Crowdfunding Confidential: Building a fan base for comic art

The following is an excerpt from Scott Steinberg’s new book, The Crowdfunding Bible. The book is free to download at www.CrowdFundingGuides.com, or in e-book form on Apple, Nook and Sony Reader devices. Check out the previous excerpt: How Kickstarter helped bring back a musical legend.

Kids and video games: Why children should play more

Parents, politicians, and educators often criticize video games as a waste of time that distract kids from healthier activities such as school, outdoor play, sports, and community service. Just one problem: Research is quickly proving the theory wrong and illustrating that gaming can be a beneficial and well-rounded part of a healthy, balanced media diet. Moreover, due to their interactivity, at odds with passive mediums such as television, kids’ video games can actually be one of today’s most powerful tools for sparking learning and creativity.

Why music video games aren’t dead

Music video games such as Activision Blizzard’s Guitar Hero and Electronic Arts/MTV/Harmonix’s Rock Band were among gaming’s fastest-growing sectors a few years ago, soaring to become a $1.7 billion business by 2008. But after a 46-percent sales crash in 2009, they become a cautionary tale and fodder for endless jokes describing “the day the music died.”