For many years, Grand Theft Auto has been a huge boon for Take-Two Interactive, selling tens of millions of copies and generating billions in revenue. But the company has always struggled to make itself profitable in the off years when it wasn’t shipping a new GTA game. It’s been a bit like a curse, although other game companies would love to have this problem. But with the successful launch of the Wild West open world game Red Dead Redemption (made by the company’s Rockstar Games division), Take-Two is finally riding high. It isn’t profitable just yet, since it is still investing heavily in very high-quality games that take a long time to make. But some of the heat is off, and Ben Feder, chief executive of New York-based Take-Two, is happy about that. We caught up with him at E3 to talk about life beyond Grand Theft Auto. Here’s a transcript of the conversation.