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	<title>VentureBeat &#187; Sleeping Dogs</title>
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		<title>Final Fantasy XIV: A Realm Reborn preorder 20% off, arrives in August</title>
		<link>http://venturebeat.com/2013/05/23/final-fantasy-xiv-a-realm-reborn-preorder-20-off-arrives-in-august/</link>
		<comments>http://venturebeat.com/2013/05/23/final-fantasy-xiv-a-realm-reborn-preorder-20-off-arrives-in-august/#comments</comments>
		<pubDate>Thu, 23 May 2013 22:41:32 +0000</pubDate>
		<dc:creator>Dealzon</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Alienware M17x]]></category>
		<category><![CDATA[Alienware M18x]]></category>
		<category><![CDATA[Assassin's Creed III]]></category>
		<category><![CDATA[Battlefield 4]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Call of Duty: Ghosts]]></category>
		<category><![CDATA[Call of Juarez: Gunslinger]]></category>
		<category><![CDATA[Final Fantasy XIV: A Realm Reborn]]></category>
		<category><![CDATA[Guild Wars 2]]></category>
		<category><![CDATA[Metro Last Light]]></category>
		<category><![CDATA[Nintendo Wii U]]></category>
		<category><![CDATA[Resident Evil Revelations]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>

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		<description><![CDATA[<p><span class="post-label partnered-post">Sponsored Post</span> Earlier today, Square-Enix tweeted August 27th as the release date for Final Fantasy XIV: A Realm Reborn on the PS3 and&#160;PC.</p>
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				<content:encoded><![CDATA[<p><img src="http://venturebeat.files.wordpress.com/2013/05/9466finalfantasy_xiv_arr_ps3_pub_ss_ui_01.jpg?w=558&#038;h=313" alt="9466FINALFANTASY_XIV_ARR_PS3_PUB_SS_UI_01" width="558" height="313" class="alignright size-large wp-image-743828" /></p>
<p><em>This sponsored post is produced by Dealzon.</em></p>
<p>Earlier today, Square-Enix <a href="https://twitter.com/FF_XIV_EN/status/337584083280465920" target="_blank">tweeted August 27th</a> as the release date for Final Fantasy XIV: A Realm Reborn on the PS3 and PC.  Although current owners of the original FF XIV on PC can download the new version for free (and thus should disregard the next few sentences), new potential players on PC can take advantage of lower-than-usual list prices as well as a 20% off preorder deal on GMG.</p>
<p>The digital Standard Edition for <a href="http://www.dealzon.com/deals/final-fantasy-xiv-pc?drc=gamesbeat" target="_blank">preorder comes to $24</a> after coupon, while the Collector’s Edition costs $20 more. All preorders includes pre-launch access to the game servers, a Mog cap to wear around Eorzea, and a Cait Sith Doll Minion who joins your party as a pet.</p>
<p>Although the digital Collector’s Edition preorder omits the numerous physical bonus items associated with the DVD version, you’ll still receive the Helm of Light, a Baby Behemoth Minion, a Coeurl Mount, and even Behemoth Barding armor for your Chocobo as in-game bonuses.</p>
<p>Announced just two days ago, <a href="http://www.dealzon.com/deals/metro-last-light?drc=gamesbeat:metro-last-light-season-pass-pc-download" target="_blank"><em>Metro: Last Light &#8211; Season Pass</em> for PC download</a> also has the 20% discount after coupon at Green Man Gaming.  The Pass includes four DLC packs: Faction Pack, Tower Pack, Developer Pack, and Chronicles Pack.  Assuming the packs will cost $5 each as they release, the final price of the Pass represents a 40% discount off what you’d otherwise pay.  Accordingly, fans of the <em>Metro</em> franchise certain to buy the additional DLC would be wise to grab these in the Pass.</p>
<h3>Hot deals &amp; recent releases</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/27244/large/final-fantasy-xiv-realm-reborn-pc.jpg?1369325765" />Aug. 27: <strong><a href="http://www.dealzon.com/deals/final-fantasy-xiv-pc?drc=gamesbeat" target="_blank">Final Fantasy XIV: Realm Reborn</a> (PC Dowload) — $24 at Green Man Gaming</strong> after coupon. If you already own the original FF XIV on PC, don’t pay twice &#8211; it’s free for you to download.  Otherwise, be thankful for the lower $30 list price, 20% off coupon, and preorder bonuses.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/28445/large/metro-last-light-season-pass-pc-download.jpg?1369241369" />Tuesday&#8217;s release: <strong><a href="http://www.dealzon.com/deals/metro-last-light?drc=gamesbeat:metro-last-light-season-pass-pc-download" target="_blank">Metro: Last Light &#8211; Season Pass</a> (PC Download) — $12 at Green Man Gaming</strong> after coupon. Save 40% off what you&#8217;d pay if you were to buy the packs individually as they&#8217;re released.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/27914/large/resident-evil-revelations-pc-download.jpg?1366041956" />Tuesday&#8217;s release: <strong><a href="http://www.dealzon.com/deals/resident-evil-revelations?drc=gamesbeat:resident-evil-revelations-pc" target="_blank">Resident Evil: Revelations</a> (PC Download) — $40 at Green Man Gaming</strong> after coupon. This <a href="http://venturebeat.com/2013/05/20/resident-evil-revelations-review/">&#8220;slighty buggy [but] fun&#8221;</a> transition from a successful 3DS title to the bigger screen has a 75/100 Metacritic rating so far.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/28163/large/call-of-juarez-gunslinger-pc-download-pre-order-bonus.jpg?1367584342" />Yesterday&#8217;s release: <strong><a href="http://www.dealzon.com/deals/call-of-juarez-gunslinger-pc?drc=gamesbeat" target="_blank">Call of Juarez: Gunslinger</a> (PC Download) — $11.99 at GameFly</strong> after coupon. Pay respect to the Old West with a bounty hunting title getting solid reviews thus far. Next best is $15 at Amazon.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/25254/large/wii-u-console-8gb-basic-set.jpg?1366019232" /><strong><a href="http://www.dealzon.com/deals/nintendo-wii?drc=gamesbeat:wii-u-console-8gb-basic-set" target="_blank">Wii U Console 8GB Basic Set</a></strong> — $239.99 at Target. Plus $6.55 shipping. Cheapest we&#8217;ve seen for the basic Wii U console, with other retailers still selling for the usual $300.<br />
</p>
<h3>Freebie PC games at Amazon</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/27995/large/16-bit-arena-pc-download.jpg?1366635566" /><strong><a href="http://www.dealzon.com/deals/16-bit-arena-pc?drc=gamesbeat" target="_blank">16 Bit Arena</a> (PC Download) — FREE</strong>. If you miss vintage graphics in turn-by-turn battles, your nostalgia won’t cost you a thing. List price is $10.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/28401/large/stronghold-kingdoms-pc-download.jpg?1369070313" /><strong><a href="http://www.dealzon.com/deals/stronghold-kingdoms?drc=gamesbeat" target="_blank">Stronghold Kingdoms + Stronghold Crusader HD</a> (PC Download) — FREE</strong>. While Stronghold Kingdoms has been free for a while now, Stronghold Crusader HD is usually $10.<br />
</p>
<h3>PC download deals</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/16221/large/guild-wars-2-digital-edition-pc-download-.jpg?1353406858" /><strong><a href="http://www.dealzon.com/deals/cheap-guild-wars-2?drc=gamesbeat:cheap-guild-wars-2" target="_blank">Guild Wars 2 Digital Edition</a> (PC Download) — $39.99 at Green Man Gaming</strong>. Since its release last year, GW2 has had its up and downs, but the core community is still relatively strong.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/21087/large/sleeping-dogs-pc-download-.jpg?1355336745" /><strong><a href="http://www.dealzon.com/deals/sleeping-dogs?drc=gamesbeat:sleeping-dogs-pc" target="_blank">Sleeping Dogs</a> (PC Download) — $6.25 at GamersGate</strong>. A cheap safe bet for fans of open world action adventure. Next best is $30 at Amazon.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/28454/large/space-battle-weekend-sale-games-and-dlcs-up-to-75-off-pc-download.jpg?1369302474" /><strong><a href="http://www.dealzon.com/deals/space-battle-weekend-sale?drc=gamesbeat" target="_blank">Space Battle Weekend Sale: Games and DLCs</a> (PC Download) — up to 75% off at GamersGate</strong>. Includes a whopping 63 space-related games and content to download, including Sins of a Solar Empire, Endless Space, and classics like Master of Orion.<br />
&nbsp;</p>
<h3>PC Physical DVD Preorders</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/28424/large/elder-scrolls-v-skyrim-legendary-edition-pc.jpg?1369138855" />June 4: <strong><a href="http://www.dealzon.com/deals/elder-scrolls-skyrim?drc=gamesbeat:elder-scrolls-v-skyrim-legendary-edition" target="_blank">Elder Scrolls V: Skyrim Legendary Edition</a> (PC) — $49.99 at NewEgg</strong>. Don’t let MSRP be your ‘arrow to the knee’ &#8211; save $10 after coupon instead and get the base game, 3 DLCs, and other new features.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/28423/large/battlefield-4-pc-dvd.jpeg?1369138662" />Last Monday&#8217;s release: <strong><a href="http://www.dealzon.com/deals/cheap-battlefield-4?drc=gamesbeat:battlefield-4-pc-dvd" target="_blank">Battlefield 4</a> (PC DVD) — $49.99 at NewEgg</strong> after coupon. Recently announced to include the provocatively named &#8216;China Rising&#8217; for free on release date.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/28422/large/call-of-duty-ghosts-pc-dvd.jpg?1369138406" />Nov. 5: <strong><a href="http://www.dealzon.com/deals/call-of-duty-ghosts?drc=gamesbeat:call-of-duty-ghosts-pc-dvd" target="_blank">Call of Duty: Ghosts</a> (PC DVD) — $49.99 at NewEgg</strong> after coupon. First real deal we’ve seen on the PC physical since the release date announcement.<br />
&nbsp;</p>
<h3>360 and PS3 deals</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/23032/large/bioshock-infinite-ps3-.jpg?1360677069" /><strong><a href="http://www.dealzon.com/deals/bioshock?drc=gamesbeat:bioshock-infinite-ps3" target="_blank">Bioshock Infinite</a> (PS3, Xbox 360) — $39.99 at GameStop</strong>. This ties the lowest price we’ve seen.  If you haven’t played yet, these solid prices are giving you even less of an excuse.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/12176/large/best-buy-buy-2-pre-owned-games-get-a-3rd-free.png?1369052421" /><a href="http://www.dealzon.com/deals/video-games-buy-2-get-a-3rd-game-free-xbox-360-ps3-wii?drc=gamesbeat:buy-2-pre-owned-games-get-1-free" target="_blank"><strong>Buy 2 Pre-Owned Video Games, Get a 3rd FREE</strong></a> — at Best Buy. You’ve got over 5,000 pre-owned games available, and savings will appear in cart after you’ve added your choices.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/19093/large/assassin-s-creed-3-ps3-.jpg?1353412262" /><strong><a href="http://www.dealzon.com/buy/wii-u-console-gamepad?drc=gamesbeat" target="_blank">GameFly Used Games Sale</a> (Xbox 360, PS3) </strong> — If you don’t mind pre-owned video games, there are several solid discounts this week, including:</p>
<ul>
<li><a href="http://www.dealzon.com/deals/assassins-creed-3-best-price?drc=gamesbeat" target="_blank">Assassin&#8217;s Creed 3</a> (PS3) — $19.99 (cheapest new $30)</li>
<li><a href="http://www.dealzon.com/deals/lollipop-chainsaw?drc=gamesbeat:lollipop-chainsaw-xbox-360" target="_blank">Lollipop Chainsaw</a> (360, PS3) — $14.99 (cheapest new $22)</li>
<li><a href="http://www.dealzon.com/deals/transformers-fall-of-cybertron?drc=gamesbeat:transformers-fall-of-cybertron-xbox-360" target="_blank">Transformers: Fall of Cybertron</a> (360) — $14.99 (cheapest new $55)</li>
</ul>
<h3>Hardware</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/26979/large/hp-envy-dv7t-7300-quad-edition-ivy-bridge-quad-core-i7-3630qm-8gb-ram-geforce-gt.png?1359982128" /><strong><a href="http://www.dealzon.com/deals/hp-dv7t-laptop?drc=gamesbeat:hp-envy-dv7t-7300-quad-edition-geforce-gt-650m" target="_blank"><strong>Memorial Day deal on HP Envy dv7t-7300 Quad Edition</strong></a> — $749.99 at HP</strong> after coupon. Quick Specs: Quad Core i7-3630QM, 8GB RAM, GeForce GT 650M 2GB, Blu-ray drive, and 9 cell Lithium Ion Battery. List is $1,000. For the same processor, HDD, RAM, video card, 1080p resolution, <a href="http://www.dealzon.com/deals/hp-dv6-laptop?drc=gamesbeat:hp-envy-dv6t-7300-quad-edition-1080p" target="_blank"><strong>but with a smaller screen, the HP Envy dv6t-7300</strong></a> Quad Edition laptop is $849.99 after coupon (no Blu-ray in this 15.6-inch). Both are fully gaming capable in terms of config and setup.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/28474/large/alienware-m18x-r2-1080p-core-i7-3610qm-2gb-nvidia-geforce-gtx-675m-16gb-ram-500g.jpg?1369321811" /><strong><a href="http://www.dealzon.com/deals/alienware-m18x-coupon-code?drc=gamesbeat:alienware-m18x-r2-geforce-gtx-675m" target="_blank">Alienware M18x r2 1080p Gaming Laptop</a> — $1,575 at eBay</strong>. Quick Specs: Core i7-3610QM, 500GB + 32GB SSD, 16GB RAM, and 2GB NVIDIA GeForce GTX 675M. List is $2,349.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/20341/large/alienware-m17x-r4-ivy-bridge-core-i7-3630qm-2gb-amd-radeon-hd-7970m-1080p-8gb-ra.jpg?1353415649" /><strong><a href="http://www.dealzon.com/deals/alienware-m17x-gaming-laptop?drc=gamesbeat:alienware-m17x-ivy-bridge-core-i7-1080p" target="_blank">Alienware M17x r4 Gaming Laptop</a> — $1,612 at Dell Home</strong> after coupon. Quick Specs: Core i7-3630QM, 8GB RAM, and 2GB GeForce GTX 660M. List is $1,749.<br />
</p>
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<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2013/05/26-final-fantasy-xiv-the-fate-of-eorzea-a-realm-reborn-2.jpg?w=160" /><source url="http://venturebeat.com/2013/05/23/final-fantasy-xiv-a-realm-reborn-preorder-20-off-arrives-in-august/">Final Fantasy XIV: A Realm Reborn preorder 20% off, arrives in August</source>
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		<title>Japan&#8217;s Square Enix loses $134M for fiscal year</title>
		<link>http://venturebeat.com/2013/05/12/japans-square-enix-loses-134m-for-fiscal-year/</link>
		<comments>http://venturebeat.com/2013/05/12/japans-square-enix-loses-134m-for-fiscal-year/#comments</comments>
		<pubDate>Mon, 13 May 2013 06:23:49 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Tomb Raider]]></category>

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		<description><![CDATA[<p>The company warns of the coming transformation of digital&#160;entertainment.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=736373&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2013/05/12/japans-square-enix-loses-134m-for-fiscal-year/final-fantasy-4/" rel="attachment wp-att-736374"><img class="alignnone size-full wp-image-736374" alt="final fantasy" src="http://venturebeat.files.wordpress.com/2013/05/final-fantasy.jpg?w=655&#038;h=362" width="655" height="362" /></a></p>
<p>Square Enix said today it lost $134 million on revenues of $1.455 billion for the fiscal year ended March 31. When the Japanese video game maker announced that it expect the loss last month, its longtime chief executive Yoichi Wada resigned from the top job.</p>
<p>The company&#8217;s problem is that sales of traditional console and PC games are dropping, but digital sales aren&#8217;t rising fast enough to offset those losses. And the games that Square Enix was counting on to be hits &#8212; from Tomb Raider to Sleeping Dogs &#8212; haven&#8217;t sold as many copies as the company expected. In that respect, the Japanese company is in the same situation as many other publishers &#8212; facing disruption from mobile and social games. And Square Enix and others are having a tough time adapting to the transition to digital distribution.</p>
<p>Square Enix said its loss for the fiscal year compared to a profit of $59 million and sales of $1.255 billion a year earlier. In a statement, the company blamed the decline in operating income due to the &#8220;underperformance of major titles for consumer game consoles in North America and Europe.&#8221;</p>
<p>But the company touted its efforts in social, browser, and mobile games. During the year, it launched Sengoku Ixa, a browser game, Final Fantasy Brigade on the Mobage mobile social network, and Kaku-San-Sei Million Arthur. Meanwhile, Dragon Quest X, a massively multiplayer online role-playing game, has been showing &#8220;steady performance&#8221; in Japan (it&#8217;s not in the U.S. yet). The company said that smartphone and tablet gaming is spreading rapidly, while the console game markets in North America and Europe are &#8220;increasingly competitive and oligopolistic.&#8221; As a result, the company is amid a reorganization aimed at establishing a new base of revenues.</p>
<p>The company said, &#8220;The group anticipates major transformation in the structure of the digital entertainment industry.&#8221; That means digital entertainment will be network-connnected and consumers will access a diverse range of content on multi-function devices.</p>
<br />Filed under: <a href='http://venturebeat.com/category/business/'>Business</a>, <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=736373&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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	<enclosure url="http://venturebeat.files.wordpress.com/2013/05/final-fantasy.jpg?w=160" /><source url="http://venturebeat.com/2013/05/12/japans-square-enix-loses-134m-for-fiscal-year/">Japan&#8217;s Square Enix loses $134M for fiscal year</source>
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		<title>Call of Duty: Ghosts preorder bonus comparison</title>
		<link>http://venturebeat.com/2013/05/02/call-of-duty-ghosts-preorder-bonus-comparison/</link>
		<comments>http://venturebeat.com/2013/05/02/call-of-duty-ghosts-preorder-bonus-comparison/#comments</comments>
		<pubDate>Thu, 02 May 2013 18:45:32 +0000</pubDate>
		<dc:creator>Dealzon</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Alienware M17x]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Call of Duty: Ghosts]]></category>
		<category><![CDATA[Dirt 3]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[Gears of War: Judgment]]></category>
		<category><![CDATA[LA Noire]]></category>
		<category><![CDATA[Lenovo IdeaPad Y500]]></category>
		<category><![CDATA[Max Payne 3]]></category>
		<category><![CDATA[Metal Gear Rising: Revengeance]]></category>
		<category><![CDATA[Metro Last Light]]></category>
		<category><![CDATA[Muramasa Rebirth]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[The Last of Us]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Tropico 4]]></category>

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		<description><![CDATA[<p><span class="post-label partnered-post">Sponsored Post</span> Announced just yesterday, you can now preorder Call of Duty: Ghost at multiple US retailers. We've compared the bonus offers available thus&#160;far.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=730065&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img src="http://venturebeat.files.wordpress.com/2013/05/original.jpg?w=558&#038;h=313" alt="original" width="558" height="313" class="alignnone size-large wp-image-730071" /></p>
<p><em>This sponsored post is produced by Dealzon.</em></p>
<p>Even though it was only announced yesterday, the November 5 release of <em>Call of Duty: Ghosts</em> is already available for <a href="http://www.dealzon.com/deals/call-of-duty-ghosts?drc=gamesbeat" target="_blank">preorder at numerous retailers</a>.  At the time of writing, three retailers are offering bonuses with the game.  The most enticing deal on the PC download comes from GameFly in the form of a <a href="http://www.dealzon.com/buy/call-of-duty-ghosts-pc?drc=gamesbeat" rel="nofollow" target="_blank">$7 digital download credit</a> that’s yours as soon as <em>Ghosts</em> releases.</p>
<p>If you’re more of a console gamer (or just don’t want to wait half a year for a $7 credit), Best Buy’s got an alternative deal that applies to the PC physical and console editions.  You’ll be out around a hundred bucks because they make you purchase an additional game, but you get instant gratification in the form of a <a href="http://www.dealzon.com/buy/call-of-duty-ghosts-gift-card?drc=gamesbeat" rel="nofollow" target="_blank">$15 gift card</a> that doesn’t just apply to downloads.  If you’re already tempted to buy an additional title and are resigned to the fact you’ll probably buy something else from Best Buy soon &#8211; because let’s face it, those marked up HDMI cables have a draw on you &#8211; this deal isn’t half bad.</p>
<h3>Call of Duty: Ghosts preorder comparison</h3>
<iframe src="https://docs.google.com/spreadsheet/pub?key=0Aq9L5-FIR2NsdEVET1NqVzlvelFoeE9DcER1djFYRmc&amp;single=true&amp;gid=0&amp;output=html&amp;widget=true" frameborder="0" width="500" height="300"  marginheight="0" marginwidth="0"></iframe>
<p></p>
<p>Just over a month after its critically acclaimed release, <em>BioShock Infinite</em> finally gets a discount on the console versions that beats the best current PC download deal.  Best Buy is offering $15 off Xbox 360 and PS3 versions of the game, <a href="http://www.dealzon.com/buy/bioshock-infinite-xbox-360?drc=gamesbeat" rel="nofollow" target="_blank">bringing them to $44.99</a>.  This makes the lowest price we’ve seen for the console game by $3, and it saves you $12 off the current next best deal out there.</p>
<p>If you want to live dangerously on both sides of the law, Green Man Gaming’s offering a dual pack of downloads that’ll let you commit <em>or</em> solve crimes, depending on which angel on your shoulder has your ear at the time.  They&#8217;ve bundled both <a href="http://www.dealzon.com/deals/max-payne-la-noire-pack?drc=gamesbeat" target="_blank"><em>Max Payne 3</em> and <em>LA Noire</em> for $16</a>.</p>
<p>This combo price ties the lowest summed price we’ve seen the games sell for separately, but you’ll also get the <em>Max Payne 3 Rockstar Pass</em> DLC.  The lowest we’ve seen the <em>Rockstar Pass</em> go for in the past is $7, so effectively you’re getting the full games at lowest ever prices plus a free DLC.  Both games received stellar reviews, so if you haven’t played one or the other, this is a great time to buy.</p>
<h3>Hot deals &amp; recent releases</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/28133/large/call-of-duty-ghosts-pc-download-7-digital-credit.jpg?1367485454" />Nov. 5: <strong><a href="http://www.dealzon.com/deals/call-of-duty-ghosts-pc?drc=gamesbeat" target="_blank">Call of Duty: Ghosts + $7 Digital Credit</a> (PC Download) — $59.99 at GameFly</strong>. Currently the only preorder bonus deal available for the PC download version.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/22685/large/bioshock-infinite-xbox-360-.jpg?1360677302" /><strong><a href="http://www.dealzon.com/deals/bioshock?drc=gamesbeat:bioshock-infinite-xbox-360" target="_blank">Bioshock Infinite</a> (Xbox 360, PS3) — $44.99 at Best Buy</strong>. First time the console versions have a solid sale that makes them cheaper than the PC download version. Who’s the gaming master race now?<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/28109/large/max-payne-3-and-la-noire-pack-pc-download.jpg?1367340159" /><strong><a href="http://www.dealzon.com/deals/max-payne-la-noire-pack?drc=gamesbeat" target="_blank">Max Payne 3 and LA Noire Pack</a> (PC Download) — $16 at Green Man Gaming</strong> after coupon. A great bundle with two excellent, well-reviewed games plus their additional content.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/26333/large/dragon-age-complete-pack-pc-download-.jpg?1360540256" /><strong><a href="http://www.dealzon.com/deals/dragon-age-2?drc=gamesbeat:dragon-age-complete-pack-pc-download" target="_blank">Dragon Age Complete Pack</a> (PC Download) — $9.99 at GamersGate</strong>. Includes the <em>Dragon Age: Origins Ultimate Edition</em> and <em>Dragon Age 2</em>. Separately $40.<br />
&nbsp;</p>
<h3>PC download pack &amp; bundle deals</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/28148/large/batman-complete-collection-pc-download.jpg?1367511653" /><strong><a href="http://www.dealzon.com/deals/batman-arkham-city?drc=gamesbeat:batman-collection" target="_blank">Batman Arkham Complete Collection</a> (PC Download) — $27 at GamersGate</strong>. Includes <em>Batman Arkham City Game of the Year Edition</em>, <em>Batman: Arkham Asylum Game of the Year Edition</em>, plus two LEGO Batman games.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/28110/large/codemasters-racing-pack-pc-download.jpg?1367340444" /><strong><a href="http://www.dealzon.com/deals/dirt-3?drc=gamesbeat:codemasters-racing-pack" target="_blank">Codemasters Racing Pack</a> (PC Download) — $21.75 at Green Man Gaming</strong> after coupon. Pack includes <em>DiRT 3</em>, <em>Dirt Showdown</em>, <em>FUEL</em>, and <em>GRID</em> &#8211; a decent set of racing games whose titles make grammarians involuntarily cringe. Separately these would normally cost $80.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/27263/large/sonic-the-hedgehog-bundle-pc-download.jpg?1362154504" /><strong><a href="http://www.dealzon.com/deals/sonic-generations?drc=gamesbeat:sonic-the-hedgehog-bundle" target="_blank">Sonic the Hedgehog Bundle</a> (PC Download) — $21.56 at Green Man Gaming</strong> after coupon. This bundle includes a whopping ten Sonic game downloads.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/28095/large/omerta-city-of-gangsters-port-royale-3-pirates-merchants-bundle-pc-download.jpg?1367262020" /><strong><a href="http://www.dealzon.com/deals/omerta-city-of-gangsters?drc=gamesbeat" target="_blank">Omerta: City of Gangsters and Port Royale 3: Pirates &amp; Merchants Bundle</a> (PC Download) — $19.99 at GameFly</strong>. A weird combo for sure, but the odd pairing doesn’t diminish the bargain.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/25172/large/tomb-raider-collection-pc-download-.jpg?1353508275" /><strong><a href="http://www.dealzon.com/deals/tomb-raider-game?drc=gamesbeat:tomb-raider-collection-pc-download" target="_blank">Tomb Raider Collection</a> (PC Download) — $12 at Green Man Gaming</strong> after coupon. If you want to grab everything before the most recent <em>Tomb Raider</em> title, this is easily the cheapest way. Nine titles.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/18161/large/kingdoms-of-amalur-reckoning-pc-download-.jpg?1353410245" /><strong><a href="http://www.dealzon.com/deals/kingdoms-of-amalur-reckoning?drc=gamesbeat:kingdoms-of-amalur-reckoning-pc" target="_blank">Kingdoms of Amalur: Reckoning Collection Bundle</a> (PC Download) — $8.99 at GamersGate</strong>. This is the base game plus two DLC packs. Normally $30.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/25171/large/tropico-4-collection-pc-download-.jpg?1361830435" /><strong><a href="http://www.dealzon.com/deals/tropico?drc=gamesbeat:tropico-4-collection-pc-download" target="_blank">Tropico 4 Collectors Bundle</a> (PC Download) — $8 at Green Man Gaming</strong> after coupon. You’ll get a great city-building sim game plus 7 DLC packs for less than two DLC packs normally cost.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/26323/large/patrician-iv-gold-edition-pc-download-.jpg?1364921729" /><strong><a href="http://www.dealzon.com/deals/patrician-4-pc?drc=gamesbeat" target="_blank">Patrician: Complete Pack</a> (PC Download) — $7 at Green Man Gaming</strong> after coupon. The pack contains <em>Patrician IV Gold Edition</em> and <em>Patrician III</em>. If historical trading sim games are your thing, grab this pack.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/28149/large/neverwinter-nights-2-complete-pc-download.jpg?1367512180" /><strong><a href="http://www.dealzon.com/deals/neverwinter-nights?drc=gamesbeat" target="_blank">Neverwinter Nights 2: Complete</a> (PC Download) — $5.99 at GamersGate</strong>. Excellent PC RPG for an even better price. This bundle comes with all 3 released expansions.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/26815/large/dungeons-dragons-ultimate-pack.jpg?1367511988" /><strong><a href="http://www.dealzon.com/deals/dungeons-and-dragons?drc=gamesbeat" target="_blank">Dungeons &amp; Dragons Anthology: The Master Collection</a> (PC Download) — $5.99 at GamersGate</strong>. If you love the D&amp;D RPG system, you’ll want to check out this collection, which includes classics like <em>Baldur’s Gate</em> and <em>Planescape: Torment</em>.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/27722/large/kane-and-lynch-pack-pc-download.jpg?1367345313" /><strong><a href="http://www.dealzon.com/deals/kane-and-lynch-2-dog-days?drc=gamesbeat:kane-and-lynch-pack" target="_blank">Kane and Lynch Pack</a> (PC Download) — $5.60 at Green Man Gaming</strong> after coupon. Contains <em>Dead Men</em> and <em>Dog Days</em>. If you’ve never played this third person shooter, it’s certainly worth considering for under $6.<br />
</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/26970/large/gothic-complete-collection-pc-download-.jpg?1359978813" /><strong><a href="http://www.dealzon.com/deals/cheap-gothic?drc=gamesbeat:gothic-complete-collection-pc" target="_blank">Gothic Complete Collection</a> (PC Download) — $5 at Green Man Gaming</strong> after coupon. Includes all three parts of the saga. Next best is $25 at GamersGate.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/27716/large/just-cause-pack-pc-download.jpg?1364919421" /><strong><a href="http://www.dealzon.com/deals/just-cause-2?drc=gamesbeat:just-cause-pack" target="_blank">Just Cause Pack</a> (PC Download) — $5 at Green Man Gaming</strong> after coupon. Contains <em>Just Cause</em> and <em>Just Cause 2</em>. If you bought each game separately, they’d add up to $19.<br />
&nbsp;</p>
<h3>360, PS3, and PS Vita deals</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/28106/large/metro-last-light-limited-edition-xbox-360.jpg?1367327698" />May 14: <strong><a href="http://www.dealzon.com/deals/metro-last-light?drc=gamesbeat" target="_blank">Metro: Last Light Limited Edition</a> (Xbox 360, PS3) — $49.99 at NewEgg</strong>. Comes with “Ranger Mode” &#8211; an exclusive weapon and 100 military-grade bullets. List is $60.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/23089/large/the-last-of-us-ps3-.jpg?1355160945" />June 14: <strong><a href="http://www.dealzon.com/deals/the-last-of-us-ps3?drc=gamesbeat" target="_blank">The Last of Us</a> (PS3) — $49.99 at NewEgg</strong>. Still a hot, eagerly anticipated title, and Newegg is clearly capitalizing on the hype.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/28104/large/muramasa-rebirth-ps-vita.jpg?1367327068" />June 25: <strong><a href="http://www.dealzon.com/deals/muramasa-rebirth-ps-vita?drc=gamesbeat" target="_blank">Muramasa: Rebirth</a> (PS Vita) — $29.99 at NewEgg</strong>. Hand-drawn graphics, ninjas, and evil spirits. You really can’t ask for more from this Wii port.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/26736/large/metal-gear-rising-revengeance-ps3-.jpg?1358517407" /><strong><a href="http://www.dealzon.com/deals/metal-gear-rising-revengeance?drc=gamesbeat" target="_blank">Metal Gear Rising: Revengeance</a> (PS3) — $39.99 at NewEgg</strong> after coupon. A new style of action-oriented gameplay for the <em>Metal Gear</em> series. Next best is $46 at JR.com.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/23447/large/gears-of-war-judgment-xbox-360-.jpg?1365163899" /><strong><a href="http://www.dealzon.com/deals/gears-of-war-3?drc=gamesbeat:gears-of-war-judgment-xbox-360" target="_blank">Gears of War: Judgment</a> (Xbox 360) — $34.99 at NewEgg</strong>. Yep. You can rip off gods’ heads with your bare hands, but you can’t open locked treasure chests.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/21088/large/sleeping-dogs-ps3-.jpg?1353417955" /><strong><a href="http://www.dealzon.com/deals/sleeping-dogs?drc=gamesbeat" target="_blank">Sleeping Dogs</a> (PS3, Xbox 360) — $19.99 at Groupon</strong>. Good price for the console versions of this open-world game which hardly ever goes on sale.<br />
&nbsp;</p>
<h3>Hardware</h3>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images2.dealzon.com/cdn_pictures/deals/20342/large/alienware-m17x-r4-ivy-bridge-core-i7-3630qm-2gb-nvidia-geforce-gtx-680m-1080p-8g.jpg?1353415652" /><a href="http://www.dealzon.com/deals/alienware-m17x-gaming-laptop?drc=gamesbeat:alienware-m17x-ivy-bridge-core-i7-upgraded" target="_blank"><strong>Alienware M17x r4 1080p Gaming Laptop</strong></a> — $1,874 at Dell Home after coupon. Specs: Core i7-3630QM, 2GB Radeon HD 7970M, and 8GB RAM. List is $2,149. Deal expires today.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images1.dealzon.com/cdn_pictures/deals/25937/large/alienware-aurora-quad-core-i7-3820-2nd-gen-overclocked-4-2ghz-16gb-ram-3tb-hdd-d.jpg?1357243152" /><a href="http://www.dealzon.com/deals/alienware-aurora-desktops?drc=gamesbeat:alienware-aurora-quad-core-i7-3820-4point2ghz" target="_blank"><strong>Alienware Aurora Gaming Desktop</strong></a> — $1,719 at Dell Home after coupon. Specs: Quad Core i7-3820 Overclocked 4.1GHz, DUAL GeForce GTX 660, and 16GB RAM. List is $1,924. Deal expires today.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images0.dealzon.com/cdn_pictures/deals/22884/large/alienware-x51-ivy-bridge-core-i5-3450-geforce-gt-545-1gb.jpg?1363715473" /><a href="http://www.dealzon.com/deals/cheap-alienware-x51-desktops?drc=gamesbeat:alienware-x51-core-i5" target="_blank"><strong>Alienware X51 Gaming Desktop</strong></a> — $689 at Dell Home after coupon. Specs: Core i5-3330, 8GB RAM, and GeForce GT 640. List is $799. Deal expires today.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/27855/large/lenovo-ideapad-y500-59371969-ivy-bridge-core-i7-3630qm-1080p-full-hd-12gb-ram-ge.jpg?1365676335" /><a href="http://www.dealzon.com/deals/lenovo-ideapad-y500-gaming-laptop-coupon?drc=gamesbeat:lenovo-ideapad-y500-59371969" target="_blank"><strong>Lenovo IdeaPad Y500 1080p Gaming Laptop</strong></a> — $879 at Lenovo after coupon. Specs: Core i7-3630QM, 12GB RAM, GeForce GT 750M 2GB, and 1TB HDD + 16GB SSD.<br />
&nbsp;</p>
<p><img style="width:80px;float:left;margin-right:15px;" alt="" src="http://images3.dealzon.com/cdn_pictures/deals/27955/large/lenovo-ideapad-y400-59371952-ivy-bridge-core-i7-3630qm-geforce-gt-750m-2gb-8gb-r.jpg?1366278956" /><a href="http://www.dealzon.com/deals/lenovo-ideapad-y400-gaming-laptop-coupon?drc=gamesbeat:lenovo-ideapad-y400-59371952" target="_blank"><strong>Lenovo IdeaPad Y400 Gaming Laptop</strong></a> — $749 at Lenovo after coupon. Specs: Core i7-3630QM, GeForce GT 750M 2GB, and 8GB RAM. List is $1,249.<br />
&nbsp;</p>
<div style="background-color:#f5f5f5;border:thin solid #eeeeee;height:100px;padding:15px;"><span style="font-size:small;"><em>Sponsored posts are content that has been produced by a company, which is either paying for the post or has a business relationship with VentureBeat, and they&#8217;re always clearly marked. The content of news stories produced by our editorial team is never influenced by advertisers or sponsors in any way. For more information, contact <a href="mailto:sales@venturebeat.com">sales@venturebeat.com</a>.</em></span></div>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=730065&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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		<title>Are Achievements and Trophies changing the way we play games?</title>
		<link>http://venturebeat.com/2013/04/16/are-achievements-and-trophies-changing-the-way-we-play-games/</link>
		<comments>http://venturebeat.com/2013/04/16/are-achievements-and-trophies-changing-the-way-we-play-games/#comments</comments>
		<pubDate>Wed, 17 Apr 2013 02:39:22 +0000</pubDate>
		<dc:creator>Community Writer</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[game opinions]]></category>
		<category><![CDATA[Megamind: Ultimate Showdown]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Trophies]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=717073</guid>
		<description><![CDATA[<p>We must collect every treasure, find every Playboy magazine, and unlock every lock-box. Why do we do&#160;this?</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=717073&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-717513" alt="PSN Trophy" src="http://venturebeat.files.wordpress.com/2013/04/trophy-logo.png?w=681&#038;h=333" width="681" height="333" /></p>
<p>Achievements on Xbox 360 and Trophies on PlayStation 3 &#8212; whatever you want to call them &#8212; they have changed the way that we play games &#8230; for better or worse.</p>
<p>I will admit; I am a Trophy hunter. I’m always trying to get as many Trophies as possible. While Achievements and Trophies are a cool and exciting addition to games, they also have the potential to be harmful to the way we play.</p>
<p>Before Achievements and Trophies, we played because we simply enjoyed gaming. We didn’t need to get a Trophy or Achievement to feel satisfied; finding shortcuts in racing games or even simply reaching the end was enough to make us happy.</p>
<p>Today, simply completing the story mode is just not enough. We must collect every treasure, find every Playboy magazine, and unlock every lock-box. Why do we do this? It is because we really love the games we are playing or because we want to show off to our friends?</p>
<p>Social networking, in general, has affected the ways we act and the things we do, and I believe it has affected the way we game as well. The 360 and PS3 both allow you to share your Achievements or Trophies with your Facebook friends. Playfire is a social network created specifically for gaming. Your friends will always see what you’re playing and how many Achievements or Trophies you have earned. And, of course, these things can be shared on Facebook. Does this drive us to play games &#8212; even really bad ones &#8212; just to boost our Gamerscore or PlayStation Network level?</p>
<p>I have heard of people purchasing poor quality games just because they want to have a lot of Trophies. One game that is known to have one of the easiest Platinum Trophies &#8212; the highest such reward on a PS3 game &#8212; is Megamind: Ultimate Showdown. Apparently, the Trophy can be earned in less than three hours. (If the only Platinum you have is for a game like this, that doesn’t count!)</p>
<p><img class="alignnone size-full wp-image-717514" alt="Megamind: Ultimate Showdown" src="http://venturebeat.files.wordpress.com/2013/04/megamindng02lg.jpg?w=640&#038;h=360" width="640" height="360" /></p>
<p>Admit it &#8212; as soon as you get that Achievement or Trophy that you’ve been working on for weeks or even months, you post a status about it or even directly share it to your Facebook wall &#8212; excuse me, “timeline.” One can only wonder if we are, maybe subconsciously, playing games solely to impress others.</p>
<p>I will admit that when I was trying to decide whether to buy Sleeping Dogs on PC or PS3, I ultimately chose PS3 because I wanted to get the Trophies and try for the Platinum. I know Steam has Achievements, but maybe, just maybe, I wanted others to see my trophies in their news feeds.</p>
<p>By getting Achievements or Trophies in games, we get a false sense of accomplishment. Maybe those of us who aren’t really happy with our lives are the same people who are Achievement and Trophy hunters. Getting a Platinum Trophy or 1000 Gamerscore is the gaming equivalent of getting an A-plus on a test or getting a raise at a job.</p>
<p>While I do believe that Achievements and Trophies have changed the way we game in a bad way, I also believe that they have had a positive effect.</p>
<p>If you look at it from a monetary point-of-view, when you get every single A chievement or Trophy, you are getting your full money’s worth. People who don’t have much money for games usually try to experience their games to 100 percent completion because they feel that is the only way to really make it worth the 60 bucks that they paid.</p>
<p>Remember the reason you started gaming in the first place. It wasn’t for the Trophies or the Achievements. It was for the sheer joy of gaming. You should play because you truly love doing it. So sit back, relax, and just enjoy the unique and wonderful world of gaming.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=717073&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
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		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2013/04/trophy-logo.png?w=160" /><source url="http://venturebeat.com/2013/04/16/are-achievements-and-trophies-changing-the-way-we-play-games/">Are Achievements and Trophies changing the way we play games?</source>
		<media:content url="http://venturebeat.files.wordpress.com/2013/04/trophy-logo.png" medium="image">
			<media:title type="html">PSN Trophy</media:title>
		</media:content>

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			<media:title type="html">Megamind: Ultimate Showdown</media:title>
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		<title>AMD Never Settle Reloaded gives you up to six blockbuster games with two graphics card purchases</title>
		<link>http://venturebeat.com/2013/02/02/amd-never-settle-reloaded-gives-you-up-to-six-blockbuster-games-with-graphics-card-purchase/</link>
		<comments>http://venturebeat.com/2013/02/02/amd-never-settle-reloaded-gives-you-up-to-six-blockbuster-games-with-graphics-card-purchase/#comments</comments>
		<pubDate>Sat, 02 Feb 2013 18:47:49 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[AMD Never Settle bundle]]></category>
		<category><![CDATA[AMD Radeon graphics]]></category>
		<category><![CDATA[AMD Radeon HD 7800 series]]></category>
		<category><![CDATA[AMD Radeon HD 7900 series]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Crysis 3]]></category>
		<category><![CDATA[DmC: Devil May Cry]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[graphics cards]]></category>
		<category><![CDATA[graphics chips]]></category>
		<category><![CDATA[Hitman Absolution]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Tomb Raider]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=615264</guid>
		<description><![CDATA[<p>AMD is delivering a bunch of games for free to people who buy its graphics&#160;cards.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=615264&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2013/02/amd-never-settle-bundle-reloaded.jpg" target="_blank"><img class="alignnone size-full wp-image-615288" alt="amd never settle bundle reloaded" src="http://venturebeat.files.wordpress.com/2013/02/amd-never-settle-bundle-reloaded.jpg?w=558&#038;h=264" width="558" height="264" /></a></p>
<p>Advanced Micro Devices is squarely targeting hardcore gamers with its AMD Never Settle Reloaded bundle, which gives a bunch of free games with a graphics card purchase.</p>
<p>AMD makes the Radeon series of graphics chips, which are housed in add-on cards for persona computers. For gamers who buy the graphics cards, AMD has a special offer. The whole point is to try to get an edge over rivals Nvidia and Intel and work AMD&#8217;s brands into the minds of hardcore gamers, who spend tons of money on both gaming hardware and games.</p>
<p>If you buy two AMD Radeon HD 7900 series cards (for use in a single gamer PC), you can get six games for free: Crysis 3, BioShock Infinite, Tomb Raider, Far Cry 3, Hitman: Absolution, and Sleeping Dogs.</p>
<p>For the purchase of a single AMD Radeon HD 7900 series card, you can get Crysis 3 and BioShock Infinite for free. If you buy an AMD Radeon HD 7800 series card, you can get BioShock Infinite and Tomb Raider for free, said Devon Nekechuk, product manager at AMD, in a briefing call. If you prefer, you can get DmC and BioShock Infinite with an AMD Radeon HD 7800 series card.</p>
<p>Tomb Raider debuts on March 5, while BioShock Infinite is out on March 26. DmC: Devil May Cry is already out. And Crysis 3 debuts Feb. 19. For these games, AMD will give you a code once you register with them. You can use that code to download the games on Steam or your preferred platform once they become available.</p>
<p>Last fall, AMD launched its AMD Never Settle Bundle with four games: Far Cry 3, Hitman: Absolution, Sleeping Dogs and Medal of Honor: Warfighter. That amounted to $170 in free games with a graphics card purchase. And in the spring of 2012, AMD gave three games away with a card purchase.</p>
<br />Filed under: <a href='http://venturebeat.com/category/gadgets/'>Gadgets</a>, <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=615264&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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		<slash:comments>1</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2013/02/amd-never-settle-bundle-reloaded.jpg?w=160" /><source url="http://venturebeat.com/2013/02/02/amd-never-settle-reloaded-gives-you-up-to-six-blockbuster-games-with-graphics-card-purchase/">AMD Never Settle Reloaded gives you up to six blockbuster games with two graphics card purchases</source>
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			<media:title type="html">vbdeantakahashi</media:title>
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		<title>Video game characters modeled after famous people (gallery)</title>
		<link>http://venturebeat.com/2013/01/19/video-game-characters-modeled-after-famous-people/</link>
		<comments>http://venturebeat.com/2013/01/19/video-game-characters-modeled-after-famous-people/#comments</comments>
		<pubDate>Sat, 19 Jan 2013 18:00:28 +0000</pubDate>
		<dc:creator>Samir Torres</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Assassin's Creed III]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Beyond: Two Souls]]></category>
		<category><![CDATA[Brutal Legend]]></category>
		<category><![CDATA[Call of Duty: Black Ops II]]></category>
		<category><![CDATA[Crysis 3]]></category>
		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[DmC: Devil May Cry]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[Halo 3: ODST]]></category>
		<category><![CDATA[Heavenly Sword]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Hitman Absolution]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Max Payne 2: The Fall of Max Payne]]></category>
		<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Resident Evil 5]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Uncharted]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=605354</guid>
		<description><![CDATA[<p>Game developers love using celebrities' likenesses to shape their heroes and villains. Check out these 21&#160;examples.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=605354&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-605357" alt="Michael Mando as Vaas" src="http://venturebeat.files.wordpress.com/2013/01/model-top.jpg?w=558&#038;h=314" width="558" height="314" /></p>
<p>Games don&#8217;t have to be based on movies or sports teams to feature real humans. As 3D rendering technology advances, more and more developers turn to flesh-and-bone actors, and models to give life to their protagonists and antagonists.</p>
<p>In the case of Far Cry 3&#8242;s Vaas Montenegro (top image), Ubisoft hired Canadian actor Michael Mando to portray, voice, and provide motion capture for the sadistic madman as well as star in promotional material. Vaas&#8217;s appearance (combined with Mando&#8217;s performance) give the title an extra layer of realism.</p>
<p>I made a list of 20 celebrity sightings in modern video games with side-to-side images of their in-game models next to their real faces. Hover the cursor over the image below to launch the gallery.</p>

<a href='http://venturebeat.com/2013/01/19/video-game-characters-modeled-after-famous-people/model-jodie/' title='Ellen Page as Jodie Holmes (Beyond: Two Souls)'><img width="160" height="107" src="http://venturebeat.files.wordpress.com/2013/01/model-jodie.jpg?w=160&#038;h=107" class="attachment-thumbnail" alt="The young Canadian actress was handpicked by director David Cage to star in Quantic Dream&#039;s upcoming supernatural thriller." /></a>

<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=605354&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
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		<slash:comments>0</slash:comments>
	<enclosure url="http://venturebeat.files.wordpress.com/2013/01/model-top.jpg?w=160" /><source url="http://venturebeat.com/2013/01/19/video-game-characters-modeled-after-famous-people/">Video game characters modeled after famous people (gallery)</source>
		<media:thumbnail url="http://venturebeat.files.wordpress.com/2013/01/model-top.jpg?w=160" />
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			<media:title type="html">Michael Mando as Vaas</media:title>
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		<media:content url="http://0.gravatar.com/avatar/0b072482038b6cdd233f7920ffd9b52d?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">shinlord</media:title>
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		<media:content url="http://venturebeat.files.wordpress.com/2013/01/model-top.jpg" medium="image">
			<media:title type="html">Michael Mando as Vaas</media:title>
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		<media:content url="http://venturebeat.files.wordpress.com/2013/01/model-jodie.jpg?w=160" medium="image">
			<media:title type="html">The young Canadian actress was handpicked by director David Cage to star in Quantic Dream&#039;s upcoming supernatural thriller.</media:title>
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		<title>The backlog blues: What happens when you can play it all</title>
		<link>http://venturebeat.com/2013/01/17/the-backlog-blues/</link>
		<comments>http://venturebeat.com/2013/01/17/the-backlog-blues/#comments</comments>
		<pubDate>Thu, 17 Jan 2013 14:01:12 +0000</pubDate>
		<dc:creator>Community Writer</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[DmC: Devil May Cry]]></category>
		<category><![CDATA[game opinions]]></category>
		<category><![CDATA[Persona 4 golden]]></category>
		<category><![CDATA[Resident Evil 6]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=605119</guid>
		<description><![CDATA[<p>When you have the money to pay for any game you want, something funny&#160;happens.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=605119&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.giantbomb.com/dmc-devil-may-cry/61-32686/"title="Giant Bomb"  target="_blank" target="_blank">DmC: Devil May Cry</a> came out today. There’s a copy of it sitting on my desk, but I won’t be playing it anytime soon. Sure, I’ll peel off the shrink wrap in a few minutes so I can record an episode of <a href="http://pixelrated.com/category/mashing-buttons/"title="Mashing Buttons"  target="_blank" target="_blank">Mashing Buttons</a>, but then it’s going on my shelf for at least a few weeks because I have a system. It dictates what games I play, when I play them, and how much time I can dedicate to them. Whether I like it or not, I am currently a slave to this system. It’s not a person or an app or anything like that.</p>
<p>It’s my shelf.</p>
<div style="text-align:center;">
<dl id="attachment_352">
<dt><a href="http://pixelrated.files.wordpress.com/2013/01/dmc.jpg" target="_blank"><img alt="See you in a few months, Dante!" src="http://pixelrated.files.wordpress.com/2013/01/dmc.jpg?w=584&#038;h=364" width="584" height="364" /></a></dt>
</dl>
</div>
<p>When I got my first job out of college and realized that I could afford to buy any game I wanted to play, I filled up all the empty space on my shelf with titles and even a PlayStation Vita. However, that newfound fortune came with a catch: spending time at work instead of with a controller. This resulted in a backlog of fantastic games that goes as far back as August. I’ve been making steady progress, but the video game industry discovered it could sell me games every month of the year and not just during the holidays. Because of this, my backlog has continued to grow at a near-unmanageable rate despite my efforts to stop it. Even from here, I can tell that March’s buffet of gaming goodness is going to be a bloodbath at retail and for my shelves.</p>
<p>Most casual players are probably pickier with their selection and don&#8217;t buy nearly everything that costs less than $10 during a <a href="http://www.steampowered.com"title="Steam"  target="_blank" target="_blank">Steam</a> sale. Those players usually don’t run into this issue. I’m not those players. To make matters worse, I’m one of those people that has to finish every game I start. This means I’ve wasted countless hours playing bad games just because I didn’t have the foresight to avoid pressing the Start button, which takes time away from the good games in my backlog.</p>
<p style="text-align:center;"><a href="http://pixelrated.files.wordpress.com/2013/01/steam-autumn-sale.jpg" target="_blank"><img class="aligncenter" alt="Sneaky bastards." src="http://pixelrated.files.wordpress.com/2013/01/steam-autumn-sale.jpg?w=300&#038;h=182" width="300" height="182" /></a></p>
<p>I want to play <a href="http://www.giantbomb.com/sleeping-dogs/61-29441/"title="Giant Bomb"  target="_blank" target="_blank">Sleeping Dogs</a>. I want to play <a href="http://www.giantbomb.com/persona-4-golden/61-36273/"title="Giant Bomb"  target="_blank" target="_blank">Persona 4: Golden</a>. Before my brain will let me, though, I need to finish <a href="http://www.giantbomb.com/resident-evil-6/61-37273/"title="Giant Bomb"  target="_blank" target="_blank">Resident Evil 6</a> &#8212; a game with a ridiculous logo that I think is kinda bad<i>. </i>I’ve started watching Netflix on my laptop while playing just so I can mindlessly shoot my way through. It’s actively boring, but I can’t fight the system. My backlog is my burden to bear.</p>
<p>I have a problem, but I’m looking for a solution. I’m going to try going back to my old ways of waiting for reviews and making tough decisions about what games I want to play. Just because I can buy any game that I want to does not mean that I should. With time more precious than it’s ever been before, maybe I can’t really afford every game I want to play after all.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=605119&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

<hr /></div><style type="text/css">.blurb-cat-games hr {
margin: 10px 0 10px 0;
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		<slash:comments>1</slash:comments>
	<enclosure url="http://pixelrated.files.wordpress.com/2013/01/dmc.jpg?w=584" /><source url="http://venturebeat.com/2013/01/17/the-backlog-blues/">The backlog blues: What happens when you can play it all</source>
		<media:content url="http://pixelrated.files.wordpress.com/2013/01/dmc.jpg?w=584" medium="image">
			<media:title type="html">See you in a few months, Dante!</media:title>
		</media:content>

		<media:content url="http://pixelrated.files.wordpress.com/2013/01/steam-autumn-sale.jpg?w=300" medium="image">
			<media:title type="html">Sneaky bastards.</media:title>
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		<title>The funniest Achievements and Trophies ever, part two: Murder is fun(?)</title>
		<link>http://venturebeat.com/2013/01/15/funniest-achievements-and-trophies-part-two/</link>
		<comments>http://venturebeat.com/2013/01/15/funniest-achievements-and-trophies-part-two/#comments</comments>
		<pubDate>Tue, 15 Jan 2013 19:00:26 +0000</pubDate>
		<dc:creator>Evan Killham</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Darkest of Days]]></category>
		<category><![CDATA[Fairytale Fights]]></category>
		<category><![CDATA[game opinions]]></category>
		<category><![CDATA[Just Cause 2]]></category>
		<category><![CDATA[Metal Gear Solid: Peace Walker]]></category>
		<category><![CDATA[Secret Service]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Splatterhouse]]></category>
		<category><![CDATA[Star Wars: The Force Unleashed II]]></category>
		<category><![CDATA[The Incredible Hulk]]></category>
		<category><![CDATA[The War of the Worlds]]></category>
		<category><![CDATA[Warhawk]]></category>
		<category><![CDATA[Warriors: Legends of Troy]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=601215</guid>
		<description><![CDATA[<p>Our festival of silly rewards continues. Today, we're talking about all the ridiculous awards you get for killing&#160;stuff.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=601215&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-601217" alt="Mongo" src="http://venturebeat.files.wordpress.com/2013/01/mongo.jpg?w=655&#038;h=335" width="655" height="335" /></p>
<p>Yesterday, I ran down <a href="http://venturebeat.com/2013/01/14/funniest-achievements-and-trophies-part-one/"title="The funniest Achievements and Trophies ever, part one: Failures" >some of the funny ways</a> that developers use Xbox 360 Achievements and PlayStation 3 Trophies to tell players that they suck. Today, I&#8217;m getting a little more positive &#8212; if a bit morbid &#8212; with a bunch of virtual doodads that center around all the funny ways we can kill imaginary things.</p>
<hr />
<p><img class="size-full wp-image-601222 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Darkest of Days -- Horse Puncher" src="http://venturebeat.files.wordpress.com/2013/01/horse-puncher.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Darkest of Days &#8212; &#8220;Horse Puncher&#8221;</strong><br />
Value: 100G<br />
&#8220;Punch a horse in the face, killing it.&#8221;</p>
<p>Mongo from the film Blazing Saddles in the picture above isn&#8217;t the only person who refuses to take guff from any equine punks. Developer 8Monkey Labs&#8217; time-traveling shooter Darkest of Days will add a hefty 100 points to your Gamerscore for sending a horse to blazes using only your mitts. We&#8217;re not sure what&#8217;s more confusing: that you can punch a horse in Darkest of Days, that you can punch a horse <em>to death</em> in Darkest of Days, or that punching a horse to death in Darkest of Days awards an Achievement comparable in size to the one you&#8217;d normally get for beating a game.</p>
<p>I&#8217;m just confused all over on this one.</p>
<hr />
<p><img class="size-full wp-image-601218 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="3.711 m:s² != 9.780 m:s²" src="http://venturebeat.files.wordpress.com/2013/01/3-711-msc2b2-9-780-msc2b2.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>The War of the Worlds &#8212; &#8220;3.711 m/s² != 9.780 m/s²&#8221;</strong><br />
Value: 10G<br />
&#8220;Destroy a Drone using a pushable object.&#8221;</p>
<p>This Xbox Live Arcade-exclusive 2D platformer is mostly about avoiding and eluding attackers from the Red Planet, but that doesn&#8217;t mean that you can&#8217;t score a few points for Team Terra along the way. The Achievement&#8217;s title refers to the accelerations due to gravity on Mars and Earth respectively, the upshot being that one of our pushable objects sitting at the same height as a Martian one possesses just over two and a half times more potential energy. So between this and that whole &#8220;incredibly vulnerable to Earth bacteria&#8221; oversight, those aliens didn&#8217;t know <em>what</em> the hell they were doing.</p>
<hr />
<p><img class="alignleft size-full wp-image-601219" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Sleeping Dogs -- A Slap in the Face" src="http://venturebeat.files.wordpress.com/2013/01/a-slap-in-the-face.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Sleeping Dogs &#8212; &#8220;A Slap in the Face&#8221;</strong><br />
Value: 10G/Bronze Trophy<br />
&#8220;Kill someone with a fish.&#8221;</p>
<p>Have you ever noticed how much fictional criminals like aquariums? You can usually tell how much weight a bad guy pulls by the number of fish he keeps in whatever club or restaurant he uses as a base. It makes sense, I suppose; aquariums are really relaxing, and even upper-level criminal masterminds need to unwind at the end of the day. Developer United Front&#8217;s open-world action game Sleeping Dogs turns this right around by allowing players to straight-up murder guys with these gentle stress-balls of the sea.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/3cbEZ2ltFMY?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<hr />
<p><img class="size-full wp-image-601220 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Just Cause 2 -- Follow Me!" src="http://venturebeat.files.wordpress.com/2013/01/follow-me.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Just Cause 2 &#8212; &#8220;Follow Me!&#8221;</strong><br />
Value: 15G/Bronze Trophy<br />
&#8220;Kill 5 enemies by dragging them behind a vehicle with the grappling hook.&#8221;</p>
<p>&#8220;Follow Me!&#8221; didn&#8217;t make this list because I think dragging people behind trucks is inherently funny. I&#8217;m just throwing that out there for liability purposes and so you don&#8217;t think I&#8217;m crazy. But it still makes me chuckle because of the earnestness of its title, which suggests a guy valiantly charging up a fortified hill or making his horse rear up before setting off on the path to adventure. Only, you know, dragging a corpse behind him.</p>
<hr />
<p><img class="size-full wp-image-601221 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Fairytale Fights -- Good for Your Eyes!" src="http://venturebeat.files.wordpress.com/2013/01/good-for-your-eyes.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Fairytale Fights &#8212; &#8220;Good for Your Eyes!&#8221;</strong><br />
Value: 15G/Bronze Trophy<br />
&#8220;Kill a bunny with a carrot.&#8221;</p>
<p>I&#8217;m a huge fan of <a href="http://images1.wikia.nocookie.net/__cb20100228190609/ec/images/7/76/Vault_of_Horror_Vol_1_21.jpg"title="Vault of Horror Issue 21 cover"  target="_blank" target="_blank">Entertaining Comics-style poetic justice</a>, which is why this reward first appealed to me. &#8220;Yeah, screw you, bunny,&#8221; I thought. &#8220;At last, the carrot shall have its revenge.&#8221; Then I did a little more research and learned that the bunnies in question aren&#8217;t even enemies; they&#8217;re just random cuteness populating the Fairytale Fights world. You unlock the Achievement or Trophy by attacking an adorable creature who never meant you any harm, and which probably spends its last few seconds of its virtual life thinking, &#8220;Oh, look! Someone nice person is bringing me a carrot!&#8221;</p>
<p>I just made myself sad, but it&#8217;s still kind of funny.</p>
<hr />
<p><img class="size-full wp-image-601223 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="The Incredible Hulk -- Let's Do Lunch!" src="http://venturebeat.files.wordpress.com/2013/01/lets-do-lunch.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>The Incredible Hulk &#8212; &#8220;Let&#8217;s Do Lunch!&#8221;</strong><br />
Value: 10G<br />
&#8220;Crush 10 enemies by throwing either a taco, an ice cream cone or a doughnut.&#8221;</p>
<p>&#8220;Let&#8217;s Do Lunch!&#8221; combines the enthusiasm of &#8220;Follow Me!&#8221; with the food-centric carnage of &#8220;Good for Your Eyes!&#8221; It&#8217;s basically the Achievement equivalent of a Reese&#8217;s Fast Break candy bar. It also makes me imagine the Hulk handing out business cards, which I imagine are the size of magazines and on which he has hastily scribbled his misspelled contact information with a giant Crayon. Plus, the idea of killing a bunch of guys with a comically large donut is, in itself, pretty funny &#8230; unless you&#8217;re one of those guys, obviously.</p>
<p><img class="aligncenter size-full wp-image-604446" alt="The Incredible Hulk" src="http://venturebeat.files.wordpress.com/2013/01/hulk.jpg?w=430&#038;h=242" width="430" height="242" /></p>
<hr />
<p><img class="size-full wp-image-601224 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Splatterhouse -- Morbid Dismemberment" src="http://venturebeat.files.wordpress.com/2013/01/morbid-dismemberment.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Splatterhouse &#8212; &#8220;Morbid Dismemberment&#8221;</strong><br />
Value: 5G/Bronze Trophy<br />
&#8220;Kill an enemy with your own dismembered arm.&#8221;</p>
<p>Rick, the hero of developer Namco Bandai&#8217;s remake of 1988&#8242;s famously profane beat-&#8217;em-up Splatterhouse, is one of the most optimistic video game characters in recent years. You or I might lose an arm in a fight with a demon and think, &#8220;Oh, no! My Sandwich Hand! Also, why am I fighting this demon?&#8221; Rick, however, looks at his still-twitching limb lying on the floor and realizes that the demon has only provided him with a handy weapon (literally and otherwise). He has the luxury of knowing that his arm will grow back eventually, unlike ours, and he&#8217;s also a frightened college student wearing a sentient mask that grants powers in exchange for blood. It&#8217;s pretty much the ideal setup for keeping on the sunny side of that whole demon situation.</p>
<hr />
<p><img class="size-full wp-image-601225 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Borderlands -- My Brother Is an Italian Plumber" src="http://venturebeat.files.wordpress.com/2013/01/my-brother-is-an-italian-plumber.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Borderlands &#8212; &#8220;My Brother Is an Italian Plumber&#8221;</strong><br />
Value: 15G/Bronze Trophy<br />
&#8220;Kill an enemy by stomping on its head&#8221;</p>
<p>The Borderlands series is not afraid to cram as many references in as possible; it probably has as many nods to movies, TV shows, and other games as it does types of shotguns. So it isn&#8217;t really surprising that the first installment would contain an overt Mario reference. What really pushes this reward over the top, however, is that watching someone try to complete it is probably the funniest thing about it. Those head stomps don&#8217;t do much damage, after all.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/xpYFgbf86sI?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<hr />
<p><img class="size-full wp-image-601226 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Warriors: Legends of Troy -- Now That's Just Mean" src="http://venturebeat.files.wordpress.com/2013/01/now-thats-just-mean.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Warriors: Legends of Troy &#8212; &#8220;Now That&#8217;s Just Mean&#8230;&#8221;</strong><br />
Value: 5G/Bronze Trophy<br />
&#8220;Kill 10 fleeing enemies by throwing picked-up weapons.&#8221;</p>
<p>Sometimes, Achievements and Trophies encourage you to act like guys from action movies of the &#8217;80s and &#8217;90s; this is among their most important cultural contributions. Take another of Legends of Troy&#8217;s rewards, &#8220;There&#8217;s No Escape,&#8221; which unlocks after the first time you kill a fleeing enemy by throwing a picked-up weapon. It resonates in the same way as that scene from Predator in which Dutch throws a machete at a guy, pins him to a wall, and then takes a moment to say &#8220;Stick around&#8221; before he scampers away to spread his particular brand of joy elsewhere.</p>
<p>&#8220;Now That&#8217;s Just Mean&#8230;,&#8221; like a lot of Achievements and Trophies, asks you to do the same badass thing a bunch of times, thus evoking the Law of Diminishing Returns. The act of picking up things and throwing them at guys who are running away goes from awesome to boring, but then it crosses over into absurd when you realize that by all rights, the enemies should have stopped trying to run away after the fourth or fifth time they saw you do that.</p>
<hr />
<p><img class="size-full wp-image-601227 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Star Wars: The Force Unleashed II -- Poor Bob" src="http://venturebeat.files.wordpress.com/2013/01/poor-bob.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Star Wars: The Force Unleashed II &#8212; &#8220;Poor Bob&#8221;</strong><br />
Value: 10G/Bronze<br />
&#8220;Force Grip a Stormtrooper, impale him, zap him with Lightning, then throw him into an object.&#8221;</p>
<p>Well-planned Achievements and Trophies can get you to try things in games that you normally wouldn&#8217;t and teach you how to interact with the virtual world in new and interesting ways. Fable II, for example, has you kill a rabbit to demonstrate how the civilian-sparing &#8220;safety&#8221; feature works. &#8220;Poor Bob,&#8221; in addition to just being a funny thing to do, also incorporates all the game&#8217;s major offensive Force powers to show you how they fit together. It demonstrates two key concepts in the game: first, that you can build your own combos, and second, that if you so choose, you can just keep jacking up the same guy for as long as you want.</p>
<p><img class="aligncenter size-full wp-image-604448" alt="Star Wars: The Force Unleashed II" src="http://venturebeat.files.wordpress.com/2013/01/star-wars-force-unleashed-2.jpg?w=655&#038;h=368" width="655" height="368" /></p>
<hr />
<p><img class="size-full wp-image-601228 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Warhawk -- That Was Some Bug" src="http://venturebeat.files.wordpress.com/2013/01/that-was-some-bug.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Warhawk &#8212; &#8220;That Was Some Bug&#8221;</strong><br />
Value: Gold Trophy<br />
&#8220;Kill an enemy who is flying a jetpack by hitting him with any vehicle or aircraft.&#8221;</p>
<p>The jetpack is one of those things that people want even though they know that it would probably just get them killed, possibly hilariously. But video games provide a safe outlet for our &#8216;pack lust, which is why they&#8217;ve shown up in such disparate franchises as Halo, Red Faction, and Tribes, the marketing slogan of which should have been &#8220;This game is about jetpacks.&#8221;</p>
<p>The tactical value of strapping a few pounds of fuel to your back and lighting it is clear in games: You can get to where you&#8217;re going faster, more directly, and safer than if you were to take your chances on the ground with all the people trying to shoot you. But &#8220;That Was Some Bug&#8221; injects a sad bit of reality into happy jetpack time and then tops it all off with a name that mocks your silly little aspirations of flight.</p>
<p>I&#8217;m not actually sure if this is funny anymore. I really just want a jetpack.</p>
<hr />
<p><img class="size-full wp-image-601229 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Secret Service -- The Exact Opposite of Your Job" src="http://venturebeat.files.wordpress.com/2013/01/the-exact-opposite-of-your-job.jpeg?w=54&#038;h=54" width="54" height="54" /></p>
<p><strong>Secret Service &#8212; &#8220;The Exact Opposite of Your Job&#8221;</strong><br />
Value: 0G<br />
&#8220;Shot the man you were hired to protect.&#8221;</p>
<p>Secret Service is back with another Achievement that will not affect your Gamerscore in the least. I think the developers made the right call on this one, though; it would be tacky to award players points for shooting the President. But good on them for acknowledging that some players might just be that bad at games.</p>
<hr />
<p><img class="size-full wp-image-601230 alignleft" style="margin-left:5px;margin-right:5px;border:1px solid black;" alt="Metal Gear Solid: Peace Walker -- You're Pretty Good" src="http://venturebeat.files.wordpress.com/2013/01/youre-pretty-good.jpeg?w=54&#038;h=54" width="54" height="54" /><strong>Metal Gear Solid: Peace Walker &#8212; &#8220;You&#8217;re Pretty Good&#8221;</strong><br />
Value: 20G/Bronze Trophy<br />
&#8220;Shot enemy right in the middle of the rear end.&#8221;</p>
<p>I&#8217;m not entirely sure that this Trophy belongs on the list, since I don&#8217;t have any doctors around to ask if a gunshot wound to &#8220;the middle of the rear end&#8221; is necessarily fatal. But I&#8217;m going to go ahead and assume that if it isn&#8217;t, the victim would wish it had been.</p>
<p><img class="aligncenter size-full wp-image-601357" alt="Metal Gear Solid: Peace Walker -- &quot;You're Pretty Good&quot;" src="http://venturebeat.files.wordpress.com/2013/01/metal-gear-solid-peace-walker-youre-pretty-good.jpg?w=655&#038;h=350" width="655" height="350" /></p>
<hr />
<p><em>If you can&#8217;t get enough metagaming humor, be sure to check out the other articles in this series:</em></p>
<ul>
<li>Part One: <a href="http://venturebeat.com/2013/01/14/funniest-achievements-and-trophies-part-one/"title="The funniest Achievements and Trophies ever, part one: Failures" >Failures</a></li>
<li>Part Three: <a href="http://venturebeat.com/2013/01/16/funniest-achievements-and-trophies-part-three/"title="The funniest Achievements and Trophies ever, part three: That’s so meta" >That&#8217;s so meta</a></li>
<li>Part Four: <a href="http://venturebeat.com/2013/01/17/funniest-achievements-and-trophies-part-four/"title="The funniest Achievements and Trophies ever, part four: I see what you did there" >I see what you did there</a></li>
<li>Part Five: <a href="http://venturebeat.com/2013/01/18/funniest-achievements-and-trophies-part-five/"title="The funniest Achievements and Trophies ever, part five: And the rest" >And the rest</a></li>
</ul>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=601215&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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		<title>The gaming school of law enforcement: How video games can improve officers’ effectiveness</title>
		<link>http://venturebeat.com/2012/12/30/the-gaming-school-of-law-enforcement-how-video-games-can-improve-officers-effectiveness/</link>
		<comments>http://venturebeat.com/2012/12/30/the-gaming-school-of-law-enforcement-how-video-games-can-improve-officers-effectiveness/#comments</comments>
		<pubDate>Sun, 30 Dec 2012 14:01:54 +0000</pubDate>
		<dc:creator>Community Writer</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Ape Escape]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[game opinions]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[police]]></category>
		<category><![CDATA[saints row]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>

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		<description><![CDATA[<p>Welcome to the gaming school of policing.  For all you fine officers out there, here's some advice for recapturing those pesky&#160;criminals.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=596104&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone" title="police" alt="police" src="http://www.gamercast.net/media/blogs/gamercast/reviews/police72.jpg?mtime=1323200308" width="600" height="366" /></p>
<p>So, it’s possible that <i>maybe</i> <a href="http://bitmob.com/articles/the-gaming-school-of-prison-survival-how-videogames-will-help-you-survive-jail" target="_blank">a few of my tips</a> might have led to the alleged escape of 69 convicts from multiple state and federal prisons. Some “unnamed person,&#8221; who is most certainly not I, apparently gave these ne&#8217;er-do-wells a proven method to escape prison, which they used to great effect during completely unrelated prison riots started across the country.</p>
<p>I, of course, know nothing about this and am completely innocent. After all, is there a citizen who could possibly be more upstanding than I am? No, there couldn&#8217;t. And to prove that, I am going to provide you fine police officers out there with some advice for recapturing those criminals. Isn&#8217;t that nice of me?</p>
<p>Without further ado, I bring you the gaming school of policing.</p>
<p style="text-align:center;" align="center"><img class="aligncenter" title="ape escape" alt="ape escape" src="http://images3.wikia.nocookie.net/__cb20100918011823/apeescape/images/7/7b/Tn_ape-escape-move.png" width="500" height="281" /></p>
<p><strong>Lesson 1: Catching those fugitive monkeys after the apes escape<br />
</strong></p>
<p>The first step in restoring order should no doubt be recapturing those criminals (the ones <em>you</em> let escape, you over glorified mall cop). And who better to show you how to do your job than Spike? What’s that, you say? He’s only 12-years-old? Let me ask you something: How many fugitive monkeys have you caught? None? That’s funny &#8212; the 12-year-old has caught over 200. Perhaps you should listen.</p>
<p>Now, the first thing you’ll need is a weapon, but if you were competent with a pistol, no one would have escaped in the first place. No, you’ll need something else &#8212; something a Neanderthal like yourself could use, like a club. And the finesse of a butterfly net would be a perfect complement to its brute force. It’ll be easy. Just club them and stuff them in your oversized net. You’ll have a van full of unconscious (and possibly dead) criminals in no time! And I wouldn’t worry too much about any lawsuits. Police brutality is just a myth, anyway.</p>
<p style="text-align:center;" align="center"><img class="aligncenter" title="shootout" alt="shootout" src="http://news.bbcimg.co.uk/media/images/48145000/jpg/_48145848_crackdown_screenshot3.jpg" width="466" height="260" /></p>
<p><strong>Lesson 2: Cracking down with a vengeance</strong></p>
<p>Strength in numbers is not a myth, however. Catching all of those gangsters isn&#8217;t going to be easy if all you’re using is a stick and a butterfly net stolen from a little girl. Hopefully, you’ll be ready to move up to a weapon that is a little less … pathetic. Our advanced technology thankfully affords officers of the law new possibilities like superpowers!</p>
<p>Yes, you too can now recapture those villainous … erm … villains with your new cybernetically enhanced suit, which gives you the strength of 50 men, the skill of 100 assassins, and the speed of some guy from Jamaica or something. All enemies of the state will be within your grasp! All you need to do is drop by the Agency and apply for our super-agent program. You’ll be fitted for a suit and will be mopping the floor with those lawbreakers in no time.  No, literally. I mean you’ll actually have to mop the floor after the last batch of test subje &#8212; willing participants in this program experienced a few small, insignificant side effects. Homicidal rampages, excessive use of force, megalomania, obsessive compulsive behavior, hallucinations of “orbs” floating around the city … but nothing serious.</p>
<p>I’m sure those kinks have been worked out by now.</p>
<p style="text-align:center;" align="center"><img class="aligncenter" title="sleeping dogs" alt="sleeping dogs" src="http://www.pixeljumpers.com/wp-content/uploads/2012/02/Sleeping-Dogs-New-8-600x300.jpg" width="600" height="300" /></p>
<p><strong>Lesson 3: Don’t let sleeping dogs lie<br />
</strong></p>
<p>By now, you’re probably thinking, “Everything is under control. The city is safe, and my job is done.” Well, no. Good job wiping out crime and all, but you only cleaned the surface. The dirty underside is still there, festering like a 40-day-old chicken salad sandwich that I may or may not have left in your fridge. They’ll rise up when you least expect it and bring chaos to the streets.</p>
<p>That would be bad … for you. I get paid regardless.</p>
<p>But since I’m not too keen on murders and thieves rampaging through the streets, I’ll give you some advice. Everyone is going to run away from you with that armor on, and that can’t happen. You’re going to need to go undercover. Get a new name and occupation &#8212; maybe even a new face. John Notacop, professional enforcer and bodyguard. Yeah, no one will suspect that.</p>
<p>You’ll be able to rise through the criminal world nearly unopposed, eliminating and arresting all who would question your motives. Nearly all of the remaining gang lords will be within your grasp, and they’ll only be a dramatic confrontation away. A few tense moments, a couple of gunshots, and a few good blows to the head, and they’ll be yours. The only thing left to do is deliver their mutilated corp &#8212; I mean, lifeless bod &#8212; err, completely unharmed persons to the authorities.</p>
<p style="text-align:center;"><img class="aligncenter" title="gta" alt="gta" src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtaiv/gtanotfinishing610.jpg" width="610" height="343" /></p>
<p><strong>Lesson 4: Reducing grand theft auto rates</strong></p>
<p>It may be a bit early to say, but I believe that your city is now the perfect metropolis, full of well-to-do citizens and upstanding working class urbanites. The streets are no doubt paved with gold, and a rainbow is permanently etched into the skyline. The denizens of your utopian society are all kind and thoughtful, and many of them are even great intellectuals and scholars. Yes, there’s a new “happiest place on earth.&#8221;</p>
<p>What’s that? Do you mean to tell me that none of that is true? The taxpayers found out about the millions of dollars spent on supersuits? You&#8217;re encountering police brutality lawsuits? And you murdered a gang lord? Gang <em>lords</em>? You should be ashamed of yourself! But you’ll have to feel sorry about it later.</p>
<p>Right now, criminals are infecting your fair city, corrupting everything they touch with bloodlust and greed. They&#8217;ve amassed an arsenal of concealable weapons: rocket launchers hidden in their pants (not a sex joke), death-dealing helicopters that out materialize out of thin air, vibrating sex toys … and I wish that one was a joke.</p>
<p>But here you are, probably rotting in one of the recently vacated prisons, contemplating your rise and fall &#8212; a pity party of one. This is no time for reflection. It’s time for (more) action! After reading this excellently written <a href="http://bitmob.com/articles/the-gaming-school-of-prison-survival-how-videogames-will-help-you-survive-jail" target="_blank">article</a> (whose author, for legal reasons, can’t be named) and breaking out of prison, the most important task at hand becomes assembling a police force. I’m sure you’re fairly used to being an army of one by now, but unfortunately, that just won’t work anymore. The criminals have become smarter, and they’re not going down without a fight.</p>
<p>You’ll need a handpicked task force &#8212; nothing but the best. I recommend overweight, trigger-happy lunatics bent on killing every last lawbreaker. They should also like donuts because it’s funny. Then, if they experience any problems with bringing those outlaws to justice, you can make fun of their weight. Consequently, they’ll become enraged and take it out on those fugitives, thereby ridding the city of evil.</p>
<p>You get to make fun of someone, and they stop being useless. Everybody wins.</p>
<p style="text-align:center;"><img class="aligncenter" title="police 2" alt="police 2" src="http://www.oxmonline.com/files/u11/5_1.jpg" width="600" height="338" /></p>
<p><strong>Lesson 5: Using unnecessary force on the Third Street Saints</strong></p>
<p>This is clearly your fault, but I suppose not everyone can carry out plans as competently as I can. No, you&#8217;ve utterly and completely failed to restore order and spent millions of the taxpayers’ dollars so that you could recapture criminals who escaped because of <em>your</em> incompetence. It didn&#8217;t have to come to this, but the city can&#8217;t be allowed to remain in this state. The siege must be ended and the war won. It’s time to bring out the real muscle.</p>
<p>Unfortunately, few gangs and mercenary groups want to cooperate with “the fuzz,&#8221; so we’ll just have to settle for the technologically advanced, wholly psychotic military group intent on wiping all gangs from the face of the earth. Yes, I know it’s hardly an equal substitute, but they’ll make do for now. And after declaring martial law, they should have no trouble cleaning up your mess. Of course, you may find a few dissenters who claim that your new team is using “unnecessary force” and are “batsh*t crazy murders,&#8221; but those people have a tendency of disappearing unexpectedly … in mysterious circumstances … with no witnesses.</p>
<p>Moving on, a few things might change once the army moves in to your neighborhood, such as the sky permanently darkening because of the enormous flying carrier blocking the sun and Big Brother forever watching you (by the way, don’t look over your shoulder). It may take time to adjust, but stand tall, officer! You&#8217;ve completed the gaming school of policing and can stand up to any threat. Unless it happens to include mimes. Then you’re screwed. Mimes will **** you up.</p>
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		<title>The best games of 2012 (GamesBeat staff picks)</title>
		<link>http://venturebeat.com/2012/12/21/the-best-games-of-2012-gamesbeat-staff-picks/</link>
		<comments>http://venturebeat.com/2012/12/21/the-best-games-of-2012-gamesbeat-staff-picks/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 18:00:40 +0000</pubDate>
		<dc:creator>Jason Wilson</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[2012 Game of the Year]]></category>
		<category><![CDATA[Alan Wake's American Nightmare]]></category>
		<category><![CDATA[Armored Core V]]></category>
		<category><![CDATA[Best of 2012]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[Call of Duty: Black Ops II]]></category>
		<category><![CDATA[Crusader Kings II]]></category>
		<category><![CDATA[DayZ]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Dragon's Dogma]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Fez]]></category>
		<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[Final Fantasy XIII-2]]></category>
		<category><![CDATA[FTL: Faster Than Light]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[game opinions]]></category>
		<category><![CDATA[Gravity Rush]]></category>
		<category><![CDATA[Guild Wars 2]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Hotline Miami]]></category>
		<category><![CDATA[Journey]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[Lollipop Chainsaw]]></category>
		<category><![CDATA[Lone Survivor]]></category>
		<category><![CDATA[Mac gaming]]></category>
		<category><![CDATA[Mark of the Ninja]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Max Payne 3]]></category>
		<category><![CDATA[PC gaming]]></category>
		<category><![CDATA[Persona 4 golden]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[Resident Evil Revelations]]></category>
		<category><![CDATA[Silent Hill: Downpour]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Slender: The Eight Pages]]></category>
		<category><![CDATA[Spec Ops: The Line]]></category>
		<category><![CDATA[Tales of Graces F]]></category>
		<category><![CDATA[The Darkness II]]></category>
		<category><![CDATA[The Testament of Sherlock Holmes]]></category>
		<category><![CDATA[The Unfinished Swan]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<category><![CDATA[Torchlight II]]></category>
		<category><![CDATA[Transformers: Fall of Cybertron]]></category>
		<category><![CDATA[Trials Evolution]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[XCOM: Enemy Unknown]]></category>
		<category><![CDATA[Xenoblade Chronicles]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=594212</guid>
		<description><![CDATA[<p>The Walking Dead may be GamesBeat's Game of the Year for 2012, but here's the other titles our staff picked as contenders for the&#160;crown.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=594212&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/10/13/the-walking-dead-episode-4-around-every-corner-review/2012-10-11_00052/" rel="attachment wp-att-555621"><img class="aligncenter size-full wp-image-555621" alt="The Walking Dead Episode 4: Around Every Corner screenshot" src="http://venturebeat.files.wordpress.com/2012/10/2012-10-11_00052.jpg?w=655&#038;h=349" width="655" height="349" /></a>It&#8217;s cliché to say that 2012 was &#8220;the best year ever for video games.&#8221; Some folk say this about every year. Yet it&#8217;s difficult for us not to look back at 2012 with such love and fondness.</p>
<p>If 2012 has shown us one thing, it&#8217;s that video game development is truly in the &#8220;<a href="http://venturebeat.com/2012/07/06/the-road-ahead-in-gaming-welcome-to-the-crossover-era/"title="GamesBeat 2012"  target="_blank">crossover era</a>.&#8221; <a href="http://venturebeat.com/2012/12/21/2012-game-of-the-year-the-walking-dead/"title="GamesBeat's 2012 Game of the Year"  target="_blank">GamesBeat&#8217;s 2012 Game of the Year</a>, The Walking Dead, was first available as a downloadable title, not a retail release. Other downloadables, such as indie-developed darlings Journey and Faster Than Light, garnered plenty of votes as well. And in our staff&#8217;s and contributor&#8217;s top games of the year lists, we even see mobile releases &#8212; like Fieldrunners 2.</p>
<p>Gaming has changed, and it&#8217;s nice to see that it&#8217;s more than just big-budget console and PC titles that have earned Game of the Year attention. Here are the top games as chosen by GamesBeat staffers and contributors. Let us know what you think about our picks in the comments &#8212; especially if you feel we&#8217;ve left something off our lists!</p>
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<h3><a href="http://venturebeat.com/vb_gallery/xcom-enemy-unknown-2/xcomgame-2012-10-05-10-36-56-68/" rel="attachment wp-att-546701"><img class="aligncenter size-full wp-image-546701" alt="XCOM: Enemy Unknown" src="http://venturebeat.files.wordpress.com/2012/10/xcomgame-2012-10-05-10-36-56-681.jpg?w=640&#038;h=400" width="640" height="400" /></a>Editor-in-chief Dan &#8220;Shoe&#8221; Hsu</h3>
<p><a href="http://venturebeat.com/2012/10/08/xcom-enemy-unknown-review/view-all/#s:xcomgame-2012-10-04-20-47-57-68"title="XCOM: Enemy Unknown review"  target="_blank"><strong>XCOM: Enemy Unknown</strong></a><br />
<strong>Platforms:</strong> PC, Xbox 360, PS3<br />
<strong>Publisher:</strong> 2K Games<br />
<strong>Developer:</strong> Firaxis Games</p>
<p>Little green men &#8212; yesteryear&#8217;s poster boys for mysterious invaders from outer space &#8212; are about as menacing as Oompa Loompas armed with toy guns. XCOM&#8217;s little gray men, however, are scary as hell. It&#8217;s not the ashen skin, bulbous eyes, or creepy-crawly walk. It&#8217;s what these Sectoids represent: a greater threat that we are simply not equipped to handle.</p>
<p>In the strategy game XCOM: Enemy Unknown, we mere humans bring dull knives to plasma gunfights. And just when we start to catch up in weapon technology, the bug-eyed bastards bring bigger guns and meaner friends. These jerks even cheat with mysterious mind-control powers. Meanwhile, we&#8217;re barely keeping the checkbook balanced between research, manufacturing, facility construction, aircraft, and an ever-decreasing budget due to world nations pulling out of the program if you can&#8217;t keep them safe (and you can never keep them all safe).</p>
<p>It all adds up to an incredibly exciting and stressful experience. Each decision &#8212; whether it&#8217;s which tree to hide your assault trooper behind or which whiny country gets your last airspace-monitoring satellite &#8212; feels monumental and permanent. Humanity&#8217;s existence is at stake, and we just want to make it to the next month, when a few more pennies come rolling in and a few more traumatized soldiers get out of sick bay.</p>
<p>It&#8217;s a desperate fight. And boy will we celebrate when those little gray men are dead.</p>
<p><strong>Shoe&#8217;s other picks for best games of 2012: </strong>Fieldrunners 2, Dishonored, Journey, Fez</p>
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<h3><a href="http://venturebeat.com/2012/10/20/unfinished-swan-interview-part-one/unfinished-swan-2-3/" rel="attachment wp-att-560552"><img class="aligncenter size-full wp-image-560552" alt="unfinished swan 2" src="http://venturebeat.files.wordpress.com/2012/10/unfinished-swan-21.jpg?w=400&#038;h=673" width="400" height="673" /></a>Lead writer Dean Takahasi</h3>
<p><a href="http://venturebeat.com/2012/10/15/the-unfinished-swan-is-wonderfully-creative-but-full-of-emptiness-review/"title="The Unfinished Swan"  target="_blank"><strong>The Unfinished Swan</strong></a><br />
<strong>Platform:</strong> PlayStation 3 (PlayStation Network)<br />
<strong>Publisher:</strong> Sony Computer Entertainment America<br />
<strong>Developer:</strong> Giant Sparrow</p>
<p>The Unfinished Swan is one of the most creative titles yet for the PlayStation Network. It&#8217;s an interactive fairy tale where you lob blobs of black paint at a white screen. As you do so, you uncover part of a 3D space hidden within the white scene. Uncovering each scene is a mind-bending task, as you have to navigate perplexing puzzles. You explore the unknown, and as you do so, you uncover a new segment in a fairy tale about a boy who loses his mother. It is a touching story that will remind of you of the zany Alice in Wonderland. Ian Dallas, the game creator, feels that a child who is abandoned is like an unfinished work of art. But just when you think that the game has become predictable, it changes. In some ways, the story seems unfinished. But the title is a wonderful first effort for Giant Sparrow, a new studio bankrolled by Sony.</p>
<p><strong>Dean&#8217;s other picks for the best games of 2012: </strong>Halo 4, Far Cry 3, Journey, Call of Duty: Black Ops II</p>
<hr />
<h3><a href="http://venturebeat.com/2012/12/22/the-best-indie-games-of-2012/hotline-miami-2/" rel="attachment wp-att-589762"><img class="aligncenter size-full wp-image-589762" alt="Hotline Miami" src="http://venturebeat.files.wordpress.com/2012/12/hotline-miami.jpg?w=558&#038;h=313" width="558" height="313" /></a>Culture editor Sebastian Haley</h3>
<p><strong>Hotline Miami</strong><br />
<strong>Platform:</strong> PC<br />
<strong>Publisher:</strong> Developer Digital<br />
<strong>Developer:</strong> Dennaton Games</p>
<p>Indie sensation Hotline Miami is best described as the film<em> Drive</em>, but in a retro, pixelated and somehow even more violent form, with subtle hints of Rockstar&#8217;s Manhunt sprinkled on top. The short-but-sickeningly sweet levels allow you to carefully orchestrate your symphony of murder and mayhem, filling the floors with maimed corpses and spraying the walls with crimson, all while its surreal, <em>Miami Vice</em>-inspired soundtrack beats in the back of your mind. Basically, if you own a Wii or like looking at livestreams of kittens, this is not your kind of game.</p>
<p><strong>Sebastian&#8217;s other picks for best games of 2012: </strong>Trials Evolution, Far Cry 3, The Darkness II, Final Fantasy XIII-2</p>
<hr />
<h3><a href="http://venturebeat.com/2012/08/27/inspiration-behind-mark-of-the-ninja/motninja_suspicious/" rel="attachment wp-att-518136"><img class="aligncenter size-full wp-image-518136" alt="Mark of the Ninja suspicious guard" src="http://venturebeat.files.wordpress.com/2012/08/motninja_suspicious.jpg?w=710&#038;h=399" width="710" height="399" /></a>Staff writer Jeff Grubb</h3>
<p><a href="http://venturebeat.com/2012/09/07/mark-of-the-ninja-is-the-new-king-of-the-stealth-action-genre/#s:screen1_patrol"title="Mark of the Ninja review"  target="_blank"><strong>Mark of the Ninja</strong></a><br />
<strong>Platform:</strong> Xbox 360 (Xbox Live Arcade), PC<br />
<strong>Publisher:</strong> Microsoft Studios<br />
<strong>Developer:</strong> Klei Entertainment</p>
<p>For these Game of the Year summaries, we&#8217;re supposed to look above and beyond the individual parts of a game. We&#8217;re supposed to write about why it is important, but in the case of Mark of the Ninja, it&#8217;s those parts that make it so special. Developer Klei&#8217;s 2D stealth action game for Xbox Live Arcade and PC is a master class in well-executed gameplay mechanics. Whether it&#8217;s a soundwave that ripples off your ninja&#8217;s feet to indicate how much noise he&#8217;s making or a vision cone that indicates where an enemy is looking, Mark of the Ninja is constantly communicating with the player. It then provides the player with a great controlling character to poke and prod the world with.</p>
<p>It&#8217;s not rare that a game makes you feel like a badass, but with Klei&#8217;s game it&#8217;s not about how powerful you are &#8212; it&#8217;s about how in tune with the environment your character is. You have so much visual and aural information that every moment is an opportunity for experimentation. You can spend 10 minutes laying out a detailed plan that involves deadly traps, or you can play the entire game without a sword.</p>
<p>In video games, we don&#8217;t usually get a lot of new ideas, we just get different takes on old ideas. Stealth is an old idea at this point, but Mark of the Ninja distinguishes itself by executing the concept better than any other game before it.</p>
<p><strong>Jeff&#8217;s other picks for best games of 2012: </strong>The Walking Dead, XCOM: Enemy Unknown, Trials Evolution, FTL: Faster Than Light</p>
<hr />
<h3><a href="http://venturebeat.com/2012/12/22/the-best-indie-games-of-2012/ftl-faster-than-light/" rel="attachment wp-att-588381"><img class="aligncenter size-full wp-image-588381" alt="FTL: Faster Than Light" src="http://venturebeat.files.wordpress.com/2012/12/ftl-faster-than-light.jpg?w=558&#038;h=314" width="558" height="314" /></a>Copy editor Jason Wilson</h3>
<p><strong>FTL: Faster Than Light</strong><br />
<strong>Platform:</strong> PC, Mac, Linux<br />
<strong>Publisher:</strong> Subset Games<br />
<strong>Developer:</strong> Subset Games</p>
<p>I&#8217;m low on fuel. My crew raced around my starship like a colony of ants, hastily putting out fires as doors opened to the cold vacuum of space. The Rebels are closing in on me. Do I take a chance and see if I can gain more fuel in the next nebular cloud, or do I make a mad dash for the next sector and hope to find friendly forces instead of angry adversaries? These are just some of the choices the player faces in FTL: Faster Than Light, the indie roguelike that&#8217;s swept upon a number of Game of the Year lists in 2012 (including ours!). What makes FTL so compelling to players is that a take on Civilization&#8217;s &#8220;one more turn&#8221; addictive nature &#8212; but instead of furthering your game, you&#8217;re driven to see if your next attempt takes you closer to escaping the pursuing Rebel forces. And it&#8217;s this that makes FTL one of the most interesting, fascinating, and, yes, best games of 2012.</p>
<p><strong>Jason&#8217;s other picks for best games of 2012: </strong>The Walking Dead, Crusader Kings II, Torchlight II, Dragon&#8217;s Dogma</p>
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<h3><a href="http://venturebeat.com/2012/12/03/far-cry-3-is-a-superior-rumble-in-the-jungle-review/far-cry-3_c/" rel="attachment wp-att-582939"><img class="aligncenter size-full wp-image-582939" alt="Far Cry 3" src="http://venturebeat.files.wordpress.com/2012/12/far-cry-3_c.jpg?w=655&#038;h=368" width="655" height="368" /></a>Contributor Rus McLaughlin</h3>
<p><a href="http://venturebeat.com/2012/12/03/far-cry-3-is-a-superior-rumble-in-the-jungle-review/"title="Far Cry 3 review"  target="_blank"><strong>Far Cry 3</strong></a><br />
<strong>Platforms:</strong> Xbox 360, PS3, PC<br />
<strong>Publisher:</strong> Ubisoft<br />
<strong>Developer:</strong> Ubisoft Montreal</p>
<p>Something visceral. Something primal. Most shooters don&#8217;t have these. They settle you into a safe, comfortable role. Veteran soldier. Seasoned cop. Career criminal. A hero &#8230; or an antihero. But Far Cry 3 makes you run blind through the jungle while murderous pirates hunt you like a piece of prey. You&#8217;re just a terrified kid. Never held a gun before. Never seen anyone die before. Now you&#8217;re covered in your own brother&#8217;s blood and getting high off the giddy thrill of mere survival. Then you&#8217;re turned lose to roam two amazingly rich, open-world islands where you can really start enjoying yourself, slowly and cautiously picking your tormentors apart. Before you know it, the elation you get from destroying a criminal empire hardens into a different kind of drug: revenge.</p>
<p>That&#8217;s when Far Cry 3 surpasses the standard shooter fare. An aimless twentysomething becomes a killer of killers, as feared as the insane warlords he wants dead. Between coolly tense stealth play and straight-up gunfights, you become the predator, stalking intruders in your jungle and murdering them at will. It all culminates in a moment where you must decide just how much you enjoy that particular power fantasy. Enough to abandon your humanity? Maybe.</p>
<p>Far Cry 3 goes there. Solid gameplay &#8212; minus a weak-tea multiplayer &#8212; and incredibly detailed environments lift it far enough, but its secret weapon lies in how it takes you into that dark, primal place. And then it dares you to ignore your basic animal instincts.</p>
<p><strong>Rus&#8217;s other picks for best games of 2012: </strong>The Walking Dead, Fez, Halo 4, Journey</p>
<hr />
<h3><a href="http://venturebeat.com/2012/05/07/lone-survivor-review/lonesurvivor-2012-05-05-15-02-24-45_rs/" rel="attachment wp-att-426626"><img class="aligncenter size-full wp-image-426626" alt="Lone Survivor" src="http://venturebeat.files.wordpress.com/2012/05/lonesurvivor-2012-05-05-15-02-24-45_rs.jpg?w=655&#038;h=409" width="655" height="409" /></a>Contributing editor Rob Savillo</h3>
<div>
<p><a href="http://venturebeat.com/2012/05/07/lone-survivor-review/"title="Lone Survivor review"  target="_blank"><strong>Lone Survivor</strong></a><br />
<strong>Platform:</strong> PS3, PlayStation Vita, PC, Mac, Linux<br />
<strong>Publisher:</strong> Superflat Games<br />
<strong>Developer</strong>: Superflat Games, Curve Studios</p>
<p>Jasper Byrne&#8217;s psychological thriller clearly owes a debt to the Silent Hill series&#8217; mysterious and surrealist approach to narrative, among other things. Lone Survivor weaves a tale of intrigue, always making you second guess your choices while silently tracking your every decision. The latter shows an appreciation for an Eastern European take on storytelling (as seen in The Witcher 2 and Metro 2033) that flows more naturally than Western developers&#8217; tendencies to employ contrived morality systems.</p>
<p>Lone Survivor also smartly reinvents the survival-horror genre by undermining the common trope of item scarcity, which games such as Resident Evil and the aforementioned Silent Hill have used in the past to create tension. Instead, Lone Survivor relies on its narrative sleight-of-hand to keep you on the edge of your seat.</p>
<p>For these reasons, Lone Survivor moves storytelling forward in the medium without falling back on &#8220;gamey&#8221; concepts such as light/dark paths. At once affecting and engaging, the narrative blends almost seamlessly (aside from an archaic death mechanic) with the interactive elements of the work, elevating the game above its peers in the big-budget, triple-A space.</p>
</div>
<div><strong>Rob&#8217;s other picks for best games of 2012: </strong>XCOM: Enemy Unknown, Tokyo Jungle, Armored Core V, Dragon&#8217;s Dogma</div>
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<div><a href="http://venturebeat.com/2012/06/02/gravity-rushs-beautiful-open-world-soars-the-vita-to-dizzying-dazzling-heights-review/gravityrush3/" rel="attachment wp-att-464906"><img class="aligncenter size-full wp-image-464906" alt="Gravity Rush" src="http://venturebeat.files.wordpress.com/2012/06/gravityrush3.jpg?w=540&#038;h=306" width="540" height="306" /></a></div>
<h3>Contributor Rob LeFebvre</h3>
<div><a href="http://venturebeat.com/2012/06/02/gravity-rushs-beautiful-open-world-soars-the-vita-to-dizzying-dazzling-heights-review/"title="Gravity Rush review"  target="_blank"><strong>Gravity Rush</strong></a><br />
<strong>Platform:</strong> PlayStation Vita<br />
<strong>Publisher:</strong> Sony Computer Entertainment America<br />
<strong>Developer:</strong> Sony Computer Entertainment Japan Studio</div>
<div></div>
<div>Gravity Rush is the superhero game I’ve always wanted to play. Even without the traditional Western comic book tropes like spandex and capes, Kat functions like any other neophyte comic-book character, only gradually coming into her full power as the story progresses. Her ability to control gravity is disorienting in the best way, as it echoes resonantly with the thematic elements of the story. Kat is as off balance as we are, as we move her about from place to place, finding ever odder, more unlikely spots to land on.</div>
<div>
<p>The world breathes with delightfully artistic colors; the environments are a treat to look at while playing. Gravity Rush encourages exploration of every gorgeous spot, with hidden power gems located all around, on top of buildings, under bridges, and the like. Characters pop off the screen with cel-shaded goodness, and fairly glow within the expository comicbook-style sections.</p>
<p>Touch and motion controls are subtle and make sense within the world, but what really makes Gravity Rush sing is the power of flight. Soaring across the various city sections, landing on floating urban debris, flinging objects and even Kat’s own body at the odd-looking creatures during fights is just thrilling, and never once loses its charm.</p>
<p>For me, Gravity Rush is the best title for the PlayStation Vita, showcasing the power and tech of the handheld gaming device to the highest degree I’ve seen yet.</p>
<div><strong>Rob&#8217;s other best games of 2012: </strong>Guild Wars 2, Dishonored, Journey, Borderlands 2</div>
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<p><a href="http://venturebeat.com/2012/03/08/electronic-arts-reveals-new-mass-effect-3-and-star-wars-mmo-numbers/mass-effect-3-gameplay/" rel="attachment wp-att-401004"><img class="aligncenter size-full wp-image-401004" alt="Mass Effect 3 gameplay" src="http://venturebeat.files.wordpress.com/2012/03/mass-effect-3-gameplay.jpg?w=655&#038;h=310" width="655" height="310" /></a></p>
<h3>Contributor Stefanie Fogel</h3>
<p><a href="http://venturebeat.com/2012/03/12/review-mass-effect-3/"title="Mass Effect 3 review"  target="_blank"><strong>Mass Effect 3</strong></a><br />
<strong>Platforms:</strong> Xbox 360, PC<br />
<strong>Publisher:</strong> Electronic Arts<br />
<strong>Developer:</strong> BioWare</p>
<p>So much sound and fury was made over Mass Effect 3’s controversial ending that it’s easy to forget the final installment of BioWare’s space opera really is a damn fine game. It told a grim tale of galactic war, yet found time in between the dire exposition and bombastic action set pieces to bid fond farewell to characters Mass Effect fans have come to know and love over the last five years. It’s those quieter moments &#8212; the shooting match with Garrus, Mordin humming the Major-General’s song as he sacrifices himself, your final conversation with Captain Anderson &#8212; that stick with you months after putting down the controller. Mass Effect 3 also (mostly) fulfilled the series’ promise that in-game decisions would matter, paving the way for other morality-based titles like Spec Ops: The Line and our Game of the Year, The Walking Dead. By the time the credits rolled, I had completed every side mission I possibly could during my playthrough because I hated the thought of leaving that world behind, which I believe is one of the highest compliments you can pay to a game developer.</p>
<p><strong>Stefanie&#8217;s other best games of 2012:</strong> The Walking Dead, Persona 4 Golden, XCOM: Enemy Unknown, Dishonored</p>
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<h3><a href="http://venturebeat.com/2012/12/23/2012s-most-innovative-game-ideas/halo4_showcase/" rel="attachment wp-att-591693"><img class="aligncenter" alt="Halo4_showcase" src="http://venturebeat.files.wordpress.com/2012/12/halo4_showcase.jpg?w=655&#038;h=368" width="655" height="368" /></a></h3>
<h3>Contributor Kat Bailey</h3>
<div><a href="http://venturebeat.com/2012/11/01/halo-4-is-the-next-chapter-not-the-next-evolution-review/"title="Halo 4 review"  target="_blank"><strong>Halo 4</strong></a><br />
<strong>Platform:</strong> Xbox 360<br />
<strong>Publisher:</strong> Microsoft Studios</div>
<div><strong>Developer:</strong> 343 Industries</div>
<div></div>
<div>Even compared to the normally high stakes world of triple-A publishing, Microsoft and 343 Industries had plenty on the line with Halo 4. If it ended up being mediocre &#8212; or worse, an outright flop &#8212; the brand as a whole would have a hard time recovering. With that in mind, the sighs of relief throughout Redmond, Wash. must have been deafening when the top scores started coming in, with even diehard Halo fans giving their emphatic thumbs up.</div>
<div></div>
<div>Halo may not be the be-all, end-all shooter anymore, but it remains quite relevant in the world of online gaming. A lot of that has to do with the distinctive blend of action the series brings to the table &#8212; shield management, tagging foes with grenades, and properly using the small but multidimensional maps. 343 Industries seems to have a keen understanding of this action, and it&#8217;s perfectly replicated it for Halo 4, throwing in a few of their own twists along the way (the Starhawk-like Dominion Mode is a favorite).</div>
<div></div>
<div>That 343 Industries understands the &#8220;recipe&#8221; for a good Halo game is only part of the story though. With new modes like Spartan Ops &#8212; a series of free downloadable microcontent &#8212; they are putting their own stamp on the beloved series. For that reason, the air of skepticism surrounding 343 Industries has largely been replaced with one of legitimacy. Now we&#8217;ll see if they have the wherewithal to use that currency to make something truly special.</div>
<div></div>
<div><strong>Kat&#8217;s other best games of 2012:</strong> Xenoblade Chronicles, The Walking Dead, XCOM: Enemy Unknown, Persona 4 Golden</div>
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<h3><a href="http://venturebeat.com/2012/08/27/gamesbeats-guild-wars-2-gallery-and-lore-index/guildwars2-16-2/" rel="attachment wp-att-519670"><img class="aligncenter size-full wp-image-519670" alt="Guild Wars 2" src="http://venturebeat.files.wordpress.com/2012/08/guildwars2-16-e1346034523752.jpg?w=655&#038;h=440" width="655" height="440" /></a>Intern Mike Minotti</h3>
<p><strong>Guild Wars 2</strong><br />
<strong>Platform:</strong> PC, Mac<br />
<strong>Publisher:</strong> NCSoft<br />
<strong>Developer:</strong> ArenaNet</p>
<p>World of Warcraft is king of the massively multiplayer role-playing game. It&#8217;s probably going to sit comfortably on that throne for years to come. But 2012 brought us Guild Wars 2, the first MMO I played since 2004 that I actually preferred to Blizzard&#8217;s take on questing on adventuring.</p>
<p>Guild Wars 2 doesn&#8217;t reinvent online adventuring, but it&#8217;s littered with smart design choices that make you smack your head and yell, &#8220;Duh! Why hasn&#8217;t it always been like this?&#8221; Turning in quests? The hell with that! Guild War 2&#8242;s adventures happen organically and painlessly, without having to talk to multiple townspeople with exclamation marks hovering over their heads. Want to visit an unexplored zone that&#8217;s designed for players at a lower level than your own? Guild Wars 2 scales your character down so that you can still have a challenging time tackling each area&#8217;s trials.</p>
<p>It doesn&#8217;t hurt that its world, Tyria, is a beautiful land that&#8217;s fun and rewarding to explore. Oh, and the lack of a subscription fee? Yeah, I like that, too.</p>
<p>Guild Wars 2 is not only more accessible than a lot of its competitors, but it&#8217;s frankly a lot more fun than just about any other MMO out there.</p>
<p><strong>Mike&#8217;s other best games of 2012:</strong> Gravity Rush, Borderlands 2, Assassin&#8217;s Creed III, PlayStation All Stars Battle Royale.</p>
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<h3><a href="http://venturebeat.com/2012/12/21/the-best-games-of-2012-gamesbeat-staff-picks/slender2/" rel="attachment wp-att-594368"><img class="aligncenter size-full wp-image-594368" alt="Slender2" src="http://venturebeat.files.wordpress.com/2012/12/slender2.jpg?w=655&#038;h=409" width="655" height="409" /></a>Intern Evan Killham</h3>
<p><strong>Slender: The Eight Pages</strong><br />
<strong>Platform:</strong> PC, Mac<br />
<strong>Publisher:</strong> Parsec Productions<br />
<strong>Developer:</strong> Parsec Productions</p>
<p>Technically, I’ve never lost a game of Slender &#8230; because I’ve never actually finished one. I’ve always quit when the cold sweat broke out.</p>
<p>Developer Parsec Productions’ free horror game is one of this year’s most surprising titles (in every sense of the word). Starting with a simple premise &#8212; collect the eight manuscript pages hidden in these spooky woods before eponymous monster Slender Man catches you &#8212; Slender uses its too-long arms to yank players into a hell of panic attacks and abject terror.</p>
<p>This game is relentless. Everything you see and hear is designed specifically to unnerve you, and it gets worse with every page you pick up. Even more spectacular is the disconnect between playing this beast and watching someone play it. If you do a YouTube search for “Let’s play Slender,” you risk losing an entire evening in the grips of sweet, sweet, <em>schadenfreude</em>. Boot it up yourself and you will regret ever laughing at those videos.</p>
<p>In a year that gave us two Silent Hill titles and three additions to the Resident Evil series, gaming’s horror genre was desperately in need of some new ideas. And then Slender showed up and made us afraid of the dark again.</p>
<p><strong>Evan&#8217;s other best games of 2012:</strong> Max Payne 3, The Walking Dead, Borderlands 2, Silent Hill: Downpour</p>
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<h3><a href="http://venturebeat.com/2012/10/07/dishonored-review/dishonored_boyle_party/" rel="attachment wp-att-546446"><img class="aligncenter size-full wp-image-546446" alt="Dishonored_Boyle_Party" src="http://venturebeat.files.wordpress.com/2012/10/dishonored_boyle_party.jpg?w=655&#038;h=366" width="655" height="366" /></a>Intern Jason Lomberg</h3>
<p><a href="http://venturebeat.com/2012/10/07/dishonored-review/"title="Dishonored review"  target="_blank"><strong>Dishonored</strong></a><br />
<strong>Platforms:</strong> Xbox 360, PS3, PC<br />
<strong>Publisher:</strong> Bethesda Softworks<br />
<strong>Developer:</strong> Arkane Studios</p>
<p>Stealth games have never been my cup of tea. Metal Gear Solid 2’s brain-dead guards annoyed the piss out of me, and I usually ended up going “Rambo” in Metal Gear Solid 3, running through danger rather than sneaking stealthily past it. But Dishonored nails it – the sense of danger, the thrill of the hunt, and the exhilaration that comes from successfully pulling off one of Corvo’s many gruesome kills.</p>
<p>As GamesBeat writer Rus McLaughlin points out, Dishonored plays exactly the way you want to play it. You can tear through the City Watch like a Steampunk version of Chuck Norris (minus the roundhouse kicks); you can destroy every living thing in your path with merciless impunity. Of course being a one-man army with a thirst for cold steel and magical spells of destruction makes the game that much harder. But it’s one option.</p>
<p>You can also play the pacifist and refuse to take a life. Or you can utilize the cover system and take out the guards like a silent assassin. Near the beginning, a pack of man-eating rats block your path, and the solution involves drawing them away with a dead body &#8212; that’s about the time I realized I was playing something unique and special. The ways to get from point A to point B are endless and never less than thrilling.</p>
<p><strong>Jason&#8217;s other best games of 2012:</strong> Sleeping Dogs, Alan Wake&#8217;s American Nightmare, Journey, Mass Effect 3</p>
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<p><a href="http://venturebeat.com/2012/12/23/2012s-most-innovative-game-ideas/journey-game-screenshot-4-b1/" rel="attachment wp-att-591689"><img class="aligncenter size-full wp-image-591689" alt="journey-game-screenshot-4-b1" src="http://venturebeat.files.wordpress.com/2012/12/journey-game-screenshot-4-b1.jpg?w=655&#038;h=368" width="655" height="368" /></a></p>
<h3>Intern Giancarlo Valdes</h3>
<p><a href="http://venturebeat.com/2012/03/03/review-journey-will-take-you-into-cloudy-heights-of-video-games/"title="Journey review"  target="_blank"><strong>Journey</strong></a><br />
<strong>Platform:</strong> PlayStation 3 (PlayStation Network)<br />
<strong>Publisher:</strong> Sony Computer Entertainment America<br />
<strong>Developer</strong>: thatgamecompany</p>
<p>Journey is a game that doesn&#8217;t feel like it&#8217;s made out of textures, wireframes, or lines of code. The glistening sand dunes, the subterranean fortress, and the snow-covered mountaintops feel like real places, inspiring a magical sense of wonder and fear as you explore the unknown. That&#8217;s why the bond you form with your anonymous online companion is so powerful: It&#8217;s the two of you against the world, a nonverbal pact that is implicitly forged the moment you meet each other.</p>
<p>I didn&#8217;t realize this until I saw my partner collapse from the harsh winds during Journey&#8217;s climax. I desperately tried to nurse them back to life, but it was no use. I felt a slight pang of sadness as their body perished seamlessly with the natural elements, timidly coming to terms with the fact that I had to face the rest of the game alone. I only lingered on this for perhaps a minute or two, but just the idea of a game making me feel and think this way is a testament to how expertly crafted Journey really is.</p>
<p>By the end, I had experienced an entire range of emotions in a medium where most games have a hard time just trying to invoke one.</p>
<p><strong>Giancarlo&#8217;s other best games of 2012:</strong> The Walking Dead, Tokyo Jungle, DayZ, Spec Ops: The Line</p>
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<h3><a href="http://venturebeat.com/2012/10/04/twitter-header-art-4-japan/th-persona4/" rel="attachment wp-att-544688"><img class="aligncenter size-full wp-image-544688" alt="Persona 4" src="http://venturebeat.files.wordpress.com/2012/10/th-persona4.jpg?w=520&#038;h=260" width="520" height="260" /></a>Intern Jasmine Rea</h3>
<p><a href="http://venturebeat.com/2012/11/20/persona-4-golden-review/"title="Persona 4 Golden review"  target="_blank"><strong>Persona 4 Golden</strong></a><br />
<strong>Platform:</strong> PlayStation Vita<br />
<strong>Publisher:</strong> Atlus<br />
<strong>Developer:</strong> Atlus</p>
<p>Few Japanese role-playing games in the last few years have made me want to replay them quite like Persona 4. When developer Atlus announced Persona 4 Golden for the Vita, I knew not buying Sony’s new handheld was completely out of the question.</p>
<p>While it is by far my favorite Vita release this year (and arguably the best game on the platform), Persona 4 Golden is a shining example of how much Japanese RPGs have evolved in the last 10 years. It mixes an intense, emotional story about a group of high school friends with an ongoing murder mystery so well that you sometimes forget about all the supernatural happenings.</p>
<p>Persona 4 Golden’s most powerful element is that shows how everyone has a part of themselves they don’t want to admit exists, and the only way to live freely is to accept that fact. Even though you can’t summon your “true self” to fight for you in the real world, we can all learn a thing or two about accepting ourselves. Persona 4’s relatable characters will show you how.</p>
<p><strong>Jasmine&#8217;s other best games of 2012: </strong>Resident Evil: Revelations, The Testament of Sherlock Holmes, Tales of Graces F, Lollipop Chainsaw</p>
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<h3><a href="http://venturebeat.com/2012/10/10/why-borderlands-2-is-all-about-scooter/why-borderlands-2-is-all-about-scooter-3/" rel="attachment wp-att-548451"><img class="aligncenter size-full wp-image-548451" alt="Why Borderlands 2 Is All About Scooter" src="http://venturebeat.files.wordpress.com/2012/10/borderlands2b22b-2bscreenshot.jpg?w=1024&#038;h=576" width="1024" height="576" /></a>Intern Sam Barsanti</h3>
<p><a href="http://venturebeat.com/2012/09/17/borderlands-2-nearly-perfects-the-blend-of-shooter-and-role-playing-game-review/"title="Borderlands 2 review"  target="_blank"><strong>Borderlands 2</strong></a><br />
<strong>Platforms:</strong> Xbox 360, PS3, PC<br />
<strong>Publisher:</strong> 2K Games<br />
<strong>Developer:</strong> Gearbox Software</p>
<p>It would be easy to explain the appeal of Borderlands 2 by describing it as a cheap way to satiate your hunger for constant rewards. It may be obvious, but the best part of every firefight in the game isn’t the moment-to-moment excitement of rampaging through a horde of bandits, it’s the few seconds after when you get to pick over the loot. The combat is just a means to an end. What really drives you to do anything in Borderlands 2 is the hope that with the next enemy you take down you’ll find a new weapon that is more interesting than your current one. I mean, who can resist an experience that treats every five minutes like a combination of Christmas, your birthday, and a Steam sale all in one?</p>
<p>Of course, to only talk about loot would be too reductive and dismissive of everything else that Borderlands 2 does well. The combat and millions of guns make it a good game, but the cleverness of the world and all of the things in it are what make it one of the best of the year. I won’t remember every bad guy I killed, but I won’t forget being openly mocked by the antagonist or helping one of the characters think of stupid names for local creatures, because those moments were unique (and well written). See, the appeal of Borderlands 2 isn’t the combat or the loot &#8212; it’s the gleeful, wacky fun of the whole package.</p>
<p><strong>Sam&#8217;s other best games of 2012:</strong> The Walking Dead, Transformers: Fall of Cybertron, Max Payne 3, Mass Effect 3</p>
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		<title>Report: The most-played games of 2012</title>
		<link>http://venturebeat.com/2012/12/13/report-the-most-played-games-of-2012/</link>
		<comments>http://venturebeat.com/2012/12/13/report-the-most-played-games-of-2012/#comments</comments>
		<pubDate>Thu, 13 Dec 2012 18:36:59 +0000</pubDate>
		<dc:creator>Rus McLaughlin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[Call of Duty: Black Ops II]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Dragon's Dogma]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[The Exiled Realm of Arborea]]></category>
		<category><![CDATA[Trials Evolution]]></category>
		<category><![CDATA[XCOM: Enemy Unknown]]></category>

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		<description><![CDATA[<p>Raptr released its annual Raptr Report detailing the most played games of 2012, and it carries a few surprises about how gamers spent their time this&#160;year.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=589428&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/12/13/report-the-most-played-games-of-2012/wiiu_blackops-2-2/" rel="attachment wp-att-589445"><img class="alignnone size-full wp-image-589445" title="WiiU_BlackOps 2" alt="WiiU_BlackOps 2" src="http://venturebeat.files.wordpress.com/2012/12/wiiu_blackops-2.jpg?w=655&#038;h=356" width="655" height="356" /></a></p>
<p>Game networking service Raptr released its annual Raptr Report detailing the most played games of 2012, and it carries a few surprises about how gamers spent their time in the last 12 months. The data is based on Raptr&#8217;s gameplay tracking feature and a user base in the 15 million range. Games on the Wii U and PlayStation 3 didn&#8217;t factor into these numbers due to data-capture restrictions.</p>
<p>The overall most played new intellectual property? That goes to Dishonored. Developer Arkane Studios&#8217; stealthy, steampunk actioner narrowly edged out Sleeping Dogs&#8217; kung-fu treachery by a slender 6 percent. But split the numbers out to total playtime per player, and massively multiplayer games still led the charge. Korean heroic fantasy The Exiled Realm of Arborea (aka TERA) commanded a strong 14 percent lead over its nearest competitor, Dragon&#8217;s Dogma, with the average player logging 40 hours in the first month alone.</p>
<p><a href="http://venturebeat.com/2012/12/13/report-the-most-played-games-of-2012/dishonored_tallboys_in_flooded_district-2/" rel="attachment wp-att-589447"><img class="alignnone size-full wp-image-589447" title="Dishonored_Tallboys_In_Flooded_District" alt="Dishonored_Tallboys_In_Flooded_District" src="http://venturebeat.files.wordpress.com/2012/12/dishonored_tallboys_in_flooded_district.jpg?w=655&#038;h=369" width="655" height="369" /></a></p>
<p>Meanwhile, Xbox Live Arcade&#8217;s biggest hit turned out to be a PC game. Minecraft drew 350 percent more playtime than the second-place finisher, Trials: Evolution. According to Raptr, XBLA games tend to max out at roughly 10 hours of use in the first month. Minecraft players averaged just over 20 hours.</p>
<p>Raptr also notes that 27 percent of Minecraft players have tried to ride a flying pig.</p>
<p>The most played game of 2012, however, won&#8217;t come as any shock. It&#8217;s Call of Duty: Black Ops II with a comfortable 11-point margin, followed by Borderlands 2, Halo 4, and Minecraft.</p>
<p>But it turns out gamers are far more devoted to something other than Black Ops II.</p>
<p>Breaking the data into individual playtimes handily negates Black Ops II&#8217;s vast sales advantage. More people bought the latest Call of Duty, but on a person-by-person basis, gamers spent far more time trolling through Borderlands 2&#8242;s Wasteland. A <i>lot</i> more.</p>
<p style="text-align:center;"><a href="http://venturebeat.com/2012/12/13/report-the-most-played-games-of-2012/raptr-report_a/" rel="attachment wp-att-589442"><img class="size-full wp-image-589442 aligncenter" title="Raptr Report_A" alt="Raptr Report_A" src="http://venturebeat.files.wordpress.com/2012/12/raptr-report_a.jpg?w=655&#038;h=256" width="655" height="256" /></a></p>
<p>The average player spent 49 hours in the Wasteland &#8230; nearly 50 more than the average Black Ops II player in their respective opening months.</p>
<p>Possibly, the 11 percent of players who completed every side quest added to those numbers. Raptr also reports that players spent an average 80 hours to reach the level 50 cap. Borderlands 2 also topped the list of nonannualized game sequels with double the overall time that was spent on Diablo III. In that same category, Guild Wars 2 took honors for the most individual playtime.</p>
<p style="text-align:center;"><a href="http://venturebeat.com/2012/12/13/report-the-most-played-games-of-2012/bl2_tinyteaparty-4/" rel="attachment wp-att-589446"><img class="size-full wp-image-589446 aligncenter" title="BL2_TinyTeaParty" alt="BL2_TinyTeaParty" src="http://venturebeat.files.wordpress.com/2012/12/bl2_tinyteaparty.jpg?w=655&#038;h=368" width="655" height="368" /></a></p>
<p>On the MMO front, switching to a free-to-play model worked out well for a pair of high-profile titles. Star Wars: The Old Republic saw a 136 percent increase in overall playtime in just two weeks while Star Trek Online bumped its population a whopping 266 percent in playtime per day.</p>
<p>And the numbers clearly solve the age-old argument between those hardcore followings. Star Wars beats out Star Trek&#8217;s playtime numbers by 168 percent. The top three The Old Republic players have shown serious devotion, each logging over 250 hours in the game.</p>
<p>But for Raptr&#8217;s coveted No Bathroom Break award, which honors the longest average play sessions, a few new fighters entered the ring. Mass Effect 3 just barely missed toppling Borderlands 2, with XCOM: Enemy Unknown following not far behind. Halo 4, Black Ops II, and Dragon&#8217;s Dogma rounded out the list.</p>
<p>Raptr&#8217;s methodology  uses a proprietary formula based on key statistics that include total hours, average session length, and average playtime per person. To create equal footing for comparison, all games are compared based on the same time frames, typically defined as the first month after release.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=589428&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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		<title>AMD bundles marquee PC games with its Radeon graphics cards</title>
		<link>http://venturebeat.com/2012/10/21/amd-bundles-marquee-pc-games-with-its-radeon-graphics-cards/</link>
		<comments>http://venturebeat.com/2012/10/21/amd-bundles-marquee-pc-games-with-its-radeon-graphics-cards/#comments</comments>
		<pubDate>Mon, 22 Oct 2012 04:01:10 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Dirt: Showdown]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[game bundle]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[graphics cards]]></category>
		<category><![CDATA[graphics chips]]></category>
		<category><![CDATA[Hitman Absolution]]></category>
		<category><![CDATA[Medal of Honor Warfighter]]></category>
		<category><![CDATA[Never Settle]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=560631</guid>
		<description><![CDATA[<p>Graphics-chip maker AMD is launching the Never Settle bundle that includes a Radeon video card and multiple games for hardcore PC&#160;players.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=560631&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2012/10/amd-graphics.jpg" target="_blank"><img class="alignnone size-full wp-image-560632" title="AMD Graphics" alt="AMD Graphics" src="http://venturebeat.files.wordpress.com/2012/10/amd-graphics.jpg?w=655&#038;h=621" height="621" width="655" /></a></p>
<p>Advanced Micro Devices (AMD) hopes to jumpstart sales of its graphics chips and PC video cards by bundling top-selling video games with them.</p>
<p><a href="http://venturebeat.files.wordpress.com/2012/10/never-settle.jpg" target="_blank"><img class="alignright size-full wp-image-560640" title="Never Settle bundle" alt="Never Settle bundle" src="http://venturebeat.files.wordpress.com/2012/10/never-settle.jpg?w=400&#038;h=160" height="160" width="400" /></a>The Sunnyvale, Calif.-based company is launching the Never Settle bundle that includes an AMD Radeon 7900 graphics card and multiple games for hardcore players. For those who buy the card, AMD will offer four major titles either free or at a discount. AMD needs the boost, as it recently <a href="http://venturebeat.com/2012/10/18/amd-reports-weak-third-quarter-earnings-and-announces-layoffs/"title="AMD reports weak third-quarter earnings, announces 15 percent layoffs" >reported a quarterly loss</a> and said it would lay off 1,700 employees, or 15 percent of its workforce.</p>
<p>&#8220;This is the single most important game bundle of the year for Radeon graphics,&#8221; said Robert Hallock, AMD product marketing manager, in a press briefing. &#8220;This is the biggest graphics card bundle we have ever offered, and this is probably the biggest graphics card bundle that has ever been offered in the graphics industry.&#8221;</p>
<p>The bundle comes with an AMD Catalyst driver and free PC copies of Far Cry 3, Hitman: Absolution, and Sleeping Dogs. In addition, customers will be able to get a 20 percent discount on Medal of Honor: Warfighter. All of the titles are major releases for the fall.</p>
<p>The bundle has several options. If you buy an AMD Radeon HD 7800 series graphics card or a Radeon HD 7770 GHz Edition card, you can get Far Cry 3 for free and Medal of Honor Warfighter for 20 percent off. If you buy two AMD Radeon HD 7850 series graphics cards ($399), two Radeon HD 7770 GHz Edition cards ($239), or two Radeon HD 7870 GHz Edition cards ($499), then you can get Far Cry 3 and Hitman: Absolution for free as well as the 20 percent discounter on Warfighter. The value of the games in the bundles ranges from $60 to $170.</p>
<p>The new Catalyst 12.11 driver software provides a 15 percent performance gain in titles such as Battlefield 3, Medal of Honor: Warfighter, Sleeping Dogs, and Dirt: Showdown. The bundle will be available in October after the launch of Windows 8.</p>
<br />Filed under: <a href='http://venturebeat.com/category/gadgets/'>Gadgets</a>, <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=560631&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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		<title>GamesBeat weekly roundup: Sound Shapes, Penny Arcade, and Mists of Pandaria</title>
		<link>http://venturebeat.com/2012/08/17/gamesbeat-weekly-roundup-17/</link>
		<comments>http://venturebeat.com/2012/08/17/gamesbeat-weekly-roundup-17/#comments</comments>
		<pubDate>Fri, 17 Aug 2012 20:49:58 +0000</pubDate>
		<dc:creator>Jasmine Maleficent Rea</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Assassin's Creed III]]></category>
		<category><![CDATA[Call of Duty: Black Ops II]]></category>
		<category><![CDATA[Command & Conquer]]></category>
		<category><![CDATA[Darksiders II]]></category>
		<category><![CDATA[District 187]]></category>
		<category><![CDATA[Dust: An Elysian Tail]]></category>
		<category><![CDATA[FORGE]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[hybrid]]></category>
		<category><![CDATA[New Super Mario Bros. 2]]></category>
		<category><![CDATA[Papo & Yo]]></category>
		<category><![CDATA[Persona 4 arena]]></category>
		<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Scott Pilgrim]]></category>
		<category><![CDATA[ShootMania]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Sound Shapes]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[Wizorb]]></category>
		<category><![CDATA[World of Warcraft: Mists of Pandaria]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=512455</guid>
		<description><![CDATA[<p>If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have&#160;missed.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=512455&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/08/14/sleeping-dogs-game-guide/weiracing/" rel="attachment wp-att-509289"><img class="aligncenter size-medium wp-image-509289" title="Sleeping Dogs: achievement guide, unlocks, collectibles" src="http://venturebeat.files.wordpress.com/2012/08/weiracing-e1344967557151.jpg?w=300&#038;h=168" alt="Sleeping Dogs: achievement guide, unlocks, collectibles" width="300" height="168" /></a></p>
<p>If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.</p>
<p>This week, Telltale revealed that the majority of The Walking Dead players try to do the right thing, legendary game artist Paul Steed passed away, and GameStop beat Wall Street&#8217;s low second quarter expectations.</p>
<p>You&#8217;ll also find reviews of Persona 4 Arena, Sleeping Dogs,  and Darksiders II, as well as previews for Forge and Black Ops II.</p>
<p>News</p>
<ul>
<li><a href="http://venturebeat.com/2012/08/17/the-deanbeat-what-next-for-zynga-as-the-happily-ever-after-fairy-tale-ends/"title="The DeanBeat" >The DeanBeat: What’s next for Zynga as its ‘happily ever after’ fairy tale ends?</a></li>
<li><a href="http://venturebeat.com/2012/08/17/confirmed-onlives-assets-sold-to-another-company/">Confirmed: OnLive&#8217;s assets sold to another company</a></li>
<li><a href="http://venturebeat.com/2012/08/16/portal-2-puzzle-editor-pops-in-co-op-support/"title="Portal 2 puzzle editor pops in co-op support" >Portal 2 puzzle editor pops in co-op support</a></li>
<li><a href="http://venturebeat.com/2012/08/16/sega-alliance-announced/"title="'Permalink to Sega’s new publishing initiative helps indie developers and supernatural lumberjacks"  rel="bookmark">Sega’s new publishing initiative helps indie developers and supernatural lumberjacks</a></li>
<li><a href="http://venturebeat.com/2012/08/16/the-nintendo-download-for-august-16-you-dont-even-need-to-leave-the-house-to-buy-new-super-mario-bros-2-this-week/"title="'Permalink to The Nintendo Download for August 16: You don’t even need to leave the house to buy New Super Mario Bros. 2 this week"  rel="bookmark">The Nintendo Download for August 16: You don’t even need to leave the house to buy New Super Mario Bros. 2 this week</a></li>
<li><a href="http://venturebeat.com/2012/08/16/betable-hooks-a-deal-with-big-fish-for-real-money-gambling-option-in-casino-games/"title="'Permalink to Betable hooks a deal with Big Fish for real-money gambling in casino games"  rel="bookmark">Betable hooks a deal with Big Fish for real-money gambling in casino games</a></li>
<li><a href="http://venturebeat.com/2012/08/16/gamestop-earnings-call-wii-u-comments/"title="'Permalink to GameStop: ‘We have to be pragmatic’ about the launch of Nintendo’s Wii U"  rel="bookmark">GameStop: ‘We have to be pragmatic’ about the launch of Nintendo’s Wii U</a></li>
<li><a href="http://venturebeat.com/2012/08/15/penny-arcades-kickstarter-ends-as-a-mixed-bag/"title="'Permalink to Penny Arcade’s Kickstarter hits one-third of its goals"  rel="bookmark">Penny Arcade’s Kickstarter hits one-third of its goals</a></li>
<li><a href="http://venturebeat.com/2012/08/15/mercenary-kings/"title="'Permalink to The makers of Scott Pilgrim and Wizorb join forces for Mercenary Kings, a modern Metal Slug"  rel="bookmark">The makers of Scott Pilgrim and Wizorb join forces for Mercenary Kings, a modern Metal Slug</a></li>
<li><a href="http://venturebeat.com/2012/08/15/ea-unveils-free-to-play-command-conquer-online-game-with-high-end-graphics/"title="'Permalink to EA boosts its digital gambit with free-to-play Command &amp; Conquer with high-end graphics"  rel="bookmark">EA boosts its digital gambit with free-to-play Command &amp; Conquer with high-end graphics</a></li>
<li><a href="http://venturebeat.com/2012/08/15/telltale-games-the-walking-dead-statistics-trailer/"title="'Permalink to Telltale Games: The majority of The Walking Dead players try to do the right thing"  rel="bookmark">Telltale Games: The majority of The Walking Dead players try to do the right thing</a></li>
<li><a href="http://venturebeat.com/2012/08/14/asus-and-wikipad-join-playstation-mobile-widening-the-reach-of-sony-games-to-more-devices/"title="'Permalink to Asus and Wikipad join Playstation Mobile, widening the reach of Sony games to more devices"  rel="bookmark">Asus and Wikipad join Playstation Mobile, widening the reach of Sony games to more devices</a></li>
<li><a href="http://venturebeat.com/2012/08/13/nasas-scientists-drive-mars-rover-curiosity-as-if-playing-a-3d-game/"title="'Permalink to NASA scientists drive Mars rover Curiosity as if playing a 3D game"  rel="bookmark">NASA scientists drive Mars rover Curiosity as if playing a 3D game</a></li>
<li><a href="http://venturebeat.com/2012/08/13/legendary-and-controversial-video-game-artist-paul-steed-passes-away/"title="'Permalink to Legendary and controversial video game artist Paul Steed passes away"  rel="bookmark">Legendary and controversial video game artist Paul Steed passes away</a></li>
<li><a href="http://venturebeat.com/2012/08/13/teen-programmer-iphone-game-2012-election/"title="'Permalink to 14-year-old programmer creates iPhone game to help predict the 2012 election"  rel="bookmark">14-year-old programmer creates iPhone game to help predict the 2012 election</a></li>
<li><a href="http://venturebeat.com/2012/08/13/wikipad-the-company-and-tablet-that-is-bringing-console-gaming-to-android-part-2-exclusive/"title="'Permalink to Wikipad: The company (and tablet) that is bringing console gaming to Android part 2 (exclusive)"  rel="bookmark">Wikipad: The company (and tablet) that is bringing console gaming to Android part 2 (exclusive)</a></li>
<li><a href="http://venturebeat.com/2012/08/12/xbox-durango-ebay/"title="'Permalink to Alleged Xbox 720 dev kit sold for $20K on eBay (UPDATED)"  rel="bookmark">Alleged Xbox 720 dev kit sold for $20K on eBay (UPDATED)</a></li>
</ul>
<p>Game guides</p>
<ul>
<li><a href="http://venturebeat.com/2012/08/14/sleeping-dogs-game-guide/"title="'Permalink to Sleeping Dogs game guide: unlocks, collectibles, and easy money"  rel="bookmark">Sleeping Dogs game guide: unlocks, collectibles, and easy money</a></li>
</ul>
<p><a href="http://venturebeat.com/2012/08/16/world-of-warcraft-mists-of-pandaria-intro-brings-the-focus-back-to-orcs-vs-humans-and-pandas/mistsofpandariaintro/" rel="attachment wp-att-511860"><img class="aligncenter size-full wp-image-511860" title="World of Warcraft: Mists of Pandaria intro" src="http://venturebeat.files.wordpress.com/2012/08/mistsofpandariaintro.jpg?w=640&#038;h=270" alt="World of Warcraft: Mists of Pandaria intro" width="640" height="270" /></a></p>
<p>MMO news</p>
<ul>
<li><a href="http://venturebeat.com/2012/08/16/world-of-warcraft-mists-of-pandaria-intro-brings-the-focus-back-to-orcs-vs-humans-and-pandas/"title="'Permalink to World of Warcraft: Mists of Pandaria intro brings the focus back to orcs vs. humans…and pandas"  rel="bookmark">World of Warcraft: Mists of Pandaria intro brings the focus back to orcs vs. humans…and pandas</a></li>
<li><a href="http://venturebeat.com/2012/08/14/vanguard-saga-of-heroes-joins-the-ever-growing-legion-of-free-to-play-mmos/"title="'Permalink to Vanguard: Saga of Heroes joins the ever-growing legion of free-to-play MMOs"  rel="bookmark">Vanguard: Saga of Heroes joins the ever-growing legion of free-to-play MMOs</a></li>
</ul>
<p>Financial news</p>
<ul>
<li><a href="http://venturebeat.com/2012/08/16/eas-stock-price-rises-5-percent-on-buyout-rumor/"title="'Permalink to EA’s stock price rises 5 percent on buyout rumor"  rel="bookmark">EA’s stock price rises 5 percent on buyout rumor</a></li>
<li><a href="http://venturebeat.com/2012/08/16/gree-grows-north-american-mobile-game-revenue-38-percent-in-q2/"title="'Permalink to Gree grows North American mobile game revenue by 38% in Q2"  rel="bookmark">Gree grows North American mobile game revenue by 38% in Q2</a></li>
<li><a href="http://venturebeat.com/2012/08/16/gamestop-beats-wall-streets-low-expectations-for-second-quarter-earnings/"title="'Permalink to GameStop beats Wall Street’s low expectations for second-quarter earnings"  rel="bookmark">GameStop beats Wall Street’s low expectations for second-quarter earnings</a></li>
<li><a href="http://venturebeat.com/2012/08/15/naturalmotions-csr-racing-ios-game-generates-12m-in-revenue-per-month/"title="'Permalink to NaturalMotion’s iOS racing game generates $12M in revenue in first month"  rel="bookmark">NaturalMotion’s iOS racing game generates $12M in revenue in first month</a></li>
</ul>
<p><a href="http://venturebeat.com/2012/08/16/shootmania-interview/shootmania-storm_screenshot_gamescom4/" rel="attachment wp-att-512049"><img class="aligncenter size-full wp-image-512049" title="ShootMania Storm" src="http://venturebeat.files.wordpress.com/2012/08/shootmania-storm_screenshot_gamescom4.jpg?w=650&#038;h=366" alt="ShootMania Storm" width="650" height="366" /></a></p>
<p>Gaming gear</p>
<ul>
<li><a href="http://venturebeat.com/2012/08/16/nvidia-unleashes-new-weapon-of-choice-for-gamers/"title="'Permalink to Nvidia unleashes new weapon of choice for PC gamers"  rel="bookmark">Nvidia unleashes new weapon of choice for PC gamers</a></li>
<li><a href="http://venturebeat.com/2012/08/16/maingear-launches-gamers-pcs-that-wont-break-the-bank/"title="'Permalink to Maingear launches gaming PCs that won’t break the bank"  rel="bookmark">Maingear launches gaming PCs that won’t break the bank</a></li>
<li><a href="http://venturebeat.com/2012/08/16/plantronics-dives-into-professional-gaming-with-a-headset-for-cyber-athletes/"title="'Permalink to Plantronics dives into professional gaming with a headset for cyber athletes"  rel="bookmark">Plantronics dives into professional gaming with a headset for cyber athletes</a></li>
<li><a href="http://venturebeat.com/2012/08/14/sony-introduces-cross-buy-offers-free-vita-cross-play-titles-for-ps3-purchases/"title="'Permalink to Sony introduces Cross Buy, offers free Vita cross-play titles for PS3 purchases"  rel="bookmark">Sony introduces Cross Buy, offers free Vita cross-play titles for PS3 purchases</a></li>
</ul>
<p>Interviews</p>
<ul>
<li><a href="http://venturebeat.com/2012/08/16/shootmania-interview/"title="'Permalink to ShootMania isn’t out yet and it already has 20,000 different levels (interview)"  rel="bookmark">ShootMania isn’t out yet and it already has 20,000 different levels (interview)</a></li>
<li><a href="http://venturebeat.com/2012/08/16/chinas-perfect-world-interview/"title="'Permalink to China’s Perfect World quietly becomes a North American powerhouse in online games (interview)"  rel="bookmark">China’s Perfect World quietly becomes a North American powerhouse in online games (interview)</a></li>
<li><a href="http://venturebeat.com/2012/08/15/assassins-creed-iii-interview/"title="'Permalink to Assassin’s Creed III lead designer talks maxing out hardware, making waves, and feudal Japan (interview)"  rel="bookmark">Assassin’s Creed III lead designer talks maxing out hardware, making waves, and feudal Japan (interview)</a></li>
<li><a href="http://venturebeat.com/2012/08/10/walking-dead-interview/"title="'Permalink to The Walking Dead developer discusses the advantages and challenges of a multiplatform zombie apocalypse (interview)"  rel="bookmark">The Walking Dead developer discusses the advantages and challenges of a multiplatform zombie apocalypse (interview)</a></li>
</ul>
<p><a href="http://venturebeat.com/2012/08/14/in-darksiders-ii-death-overstays-his-welcome-but-he-can-still-wield-a-scythe-with-style-review/darksiders_ii_onlinereview_uriel/" rel="attachment wp-att-508591"><img class="aligncenter size-full wp-image-508591" title="Darksiders II Review Uriel" src="http://venturebeat.files.wordpress.com/2012/08/darksiders_ii_onlinereview_uriel.jpg?w=655&#038;h=368" alt="Darksiders II Review Uriel" width="655" height="368" /></a></p>
<p>Reviews</p>
<ul>
<li><a href="http://venturebeat.com/2012/08/17/persona-4-arena-review/"title="'Permalink to Persona 4 Arena proves that role-playing games and arcade fighters can mix (review)"  rel="bookmark">Persona 4 Arena proves that role-playing games and arcade fighters can mix (review)</a></li>
<li><a href="http://venturebeat.com/2012/08/14/in-darksiders-ii-death-overstays-his-welcome-but-he-can-still-wield-a-scythe-with-style-review/"title="'Permalink to In Darksiders II, Death overstays his welcome, but he can still wield a scythe with style (review)"  rel="bookmark">In Darksiders II, Death overstays his welcome, but he can still wield a scythe with style (review)</a></li>
<li><a href="http://venturebeat.com/2012/08/14/papo-yo-review/"title="'Permalink to Papo &amp; Yo creates a toybox of a city with a fractured foundation (review)"  rel="bookmark">Papo &amp; Yo creates a toybox of a city with a fractured foundation (review)</a></li>
<li><a href="http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/"title="'Permalink to The gloriously flawed Sleeping Dogs is an interactive Hong Kong action flick (review)"  rel="bookmark">The gloriously flawed Sleeping Dogs is an interactive Hong Kong action flick (review)</a></li>
<li><a href="http://venturebeat.com/2012/08/13/hybrid-xbla-review/"title="'Permalink to Hybrid is a fast-paced but thoughtful shooter that suffers from some technical hiccups (review)"  rel="bookmark">Hybrid is a fast-paced but thoughtful shooter that suffers from some technical hiccups (review)</a></li>
<li><a href="http://venturebeat.com/2012/08/13/dust-an-elysian-tail-is-beautiful-but-drowns-in-repetition-review/"title="'Permalink to Dust: An Elysian Tail is beautiful but drowns in repetition (review)"  rel="bookmark">Dust: An Elysian Tail is beautiful but drowns in repetition (review)</a></li>
<li><a href="http://venturebeat.com/2012/08/10/sounds-shapes-lets-you-create-and-share-your-own-musical-worlds-review/"title="'Permalink to Sounds Shapes lets you create and share your own musical worlds (review)"  rel="bookmark">Sounds Shapes lets you create and share your own musical worlds (review)</a></li>
</ul>
<p>Previews</p>
<ul>
<li><a href="http://venturebeat.com/2012/08/17/district-187-sin-streets-preview/"title="District 187 preview" >District 187: Sin Streets enlists you to fight in a constantly evolving gang war (preview)</a></li>
<li><a href="http://venturebeat.com/2012/08/13/it-will-be-easier-to-customize-your-killing-machines-in-black-ops-ii-multiplayer-hands-on/"title="'Permalink to Black Ops II multiplayer is all about change (hands-on preview)"  rel="bookmark">Black Ops II multiplayer is all about change (hands-on preview)</a></li>
<li><a href="http://venturebeat.com/2012/08/12/forge-hands-on-preview/"title="'Permalink to Forge ditches the level grind in favor of skill-based fantasy combat (hands-on preview)"  rel="bookmark">Forge ditches the level grind in favor of skill-based fantasy combat (hands-on preview)</a></li>
</ul>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=512455&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Sleeping Dogs: achievement guide, unlocks, collectibles</media:title>
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		<title>Sleeping Dogs game guide: unlocks, collectibles, and easy money</title>
		<link>http://venturebeat.com/2012/08/14/sleeping-dogs-game-guide/</link>
		<comments>http://venturebeat.com/2012/08/14/sleeping-dogs-game-guide/#comments</comments>
		<pubDate>Tue, 14 Aug 2012 18:32:53 +0000</pubDate>
		<dc:creator>Sebastian Haley</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[game guides]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>

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		<description><![CDATA[<p>Become a Hong Kong badass with our handy guide to easy&#160;badassery.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=508564&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/08/14/sleeping-dogs-game-guide/weiwithgirl/" rel="attachment wp-att-509285"><img class="alignnone size-full wp-image-509285" title="Sleeping Dogs: achievement guide, unlocks, collectibles" src="http://venturebeat.files.wordpress.com/2012/08/weiwithgirl-e1344967414726.jpg?w=650&#038;h=365" alt="Sleeping Dogs: achievement guide, unlocks, collectibles" width="650" height="365" /></a></p>
<p>Sleeping Dogs is the latest in a long line of open-world crime games, and it&#8217;s the spiritual successor to the True Crime franchise. It’s not particularly difficult or original, but if you want to overpower protagonist Wei Shin early on, our GamesBeat guide will show you how.</p>
<p>First, progress the story just enough to unlock Tiffany, Amanda, and the carjacking jobs in your phone. It only takes a couple of story missions to get to this point. Now you can go on a couple of quick dates to unlock key collectibles on your minimap. This means that whenever you’re doing something and you get within proximity to a health shrine or jade statue, you’ll be alerted to its presence.</p>
<p><strong>Health Shrines appear on your minimap<a href="http://venturebeat.com/2012/08/14/sleeping-dogs-game-guide/amandacartwright/" rel="attachment wp-att-509287"><img class="alignright size-full wp-image-509287" title="AmandaCartwright" src="http://venturebeat.files.wordpress.com/2012/08/amandacartwright-e1344967462970.png?w=250&#038;h=273" alt="" width="250" height="273" /></a></strong><br />
Amanda will first appear outside your apartment. After giving her a ride to the martial arts dojo, you’ll be able to call her for a proper date. Complete the date with Amanda (where you take photos of her) and unclaimed Health Shrines will appear on your minimap whenever you are near one.</p>
<p>For every five health shrines you collect, you’ll boost your max hit points by 10 percent, making you much less prone to getting knocked the %6# out.</p>
<p><strong>Jade Statues appear on your minimap</strong><br />
You need to collect 12 Jade Statues and turn them in at the dojo, with each one earning you a new martial arts technique. After your first visit to Club Bam Bam, you’ll be able to call Tiffany for a night of drunken karaoke. Complete the date and the nearby statues will now appear on your minimap.</p>
<p><em>Note: Unfortunately, you can’t collect all of the Jade Statues until the main story is almost complete. You can grab some at any time, but roughly half of them are only reachable during specific story missions</em>.</p>
<p><strong>Cameras appear on your minimap</strong><br />
After the “Listening In” mission, you’ll be able to call Not-Ping for a date. Complete the date and surveillance cameras will appear on your minimap.</p>
<p><strong>Lockboxes appear on your minimap</strong><br />
This is perhaps one of the best minimap unlocks, but sadly you won’t meet Ilyana until the latter half of the game. The Russian bartender will challenge you to a rooftop race. Simply beat her to complete the date and unlock the boxes on your minimap.</p>
<p>If you’ve been holding out on doing all the side missions up to this point, now would be the best time, unless you just plan to beat the game and do all the side stuff later.</p>
<p><a href="http://venturebeat.com/2012/08/14/sleeping-dogs-game-guide/sd10/" rel="attachment wp-att-509288"><img class="alignright size-full wp-image-509288" title="Sleeping Dogs: achievement guide, unlocks, collectibles" src="http://venturebeat.files.wordpress.com/2012/08/sd10-e1344967520864.jpg?w=650&#038;h=366" alt="Sleeping Dogs: achievement guide, unlocks, collectibles" width="650" height="366" /></a></p>
<p><strong>Best way to make money</strong><br />
The finer clothes, and especially all the different vehicles, will get pretty expensive (a few million dollars) if you’re trying to collect them all. Missions throughout the game don’t really give substantial payouts, and even finishing the final mission only rewards you with $350,000 &#8212; not even enough to buy the best car available.</p>
<p>Instead, you can do side jobs very early on in which you must locate specific vehicles, jack them, and return them to a Triad garage. These vehicles are worth a ton of cash, and the game is extremely lenient on the damage they can take before their value diminishes. In fact, half of the time fender benders and other collisions don’t even register at all.</p>
<p>Do all of these missions and you’ll be sitting with approximately $5 million and change. But don’t spend it all just yet!</p>
<p><strong>55 percent off vehicle purchases</strong><br />
The game has over 70 vehicles, and you’ll need to pay for almost all of them. While some are cheaper than a nice suit, plenty of luxury sports cars and exotics will run you several hundreds of thousands of dollars each. To make your vehicle shopping sprees much less painful, you can cut the cost of all cars in half.</p>
<p>To do this, you’ll need lots of Face, the game’s quasi-reputation system. You gain Face by doing favors and odd jobs like races, and you’ll need to do quite a lot to max out your Face rank. At levels 8 and 9, you can start buying expensive designer clothing that will give you up to 15 percent off on vehicle purchases.</p>
<p>At level 10, all vehicles will permanently cost 40 percent less. Combine the two and buying world-class exotics will be almost as cheap as shopping at Walmart.</p>
<p><a href="http://venturebeat.com/2012/08/14/sleeping-dogs-game-guide/weiracing/" rel="attachment wp-att-509289"><img class="alignright size-full wp-image-509289" title="Sleeping Dogs: achievement guide, unlocks, collectibles" src="http://venturebeat.files.wordpress.com/2012/08/weiracing-e1344967557151.jpg?w=650&#038;h=366" alt="Sleeping Dogs: achievement guide, unlocks, collectibles" width="650" height="366" /></a></p>
<p><strong>Unlock final street races<br />
</strong>When you meet Vivienne and Sandra, after completing their mission you&#8217;ll be able to call Sandra for a date. Take her out on the town and drive fast to rev her engines, and once the date is successful, the final set of street races will be unlocked on the map.</p>
<p><strong>Easy Safe Driver Achievement</strong><br />
Most of the Achievements in Sleeping Dogs are straightforward: do everything and collect everything. But the Safe Driver Achievement (cruise for two minutes straight without damaging your car.) may pose a little difficulty, especially if you only ever drive the Ferraris and Lamborghini knock-offs.</p>
<p>To make it incredibly easy, just find a minivan. Even with the pedal to the floor, the minivan goes slower than Wei Shen can run, but this still activates the timer. Last for at least two minutes without hitting anything and you’re golden. Find a nice open highway to make it even easier.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=508564&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

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		<title>The gloriously flawed Sleeping Dogs is an interactive Hong Kong action flick (review)</title>
		<link>http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/</link>
		<comments>http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/#comments</comments>
		<pubDate>Tue, 14 Aug 2012 07:01:23 +0000</pubDate>
		<dc:creator>Eduardo Moutinho</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Batman: Arkham Asylum]]></category>
		<category><![CDATA[game reviews]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
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		<category><![CDATA[Pursuit Force]]></category>
		<category><![CDATA[Shenmue]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[True Crime: Hong Kong]]></category>
		<category><![CDATA[Yakuza 4]]></category>

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		<description><![CDATA[<p>Square Enix's Sleeping Dogs is a solid, mission-to-mission, open-world action experience. You’ll hurt a lot of thugs, drive a lot of cars recklessly, and work for a lot of shady characters — all while kicking and capping through a you’ll-see-everything-coming-by-a-mile&#160;storyline.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=508342&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/sd3/" rel="attachment wp-att-508391"><img class="size-full wp-image-508391 aligncenter" title="Sleeping Dogs 1" src="http://venturebeat.files.wordpress.com/2012/08/sd3-e1344902714480.jpeg?w=655&#038;h=368" alt="Sleeping Dogs 1" width="655" height="368" /></a></p>
<p>Square Enix&#8217;s Sleeping Dogs is a Friday-night escape, something you enjoy while digging into a bag of burned microwave popcorn. It’s simple, predictable fun — just like the best Hong Kong police movies.</p>
<p>After all, you’ve played Sleeping Dogs before in one form or another, and you’ve probably experienced its story, too. The United Front Games-developed title is a solid, mission-to-mission, open-world action experience. You’ll hurt a lot of thugs, drive a lot of cars recklessly, and work for a lot of shady characters — all while kicking and capping through a you’ll-see-everything-coming-by-a-mile storyline.</p>
<p>And that’s the point.</p>
<p>This is the Chow Yun-fat of games — rough, cliché, yet quintessentially badass like the Hong Kong actor.</p>
<p><span style="text-decoration:underline;"><strong>WHAT YOU’LL LIKE</strong></span></p>
<p><strong>Live out your undercover-cop-posed-as-</strong><strong>burgeoning-Triad fantasy</strong><br />
In Sleeping Dogs, you are Wei Shen, an undercover supercop with a tragic past. You start the game by breaking into a low-level Triad gang, hoping to gain a foothold within Hong Kong’s seedy, organized-crime-ruled underworld.</p>
<p>Wei is practically unstoppable. He’s got the gun skills, gut punches, and gear-busting driving sense to stand toe-to-toe with any tattoo-riddled gangster — along with the smooth lines to woo any attractive female acquaintance. So, yeah, he&#8217;s perfect for the part.</p>
<p><strong>Open-world crime that pays</strong><br />
Many releases have attempted to cash in on Rockstar Games’ tried-and-true Grand Theft Auto formula, and many of them have failed. For the most part, Sleeping Dogs gets the sandbox structure right.</p>
<p><a href="http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/sd4/" rel="attachment wp-att-508396"><img class="size-full wp-image-508396 aligncenter" title="Sleeping Dogs 2" src="http://venturebeat.files.wordpress.com/2012/08/sd4-e1344902783486.jpeg?w=655&#038;h=367" alt="Sleeping Dogs 2" width="655" height="367" /></a></p>
<p>The game’s version of Hong Kong is densely populated, topographically rich, and filled with interesting nooks and crannies just waiting to be crashed into. Obnoxious street vendors yell at you to buy fish balls, fish dumplings, and other fish-flavored fare. Driven-over parking meters reward you with their spoils. And lazy workers play impromptu dice games in an alley instead of focusing on their jobs.</p>
<p>If you’re worried about this feeling like a second-rate GTA, you don’t need to. Hong Kong is your oyster, ready for your blood-stained blade to shuck.</p>
<p><strong>A melting pot of personality and personalities</strong><br />
Hong Kong is a great setting for an open-world action game. In fact, the tightly packed, claustrophobic nature of the city reminds me of the living, breathing backdrops from Sega&#8217;s Shenmue and Yakuza games. Sleeping Dogs’ Eastern-flavored surroundings are teeming with character, such as the pink, neon glow of the night-laced streets and the charming, Cantonese-English hybrid dialect that the characters speak.</p>
<p><strong>Free run away from the cops</strong><br />
You won’t just be driving away from the police with your tricked-out ride; you’ll also be running away from them the old-fashioned way. Wei effortlessly darts and dashes through Hong Kong like a parkour prince. All you need to do is tap a button to hop over obstacles or to grab a ledge at the end of a wall.</p>
<p><a href="http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/sd5/" rel="attachment wp-att-508397"><img class="size-full wp-image-508397 aligncenter" title="Sleeping Dogs 3" src="http://venturebeat.files.wordpress.com/2012/08/sd5-e1344902855391.jpeg?w=655&#038;h=367" alt="Sleeping Dogs 3" width="655" height="367" /></a></p>
<p>The game also throws you into intense chase sequences, similar to the on-foot perpetrator pursuits in L.A. Noire, where you have to run down an enemy. These moments help shuffle the tempo, even though they do get a bit monotonous.</p>
<p><strong>Fisticuffs of fury meet hard-boiled shooting</strong><br />
One of Sleeping Dogs’ strongest features is its robust combat system. Surprisingly, most of the game’s fighting is done with bare hands and swift feet. Taking a cue from Batman: Arkham Asylum, attacks consist of one-button combos complemented by timed counters and grappling. You’ll take on gangs of mobsters, and, as the kung-fu-fighting Wei, you’ll dispatch them in short order — just like a cook filling requests for dim sum in an adjacent restaurant’s kitchen.</p>
<p><a href="http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/sd2/" rel="attachment wp-att-508404"><img class="size-full wp-image-508404 aligncenter" title="Sleeping Dogs 4" src="http://venturebeat.files.wordpress.com/2012/08/sd2-e1344903023501.jpeg?w=655&#038;h=367" alt="Sleeping Dogs 4" width="655" height="367" /></a></p>
<p>Gunplay is clearly inspired by third-person, cover-based shooters. You can glide from barrier to barrier, protecting yourself from oncoming fire while returning plenty of rounds yourself.</p>
<p>A significant part of these skirmishes actually take place while driving, which adds some appreciated variety to the projectile-based proceedings. I couldn’t help but feel a rush of satisfaction when I launched cars and motorbikes into the air after blowing out their tires with my bullets. And the adrenaline flowed even harder as I leapt wildly from vehicle to vehicle, like in the PlayStation Portable&#8217;s Pursuit Force series, turning my road rage into an air raid.</p>
<p><span style="text-decoration:underline;"><strong>WHAT YOU WON’T LIKE</strong></span></p>
<p><strong>A dark history that comes back to haunt you</strong><br />
As a game, Sleeping Dogs has a few things in common with its street-savvy hero. Both are layered and interesting, yet both are confronted with remnants from a murky past.</p>
<p>Sleeping Dogs went through a few name changes and narrative rewrites over its lengthy, multistudio-and-publisher development cycle. Even the initially female protagonist had to go through gender-reassignment surgery, leading to the final game’s maniacal man-about-town Wei.</p>
<p>Because of this checkered backstory, the final playable product feels unpolished in spots. Scripting errors sometimes occur on random missions, causing enemies to nonsensically plant themselves in place when they should be running. The title’s graphics engine is far from cutting edge. Character models have a plastic action-figure look while many of the polygonal bodies acting as street-and-building filler are constantly repeated. Even some of the storefronts are nothing but flat images that poorly simulate actual dimension. Grand Theft Auto IV, which came out four years ago, looks better. And that’s a problem.</p>
<p>But to United Front’s credit, just getting this release out the door — in its appealing state — is an achievement.</p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=508342&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/2/">2</a></p>]]></content:encoded>
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	<enclosure url="http://venturebeat.files.wordpress.com/2012/08/sd3-e1344902714480.jpeg?w=160" /><source url="http://venturebeat.com/2012/08/14/the-gloriously-flawed-sleeping-dogs-is-an-interactive-hong-kong-action-flick-review/">The gloriously flawed Sleeping Dogs is an interactive Hong Kong action flick (review)</source>
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		<title>&#8216;Give us something BIG!&#8217;: 10 of the best live-action video game trailers</title>
		<link>http://venturebeat.com/2012/07/04/10-best-live-action-video-game-trailers/</link>
		<comments>http://venturebeat.com/2012/07/04/10-best-live-action-video-game-trailers/#comments</comments>
		<pubDate>Wed, 04 Jul 2012 15:00:13 +0000</pubDate>
		<dc:creator>Dan Crawley</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[APB Reloaded]]></category>
		<category><![CDATA[Darksiders II]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Ghost Recon Future Soldier]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Hawken]]></category>
		<category><![CDATA[Heroes and Generals]]></category>
		<category><![CDATA[Metro Last Light]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[Prey 2]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[True Crime: Hong Kong]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=479491</guid>
		<description><![CDATA[<p>For better or worse, it seems like big-budget live-action trailers for video games are here to stay. It's just as well that some publishers are doing them right, as seen in these 10 impressive&#160;examples.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=479491&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/?attachment_id=479492" rel="attachment wp-att-479492"><img class="alignnone size-full wp-image-479492" title="Metro Last Light" src="http://venturebeat.files.wordpress.com/2012/06/metro-last-light.jpg?w=655&#038;h=278" alt="" width="655" height="278" /></a></p>
<p>The video game industry has always had strong ties to the world of movies, something highlighted by the growing trend of using live-action trailers to help market games.</p>
<p>While such trailers are not new to the industry, the budgets attached to them are growing ever greater, to the point where some wouldn&#8217;t look out of place on a Hollywood showreel.</p>
<p>Michael Boniface, the European managing director of APB Reloaded developer Reloaded Productions, spoke to GamesBeat about the trend toward live-action. &#8220;The problem with gameplay footage is that it can be more difficult to convey concepts that live-action can do more easily,&#8221; said Boniface, &#8220;plus there&#8217;s still more interest and pickup from live-action. Like it or not.&#8221;</p>
<p>Veteran actor James Cosmo (<em>Highlander</em>, <em>Game of Thrones</em>) stars in the trailer for the game Darksiders II, and he sees the two industries <a href="http://www.youtube.com/watch?v=lCSIoS1vSps" target="_blank" target="_blank">growing ever closer</a>. &#8220;The video gaming business is now bigger than the film industry. Big movies and big games are merging and becoming something really fascinating,&#8221; Mason said. He feels that, thanks to the anarchic nature of YouTube and the Internet, young filmmakers are able to get their work seen more easily and have the chance to blur the worlds of movies and games in a creative way.</p>
<p>Whatever your take on them, these big-budget efforts look set to stay, so it&#8217;s just as well that some publishers are doing them right, as you can see from these 10 cinematic gems.</p>
<hr />
<h3>Metro: Last Light</h3>
<p>The trailer for upcoming shooter Metro: Last Light (PC, PlayStation 3, Xbox 360) focuses on the emotional and human impact of the world as we know it coming to an end. Filmed in freezing temperatures in Ukraine, with Mark Patton (<em>Prometheus</em>) as the director of photography, it looks every bit as epic as seasoned commercials director <a href="http://barefilms.co.uk/directors/jim/" target="_blank" target="_blank">Jim Weedon</a> intended.</p>
<p>The <a href="http://www.ichi-london.com/our-work/metro-last-light-announcement-trailer/" target="_blank" target="_blank">brief given to creative agency Ichi</a> was to fire the collective imagination of first-person shooter fans and reintroduce Metro as a must-play title. The exact words from the THQ marketing team were, &#8220;Give us something BIG!&#8221;</p>
<p>With 4 million YouTube views during its first four days of release, this film ably demonstrates the impact that live-action trailers can have on the market.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='558' height='314' src='http://www.youtube.com/embed/mON5WmA5REk?version=3&#038;rel=0&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<hr />
<h3>Sleeping Dogs</h3>
<p>Square Enix stepped in to buy the half-finished True Crime: Hong Kong when Activision decided to scrap it. Reborn as open-world crime game Sleeping Dogs (PC, PlayStation 3, Xbox 360), the marketing team enlisted Goldtooth Creative to help create some buzz with this explosive trailer.</p>
<p>Director Paul Furmiger <a href="http://www.unfinishedman.com/goldtooth-creative-sleeping-dogs-interview/" target="_blank" target="_blank">talks in glowing terms</a> about the creative possibilities offered by such live-action game trailers: &#8220;When we started creating trailers for gaming companies we were surprised by how much creative license they gave us. It was a bit like the Wild West. Even for this project, the game’s marketing team should really be commended on taking a chance and allowing us to create a live-action trailer for a video game.&#8221;</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='558' height='314' src='http://www.youtube.com/embed/VARoCLPdsLI?version=3&#038;rel=0&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<hr />
<h3>Darksiders II</h3>
<p>James Cosmo stars as the manic priest in THQ&#8217;s trailer for the action-adventure game Darksiders II (PC, PlayStation 3, Xbox 360, Wii U), along with acting as a narrator in the game. He <a href="http://www.youtube.com/watch?v=lCSIoS1vSps" target="_blank" target="_blank">described the production process</a> as &#8220;almost as if we were shooting an great big epic movie, but we only shot for two days. The production quality was on a par with anything you&#8217;d see on a big feature movie.&#8221;</p>
<p>&#8220;Trailers are really exciting things,&#8221; Cosmo said, &#8220;because you only have a certain amount of time to put over an awful lot of information and an awful lot of feeling, so it&#8217;s got to have terrific impact.&#8221;</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='558' height='314' src='http://www.youtube.com/embed/EhNIWMl3Imk?version=3&#038;rel=0&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<hr />
<h3>Hawken</h3>
<p>Gameplay footage of Hawken, an upcoming free-to-play mech shooter from Adhesive Games,  has already impressed with its atmospheric visuals and explosive energy. This live-action trailer &#8212; the first in a series of shorts directed by Gears of War art director Jerry O&#8217;Flaherty &#8212; takes things up another notch, adding a human element to the drama.</p>
<p>O&#8217;Flaherty is looking to put names and faces to the mech pilots in Hawken: &#8220;Through these characters I wanted to begin to speak to the fiction behind the game, to introduce people to a mythology that is just as interesting and intriguing as [my] first view of Hawken.&#8221;</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='558' height='314' src='http://www.youtube.com/embed/co-j3Is8Y8o?version=3&#038;rel=0&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<hr />
<h3>APB Reloaded</h3>
<p>When you relaunch a game <a href="http://venturebeat.com/2012/06/15/apb-reloaded-turning-a-game-that-killed-a-studio-into-a-success/">that was previously a complete disaster</a>, you&#8217;d better do it with a bang. GamersFirst certainly accomplished that with this live-action trailer for the free-to-play massively multiplayer online game APB Reloaded. Using YouTube stars Tobuscus, Katers17, SeaNanners, and SMPfilms as featured extras in the production is also an inventive way of helping spread word about the game.</p>
<p>Boniface told GamesBeat: &#8220;The live action with SFX was designed to show the game&#8217;s incredible customization in a way which was accessible to a more mainstream viewer, without relying on a bewildering array of different character models.&#8221;</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='558' height='314' src='http://www.youtube.com/embed/p8qqPHSUqHA?version=3&#038;rel=0&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=479491&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><p id="pages">Pages: 1 <a href="http://venturebeat.com/2012/07/04/10-best-live-action-video-game-trailers/2/">2</a></p>]]></content:encoded>
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	<enclosure url="http://venturebeat.files.wordpress.com/2012/06/metro-last-light-preacher-close-up.jpg?w=160" /><source url="http://venturebeat.com/2012/07/04/10-best-live-action-video-game-trailers/">&#8216;Give us something BIG!&#8217;: 10 of the best live-action video game trailers</source>
		<media:thumbnail url="http://venturebeat.files.wordpress.com/2012/06/metro-last-light-preacher-close-up.jpg?w=160" />
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		<title>GamesBeat&#8217;s gigantic E3 2012 roundup</title>
		<link>http://venturebeat.com/2012/06/14/gamesbeat-e3-2012-roundup/</link>
		<comments>http://venturebeat.com/2012/06/14/gamesbeat-e3-2012-roundup/#comments</comments>
		<pubDate>Thu, 14 Jun 2012 23:48:59 +0000</pubDate>
		<dc:creator>Omri Petitte</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[007 Legends]]></category>
		<category><![CDATA[arma III]]></category>
		<category><![CDATA[Assassin's Creed III]]></category>
		<category><![CDATA[batman: arkham city armored edition]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Beyond: Two Souls]]></category>
		<category><![CDATA[carrier command: gaea mission]]></category>
		<category><![CDATA[Castlevania]]></category>
		<category><![CDATA[Counter-Strike: Global Offensive]]></category>
		<category><![CDATA[Crysis 3]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Dance Central 3]]></category>
		<category><![CDATA[Dead or Alive 5]]></category>
		<category><![CDATA[Dead Space 3]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[DmC: Devil May Cry]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[E3 Roundup]]></category>
		<category><![CDATA[Epic Mickey: Power of Illusion]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[Final Fantasy XIV]]></category>
		<category><![CDATA[Forza Horizon]]></category>
		<category><![CDATA[GamesBeat Roundup]]></category>
		<category><![CDATA[Gears of War: Judgment]]></category>
		<category><![CDATA[God of War: Ascension]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Harvest Moon]]></category>
		<category><![CDATA[Hell Yeah!]]></category>
		<category><![CDATA[Hitman Absolution]]></category>
		<category><![CDATA[LEGO: Lord of the Rings]]></category>
		<category><![CDATA[Luigi's Mansion]]></category>
		<category><![CDATA[mario kart]]></category>
		<category><![CDATA[Medal of Honor Warfighter]]></category>
		<category><![CDATA[Metal Gear Rising: Revengeance]]></category>
		<category><![CDATA[Metro Last Light]]></category>
		<category><![CDATA[Need for Speed Most Wanted]]></category>
		<category><![CDATA[Neverwinter]]></category>
		<category><![CDATA[New Super Mario Bros. U]]></category>
		<category><![CDATA[Ni No Kuni: Wrath of the White Witch]]></category>
		<category><![CDATA[Nike+ Kinect Training]]></category>
		<category><![CDATA[Nintendo Land]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pikmin 3]]></category>
		<category><![CDATA[PlanetSide 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[PlayStation All-Stars Battle Royale]]></category>
		<category><![CDATA[Portal]]></category>
		<category><![CDATA[Quantum Conundrum]]></category>
		<category><![CDATA[Rayman Legends]]></category>
		<category><![CDATA[Resident Evil 6]]></category>
		<category><![CDATA[Scribblenauts]]></category>
		<category><![CDATA[Shenmue]]></category>
		<category><![CDATA[SimCity Social]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[SmartGlass]]></category>
		<category><![CDATA[Sonic All-Stars Racing]]></category>
		<category><![CDATA[South Park: The Stick of Truth]]></category>
		<category><![CDATA[Splinter Cell: Blacklist]]></category>
		<category><![CDATA[Star Wars 1313]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[Super Mario Bros.]]></category>
		<category><![CDATA[The Act]]></category>
		<category><![CDATA[The Cave]]></category>
		<category><![CDATA[The Last of Us]]></category>
		<category><![CDATA[The Walking Dead -- Episode 2: Starved for Help]]></category>
		<category><![CDATA[The Witcher]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[UFC]]></category>
		<category><![CDATA[Watch Dogs]]></category>
		<category><![CDATA[Wii Fit U]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Windows 8]]></category>
		<category><![CDATA[Wonderbook]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox Music]]></category>
		<category><![CDATA[ZombiU]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=474180</guid>
		<description><![CDATA[<p>We've corralled the entirety of our E3 2012 coverage from the showfloors, meeting rooms,  conference halls, and beyond. If you missed out -- or need a refresher -- on GamesBeat's E3 coverage, take a look&#160;here!</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=474180&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.files.wordpress.com/2012/06/rp5_8074sm.jpg" target="_blank"><img class="alignnone size-full wp-image-474190" title="E3 2012" src="http://venturebeat.files.wordpress.com/2012/06/rp5_8074sm.jpg?w=655&#038;h=436" alt="E3 2012" width="655" height="436" /></a></p>
<p>The sensory smorgasbord of the Electronic Entertainment Expo (E3) heaved itself upon the video game industry for three straight days, and GamesBeat&#8217;s intrepid crew enthusiastically hit showfloors, conference halls, and meeting rooms to offer our readers piles of previews, interviews, and news.</p>
<p>What follows below is our collected coverage during the show. You&#8217;ll find everything here sorted into categories for easy navigability.</p>
<p><strong>Awards</strong></p>
<p>Who needs stickers? We analyzed, judged, and sorted our top picks for the show&#8217;s offerings directly for you. Take a look &#8212; the results might surprise you.</p>
<p><a href="http://venturebeat.com/2012/06/10/e3-2012-game-of-the-show/">GamesBeat&#8217;s E3 2012 Game of the Show&#8230;plus staff picks</a> – <em>by Dan “Shoe” Hsu</em></p>
<p><a href="http://venturebeat.com/2012/06/10/e3-non-award-awards/">The GamesBeat E3 non-award awards: The least prestigious awards in the industry</a> – <em>by GamesBeat staff</em></p>
<p><a href="http://venturebeat.com/2012/06/10/the-coolest-technologies-e3-2012/">The coolest technologies we saw at E3 2012</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/10/the-best-family-games-of-e3/">The best family games of E3</a> – <em>by GamesBeat staff</em></p>
<p><a href="http://venturebeat.com/2012/06/10/the-top-10-trends-of-e32012/">The top 8 trends of E3, from bows to brutality</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/10/the-top-15-swag-shirts-of-e3-2012/">The top 15 swag shirts of E3 2012</a> – <em>by Rus McLaughlin</em></p>
<p><strong>Previews</strong></p>
<p>You&#8217;ve found the beating heart of E3&#8242;s overwhelming magic. Whether from observatory impressions or direct, hands-on experiences, GamesBeat discussed and dissected a sizable stable of upcoming games and hardware.</p>
<p><span style="text-decoration:underline;">Hands-on</span></p>
<p><a href="http://venturebeat.com/2012/06/01/hitman-absolution-lets-you-perform-hits-in-giant-crowds-hands-on-preview/">Hitman Absolution lets you perform hits in giant crowds</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/05/29/metro-last-light-preview/">Metro Last Light fights shooter fatigue with deeper single player</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/04/crysis-3-brings-the-jungle-gun-hacking-and-silent-stealth-kills-to-manhattan-hands-on-preview/">Crysis 3 brings the jungle, gun hacking, and silent stealth kills to Manhattan</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/04/ea-reveals-dead-space-3-coming-with-drop-in-cooperative-play-hands-on-preview/">EA reveals Dead Space 3, coming with drop-in cooperative play</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/">Sleeping Dogs turns Hong Kong crime movies into a video game</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/05/from-the-creator-of-portal-quantum-conundrum-caters-to-physics-based-puzzle-gamers-hands-on-preview/">From the creator of Portal, Quantum Conundrum caters to physics-based puzzle gamers</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/05/capcom-remakes-hack-slash-shoot-grapple-formula-with-upcoming-dmc-devil-may-cry-hands-on-preview/">Capcom remakes hack-slash-shoot-grapple formula with upcoming DmC: Devil May Cry</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/05/capcom-shows-three-playable-characters-for-resident-evil-6-hands-on-preview/">Capcom shows three playable characters for Resident Evil 6</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/06/carrier-command-gaea-mission-arma-iii-preview-e3/">Finding similarities between Arma III and Carrier Command: Gaea Mission</a> – <em>by Omri Petitte</em></p>
<p><a href="http://venturebeat.com/2012/06/06/neverwinter-hands-on-preview/">Neverwinter&#8217;s user-generated content could elevate it above the competition</a> – <em>by Stefanie Fogel</em></p>
<p><a href="http://venturebeat.com/2012/06/06/dmc-devil-may-cry-is-full-swagger-and-f-bombs/">DmC: Devil May Cry is full of swagger&#8230;and F-bombs</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/06/sonic-all-stars-racing-transformed-is-more-exciting-than-mario-kart/">Sonic &amp; All-Stars Racing Transformed leaves Mario Kart in its dust&#8230;and wake&#8230;and vapor trail</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/07/ni-no-kuni-wrath-of-the-white-witch-is-an-anime-that-you-can-actually-play/">Ni No Kuni: Wrath of the White Witch is an anime you can actually play</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/07/sony-online-entertainments-planetside-2-hands-on-preview/">Sony Online Entertainment&#8217;s PlanetSide 2</a> – <em>by Rob LeFebvre</em></p>
<p><a href="http://venturebeat.com/2012/06/09/slice-dice-and-julienne-enemies-in-metal-gear-rising-revengeance/">Slice, dice, and julienne enemies in Metal Gear Rising: Revengeance</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/10/medal-of-honor-warfighter-deploys-fire-teams-to-the-front-lines/">Medal of Honor: Warfighter deploys fire teams to the front lines</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/10/hell-yeah-is-like-metroid/">Hell Yeah! is like Metroid with a chainsaw jetpack-riding demon bunny</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/10/dead-or-alive-5-wants-to-deliver-a-power-blow-to-the-competition/">Dead or Alive 5 wants to deliver a power blow to the competition</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/11/counter-strike-global-offensive-e3-preview/">Counter-Strike: Global Offensive&#8217;s simplicity is just what consoles need</a> – <em>by Omri Petitte</em></p>
<p><a href="http://venturebeat.files.wordpress.com/2012/05/dad30835e0a63a08_999_large.jpg" target="_blank"><img class="alignnone size-full wp-image-430087" title="Tomb Raider" src="http://venturebeat.files.wordpress.com/2012/05/dad30835e0a63a08_999_large.jpg?w=655&#038;h=368" alt="Tomb Raider" width="655" height="368" /></a></p>
<p><span style="text-decoration:underline;">Hands-off</span></p>
<p><a href="http://venturebeat.com/2012/06/01/just-what-kind-of-game-is-star-wars-1313/">Just what kind of game is Star Wars 1313?</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/01/warner-bros-confirms-lego-lord-of-the-rings-preview/">Warner Bros. confirms LEGO: Lord of the Rings video game</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/02/eas-cute-the-act-romance-game-brings-unique-touch-controls-for-ipad/">EA&#8217;s cute The Act romance game exploits iPad&#8217;s touchscreen for unique gameplay</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/04/turn-the-snow-crimson-with-redcoat-blood-in-assassins-creed-iii-preview/">Turn the snow crimson with redcoat blood in Assassin&#8217;s Creed III</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/04/far-cry-3-demo-leads-you-deeper-into-drug-induced-insanity-preview/">Far Cry 3 demo leads you deeper into drug-induced insanity</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/07/quantic-dreams-beyond-two-souls-is-one-of-the-best-games-of-e3-in-depth-preview/">Quantic Dream&#8217;s Beyond: Two Souls is one of the best games of E3</a> <em>– by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/05/e3-2012-the-5-different-games-youll-be-playing-in-dishonored-preview/">The 5 different games you&#8217;ll be playing in Dishonored</a> – <em>by Sebastian Haley</em></p>
<p><a href="http://venturebeat.com/2012/06/05/final-fantasy-xiv-brings-new-gameplay-and-western-sensibilities-to-venerable-franchise/">Final Fantasy XIV brings new gameplay and western sensibilities to venerable franchise</a> – <em>by Rob LeFebvre</em></p>
<p><a href="http://venturebeat.com/2012/06/06/windows-8-works-hard-to-meet-the-needs-of-all-gamers/">Windows 8 works hard to meet the needs of all gamers</a> – <em>by Rob LeFebvre</em></p>
<p><a href="http://venturebeat.com/2012/06/07/trio-of-mario-games-strengthen-nintendos-3ds-lineup/">A trio of Mario games strengthen Nintendo&#8217;s 3DS lineup</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/08/onlive-multiview-preview/">OnLive&#8217;s MultiView spectating entices multiplayer and co-op gamers</a> – <em>by Omri Petitte</em></p>
<p><a href="http://venturebeat.com/2012/06/08/the-walking-dead-episode-2-preview/">Player choice matters in The Walking Dead: Episode 2</a> – <em>by Stefanie Fogel</em></p>
<p><a href="http://venturebeat.com/2012/06/08/the-last-of-us-is-even-smarter-than-you-think/">The Last of Us is even smarter than you think</a> – <em>by Rus McLaughlin</em></p>
<p><a href="http://venturebeat.com/2012/06/08/star-wars-1313-is-a-game-of-firsts-for-the-sci-fi-franchise/">Star Wars 1313 is a game of firsts for the sci-fi franchise</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/09/the-adventure-game-renaissance-continues-with-the-cave/">The adventure-game renaissance continues with The Cave</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/09/epic-mickey-power-of-illusion-hands-on-preview/">Heroes and villains join forces in Epic Mickey: Power of Illusion</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/11/007-legends-e3-preview/">007 Legends proves personality makes or breaks a game</a> – <em>by Omri Petitte</em></p>
<p><a href="http://venturebeat.com/2012/06/11/whats-new-in-god-of-war-ascension-preview/#s:god-of-war-ascension_3">Breaking down what&#8217;s exactly new in God of War: Ascension</a> – <em>by Dan “Shoe” Hsu</em></p>
<p><a href="http://venturebeat.com/2012/06/12/watch-dogs-app-e3-preview/">Turning technology against your friends in Watch Dogs</a> <em>– by Omri Petitte</em></p>
<p><strong>Interviews</strong></p>
<p>Chasing after the wayward developer or evasive executive amid a sea of journalists and industry luminaries didn&#8217;t slake our interview appetite, and we nabbed a slew of thoughtful talks with members across various gaming companies. Take a look.</p>
<p><a href="http://venturebeat.com/2012/06/04/why-ubisoft-is-pouring-a-lot-of-resources-into-wii-u-games-interview/">Why Ubisoft is pouring a lot of resources into Wii U games</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/07/harvest-moon-creator-project-happiness/">Harvest Moon creator wants to spread happiness with his new game</a> – <em>by Jacob Lopez</em></p>
<p><a href="http://venturebeat.com/2012/06/07/orgarhythms-developer-interview-e3/">How Shenmue&#8217;s lead programmer rescued a bad game</a> – <em>by Jacob Lopez</em></p>
<p><a href="http://venturebeat.com/2012/06/08/last-story-developer-interview-e3/">The Last Story developer talks Operation Rainfall, reason for cover system, and Wii U</a> – <em>by Jacob Lopez</em></p>
<p><a href="http://venturebeat.com/2012/06/09/with-1-3b-tanks-obliterated-and-30m-players-wargaming-net-plans-to-conquer-the-online-gaming-world-interview/">With 1.3B tanks obliterated and 30M players, Wargaming.net plans to conquer the online gaming world</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/09/even-scribblenauts-creator-is-surprised-by-the-things-people-make-in-his-new-game/">Even Scribblenauts&#8217; creator is surprised by the things people make in his new game</a> – <em>by Jacob Lopez</em></p>
<p><a href="http://venturebeat.com/2012/06/10/the-witcher-developer-cd-projekt-red-talks-cyberpunk/">The Witcher developer CD Projekt RED wants to set new standards with Cyberpunk</a> – <em>by Stefanie Fogel</em></p>
<p><a href="http://venturebeat.com/2012/06/10/gree-e3-naoki-aoyagi-interview/">Japan&#8217;s Gree moves mobile gaming into the spotlight at E3</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/12/thqs-brian-farrell-talks-about-looking-for-a-bottom-and-staging-a-comeback-interview/">THQ&#8217;s Brian Farrell talks about looking for a bottom and staging a comeback</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/14/crytek-says-cryengine-3-already-does-awesome-graphics-as-good-as-unreal-engine-4/">Crytek says CryEngine 3 already does awesome graphics as good as Unreal Engine 4</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.files.wordpress.com/2012/06/rp5_8117sm1.jpg" target="_blank"><img class="alignnone size-full wp-image-474221" title="E3 2012" src="http://venturebeat.files.wordpress.com/2012/06/rp5_8117sm1.jpg?w=655&#038;h=436" alt="E3 2012" width="655" height="436" /></a></p>
<p><strong>Our opinions</strong></p>
<p>During the craze-filled days of E3, our minds typically busied themselves with ensuring our legs avoided snapping off our torsos and running away with yelping noises. But sometimes, a cohesive thought miraculously coalesced within our overloaded brainpans. Our hands shakily reached for the keyboard, keys started tapping, and well&#8230;these are the results.</p>
<p><a href="http://venturebeat.com/2012/06/01/the-deanbeat-what-to-expect-at-e3/">The DeanBeat: What to expect at E3</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/05/4-ways-developers-will-use-smartglass/">4 ways developers will use SmartGlass to enhance Xbox 360 experiences</a> – <em>by Dan “Shoe” Hsu</em></p>
<p><a href="http://venturebeat.com/2012/06/05/e3-2012-nintendos-wii-u-safe-on-first-weak-on-third-party/">Nintendo&#8217;s Wii U: Safe on first, weak on third-party</a> – <em>by Rus McLaughlin</em></p>
<p><a href="http://venturebeat.com/2012/06/05/why-nintendo-will-have-a-tough-time-adding-a-second-gamepad-tablet-controller-to-the-wii-u/">Why Nintendo will have a tough time adding a second GamePad tablet controller to the Wii U</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/07/tomb-raider-is-not-torture-porn/">Tomb Raider is not torture porn</a> – <em>by Rus McLaughlin</em></p>
<p><a href="http://venturebeat.com/2012/06/08/would-it-be-a-mistake-for-e3-to-move-out-of-la/">Would it be a mistake for E3 to move out of LA?</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/12/our-final-thoughts-on-e3-2012/">Bored, impressed, and giddy: Our final thoughts on E3 2012</a> – <em>by Dan “Shoe” Hsu</em></p>
<p><a href="http://venturebeat.com/2012/06/13/move-over-consoles-mobile-is-the-future/">Move over, consoles – mobile is the future</a> – <em>by Rob LeFebvre</em></p>
<p><a href="http://venturebeat.com/2012/06/13/analysis-microsoft-e3-2012-press-conference/">Microsoft&#8217;s E3 2012: Analysis of 16,000+ comments shows Halo 4, South Park impressed, rest did not</a> – <em>by Andrew Hiscock</em></p>
<p><a href="http://venturebeat.com/2012/06/13/analysis-sony-e3-2012-press-conference/">Sony&#8217;s E3 2012: Analysis shows “shotgun blast” won big, Wonderbook lost</a> – <em>by Andrew Hiscock</em></p>
<p><a href="http://venturebeat.com/2012/06/13/analysis-nintendo-e3-2012-press-conference/">Nintendo&#8217;s E3 2012: Reactions show hardcore gamers lost faith in Wii U</a> <em>– by Andrew Hiscock</em></p>
<p><strong>Memes</strong></p>
<p>All it takes is one memorable quote, one Freudian slip, or some facepalm-worthy banter to prompt the Internet community&#8217;s creative and unrestrained hand at animated gifs, a worshipful use of Impact font, and hastily jangled Photoshop edits. Here&#8217;s what we&#8217;ve found.</p>
<p><a href="http://venturebeat.com/2012/06/07/e3-memes/">The best memes of E3</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/02/memorable-memes-past-e3s/">Remember these crazy memes from past E3s?</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/04/wildest-memes-micrsoft-e/">The wildest memes from the Microsoft E3 press conference</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/04/silly-memes-inspired-by-sonys-e3-press-event/">Silly memes inspired by Sony&#8217;s E3 press event</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/05/aisha-tyler-ubisofts-meme-machine/">Aisha Tyler: Ubisoft&#8217;s meme machine</a> – <em>by Rus McLaughlin</em></p>
<p><a href="http://venturebeat.com/2012/06/05/the-oddest-nintendo-gifs-and-photoshops-from-internet/">The oddest Nintendo E3 gifs and Photoshops from the Internet</a> – <em>by Jeff Grubb</em></p>
<p><strong>Galleries</strong></p>
<p>We snapped plenty of pictures while attending parties, pressers, and meandering the showfloor. Direct your eyeballs upon these galleries, and enjoy the view!</p>
<p><a href="http://venturebeat.com/2012/06/05/big-gallery-of-e3s-big-banners/">The big gallery of E3&#8242;s huge banners</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/06/e3-2012-hands-up-gallery/">E3 2012 will get your hands up</a> – <em>by Evan Killham</em></p>
<p><a href="http://venturebeat.com/2012/06/07/e3-adventure-gallery/">Our editor-in-chief&#8217;s E3 adventure</a> – <em>by Evan Killham</em></p>
<p><a href="http://venturebeat.com/2012/06/10/costumes-of-e3-2012/">The many costumes of E3 2012</a> – <em>by Jacob Lopez</em></p>
<p><a href="http://venturebeat.com/2012/06/10/retro-games-have-a-place-at-e3-too-gallery/">Retro games have a place at E3, too</a> – <em>by Jasmine Rea</em></p>
<p><strong>Videos</strong></p>
<p>Dubstep. A beleaguered Lara Croft. Ham-handed hosts. No, this isn&#8217;t the latest entry in Alex Trebek&#8217;s dream diary &#8212; it&#8217;s some of our E3 video and trailer content below. Enjoy!</p>
<p><a href="http://venturebeat.com/2012/05/31/tomb-raider-trailer-shows-how-lara-croft-feels-sorry-for-shooting-you-video/">Tomb Raider trailer shows how Lara Croft feels sorry for shooting you</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/05/31/konami-pre-e3-2012-event-more-castlevania-and-metal-gear-rising-revengeance/">Konami pre-E3 2012 event: More Castlevania and Metal Gear Rising: Revengeance</a> – <em>by Jasmine Rea</em></p>
<p><a href="http://venturebeat.com/2012/06/04/ubisoft-shows-strong-commitment-to-the-wii-u-at-press-conference-videos/">Ubisoft shows strong commitment to the Wii U</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/05/e3-awkward-moments/">6 awkward moments from the E3 press briefings</a> – <em>by Evan Killham</em></p>
<p><a href="http://venturebeat.com/2012/06/12/why-we-wub-wub-wub-e3-2012-the-dubstep-of-e3/">Why we wub wub wub E3 2012: The dubstep of E3</a> – <em>by Jacob Lopez</em></p>
<p><a href="http://venturebeat.files.wordpress.com/2012/06/120604_4pmpst_watchdogs_screenhr2.jpg" target="_blank"><img class="alignnone size-full wp-image-472761" title="Watch Dogs" src="http://venturebeat.files.wordpress.com/2012/06/120604_4pmpst_watchdogs_screenhr2.jpg?w=655&#038;h=368" alt="Watch Dogs" width="655" height="368" /></a></p>
<p><strong>Press conferences</strong></p>
<p>Surprises and snooze-fests alike emanated from E3&#8242;s five major press briefings held by Microsoft, Electronic Arts (EA), Ubisoft, Sony, and Nintendo. Check out all the announcements and debuts here.</p>
<p><span style="text-decoration:underline;">Microsoft (<a href="http://www.youtube.com/watch?v=IYvQu00t75w" target="_blank">video</a>)</span></p>
<p><a href="http://venturebeat.com/2012/06/04/halo-4-trailer-video-shows-forerunners-new-tech/">Halo 4 trailer video shows Forerunners, new tech</a> – <em>by Rob LeFebvre</em></p>
<p><a href="http://venturebeat.com/2012/06/04/e3-2012-new-splinter-cell-blacklist-borrows-from-uncharted/">New Splinter Cell: Blacklist borrows from Uncharted</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/04/gears-of-war-judgment-sets-sera-on-fire-again/">Gears of War: Judgment sets Sera on fire (again)</a> – <em>by Rus McLaughlin</em></p>
<p><a href="http://venturebeat.com/2012/06/04/xbox-music-previewed-at-e3-microsoft-press-conference/">Microsoft previews Xbox Music at E3 press conference</a> – <em>by Rob LeFebvre</em></p>
<p><a href="http://venturebeat.com/2012/06/04/forza-horizon-brings-street-racing-to-the-franchise/">Forza Horizon brings street racing to the franchise</a> – <em>by Jasmine Rea</em></p>
<p><a href="http://venturebeat.com/2012/06/04/microsoft-introduces-xbox-smartglass-to-integrate-smartphones-and-tablets-with-xbox-360/">Microsoft introduces Xbox SmartGlass to integrate smartphones and tablets with Xbox 360</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/04/e3-2012-nike-kinect-training-brings-in-depth-fitness-measuring-to-xbox-360/">Nike+ Kinect Training brings in-depth fitness measuring to Xbox 360</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/04/microsofts-internet-explorer-coming-to-xbox-360-this-fall/">Microsoft&#8217;s Internet Explorer coming to Xbox 360 this fall</a> – <em>by Jacob Lopez</em></p>
<p><a href="http://venturebeat.com/2012/06/04/dance-central-3-announced-by-usher-at-e3/">Usher hits the stage to announce Dance Central 3</a> – <em>by Rob LeFebvre</em></p>
<p><a href="http://venturebeat.com/2012/06/04/xbox-e3-espn-nickelodeon/">Xbox Live is getting Nickelodeon, Machinima, and tons of live sports</a> – <em>by Tom Cheredar</em></p>
<p><a href="http://venturebeat.com/2012/06/04/kinect-voice-commands-hit-ea-sports-flagship-titles/">Kinect voice commands hit EA Sports flagship titles</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/04/south-park-creators-introduce-their-game-and-playfully-mock-microsoft/">South Park creators introduce their game and playfully mock Microsoft</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/04/new-xbox-360-games-coming-from-signal-studios-twisted-pixel-and-gore-verbinski/">New Xbox 360 games coming from Signal Studios, Twisted Pixel, and&#8230;Gore Verbinski?</a> – <em>by Stefanie Fogel</em></p>
<p><a href="http://venturebeat.com/2012/06/08/microsoft-e3-2012-press-conference-recap-in-limerick-orm/">Microsoft E3 2012 press conference recap&#8230;in limerick form</a> – <em>by Andrew Hiscock</em></p>
<p><span style="text-decoration:underline;">Electronic Arts (<a href="http://www.youtube.com/watch?v=wMk0A1gEGak&amp;feature=relmfu" target="_blank">video</a>)</span></p>
<p><a href="http://venturebeat.com/2012/06/04/simcity-social-preview/">SimCity Social: If this free-to-play game is too good, will you pay $60 for the full PC version?</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/04/battlefield-3-premium/">EA reveals Battlefield 3 Premium and fields “15 million players worldwide”</a> – <em>by Omri Petitte</em></p>
<p><a href="http://venturebeat.com/2012/06/04/swtow-gets-new-planet-species-going-semi-free/">Star Wars: The Old Republic gets new planet, new species, and free trial</a> – <em>by Jacob Lopez</em></p>
<p><a href="http://venturebeat.com/2012/06/04/ea-nabs-ufc-from-thq/">EA nabs UFC from THQ</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/04/e3-2012-medal-of-honor-warfighters-beautiful-carnage/">Medal of Honor: Warfighter&#8217;s beautiful carnage</a> – <em>by Rus McLaughlin</em></p>
<p><a href="http://venturebeat.com/2012/06/04/ea-shows-off-need-for-speed-most-wanted-at-e3-2012/">EA shows off Need for Speed: Most Wanted at E3</a> – <em>by Rob LeFebvre</em></p>
<p><span style="text-decoration:underline;">Ubisoft (<a href="http://www.youtube.com/watch?v=f-ZQSEwOiGY&amp;feature=relmfu" target="_blank">video</a>)</span></p>
<p><a href="http://venturebeat.com/2012/06/04/rayman-legends-rhythmically-runs-to-the-wii-u/">Rayman Legends rhythmically runs to the Wii U</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/04/e3-2012-you-are-the-network-in-ubisofts-watch-dogs/">You are the network in Ubisoft&#8217;s Watch Dogs</a> – <em>by Rus McLaughlin</em></p>
<p><a href="http://venturebeat.com/2012/06/04/heres-where-that-watch-dogs-cube-head-qr-code-goes/">Here&#8217;s where that Watch Dogs cube-head QR code goes</a> – <em>by Jeff Grubb</em></p>
<p><span style="text-decoration:underline;">Sony (<a href="http://www.youtube.com/watch?v=vzYIFEjuEc4&amp;feature=relmfu" target="_blank">video</a>)</span></p>
<p><a href="http://venturebeat.com/2012/06/04/quantic-dream-reveals-beyond/">Experimental developer Quantic Dream reveals the haunted life of Jody Holmes in Beyond</a> – <em>by Jasmine Rea</em></p>
<p><a href="http://venturebeat.com/2012/06/04/nathan-drake-and-the-big-daddy-bouncer-join-playstation-all-stars-battle-royale/">Nathan Drake and the Big Daddy Bouncer join PlayStation All-Stars: Battle Royale</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/04/j-k-rowling-is-writing-playstations-wonderbook/">J.K. Rowling is writing PlayStation&#8217;s Wonderbook</a> – <em>by Rus McLaughlin</em></p>
<p><a href="http://venturebeat.com/2012/06/04/sony-announces-assassins-creed-iii-bundles-for-vita-and-for-ps3-with-exclusive-bonus-content/">Sony announces Assassin&#8217;s Creed III Vita and PS3 bundles with exclusive content</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/04/sonys-brings-down-the-house-with-the-last-of-us-demo/">Sony brings down the house with The Last of Us demo</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/08/sony-e3-2012-press-conference-recap-in-limerick-form-2/">Sony E3 2012 press conference recap&#8230;in limerick form</a> – <em>by Andrew Hiscock</em></p>
<p><span style="text-decoration:underline;">Nintendo (<a href="http://www.youtube.com/watch?v=e1dUDq74cHo" target="_blank">video</a>)</span></p>
<p><a href="http://venturebeat.com/2012/06/05/social-networking-comes-to-wii-u-miiverse-will-interface-with-pcs-and-phones/">Social networking comes to Wii U, Miiverse will interface with PCs and phones</a> – <em>by Jasmine Rea</em></p>
<p><a href="http://venturebeat.com/2012/06/05/first-look-at-action-strategy-game-pikmin-3-gallery/">First look at action-strategy game Pikmin 3</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/05/nintendo-confirms-23-games-at-e3-video-streaming-and-more-for-wii-u/">Nintendo confirms 23 games at E3, video streaming, and more for Wii U</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/05/wii-fit-u-will-make-you-sweatier-livelier-and-happier/">Wii Fit U will make you sweatier, livelier, and happier</a> – <em>by Rob LeFebvre</em></p>
<p><a href="http://venturebeat.com/2012/06/05/brag-to-the-miiverse-and-take-on-new-modes-in-new-super-mario-bros-u/">Brag to the Miiverse and take on new modes in New Super Mario Bros. U</a> – <em>by Eduardo Moutinho</em></p>
<p><a href="http://venturebeat.com/2012/06/05/zombify-your-face-with-zombiu-for-the-wii-u/">Zombify your face with ZombiU for the Wii U</a> – <em>by Mike Minotti</em></p>
<p><a href="http://venturebeat.com/2012/06/05/nintendo-bets-big-on-asymmetric-tablet-based-gameplay-one-player-against-several/">Nintendo bets big on “asymmetric” tablet-based gameplay – one player against several</a> – <em>by Dean Takahashi</em></p>
<p><a href="http://venturebeat.com/2012/06/05/batman-arkham-city-armored-edition-utilizes-wii-us-gamepad-screen/">Batman: Arkham City Armored Edition utilizes Wii U&#8217;s GamePad screen</a> – <em>by Omri Petitte</em></p>
<p><a href="http://venturebeat.com/2012/06/05/nintendo-details-3ds-mario-titles-luigis-mansion-and-third-party-games/">Nintendo details 3DS Mario titles, Luigi&#8217;s Mansion, and third-party games</a> – <em>by Jeff Grubb</em></p>
<p><a href="http://venturebeat.com/2012/06/05/nintendoland/">Nintendo Land brings asymmetrical multiplayer to Wii U</a> – <em>by Jasmine Rea</em></p>
<p><a href="http://venturebeat.com/2012/06/08/nintendo-e3-2012-press-conference-recap-in-limerick-form/">Nintendo&#8217;s E3 2012 press conference recap&#8230;in limerick form</a> <em>– by Andrew Hiscock</em></p>
<br />Filed under: <a href='http://venturebeat.com/category/business/'>Business</a>, <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=474180&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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		<title>GamesBeat E3 Roundup Day 2</title>
		<link>http://venturebeat.com/2012/06/05/gamesbeat-e3-roundup-day-2/</link>
		<comments>http://venturebeat.com/2012/06/05/gamesbeat-e3-roundup-day-2/#comments</comments>
		<pubDate>Wed, 06 Jun 2012 04:30:24 +0000</pubDate>
		<dc:creator>Evan Killham</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Batman Arkham City]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[DmC: Devil May Cry]]></category>
		<category><![CDATA[Dragon Ball Z Kinect]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[E3 Roundup]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[Luigi's Mansion: Dark Moon]]></category>
		<category><![CDATA[Miiverse]]></category>
		<category><![CDATA[New Super Mario Bros. U]]></category>
		<category><![CDATA[Ni No Kuni: Wrath of the White Witch]]></category>
		<category><![CDATA[Nintendo Land]]></category>
		<category><![CDATA[Pikmin 3]]></category>
		<category><![CDATA[Project P-100]]></category>
		<category><![CDATA[Quantum Conundrum]]></category>
		<category><![CDATA[Resident Evil 6]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[SmartGlass]]></category>
		<category><![CDATA[Tekken Tag 2]]></category>
		<category><![CDATA[Wii Fit U]]></category>
		<category><![CDATA[Wii U]]></category>

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		<description><![CDATA[<p>If you're looking to catch up with the day's E3 news, be sure to check out the GamesBeat E3 Roundup each day of the&#160;show.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=468640&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://venturebeat.com/2012/06/05/gamesbeat-e3-roundup-day-2/pasbr4-2/" rel="attachment wp-att-468646"><img class="aligncenter  wp-image-468646" title="PlayStation All-Star Battle Royale" src="http://venturebeat.files.wordpress.com/2012/06/pasbr41.jpg?w=655&#038;h=368" alt="PlayStation All-Star Battle Royale" width="655" height="368" /></a></p>
<p style="text-align:left;">We know how you feel. E3 is in full swing, and you can&#8217;t hear yourself think over the non-stop din of news breaking. Who&#8217;s going to clean up all of that news, anyway? What if someone cuts himself on a news shard and sues? Don&#8217;t worry; it&#8217;s taken care of. We&#8217;re posting all of GamesBeat&#8217;s coverage for each day of E3 in convenient (and lengthy) roundups, and you can keep track of them all by searching for &#8220;E3 roundup&#8221; in that search bar up there.</p>
<p style="text-align:left;">Today, Nintendo held the last of E3&#8242;s five major press conferences. We got a lot more information about the Wii U hardware and its software lineup, and then the GamesBeat crew descended upon the show floor to get some hands-on time with the biggest games of the show. We also threw in some silly memes, just for fun.</p>
<p><a href="http://venturebeat.com/2012/06/05/e3-awkward-moments/"title="6 awkward moments from the E3 press conferences (videos)"  rel="bookmark">6 awkward moments from the E3 press conferences (videos)</a></p>
<p><a href="http://venturebeat.com/2012/06/05/why-nintendo-will-have-a-tough-time-adding-a-second-gamepad-tablet-controller-to-the-wii-u/"title="Why Nintendo will have a tough time adding a second gamepad tablet controller to the Wii U"  rel="bookmark">Why Nintendo will have a tough time adding a second gamepad tablet controller to the Wii U</a></p>
<p><a href="http://venturebeat.com/2012/06/05/e3-2012-the-5-different-games-youll-be-playing-in-dishonored-preview/"title="E3 2012: The 5 different games you’ll be playing in Dishonored (preview)"  rel="bookmark">E3 2012: The 5 different games you’ll be playing in Dishonored (preview)</a></p>
<p><a href="http://venturebeat.com/2012/06/05/the-oddest-nintendo-gifs-and-photoshops-from-internet/"title="The oddest Nintendo E3 gifs and Photoshops from the Internet"  rel="bookmark">The oddest Nintendo E3 gifs and Photoshops from the Internet</a></p>
<p><a href="http://venturebeat.com/2012/06/05/e3-2012-nintendos-wii-u-safe-on-first-weak-on-third-party/"title="E3 2012: Nintendo’s Wii U: Safe on first, weak on third-party"  rel="bookmark">E3 2012: Nintendo’s Wii U: Safe on first, weak on third-party</a></p>
<p><a href="http://venturebeat.com/2012/06/05/dark-souls-prepare-to-die-edition-coming-to-steam-and-with-additional-content/"title="Dark Souls Prepare to Die edition coming to Steam and with additional content" >Dark Souls Prepare to Die edition coming to Steam and with additional content</a></p>
<p style="text-align:left;"><a href="http://venturebeat.com/2012/06/05/capcom-shows-three-playable-characters-for-resident-evil-6-hands-on-preview/"title="Capcom shows three playable characters for Resident Evil 6 (hands-on preview)"  rel="bookmark">Capcom shows three playable characters for Resident Evil 6 (hands-on preview)</a></p>
<p><a href="http://venturebeat.com/2012/06/05/ni-no-kuni-gets-an-official-launch-date-and-new-enemy-reveal/"title="Ni No Kuni gets an official launch date and new enemy reveal"  rel="bookmark">Ni No Kuni gets an official launch date and new enemy reveal</a></p>
<p><a href="http://venturebeat.com/2012/06/05/capcom-remakes-hack-slash-shoot-grapple-formula-with-upcoming-dmc-devil-may-cry-hands-on-preview/"title="Capcom remakes hack-slash-shoot-grapple formula with upcoming DmC: Devil May Cry (hands-on preview)"  rel="bookmark">Capcom remakes hack-slash-shoot-grapple formula with upcoming DmC: Devil May Cry (hands-on preview)</a></p>
<p><a href="http://venturebeat.com/2012/06/05/dragon-ball-z-kinect-lets-you-fight-like-saiyan-in-the-privacy-of-your-living-room/"title="Dragon Ball Z Kinect lets you fight like Saiyan in the privacy of your living room"  rel="bookmark">Dragon Ball Z Kinect lets you fight like Saiyan in the privacy of your living room</a></p>
<p><a href="http://venturebeat.com/2012/06/05/tekken-tag-2-wants-you-to-be-a-better-fighting-game-player/"title="Tekken Tag 2 wants you to be a better fighting game player"  rel="bookmark">Tekken Tag 2 wants you to be a better fighting game player</a></p>
<p><a href="http://venturebeat.com/2012/06/05/the-wii-u-game-from-the-bayonetta-developer-that-nintendo-didnt-show-during-its-e3-event/"title="The Wii U game from the Bayonetta developer that Nintendo didn’t show during its E3 event"  rel="bookmark">The Wii U game from the Bayonetta developer that Nintendo didn’t show during its E3 event</a></p>
<p><a href="http://venturebeat.com/2012/06/05/aisha-tyler-ubisofts-meme-machine/"title="Aisha Tyler: Ubisoft’s meme machine"  rel="bookmark">Aisha Tyler: Ubisoft’s meme machine</a></p>
<p><a href="http://venturebeat.com/2012/06/05/nintendoland/"title="NintendoLand brings asymmetrical multiplayer to Wii U"  rel="bookmark">Nintendo Land brings asymmetrical multiplayer to Wii U</a></p>
<p><a href="http://venturebeat.com/2012/06/05/nintendo-details-3ds-mario-titles-luigis-mansion-and-third-party-games/"title="Nintendo details 3DS Mario titles, Luigi’s Mansion, and third-party games"  rel="bookmark">Nintendo details 3DS Mario titles, Luigi’s Mansion, and third-party games</a></p>
<p><a href="http://venturebeat.com/2012/06/05/batman-arkham-city-armored-edition-utilizes-wii-us-gamepad-screen/"title="Batman: Arkham City Armored Edition utilizes Wii U’s GamePad screen"  rel="bookmark">Batman: Arkham City Armored Edition utilizes Wii U’s GamePad screen</a></p>
<p><a href="http://venturebeat.com/2012/06/05/nintendo-bets-big-on-asymmetric-tablet-based-gameplay-one-player-against-several/"title="Nintendo bets big on “asymmetric” tablet-based gameplay — one player against several"  rel="bookmark">Nintendo bets big on “asymmetric” tablet-based gameplay — one player against several</a></p>
<p><a href="http://venturebeat.com/2012/06/05/zombify-your-face-with-zombiu-for-the-wii-u/"title="Zombify your face with ZombiU for the Wii U"  rel="bookmark">Zombify your face with ZombiU for the Wii U</a></p>
<p><a href="http://venturebeat.com/2012/06/05/brag-to-the-miiverse-and-take-on-new-modes-in-new-super-mario-bros-u/"title="Brag to the Miiverse and take on new modes in New Super Mario Bros. U"  rel="bookmark">Brag to the Miiverse and take on new modes in New Super Mario Bros. U</a></p>
<p><a href="http://venturebeat.com/2012/06/05/wii-fit-u-will-make-you-sweatier-livelier-and-happier/"title="Wii Fit U will make you sweatier, livelier, and happier"  rel="bookmark">Wii Fit U will make you sweatier, livelier, and happier</a></p>
<p><a href="http://venturebeat.com/2012/06/05/nintendo-confirms-23-games-at-e3-video-streaming-and-more-for-wii-u/"title="Nintendo confirms 23 games at E3, video streaming, and more for Wii U"  rel="bookmark">Nintendo confirms 23 games at E3, video streaming, and more for Wii U</a></p>
<p><a href="http://venturebeat.com/2012/06/05/first-look-at-action-strategy-game-pikmin-3-gallery/"title="First look at action-strategy game Pikmin 3 (gallery)"  rel="bookmark">First look at action-strategy game Pikmin 3 (gallery)</a></p>
<p><a href="http://venturebeat.com/2012/06/05/social-networking-comes-to-wii-u-miiverse-will-interface-with-pcs-and-phones/"title="Social networking comes to Wii U, Miiverse will interface with PCs and phones"  rel="bookmark">Social networking comes to Wii U, Miiverse will interface with PCs and phones</a></p>
<p><a href="http://venturebeat.com/2012/06/05/from-the-creator-of-portal-quantum-conundrum-caters-to-physics-based-puzzle-gamers-hands-on-preview/"title="From the creator of Portal, Quantum Conundrum caters to physics-based puzzle gamers (hands-on preview)"  rel="bookmark">From the creator of Portal, Quantum Conundrum caters to physics-based puzzle gamers (hands-on preview)</a></p>
<p><a href="http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/"title="Sleeping Dogs turns Hong Kong crime movies into a video game (hands-on preview)"  rel="bookmark">Sleeping Dogs turns Hong Kong crime movies into a video game (hands-on preview)</a></p>
<p><a href="http://venturebeat.com/2012/06/05/nyko-ambidextrous-fight-stick/"title="Nyko’s Free Fighter arcade fight stick is southpaw-friendly (gallery)"  rel="bookmark">Nyko’s Free Fighter arcade fight stick is southpaw-friendly (gallery)</a></p>
<p><a href="http://venturebeat.com/2012/06/05/4-ways-developers-will-use-smartglass/"title="4 ways developers will use SmartGlass to enhance Xbox 360 experiences"  rel="bookmark">4 ways developers will use SmartGlass to enhance Xbox 360 experiences</a></p>
<p><a href="http://venturebeat.com/2012/06/04/silly-memes-inspired-by-sonys-e3-press-event/"title="Silly memes inspired by Sony’s E3 press event" >Silly memes inspired by Sony’s E3 press event</a></p>
<br />Filed under: <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=468640&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

<a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate"><img class="size-full wp-image-616698 alignleft" alt="GamesBeat 2013" src="http://venturebeat.files.wordpress.com/2013/02/gamesbeat2013boilerplate.png" width="196" height="33" /></a>GamesBeat 2013 is our fifth annual conference on disruption in the video game market. You'll get 360-degree perspectives from top gaming executives, developers, and analysts on what’s to come in the industry. Our theme this year is “The Battle Royal.” Check out full event details <a href="http://venturebeat.com/events/gamesbeat2013/" data-vb-ga-outbound="GB2013boilerplate">here</a>, and grab your early-bird tickets <a href="http://gamesbeat2013-gb2013boilerplatebottom.eventbrite.com/" data-vb-ga-outbound="GB2013boilerplate">here</a>!

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			<media:title type="html">PlayStation All-Star Battle Royale</media:title>
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		<title>Sleeping Dogs turns Hong Kong crime movies into a video game (hands-on preview)</title>
		<link>http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/</link>
		<comments>http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/#comments</comments>
		<pubDate>Tue, 05 Jun 2012 16:00:14 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[game news]]></category>
		<category><![CDATA[game previews]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[True Crime: Hong Kong]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=465024</guid>
		<description><![CDATA[<p>Square Enix's Sleeping Dogs is like a Chinese version of Grand Theft&#160;Auto.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=465024&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/sd-big/" rel="attachment wp-att-465101"><img class="size-full wp-image-465101 alignnone" title="sd big" src="http://venturebeat.files.wordpress.com/2012/06/sd-big.jpg?w=655&#038;h=355" alt="" width="655" height="355" /></a></p>
<p><a href="http://www.sleepingdogs.net/" target="_blank">Sleeping Dogs</a> was left for dead. Activision Blizzard decided to cancel the game, formerly known as True Crime: Hong Kong, because it was reining in its focus. But Square Enix and developer United Front Games have revived the project and plan to publish it on Aug. 14.</p>
<p><a href="http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/sd-5/" rel="attachment wp-att-465102"><img class="alignright size-full wp-image-465102" title="sd 5" src="http://venturebeat.files.wordpress.com/2012/06/sd-5.jpg?w=400&#038;h=221" alt="" width="400" height="221" /></a>Mike Fischer, chief executive of Square Enix in the U.S.,<a href="http://venturebeat.com/2012/05/25/square-enixs-mike-fischer-cherry-picks-the-games-to-westernize-interview/"> said in an interview with GamesBeat that Activision was &#8220;crazy&#8221; to drop the title</a> because it lives up to the vision of creating a cinematic video game that is a lot like the hyper-violent John Woo movies with nonstop action.</p>
<p><a href="http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/sd-6/" rel="attachment wp-att-465103"><img class="alignleft size-full wp-image-465103" title="sd 6" src="http://venturebeat.files.wordpress.com/2012/06/sd-6.jpg?w=400&#038;h=225" alt="" width="400" height="225" /></a>I got a taste of the game in a hands-on preview event recently in Los Angeles. Square Enix is showing more of the game this week at the Electronic Entertainment Expo (E3) in Los Angeles.</p>
<p>The game combines the open world of a realistically depicted Hong Kong with the cinematic action story about Wei Shen, an undercover cop who has to pretend he&#8217;s a criminal in order to take down a Hong Kong triad (crime family) from the inside. It&#8217;s like a Chinese version of Grand Theft Auto, where you can shoot anything that moves if you like.</p>
<p><a href="http://venturebeat.com/?attachment_id=465096" rel="attachment wp-att-465096"><img class="alignright  wp-image-465096" title="sd 4" src="http://venturebeat.files.wordpress.com/2012/06/sd-4.jpg?w=400&#038;h=237" alt="" width="400" height="237" /></a>In the story, Shen has to question his own sense of ethics and self as he has to engage in crimes in order to win the respect of the Son On Yee triad&#8217;s leadership. He gets sucked all the way in,</p>
<p>Activision announced the game as True Crime: Hong Kong in 2009. But because of delays and cost overruns, the company canceled it in 2011. Six months later, Square Enix picked up the publishing rights and renamed it Sleeping Dogs.</p>
<p>In the level I played, I had to drive to the local Fight Club and learn how to take down enemies with martial artistry. You play in third-person mode, looking over the shoulder of Shen as you perform flying kicks. At first, I took on one guy, punching and kicking him until he went down. Then I had to take on two guys, then three, then four and so on.</p>
<p><a href="http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/sd-9/" rel="attachment wp-att-465105"><img class="alignleft size-full wp-image-465105" title="sd 9" src="http://venturebeat.files.wordpress.com/2012/06/sd-9.jpg?w=400&#038;h=221" alt="" width="400" height="221" /></a>Then I hopped in a car and went driving the wrong way down a street, crashing into multiple bystanders and hitting cars. The police showed up and ran me down. My car lost its hood and had its tires shot out. Finally, I had to get out and fight the cops on foot. The shooting game works pretty well, but you can&#8217;t just stand out in the open and hope to survive.</p>
<p>The variety of game play is an attraction. You can ride a motorcycle and then jump onto another moving vehicle. Then you can smash the window, toss out the driver, and get behind the wheel. You can fulfill the missions or just explore. You can go into karaoke clubs, gambling dens and bet on cockfights. You can brawl all you want, but if your health sinks low enough, you&#8217;re dead.</p>
<p><a href="http://venturebeat.com/2012/06/05/sleeping-dogs-turns-hong-kong-crime-movies-into-a-video-game-hands-on-preview/sd-8/" rel="attachment wp-att-465104"><img class="alignright size-full wp-image-465104" title="sd 8" src="http://venturebeat.files.wordpress.com/2012/06/sd-8.jpg?w=400&#038;h=221" alt="" width="400" height="221" /></a>You can also get Wei Shen to date women in the game, though I didn&#8217;t have time for this. Wei Shen can buy clothing in stores, and if the duds are good, he gets more respect, or &#8220;Face XP,&#8221; points that help him rise up in the gang. Sleeping Dogs allows the player to earn different kinds of experience points: Triad XP, Face XP, and Police XP. That enables you to unlock new privileges.</p>
<p>&#8220;This game is just fantastic,&#8221; Fischer said. &#8220;The scale and scope of the game really encompasses all of everything you’d want to do in Hong Kong. The acting, the story, the characters are very deep. There’s clearly a lot of inspiration from [the movies] The Departed and Infernal Affairs. You play an undercover cop who starts to feel mixed loyalties. But the open world feels like Batman: Arkham City, the combat feels as good as a fighting game, the driving is as good as a Need for Speed, and the story is every bit as rich as compelling as a Mass Effect. All in one game.&#8221;</p>
<p>The game has no multiplayer, though it does feature online leaderboards. The game will be available on the Xbox 360, PlayStation 3 system, and the Windows PC. Check out the game&#8217;s trailer below.</p>
<p><a href="http://venturebeat.com/?attachment_id=465094" rel="attachment wp-att-465094"><img class="alignnone size-full wp-image-465094" title="sd 1" src="http://venturebeat.files.wordpress.com/2012/06/sd-1.jpg?w=655&#038;h=369" alt="" width="655" height="369" /></a></p>
<p style="text-align:center;"><div class='embed-vimeo' style='text-align:center;'><iframe src='http://player.vimeo.com/video/43450604' width='654' height='368' frameborder='0'></iframe></div></p>
<p style="text-align:center;"><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/vYG8moUy_rM?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<br />Filed under: <a href='http://venturebeat.com/category/business/'>Business</a>, <a href='http://venturebeat.com/category/games/'>Games</a>  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=465024&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" /><div class="post-meta-blurb post-meta-after blurb-cat-games"><hr />

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		<title>Square Enix&#8217;s Mike Fischer says Activision was &#8220;crazy&#8221; to abandon True Crime: Hong Kong (interview)</title>
		<link>http://venturebeat.com/2012/05/25/square-enixs-mike-fischer-cherry-picks-the-games-to-westernize-interview/</link>
		<comments>http://venturebeat.com/2012/05/25/square-enixs-mike-fischer-cherry-picks-the-games-to-westernize-interview/#comments</comments>
		<pubDate>Fri, 25 May 2012 15:00:28 +0000</pubDate>
		<dc:creator>Dean Takahashi</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Hitman Absolution]]></category>
		<category><![CDATA[Kingdom Hearts]]></category>
		<category><![CDATA[Quantum Conundrum]]></category>
		<category><![CDATA[Sleeping Dogs]]></category>
		<category><![CDATA[Tomb Raider]]></category>

		<guid isPermaLink="false">http://venturebeat.com/?p=449514</guid>
		<description><![CDATA[<p>GamesBeat's Dean Takahashi sits down with Mike Fischer, head of North American operations for Square Enix, who says that Activision was crazy to let True Crime: Hong Kong go. Square Enix is publishing that game as Sleeping&#160;Dogs</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=venturebeat.com&#038;blog=342986&#038;post=449514&#038;subd=venturebeat&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><strong><a href="http://venturebeat.com/2012/05/25/square-enixs-mike-fischer-cherry-picks-the-games-to-westernize-interview/mike-fischer/" rel="attachment wp-att-460943"><img class="alignnone  wp-image-460943" title="mike fischer" src="http://venturebeat.files.wordpress.com/2012/05/mike-fischer.jpg?w=655&#038;h=423" alt="" width="655" height="423" /></a></strong></p>
<p>Mike Fischer is the president and chief executive of the U.S. division of Square Enix. The Japanese parent company is the publisher of hit video games such as the Final Fantasy series, but it isn&#8217;t satisfied with just a strong position in Japan and Europe. The company is &#8220;westernizing&#8221; its content much the same way that Japan&#8217;s Sega tried to do. But Square Enix, which bought Eidos and has a number of North American game developers, is having an easier time crossing borders and is cherry picking the titles that make the most sense. The Japanese company is still making money (while others are losing money), and Fischer says he can choose the best of the content from Japan and Europe and then republish it in North America. But Fischer is also aware that the video game market is changing, and big publishers have to change with it. Among the big titles coming is Sleeping Dogs, which Square Enix picked up after Activision canceled it (under the previous name True Crime: Hong Kong). Here&#8217;s an edited transcript of our conversation.</p>
<p><strong><a href="http://venturebeat.com/2012/05/25/square-enixs-mike-fischer-cherry-picks-the-games-to-westernize-interview/lord-of-arcana/" rel="attachment wp-att-460983"><img class="alignright size-full wp-image-460983" title="lord of arcana" src="http://venturebeat.files.wordpress.com/2012/05/lord-of-arcana.jpg?w=400&#038;h=222" alt="" width="400" height="222" /></a>GamesBeat: You have a big line-up coming. How do you view these games in terms of westernizing your content?<br />
</strong></p>
<p><strong>Mike Fischer:</strong> I think this is a great time to be answering this question. It would have been a lot harder a year ago. We had MindJack and Lord of Arcana (pictured right) to brag about. I think you&#8217;re seeing a couple of different trends and a couple of different strategies all coming to fruition at the same time. One of them is obviously the blending of East and West. So you&#8217;ve got Kingdom Hearts here for the 3DS right up against Hitman Absolution and Sleeping Dogs (two major upcoming titles).</p>
<p>I&#8217;m really lucky to be in charge of the U.S. market and getting the benefit of these big investments made by Square Enix Europe, which used to be Eidos of course, and Square Enix Japan. I&#8217;m supplement that by adding games that we&#8217;re sourcing and producing here in the U.S. The great thing for me is, because I have the benefit of these massive triple-A blockbusters, I don&#8217;t have to try to replicate that. So I can go out and sort of seek lower-risk, smaller-scale intellectual property investments that obviously I hope will eventually, over time, grow into big franchises of their own. You take a look at something like Quantum Conundrum (pictured below). We&#8217;re small enough so that we can really give a title like that the attention and love that it deserves. But we&#8217;re big enough that we can put the resources behind it so it gets an enormous amount of attention. That&#8217;s the kind of added value that I&#8217;m looking to bring to the company.</p>
<p><strong><a href="http://venturebeat.com/2012/05/25/square-enixs-mike-fischer-cherry-picks-the-games-to-westernize-interview/quantum-conundrum-2/" rel="attachment wp-att-460984"><img class="alignright size-full wp-image-460984" title="quantum conundrum" src="http://venturebeat.files.wordpress.com/2012/05/quantum-conundrum.jpg?w=400&#038;h=226" alt="" width="400" height="226" /></a>GamesBeat: The range is from a small iPhone game all the way up to a console title. That&#8217;s the amount of freedom that you have?</strong></p>
<p><strong>Fischer:</strong> That it is. I don&#8217;t go in and say, &#8220;I want an iPhone game,&#8221; or &#8220;I want an Android game,&#8221; or &#8220;I want a downloadable game.&#8221; I&#8217;m simply looking for great IP investments. And finding the right platform to fit them. And the great thing for me is there are just fewer business model limitations than we&#8217;ve ever had in the past.</p>
<p><strong>GamesBeat: What&#8217;s the state of progress into those games and those business initiatives?</strong></p>
<p><strong>Fischer:</strong> So far so good. Ultimately the consumer&#8217;s going to judge, right? The two examples that you see here today are Motley Blocks and Quantum Conundrum. And they&#8217;re very different. Quantum Conundrum is a downloadable game, it&#8217;s from Kim Swift, the creator of Portal, it&#8217;s a very whimsical puzzle platformer game. Motley Blocks is a very abstract. I don&#8217;t want to give it a blank-meets-blank type of explanation. B, you know, it&#8217;s a very unique, fun, quick to play phone game, but it also incorporates some user-generated content opportunities that put it in a class of its own. We&#8217;re not looking for one model of success. Our point is that these new platforms allow us to reach audiences that, up until now, have either been very difficult to reach or very uneconomical to reach. We&#8217;re always going to need the scale of these big blockbusters like Hitman and Tomb Raider, Sleeping Dogs and Kingdom Hearts, to really give us the scale that we need to make all of these games successful.</p>
<p><strong>GamesBeat: EA has this approach where they seem to want a certain percentage of revenue to come from digital, in a certain time frame. They&#8217;re in a big rush. They think all of the industry is going in that direction. Do you guys have that same sense of urgency, that maybe the revenue mix is going to change drastically for the whole industry?</strong></p>
<p><strong>Fischer:</strong> To EA&#8217;s credit, I think they&#8217;ve invested. I can only speculate on their actual motivations. But I think it&#8217;s a great way to create a call to action internally for teams. I&#8217;m a content guy, not a platform guy. I&#8217;m simply seeing these platforms as opportunities to bring content to market that wasn&#8217;t possible before, and to monetize audiences that were out of our reach in the past.</p>
<p>I&#8217;m not trying to set an arbitrary goal. I think the retail market is still dominant. Hitman, Tomb Raider, Sleeping Dogs, Kingdom Hearts are all massive retail hits. I don&#8217;t think it&#8217;s an &#8220;or&#8221; solution anymore, it&#8217;s an &#8220;and&#8221; solution. I think we could have a big online hit tomorrow and shift a massive proportion of our games online. And then we could have a massive retail hit the quarter after that and the bar swings the other way. That&#8217;s kind of like asking yourself, you know, is Warner Bros. or Fox primarily a theatrical company or primarily a home video company? What percentage of their revenue is the right mix? I think they just want a hit movie. I just want a hit game.</p>
<p><strong>GamesBeat: How about on the other trend of titles moving from east to west, or west to east?</strong></p>
<p><strong>Fischer:</strong> It&#8217;s fascinating for me to look at the difference in approaches that creators take for their games. I think the western developers tend to be built around the paradigm of the independent studio contracted with a big publisher, payments made on a milestone schedule, based upon a massive game development document. You ask a western developer, &#8216;why is this game going to be great?&#8217; Boom, here&#8217;s a 400-page document.</p>
<p>I&#8217;m exaggerating for effect. I remember a conversation many years ago where someone asked one of the Japanese developers I was working with, &#8220;Why do you think this game is going to be great?&#8221; And he said&#8230; &#8220;Ore no game dakaran da yo!&#8221; Because it&#8217;s my game! Because I made it! There was a sort of auteur model. &#8216;I&#8217;m going to shut the doors and come out when it&#8217;s great.&#8217; I think the ideal scenario is somewhere in between there. Getting it just right is like balancing on a ball. I think it&#8217;s like the platforms, I don&#8217;t think there&#8217;s any one model that&#8217;s right for every developer. But what I&#8217;m seeing that&#8217;s really nice is, some of the best practices from each team getting shared with the others, and some of the creative dialogue that can happen as you have folks that are more exposed to different ways of making games.</p>
<p><strong><a href="http://venturebeat.com/2012/05/25/square-enixs-mike-fischer-cherry-picks-the-games-to-westernize-interview/sleeping-dogs/" rel="attachment wp-att-461000"><img class="alignright size-full wp-image-461000" title="sleeping dogs" src="http://venturebeat.files.wordpress.com/2012/05/sleeping-dogs.jpg?w=400&#038;h=207" alt="" width="400" height="207" /></a>GamesBeat: Sleeping Dogs (formerly Activision&#8217;s True Crime: Hong Kong) has an interesting history there. How did you redirect that games and put it on its current path?</strong></p>
<p><strong>Fischer:</strong> The game was, in a sense, discovered. I&#8217;m making air quotes: &#8216;discovered&#8217; by the folks in Wimbledon. The minute they showed it to us, we really felt like we had found a diamond in the rough. Obviously the game was originally True Crime: Hong Kong from Activision. I can&#8217;t speak to why they let that go. I&#8217;m not going to speculate on their behalf. All I know is, they&#8217;ve gotta be crazy. Because this game is just fantastic. The scale and scope of the game really encompasses all of everything you&#8217;d want to do in Hong Kong. The acting, the story, the characters are very deep.</p>
<p>There&#8217;s clearly a lot of inspiration from [the movies] The Departed and Infernal Affairs. You play an undercover cop who starts to feel mixed loyalties. But the open world feels like Arkham City, the combat feels as good as a fighting game, the driving is as good as a Need for Speed, and the story is every bit as rich as compelling as a Mass Effect. All in one game. In a sense it reminds me a little bit of Dead Island, which Square Enix America did the sales and distribution for. Nobody had heard of that game coming into E3, and in the U.S. alone it sold over 2 million units. It&#8217;s great to have a sleeper.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='345' src='http://www.youtube.com/embed/lZqrG1bdGtg?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p><strong>GamesBeat: Because of the <a href="http://venturebeat.com/2011/09/02/dead-island-release-trailer/">great trailer for Dead Island</a>?<br />
</strong></p>
<p><strong>Fischer:</strong> The game had to deliver at the end of the day. It offered, I think, role-playing-game-style upgrades, online co-op play, the zombie setting. It&#8217;s not a digital masterpiece, but it&#8217;s what everybody wanted. It&#8217;s great to bring out a Tomb Raider or a Final Fantasy, but the challenge there is, everybody expects it to be so great, right? Just meeting expectations is a challenge. Surpassing them requires masterful work.</p>
<p>The thrill that I love in bringing out a game like Sleeping Dogs is when nobody sees it coming. And then, boom, it&#8217;s the surprise of the holiday. The game&#8217;s coming out early in the year, so it has time to find its audience. We&#8217;re in a world where everything&#8217;s about social media, word of mouth. And yet you still see marketing presentations that are built around how big your TV campaign is. And again, it&#8217;s not an either/or. You have to have both components.</p>
<p>But we live in a world where word of mouth about a great game like Sleeping Dogs, combined with what I expect will be very good reviews and a strong marketing campaign, coming out early in the year, we&#8217;ve got the elements for a success. There&#8217;s something wrong when someone can tell you 12 months out what all the great games are going to be the next holiday. That means there&#8217;s no surprise, there&#8217;s no innovation. So it&#8217;s nice to come in here with big franchises like Hitman and Tomb Raider that everyone&#8217;s known about, Kingdom Hearts, everyone&#8217;s expecting. But also to bring in new stuff like Sleeping Dogs and Quantum that bring a little bit of innovation and hopefully will show our industry that consumers are still hungry for something new.</p>
<p><strong><a href="http://venturebeat.com/2012/05/25/square-enixs-mike-fischer-cherry-picks-the-games-to-westernize-interview/hitman-absolution/" rel="attachment wp-att-461003"><img class="alignright size-full wp-image-461003" title="hitman absolution" src="http://venturebeat.files.wordpress.com/2012/05/hitman-absolution.jpg?w=400&#038;h=276" alt="" width="400" height="276" /></a>GamesBeat: I imagine Hitman: Absolution has a lot of buzz already. Something like that may not need that kind of help; it&#8217;s already got the ball rolling.</strong></p>
<p><strong>Fischer:</strong> You know, we&#8217;re a publicly traded company, so no matter how big people&#8217;s expectations are, it&#8217;s my job to beat it. So all that means is&#8230; [laughter] the numbers that I have to deliver are just that much higher. I wish there was a game in my lineup that I could just kick my feet up and let itself. There&#8217;s no game that big, and probably never will be.</p>
<p><strong>GamesBeat: Has it seen a smoother development than, say, Sleeping Dogs?</strong></p>
<p><strong>Fischer:</strong> Hitman has been in development a long, long time. Some of that&#8217;s been smooth; some of that hasn&#8217;t been. But the fortunate thing is, we gave this game the time and the resources that it needed to be great. You saw the Glacier engine mentioned at the beginning of the trailer. The crowd dynamics that you saw &#8212; where the guy&#8217;s just having to literally push his way through people &#8212; show all of them reacting individually. That&#8217;s not just like walking down a busy street. That&#8217;s like being in a really crowded concert type of environment. That type of technology takes time to get right, and we took our time to get it right. The same thing applies to Tomb Raider, right? We just announced the game&#8217;s going to be coming out in 2013. We could ship that game now, it&#8217;s so good. So imagine how awesome it&#8217;s going to be when it hits the market.</p>
<p><strong>GamesBeat: Is there an explanation for that, too? As far as why it needed to go out further?</strong></p>
<p><strong>Fischer:</strong> I can look you in the eye and tell you, honest to goodness, we want this to be the best game of the generation. And the time that we&#8217;re giving it is going to allow that to happen. Look, you&#8217;re going to see the game at E3. Tell me if you think I&#8217;m blowing smoke your way. It&#8217;s really that good.</p>
<p><strong>GamesBeat: Yeah, I think as long as it doesn&#8217;t go to three E3s, right&#8230;? [big laughs]</strong></p>
<p><strong>Fischer:</strong> I think there is kind of a three-E3 rule. No game has ever been to three E3s and turned out to be a hit. You&#8217;ve got a good point there.</p>
<p><strong>GamesBeat: We waited nine years for Diablo III&#8230;</strong></p>
<p><strong>Fischer:</strong> Yeah, but was it at E3?</p>
<p><strong>GamesBeat: I don&#8217;t think so. Not until the last couple years. So yeah, it&#8217;s a diverse lineup; it&#8217;s a big slate. You guys are one of the only Japanese companies to make some money last year.</strong></p>
<p><strong>Fischer:</strong> It&#8217;s a hit-driven business. If there was a formula to success, all the companies would be equally successful. I think one of the things that&#8217;s helping us out is we do have a broad base of development now. We&#8217;re making games in Japan, in North America, and in Europe. That&#8217;s helping us develop a consistent line-up that&#8217;s not only cross-border,but it&#8217;s also going from casual to hardcore. And hopefully now we&#8217;ve smoothed out our release cycles so you&#8217;re not going to see as many peaks and valleys as maybe you have in the past.</p>
<p><strong>GamesBeat: I assume most of your developers are in Japan, some are in Europe, and the smallest number is in North America?</strong></p>
<p><strong>Fischer:</strong> Well, it depends, because again, North America covers the Eidos Montreal studio, which is actually pretty significant. Of course we&#8217;re making Sleeping Dogs in Vancouver, but that&#8217;s an independent studio, <a href="http://www.unitedfrontgames.com/" target="_blank">United Front Games</a>. We have the headquarters staff in Wimbledon, we have the IO studio in Copenhagen. I think there are certainly more individual developers in Japan than any other region. The net, east versus west, I can&#8217;t say.</p>
<p>All these studios are really sharing resources. Which I think is unique to a company like ours. You see a lot of western companies sharing resources, but we&#8217;re actually doing it in Japan now as well. The Hitman trailer you saw, the end at night, that was actually co-produced by our Visual Works studio, that&#8217;s famous for doing all the computer-generated imagery work in Final Fantasy. It&#8217;s not just about where it&#8217;s made. It&#8217;s how it&#8217;s made.</p>
<hr />
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