GamesBeat Weekly Roundup

Here are some of the stories that ran on GamesBeat this week. We’re running more articles exclusively in the GamesBeat section of VentureBeat, particularly when they’re mainly of interest to our game readers. The broader-interest posts will continue to run on VentureBeat as well. Please visit the GamesBeat section to catch up on the latest game news. We’re ramping up our game coverage, so you’ll find a larger amount of deeper news at GamesBeat.

Resident Evil: Operation Raccoon City is half SOCOM, half Left 4 Dead, and half-finished (review)

From the moment Operation Raccoon City starts, you know you’re not sitting down to the typical Resident Evil experience. The title screen music is a remix of one of the franchise’s most familiar themes, seemingly as a throwback to Marilyn Manson’s edgy take from the first film’s soundtrack. It’s faster-paced and more synthesized than Resident Evil generally tends to be, and deftly represents the game you’re about to play.

Co-op vs. Zombies: Leading Resident Evil to multiplayer shooter territory (interview)

Resident Evil is one of the most treasured names in video game history. Moving an action adventure franchise that has sold over 40 million units into the multiplayer shooter market seems like a scary endeavor. Looking for expert advice, intellectual property (IP) owner Capcom turned to Canadian studio Slant Six Games, developer of three multiplayer-focused SOCOM action games.