VentureBeat's top ten video games of the year (vote for your favorite)

Game publishers aren’t thrilled that video game sales are down 5 percent year to date. But for gamers, it’s been an awesome year because 2010 saw the debut of some of the best games ever made. From skinning cougars in Red Dead Redemption to shooting birds at pigs in Angry Birds, there was never a dull moment. The year’s biggest hits drew huge numbers of gamers much like the opening weekends of blockbuster movies, redefining the definition of a blockbuster game far beyond a mere 1 million units sold. If there was any weakness in the year, it was that the middle thinned out, with games falling into either the blockbuster bucket or the dud bucket.

Blizzard cut content and corners to make Starcraft II good for professional gaming

Blizzard Entertainment, the creator of real-time strategy games like Warcraft and Starcraft, sacrificed a lot of potential improvements to Starcraft II: Wings of Liberty — including content and graphics — in order to make it viable as a “sport” for online gamers in the U.S. and globally, said Dustin Browder, Starcraft II: Wings of Liberty’s lead designer. Browder made the comments at the Blizzcon 2010 convention in Anaheim, Calif. today.