics-based, so players have to calculate distance and trajectory to win. You&#8217;ll often find that what was supposed to be a few minutes of playtime can become an hour or more of slaughtering hogs and cursing at the touch screen.</p>
<h3><b>Draw Something</b></h3>
<p><strong>Developer: </strong>Omgpop<br />
<strong>Platform: </strong>Apple App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><img class="wp-image-595226 aligncenter" title="Draw Something_best mobile games" alt="Draw Something_best mobile games" src="http://venturebeat.files.wordpress.com/2012/12/draw-something_best-mobile-games.png?w=403&#038;h=716" width="403" height="716" /></p>
<p>Draw Something was one of the first mobile games to bring a social element to the general public thanks to its Facebook integration. In fact, the social network is very likely the reason Draw Something became so huge. It’s easy to sign up for because most of us have a Facebook account. It’s also very accessible to nongamer types since drawing is a basic skill, which eliminates the need to learn complicated control schemes or rules to enjoy the game.</p>
<p>One player is given a word and must do his best to represent it in a drawing by using his device’s touch screen. Then, he sends it to the other person, who must guess the word based on his (usually horrible) illustration. You can be playing against several friends at once, and it’s not unusual to have 10 or more games going at any given time. Keep in mind that it may be hours or even days before a friend gets back to you with a reply. The only downside to any of these social games is that you are forced to rely on others if you want to play. Once the initial popularity dwindles, it’s a little harder to find opponents.</p>
<h3><b>Rayman Jungle Run</b></h3>
<p><strong>Developer: </strong>Ubisoft<br />
<strong>Platform: </strong>Apple App Store, Google Play, and Amazon Appstore</p>
<p style="text-align:center;"><a href="http://venturebeat.com/?attachment_id=595236" rel="attachment wp-att-595236"><img class="size-full wp-image-595236 aligncenter" title="Rayman Jungle Run_best mobile games" alt="Rayman Jungle Run_best mobile games" src="http://venturebeat.files.wordpress.com/2012/12/rayman-jungle-run_best-mobile-games.png?w=646&#038;h=477" width="646" height="477" /></a></p>
<p>Ubisoft is one of those top-tier gaming companies that wasn’t afraid even early on to invest in development and publishing for mobile platforms. Rayman Jungle Run was picked by Apple as its best game of 2012. Luckily, Rayman is multiplatform, so Android users don’t have to sit this one out.</p>
<p>Rayman Jungle Run is what’s called an autorun game. The character &#8212; in this case, Rayman &#8212; continuously runs through the levels. The movement is out of your control. It’s the player’s job to jump, glide,, or attack at the right moment. This genre has grown in popularity on mobile devices because it brings elements of traditional run and jump games (often called platformers) yet keeps gameplay simple enough so that users aren’t annoyed by sloppy touch-screen controls.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=595212&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2012/12/27/12-best-games-mobile/2/">2</a></p>]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2012/12/27/12-best-games-mobile/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/12/into-the-zombie_best-mobile-games-header.png?w=160" /><source url="http://venturebeat.com/2012/12/27/12-best-games-mobile/">12 of the best games for your new mobile device</source>
		<media:thumbnail url="http://venturebeat.files.wordpress.com/2012/12/into-the-zombie_best-mobile-games-header.png?w=160" />
		<media:content url="http://venturebeat.files.wordpress.com/2012/12/into-the-zombie_best-mobile-games-header.png?w=160" medium="image">
			<media:title type="html">Into the Zombie_Best Mobile Games header</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/adbc1d8ce8a94e053d4ebd39d4cc33e3?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">8bitjay</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/into-the-zombie_best-mobile-games-header.png" medium="image">
			<media:title type="html">Into the Zombie_Best Mobile Games header</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/plantsvszombies_screen_bestmobilegames.png" medium="image">
			<media:title type="html">PlantsVsZombies_Screen_BestMobileGames</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/cut-the-rope_best-mobile-apps.png" medium="image">
			<media:title type="html">Cut the rope_best mobile apps</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/infinity-blade_best-mobile-games.jpg" medium="image">
			<media:title type="html">Infinity Blade_best mobile games</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/angry-birds_best-mobile-apps.png" medium="image">
			<media:title type="html">Angry Birds_Best Mobile Apps</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/draw-something_best-mobile-games.png" medium="image">
			<media:title type="html">Draw Something_best mobile games</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/rayman-jungle-run_best-mobile-games.png" medium="image">
			<media:title type="html">Rayman Jungle Run_best mobile games</media:title>
		</media:content>
	</item>
		<item>
		<title>Top 15 mobile games of 2012</title>
		<link>http://venturebeat.com/2012/12/24/top-15-mobile-games-of-2012/</link>
		<comments>http://venturebeat.com/2012/12/24/top-15-mobile-games-of-2012/#comments</comments>
		<pubDate>Mon, 24 Dec 2012 15:00:50 +0000</pubDate>
		<dc:creator>Rob LeFebvre</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[2012 year in review]]></category>
		<category><![CDATA[Angry Birds Star Wars]]></category>
		<category><![CDATA[Baldur's Gate: Enhanced Edition]]></category>
		<category><![CDATA[Bastion]]></category>
		<category><![CDATA[Curiosity]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[editor's pick]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[Horn]]></category>
		<category><![CDATA[Infinity Blade II]]></category>
		<category><![CDATA[Letterpress]]></category>
		<category><![CDATA[Plague Inc.]]></category>
		<category><![CDATA[Rayman Jungle Run]]></category>
		<category><![CDATA[Super Hexagon]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[The World Ends With You: Solo Remix]]></category>
		<category><![CDATA[Waking Mars]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=591067</guid>
		<description><![CDATA[<p><span class="post-label editors-pick">Editor's Pick</span> Here are 15 mobile games released this past year that will thrill, delight, and entertain you for weeks and months to come, chosen from an overwhelmingly large number of mobile gaming apps available in both iOS and Android app&#160;stores.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=591067&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Mobile games continue to play a large role in gaming circles, with low-cost and ease of access driving record sales of app-based gaming experiences for iOS and Android devices. A ton of new games come out every week, which is both a blessing and a curse. Picking just a few for any top games list is often an exercise in futility, as there really are too many to count. What follows, then, is a list of the games that impressed GamesBeat this year, those that stood out above the flood of constantly released mobile games &#8212; and those would still be worth playing in 2013.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/hug_sm.jpg" target="_blank"><img class="aligncenter size-full wp-image-591070" alt="Walking Dead The Game" src="http://venturebeat.files.wordpress.com/2012/12/hug_sm.jpg?w=655" width="655" /></a></p>
<p><strong>The Walking Dead<br />
Released: July<br />
Platforms: iOS<br />
Developer: Telltale Games</strong></p>
<p>Telltale Games&#8217; The Walking Dead is groundbreaking in more than one way. An episodic adventure game in the classic style, today? Turns out, it&#8217;s a winner due to brilliant storytelling, solid controls, and, well, zombies. It&#8217;s based on the award-winning The Walking Dead comic book and television series, and by making this into a video game, it allowed for the introduction a new lead and set of supporting characters &#8212; a brilliant move. This enabled its authors to explore the same themes and ideas as the TV show and the comic book, but with a different emotional tone. Lee Everett and his young charge, Clementine, fill the emotional heart of the story in a way that Rick and his wife never quite do.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/img_0080-e1355719080242.png" target="_blank"><img class="aligncenter size-full wp-image-591073" alt="Curiosity" src="http://venturebeat.files.wordpress.com/2012/12/img_0080-e1355719080242.png?w=655" width="655" /></a><br />
<strong>Curiosity<br />
Released: November<br />
Platforms: iOS<br />
</strong><strong>Developer</strong>: 22cans</p>
<p>The first release from Peter Molyneaux and 22cans is an experiment in massively multiplayer gaming with a simple yet compelling premise: &#8220;What&#8217;s in the center of the cube?&#8221; Like a huge virtual Tootsie Pop, the curiosity cube has layers upon layers of colored squares. You simply tap squares to remove them from the top layer of the world-sized cube &#8212; you and half a million players others using their iOS devices. Curiosity distills the very essence of its namesake, with teasing lines of prose scrolling across layers, various pictures buried in the skin of each cube layer, and some random coin earning mechanics. All of this seems to add up to one very innovative tapping experience that&#8217;s of a less game and more of a participatory experience.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/img_8586.jpg" target="_blank"><img class="aligncenter size-full wp-image-591082" alt="Draw Something" src="http://venturebeat.files.wordpress.com/2012/12/img_8586.jpg?w=655" width="655" /></a><br />
<strong>Draw Something<br />
Released: February<br />
Platforms: iOS, Android<br />
</strong><strong>Developer</strong>: OMGPOP, Inc.<br />
Draw Something was Zynga&#8217;s big gamble. Developed by indie team OMGPOP, Draw Something went viral and became as well known as Words With Friends or even Angry Birds. Why did this game become so popular? On the face of it, it&#8217;s a simple concept: This is nothing more than multiplayer Pictionary. Get a word and draw a picture that a friend attempts to guess. If they choose the correct word, you both get more points. Playing Draw Something is a lot more compelling, however. Artistic individuals challenge themselves to illustrate more and more abstract words with more and more elaborate, even painterly, images. Unfortunately, the Draw Something bubble burst soon after Zynga spent an obscene amount of money to acquire it. Still, the game continues to have a loyal following, with folks spending real money to buy new colors, word lists, and the like.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/img_0081.png" target="_blank"><img class="aligncenter size-full wp-image-591085" alt="Baldur's Gate Enhanced Edition" src="http://venturebeat.files.wordpress.com/2012/12/img_0081.png?w=655&#038;h=491" width="655" height="491" /></a><br />
<strong>Baldur&#8217;s Gate: Enhanced Edition<br />
Released: December<br />
Platforms: iOS<br />
</strong><strong>Developer</strong>: Overhaul Games<br />
One of the pillars of RPG gaming from BioWare recently showed up on iOS, and it still made a huge splash with retro enthusiasts and hardcore RPG fans alike. While the enhancements include new playable characters with new backstories and touch-appropriate controls, this is essentially the same game as came out for PC 14 years ago. The game uses <em>Advanced Dungeons &amp; Dragons</em> rules, making it as hardcore and difficult as the original PC game. While RPG games continue to streamline and simplify to interest new players, this 1998 gem remains as true to the form as ever, which is a powerful draw.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/twewy.png" target="_blank"><img class="aligncenter size-full wp-image-591087" alt="The World Ends With You" src="http://venturebeat.files.wordpress.com/2012/12/twewy.png?w=655&#038;h=369" width="655" height="369" /></a><br />
<strong>The World Ends With You<br />
Released: August<br />
Developer: Square Enix</strong><br />
The World Ends With You made me sit up and take notice when it first released in North America in 2008. The J-Pop flavor of the score; the quirky angst of protagonist Neku and his spunky, optimistic partners, Shiki, Joshua, and Beat; the fun mechanics of searching for and then fighting demons; the overarching storyline of The Game and its Reapers &#8212; this is not a typical handheld game. When it came to iOS this year, the loss of the dual-screen combat mechanic proved to have less of an impact than I feared. It&#8217;s still a ton of fun to play, with an irreverent wit and unique gameplay mechanics I&#8217;ve not seen anywhere else.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/bastion_ipad_01.jpg" target="_blank"><img class="aligncenter size-full wp-image-591088" alt="Bastion_iPad_01" src="http://venturebeat.files.wordpress.com/2012/12/bastion_ipad_01.jpg?w=655&#038;h=491" width="655" height="491" /></a><br />
<strong>Bastion<br />
Released: August<br />
Platforms: iOS<br />
Developer: Supergiant Games</strong><br />
Supergiant Games had a monster hit on its hands with Bastion, one of the best downloadable console games of the last several years. That it&#8217;s now available on an iPad or iPhone for five bucks is a revelation. Players follow The Kid through a dying world that somehow re-assembles itself ahead of the main character. The soundtrack is an oddly joyous combination of future-Western loops, guitar work, and haunting vocals &#8212; be sure to get the soundtrack if nothing else. The narration makes it all come together, as it tells its simple but compelling story about saving the world, one hammered monster at a time. It works exceedingly well on the touchscreen, too.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/plague-inc-feature-1.jpg" target="_blank"><img class="aligncenter size-full wp-image-591089" alt="Plague, Inc. Global Map" src="http://venturebeat.files.wordpress.com/2012/12/plague-inc-feature-1.jpg?w=655&#038;h=491" width="655" height="491" /></a><br />
<strong>Plague Inc.<br />
Released: May<br />
Platforms: iOS, Android<br />
</strong><strong>Developer</strong>: Ndemic Creations<br />
You&#8217;d think that a game featuring the travel paths of a viral plague would be dead boring, but Ndemic Creations proves that a game that&#8217;s essentially a spreadsheet simulation of a deadly viral plague across the globe is compelling entertainment. It has no fancy 3D graphics, cutscenes, or voice work, just a map of the world, several choices about how to best spread the disease most effectively (rats? air travel? mosquitos?), and a well-built simulation of how the world responds to your pandemic infection. It&#8217;s a chilling and realistic look at how disease can and does spread from place to place.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/img_0084.png" target="_blank"><img class="aligncenter size-full wp-image-591090" alt="Angry Birds Star Wars" src="http://venturebeat.files.wordpress.com/2012/12/img_0084.png?w=655&#038;h=491" width="655" height="491" /></a><br />
<strong>Angry Birds Star Wars<br />
Released: November<br />
Platforms: iOS, Android<br />
</strong><strong>Developer</strong>: Rovio Entertainment<br />
Rovio somehow put two of the strongest intellectual properties together into one incredibly lust-worthy combination. Star Wars plus Angry Birds seems like an odd match, but it hit number one in the iTunes app charts within the first two and a half hours of release. It likely sold a huge number of copies via the Google Play store as well: Who can resist Angry Birds with lightsabers and officially sanctioned Star Wars sound effects? No one, that&#8217;s who.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/img_00851.png" target="_blank"><img class="aligncenter size-full wp-image-591097" alt="Letterpress" src="http://venturebeat.files.wordpress.com/2012/12/img_00851.png?w=655&#038;h=394" width="655" height="394" /></a><br />
<strong>Letterpress<br />
Released: October<br />
Platforms: iOS<br />
</strong><strong>Developer</strong>: atebits<br />
Letterpress is like Boggle with friends with a particularly nasty twist: When you tap out words using the letters provided in the grid, they turn blue, taking points and potential victory from your opponent, chosen at random or from your Game Center friends list. The longer the word, the more points you get, and the less your opponent can rack up. It&#8217;s Othello or Go with letters and words, all built with care and a clean, modern design aesthetic.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/527358348-fieldrunners2_2.png" target="_blank"><img class="aligncenter size-full wp-image-591096" alt="Fieldrunners 2" src="http://venturebeat.files.wordpress.com/2012/12/527358348-fieldrunners2_2.png?w=655&#038;h=437" width="655" height="437" /></a><br />
<strong>Fieldrunners 2<br />
Released: July<br />
Platforms: iOS<br />
</strong><strong>Developer</strong>: Subatomic Studios<br />
Tower defense games are all over the various mobile platforms, perhaps more than any other type of game. The opportunity for deep strategy exists with the tower defense genre, as does quick, pick-up-and-play instant gratification. Fieldrunners 2 is the apogee of tower defense games, as it boasts a variety of sub-genres, like open fields, fixed path, and survival wave modes. It has plenty of towers for you to buy and upgrade, more enemy types, and three levels of difficulty to try your patience and skill.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/infinity-blade-ii.jpg" target="_blank"><img class="aligncenter size-full wp-image-591113" alt="Infinity Blade II" src="http://venturebeat.files.wordpress.com/2012/12/infinity-blade-ii.jpg?w=655&#038;h=386" width="655" height="386" /></a><br />
<strong>Infinity Blade II<br />
Released: November 2011<br />
Platforms: iOS<br />
</strong><strong>Developer</strong>: Chair Entertainment Group<br />
Infinity Blade II came out in November of 2011, so it just missed our <a href="http://venturebeat.com/2011/11/22/top-10-ios-games-2011/">top iOS games</a> post last year. Let&#8217;s rectify that now. This is a showcase title on any mobile device, though it does only exist on iOS at this point.  Infinity Blade II is a must-own title for iPad an iPhone gamers wanting to see the cutting edge of mobile gaming and visual design, due to the combination of console-level graphical quality and surprisingly tactile combat. It makes good on the promise of the first title, adding more story, more giant beasts to slay, and a continually satisfying challenge throughout.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/horn.jpg" target="_blank"><img class="aligncenter size-full wp-image-591100" alt="Horn" src="http://venturebeat.files.wordpress.com/2012/12/horn.jpg?w=655&#038;h=369" width="655" height="369" /></a><br />
<strong>Horn<br />
Released: August<br />
Platforms: iOS, Android<br />
</strong><strong>Developer</strong>: Phosphor Games<br />
Horn surprises with a well-developed fantasy world, solid controls, and a quirky sense of humor that permeates across encounters, levels, and character design. Horn is a delight to play; it&#8217;s also farther away from Zynga&#8217;s core casual business as I thought was even possible. The platforming is well done, the three-dimensional environments are fun to explore and play through, and the enemies are a striking mix of science and magic.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/super-hexagon.jpg" target="_blank"><img class="aligncenter size-full wp-image-591102" alt="Super Hexagon" src="http://venturebeat.files.wordpress.com/2012/12/super-hexagon.jpg?w=655&#038;h=491" width="655" height="491" /></a><br />
<strong>Super Hexagon<br />
Released: August<br />
Platforms: iOS<br />
Developer: Terry Cavanagh </strong><br />
Those who like punishing, tough retro arcade games are bound to thrill to Super Hexagon, developed by indie darling Terry Cavanagh. The point is to rotate your triangle-shaped avatar around a pulsating, spinning, chip-tune spewing hexagon, avoiding the walls that close in on the center in wave after endless wave. Survival is the point of Super Hexagon, moving minimally and staying one step ahead of things as they spin, flash, and pound like a bad trip at a rave.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/wakingmars-1.jpg" target="_blank"><img class="aligncenter size-full wp-image-591108" alt="Waking Mars" src="http://venturebeat.files.wordpress.com/2012/12/wakingmars-1.jpg?w=655&#038;h=370" width="655" height="370" /></a><br />
<strong>Waking Mars<br />
Released: February<br />
Platforms: iOS, Android<br />
Developer: Tiger Style Games</strong><br />
Waking Mars takes you on a trip to the red planet to explore, trapping you underneath the surface. You&#8217;ll need to navigate a maze-like system of caves, teeming with varieties of plant life that you&#8217;ll need to harness to survive, and, eventually, terraform Mars with. If you liked Spider: The Secret of Bryce Manor, you&#8217;ll enjoy Waking Mars for the story, the gorgeous artwork, and a compelling science fictional storyline set on one of our favorite planets to dream about.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/12/rayman-jungle-run-image-6.png" target="_blank"><img class="aligncenter size-full wp-image-591107" alt="Rayman Jungle Run" src="http://venturebeat.files.wordpress.com/2012/12/rayman-jungle-run-image-6.png?w=655&#038;h=491" width="655" height="491" /></a><br />
<strong>Rayman Jungle Run<br />
Released: September<br />
Platforms: iOS, Android<br />
Developer: Ubisoft</strong><br />
The smartest thing Ubisoft could have done with its popular Rayman franchise was to release it to iOS and Android, not as a copycat game full of poorly translated controls schemes, but as a mobile title built specifically for the platform&#8217;s touch-based control systems. Rayman Jungle Run is an endless runner, like Canabalt or Jetpack Joyride, but it trades on the glorious cel-shaded illustration, cartoony animation, and delightful ukulele-infused soundtrack that made the console version of Rayman: Origins such fun to play. That joy translates well to the mobile version of Rayman as you jump, swing, and soar across several well designed levels with smooth touch controls.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=591067&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2012/12/24/top-15-mobile-games-of-2012/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/12/hug_sm.jpg?w=160" /><source url="http://venturebeat.com/2012/12/24/top-15-mobile-games-of-2012/">Top 15 mobile games of 2012</source>
		<media:content url="http://0.gravatar.com/avatar/04a4d27c0ede5c851e00c8aecd96bbff?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">roblef</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/hug_sm.jpg" medium="image">
			<media:title type="html">Walking Dead The Game</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/img_0080-e1355719080242.png" medium="image">
			<media:title type="html">Curiosity</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/img_8586.jpg" medium="image">
			<media:title type="html">Draw Something</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/img_0081.png" medium="image">
			<media:title type="html">Baldur&#039;s Gate Enhanced Edition</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/twewy.png" medium="image">
			<media:title type="html">The World Ends With You</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/bastion_ipad_01.jpg" medium="image">
			<media:title type="html">Bastion_iPad_01</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/plague-inc-feature-1.jpg" medium="image">
			<media:title type="html">Plague, Inc. Global Map</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/img_0084.png" medium="image">
			<media:title type="html">Angry Birds Star Wars</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/img_00851.png" medium="image">
			<media:title type="html">Letterpress</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/527358348-fieldrunners2_2.png" medium="image">
			<media:title type="html">Fieldrunners 2</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/infinity-blade-ii.jpg" medium="image">
			<media:title type="html">Infinity Blade II</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/horn.jpg" medium="image">
			<media:title type="html">Horn</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/super-hexagon.jpg" medium="image">
			<media:title type="html">Super Hexagon</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/wakingmars-1.jpg" medium="image">
			<media:title type="html">Waking Mars</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/12/rayman-jungle-run-image-6.png" medium="image">
			<media:title type="html">Rayman Jungle Run</media:title>
		</media:content>
	</item>
		<item>
		<title>Ubisoft takes the inevitable dive into smartphone games</title>
		<link>http://venturebeat.com/2012/09/06/ubisoft-takes-the-inevitable-dive-into-smartphone-games/</link>
		<comments>http://venturebeat.com/2012/09/06/ubisoft-takes-the-inevitable-dive-into-smartphone-games/#comments</comments>
		<pubDate>Thu, 06 Sep 2012 07:09:02 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Babel Rising 3D]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[Monster Burner]]></category>
		<category><![CDATA[Nutty Fluffies]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Rayman Jungle Run]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=526499</guid>
		<description><![CDATA[<p>Ubisoft showed off five mobile games at its recent Digital Day&#160;event.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=526499&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2012/09/babel-rising-3d.jpg" target="_blank"><img class="alignnone  wp-image-526507" title="babel rising 3d" src="http://venturebeat.files.wordpress.com/2012/09/babel-rising-3d.jpg?w=655&#038;h=233" alt="babel rising 3d" width="655" height="233" /></a></p>
<p>A while ago, Ubisoft focused on hardcore PC and console games while Gameloft, which shared a family connection, focused on mobile games. But the companies are separate entities, and as the world goes digital, Ubisoft is moving toward smartphone gaming. At its recent Digital Day event, we got a look at a bunch of the company&#8217;s entries in the mobile space. The very fact that these games were on display and are being made at all shows the transformational effect that smartphones and tablets are having on gaming.</p>
<p>Here&#8217;s the rundown of the mobile games coming from Ubisoft:</p>
<p><strong>Babel Rising 3D</strong><br />
<strong>Platforms:</strong> Android, iOS, Windows Phone 7<br />
<strong>Developer:</strong> Mando Productions<br />
<strong>Category:</strong> strategy action game</p>
<p>In this game (artwork pictured at top), you become an angry, almighty god who can smite arrogant humans and prevent them from building the tower of Babel. You do so by hurling bolts of lightning, summoning earthquakes, and unleashing vengeful floods. The game has 3D graphics and lets you access twice as many powers as the original Babel Rising game. You can execute elemental attacks based on fire, water, earth, and air. You can also collect Babel currency to buy scrolls, passive powers, and other in-app goods. The overall campaign has 15 missions where your goal is to stop humans from building towers of Babel at different points in history. You have to deal with protective priests who shield workers from spells and siege towers that help humans access upper levels faster.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/09/monster-burner.jpg" target="_blank"><img class="alignright size-full wp-image-526515" title="monster burner" src="http://venturebeat.files.wordpress.com/2012/09/monster-burner.jpg?w=300&#038;h=185" alt="monster burner" width="300" height="185" /></a><strong>Monster Burner</strong><br />
<strong>Platforms:</strong> iOS, Windows Phone 7<br />
<strong>Developer:</strong> Ubisoft Montreal<br />
<strong>Category:</strong> action puzzle</p>
<p>This free-to-play game has a frantic arcade pace with strategic puzzles. You protect your wealth by blasting hordes of monsters with spells. You can collect coins and upgrade to more powerful spells, which will eliminate more dangerous monsters. Each game lasts just minutes. The monsters attack your castles so they can steal your gold, you have to be careful not to hit hysterical stray princesses who run onto the battlefield, and a genie offers you advice. A new level is available each week, and you can compare your scores against a friend&#8217;s.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/09/nutty-fluffies.jpg" target="_blank"><img class="alignleft size-full wp-image-526516" title="nutty fluffies" src="http://venturebeat.files.wordpress.com/2012/09/nutty-fluffies.jpg?w=300&#038;h=221" alt="nutty fluffies" width="300" height="221" /></a><strong>Nutty Fluffies</strong><br />
<strong>Platforms</strong>: iOS<br />
<strong>Developer:</strong> RedLynx<br />
<strong>Category:</strong> arcade</p>
<p>Nutty Fluffies uses physics and a touch-based interface to create crazy roller-coaster rides. You can race and hone your skills in 26 tricky roller coasters, from classic wooden coasters to steel speed demons. You control them with touches that manipulate your accelerator and brakes. There are four different types of coasters. The stuffed animals come out of their midway booths and take rides. You can use rockets, jump jets, and magnets. You earn hearts and coins, run through loops, and jump across huge divides. You can use the hearts and coins to build longer trains with more carts or unlock new tracks.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/09/prince.jpg" target="_blank"><img class="alignright size-full wp-image-526517" title="prince" src="http://venturebeat.files.wordpress.com/2012/09/prince.jpg?w=300&#038;h=174" alt="prince" width="300" height="174" /></a><strong>Prince of Persia</strong><br />
<strong>Platforms:</strong> Android<br />
<strong>Developer:</strong> Ubisoft Pune<br />
<strong>Category:</strong> action/platform<br />
<strong>Release date:</strong> Sept. 13</p>
<p>The old side-scrolling Prince of Persia game is a huge classic for adventure fans. Now you have to battle your way and perform death-defying stunts using touchscreen controls. You move from dark dungeons to the beautiful palace tower. You can play in normal mode or race against time in a Time Attack, where you have only 60 minutes to beat the game. In survival mode, you have to complete the game in the same time frame without dying. You can use a &#8220;revive&#8221; feature to instantly turn back time, and you can follow a butterfly for assistance.</p>
<p><strong><a href="http://venturebeat.files.wordpress.com/2012/09/rayman.jpg" target="_blank"><img class="alignleft size-full wp-image-526520" title="rayman" src="http://venturebeat.files.wordpress.com/2012/09/rayman.jpg?w=300&#038;h=194" alt="" width="300" height="194" /></a>Rayman Jungle Run</strong><br />
<strong>Platforms:</strong> iOS, Android<br />
<strong>Developer:</strong> Ubisoft Montpelier &amp; Pastagames<br />
<strong>Category:</strong> action arcade<br />
<strong>Release date:</strong> Sept. 20</p>
<p>The familiar platforming hero Rayman makes the jump to smartphone and tablet gaming with this release. It uses the same UbiArt framework engine that was used to create the beautiful side-scroller Rayman Origins for the consoles last year. You run sideways and jump like crazy, unlocking powers and discovering cool worlds and hidden surprises. The game uses touch controls and enables you to unlock wallpapers. It supports cloud saves on iOS and Game Center leaderboards.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>, <a href='http://venturebeat.com/category/mobile/'>Mobile</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=526499&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://venturebeat.com/2012/09/06/ubisoft-takes-the-inevitable-dive-into-smartphone-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2012/09/babel-rising-3d.jpg?w=160" /><source url="http://venturebeat.com/2012/09/06/ubisoft-takes-the-inevitable-dive-into-smartphone-games/">Ubisoft takes the inevitable dive into smartphone games</source>
		<media:content url="http://1.gravatar.com/avatar/4869c34dce444c8aec85429171927244?s=96&#38;d=http%3A%2F%2F1.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">vbdeantakahashi</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/09/babel-rising-3d.jpg" medium="image">
			<media:title type="html">babel rising 3d</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/09/monster-burner.jpg" medium="image">
			<media:title type="html">monster burner</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/09/nutty-fluffies.jpg" medium="image">
			<media:title type="html">nutty fluffies</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/09/prince.jpg" medium="image">
			<media:title type="html">prince</media:title>
		</media:content>

		<media:content url="http://venturebeat.files.wordpress.com/2012/09/rayman.jpg" medium="image">
			<media:title type="html">rayman</media:title>
		</media:content>
	</item>
	</channel>
</rss>
