For this GamesBeat writer, BlizzCon was a strange, foreign land filled with beautiful — and confusing – sights.
The past is on display throughout Blizzard’s hallways, but don’t expect to get a glimpse of Titan, the all-important upcoming online title.
Even with reinforcements from another delayed project can’t keep it on schedule, GamesBeat has learned.
Editor’s Pick Publisher Activision Blizzard has to make a hit with Titan to replace the revenue generated by World of Warcraft.
Blizzard is looking to have more of an influence over how its game is used in e-sports.
Twitch has over 29 million unique viewers a month, and it’s only getting bigger.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
The country’s biggest gaming competition is growing its online viewership at a startling pace.
This gallery shows a dozen Lego models inspired by video games, which are a testament to the creativity of both the Lego and gaming communities, and a reminder of the versatility and power of the humble Lego brick.
Activision Blizzard will report its first-fiscal-quarter earnings on Wednesday, May 9, after the market close. This will come two days after its arch-rival Electronic Arts reports its earnings, and the two together will paint a better picture of the grudge match between EA’s Star Wars: The Old Republic and Activision Blizzard’s flagship online game World of Warcraft.
The numbers are in from this month’s IGN Pro League (IPL) gaming competition, and they’re record-breakers of a kind. IGN boasts of drawing 346,000 streaming spectators at the tournament’s peak and more than 3 million unique viewers over all three days of the event, described as “the largest-ever online viewership for an eSports event held outside of Korea.”
Professional video game players just got a big endorsement: NBA star Gordon Hayward has signed on with the IGN Pro League.
Activision-Blizzard’s Greg Street, a lead designer behind the company’s highly successful World of Warcraft online game, told Eurogamer that his company was interested in making games built for the iPhone.
A trailer for Starcraft II: Heart of the Swarm — the second episode of Activision-Blizzard’s massively popular real-time strategy (RTS) game franchise — found its way onto the Internet over the weekend and has appeared on video streaming site YouTube.
It used to be that if a Western game showed up in China, it was pirated. But times have changed, and Blizzard Entertainment and NetEase.com have announced that StarCraft II is beginning a long-awaited open beta test in China on March 29.
Justin.tv, a site that lets web browsers watch and publish live video streams, is recruiting additional developers to build an exclusive electronic sports live-streaming website for games like real-time strategy game Starcraft II: Wings of Liberty.
Here’s our roundup of the week’s tech business news. First, the most popular stories we published in the last seven days:
If you’ve noticed a drop in productivity among your workers lately, you might trace it back to the July 27 launch of StarCraft II: Wings of Liberty. The sequel to the original StarCraft came out 12 years after the first game debuted, so the game’s addicted players might be forgiven for their binge gaming. These poor gamers, including me, have been stuck in the video game equivalent of Waiting for Godot, enduring the longest of waits for the best of all games.
Here’s our roundup of the week’s tech business news. First, the most popular stories VentureBeat published in the last seven days:
Overall U.S. console game sales shrank 1 percent in July, continuing a weak trend that has persisted for much of the year. But sales of StarCraft II, which went on sale on July 27, were so strong that PC game sales rose 103 percent during the month. That game helped push the overall console and PC game sales for July to 4 percent growth, according to market researcher NPD Group.
Just a day before the release of Starcraft II, the pre-orders for the sci-fi PC game have hit 800,000 units, suggesting the game will be a sure-fire hit this summer.
Game makerBlizzard Entertainment is preparing to release the much anticipated StarCraft II on July 27, and many gamers are salivating over the title, which is a sequel to the hit real-time strategy sci-fi game that came out more than a decade ago. Importantly for parent company Activision Blizzard, investors may be salivating too. The game cost a lot to develop, but less than the reported $100 million reported by the Wall Street Journal. Blizzard should more than make up for its costs with very healthy sales.