The new DualShock 4 joypad has new features like a touch pad and light bar, and developers are taking advantage in innovative fashion.
Two veteran game developers reflect on remaking a franchise built on stealth gameplay.
Developer Eidos Montreal lets us run loose through Thief’s dark city.
Thief producer Stéphane Roy discusses the delicate touch a stealth game needs to work and how his reboot will ultimately earn the right to have “Thief” on the box.
Though much improved over its GDC appearance, a hands-on playthrough of Eidos Montreal’s new Thief reboot shows it hasn’t quite mastered the art of the steal. Yet.
The list includes new games from Remedy Entertainment, EA Sports, and more.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
The franchise that inspired a decade of action-stealth games makes a stunning return, stealing its protégés’ best improvements and adding a few of its own. Now if only the stealth actually worked … .
When a long-lasting series becomes outdated, developers often attempt to update it for a new generation. But is the industry holding itself back by rehashing old concepts and ideas?
The studio that successfully rebooted the Deus Ex franchise is gonna attempt the same with Thief.
Mark of the Ninja redefines the stealth genre while proving that a 2D game can be about more than catering to nostalgic gamers.
Klei Entertainment game designer Nels Anderson offers some insight into the development process for Mark of the Ninja.