Rock Band Blitz developer discusses dropping the plastic instruments

Returning to your roots is a common tactic in the music industry. You start out indie, get your first big hit, and before you know it, you’ve done so much boozing and whoring and selling-out-ing that even Gene “Angry Birds” Simmons ignores you in rehab. Then, years later, it’s all about the music again. So you round up the old crew, hug out your petty differences, find a new drummer, and “return to your roots.”

Shoot Many Robots gives good carnage (review)

Sometimes you’ve got to give it up for truth in advertising. A Shooter for 2 Bucks. Snakes on a Plane. I MAED A GAME W1TH Z0MBIES 1N IT!!!1. And now, Shoot Many Robots, a turn-based, card-battle platformer that takes major cues from Myst.

Why music video games aren’t dead

Music video games such as Activision Blizzard’s Guitar Hero and Electronic Arts/MTV/Harmonix’s Rock Band were among gaming’s fastest-growing sectors a few years ago, soaring to become a $1.7 billion business by 2008. But after a 46-percent sales crash in 2009, they become a cautionary tale and fodder for endless jokes describing “the day the music died.”

Just Dance 2 breaks the music game curse with 5M units sold

Music games such as Guitar Hero and Rock Band once lit up the charts of video game sales. But then they plunged into an abyss as gamers got tired of the stale content. Fortunately for Ubisoft, gamers only tired of the games that were duds, not all music games.

Viacom ditches Rock Band, Dance Central after selling off music game developer Harmonix

When Viacom decided to sell music game developer Harmonix, it was a pretty good indication that it didn’t think Harmonix was doing a good job spurring innovation in the genre. But now it’s clear Viacom has no confidence in the music game genre as a whole, as Harmonix will retain the rights to its Rock Band and Dance Central intellectual property after being sold off.