People who play real-time-strategy games might see improvements to their mental flexibility.
We take a look at three real-time strategy games on mobile — Champs: Battlegrounds, War of Nations, and Solstice Arena — that developers specifically designed for the hardcore gamer.
Heart of the Swarm tries so hard to suck you in, but the story is just so far-fetched that you almost feel like your intelligence is being insulted.
Even with a new Zerg campaign and seven additional units for multiplayer, this expansion feels like retreading similar — albeit well-designed – ground.
The Queen of Blades makes a profile on GamesBeat’s dating site for gaming characters, Extra Hearts.
Plan out your revenge with this fully detailed list of all the unlockable abilities and unit evolutions in the latest StarCraft II expansion.
Pictures from Blatant Copyright Infringement Land (aka Joyland) in China.
Our 10 most read stories on GamesBeat during last year include the Ocean Marketing scandal, an educational outreach program, and Google’s Zerg Rush.
Brighten up your Twitter profile with video game-themed headers of PC titles like Guild Wars 2, League of Legends, and Diablo III.
Halo, Super Smash Bros. Brawl, Final Fantasy XIII, and more are given the retro treatment in this gallery.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.
Video streaming site Justin.tv announced today it’s launching a revenue-sharing program that professional gamers with a large number of followers can enroll in through the company’s competitive-gaming site.
Activision-Blizzard’s Greg Street, a lead designer behind the company’s highly successful World of Warcraft online game, told Eurogamer that his company was interested in making games built for the iPhone.
Brian Farrell is the longtime chief executive of THQ, the publicly traded video game publisher based in Calabasas, Calif. THQ is in the midst of a turnaround effort as it focuses on better, higher-quality games like many other large rivals in the video game business. THQ is making big bets on titles such as Saints Row the Third, Metro Last Light, Margaritaville, Space Marine, and others. (My preview coverage of Space Marine raised quite a stir, but Farrell was quite diplomatic about that.) Farrell a good-humored executive who is doubling down on big titles and is expanding into new digital games. We met up with him for an interview at the E3 trade show in Los Angeles last week, where the company showed off a bunch of major titles.
A trailer for Starcraft II: Heart of the Swarm — the second episode of Activision-Blizzard’s massively popular real-time strategy (RTS) game franchise — found its way onto the Internet over the weekend and has appeared on video streaming site YouTube.
Justin.tv, a site that lets web browsers watch and publish live video streams, started recruiting additional developers to build an exclusive electronic sports live-streaming website for games like real-time strategy game Starcraft II: Wings of Liberty in March. It’s part of the company’s plan to make electronic sports just as popular as typical sports are in American households.
Classics made by World of Warcraft creator Blizzard, such as the Lost Vikings or Warcraft: Orcs and Humans, won’t be coming to the Apple App Store or any other app marketplace any time soon, Blizzard Entertainment CEO Mike Morhaime (pictured left) said at the Blizzcon event in Anaheim, Calif. today.