GamesBeat’s PlayStation 2 memories

Sony has ceased production of the PlayStation 2. We mark the occasion by looking back on one of the most popular systems in gaming history.

Save me: The symbolism of Silent Hill’s save points

Everything about the Silent Hill games feels like it contains deeper meaning -- even the save points.

Silent Hill: Revelations 3D director on respecting the source material, immersion, and secret UFO endings (exclusive)

We interview the writer/director of one of the most poorly reviewed game movies of all time.

Papo & Yo and 10 other games that feature graffiti

Papo & Yo isn't the first game to feature graffiti, but its style and influences are uniquely Latin American.

New Silent Hill film sequel goes 3D in time for Halloween (trailer)

If you're looking forward to seeing someone have their skin ripped off or get dissected by barbed wire in 3D, Silent Hill: Revelation is probably your kind of movie.

Gaming icons enshrined in stained glass (gallery)

The gallery inside features the likes of Mario, Halo's Master Chief, Half-Life's Gordon Freeman, and other classic characters from some of the most popular games.

The 6 best game endings of all-time (and how BioWare would ruin them)

Video game endings tend to feel a lot like an afterthought. Whereas a bad movie only ever consumes two hours of your life, games can have you playing upwards of 100+ hours before reaching the finale, and quite often that …