The social and mobile games gold rush inspired lots of investments in 2011, as venture capitalists tried to find the next Zynga. But the year was also a big one for acquisitions, particularly as big companies such as Electronic Arts tried to outmaneuver the social game giant via acquisitions.
Social gaming giant Zynga has hired Electronic Arts’ top mobile and social executive Barry Cottle as Zynga’s new executive vice president of corporate and business development.
Hardcore game veterans who worked at the now-defunct Pandemic Studios have started a new social game studio called Seismic Games. Unveiled for the first time today, Seismic plans to create games that are social, but at the same time it will emphasize some of the traits of traditional games, which are more immersive, emotionally engaging, and anchored in a believable world.
Facebook announced Thursday evening that it has made updates to its platform to improve game usage and discovery of new apps.
Zynga has taken a beating in its first two days of trading as a public company, with the stock closing at $9.05 a share today, down almost 10 percent from its initial public offering price of $10 a share on Friday.
As the founder of Social Gaming Network, Shervin Pishevar squared off against Zynga in the early days of social gaming. But Pishevar veered off into iPhone gaming while Mark Pincus stayed put on Facebook with social games.
Zynga’s initial public offering wasn’t as popular as the company hoped, with the stock closing at $9.50 a share, down 5 percent from its offering price of $10 a share.
The9, an online gaming company with a long history in China, said it has scored good results making games more discoverable in the China Apple App Store.
Zynga chief executive Mark Pincus rang the opening bell — in a virtual way, from Zynga’s headquarters in San Francisco — as trading began for Zynga’s initial public offering today.
With the IPOs of Zynga and Nexon this week, the social and online game industries have their first billion-dollar public offerings. May many more follow.
Zynga is expected to go public any day now. The social game maker could raise more than $1 billion at a valuation of $8.9 billion as it seeks to spread its social games to all platforms where gamers congregate.
Gardens of Time, the most successful Facebook game created by Disney’s Playdom, is launching today on the iPad.
Google announced today that its three-year effort to create a muscular browser technology that can run heavy duty apps such as console-like games is now ready for prime time.
When credible reports about Zynga’s upcoming IPO filing started flying this July, expectations for the social gaming giant’s value were running $15 billion to $20 billion. Now, with Zynga detailing the offering ahead of trading set to start December 15th, the actual offering price could value the company from $5.9 billion to $6.99 billion, or $7.6 billion to $8.9 billion including employee stock options.
Guest Post Three years ago, Mark Pincus told me that he was going to make Zynga more valuable than EA within five years. It took him only two.
Disney has hired away OnLive executive John Spinale to be the new head of the Disney Interactive Media Group’s social games business.
Owen Van Natta, the chief business officer at social game maker Zynga, is stepping down from that post and moving to a new role as a strategic advisor focused on major partnerships.
More and more game companies are turning to the HTML5 web format to create cross-platform games. The latest is Pangalore, a social and mobile game startup based in Seoul.
Social game maker Zynga formally launched CastleVille as part of its accelerated release schedule for games in advance of its planned initial public offering.
Two reports released this week show the continuing growth and potential market dominance of digital and mobile gaming.
Elvis lives. So does Marilyn Monroe. And other dead celebrities may come back to life thanks to Retro World, a new game launching today on Facebook from Entertainment Games.
Zynga reported net income of $12.5 million in the third quarter ended Sept. 30, down 54 percent from $27 million a year ago, according to an updated S1 filing with the Securities and Exchange Commission. The performance isn’t stellar, but it’s not so bad as to suggest Zynga’s planned initial public offering is in trouble.
Hope springs eternal for new social game companies. Row Sham Bow, a social game company based in Orlando, Fla., is launching its new social game Woodland Heroes today.
Zynga may be losing some ground after spending years completely dominating the Facebook social gaming market.
Social gaming giant Zynga has decided to list its shares on the tech-heavy NASDAQ stock exchange, according to a recent filing with the securities and exchange commission.
[Update: it looks like $4.5 million of the funding on the document is part of Idle Games' last round, announced at TechCrunch Disrupt 2011. The second round of funding is worth $10 million]
Amid a host other game announcements, Zynga unveiled its newest “Ville” game, CastleVille, at the Zynga Unleashed event this week. CastleVille certainly seems more ambitious than other games — it has better graphics than Zynga’s other titles and the soundtrack features a 75-person orchestra.
Social gaming giant Zynga today announced it is bringing its latest online social game, Mafia Wars 2, to Google’s online social network, Google+.
Social gaming company Zynga today unveiled Zynga Direct, its new online distribution service. It will give Zynga a way to deliver its games to players on computers or mobile devices, without having to go through Facebook.
As part of a big game platform Zynga is announcing today, the company is launching three new titles that will run across platforms and can be embedded in Facebook’s new mobile iPad app. The three new games use the HTML5 web platform format so they are compatible with any mobile device and the web.
Facebook isn’t the only platform where social games are booming. Revenue from non-Facebook social games is expected to grow from the current amount of $3.2 billion to $5.6 billion by 2014, according to estimates released today by social app platform Viximo and SuperData Research.