Gaming

Non-gamers, here’s why you should care about games

As an early investor in social gaming, I’m often speaking on panels to audiences of gamers, investors, and game company execs. At one such event —  the Future of Media conference hosted by Stanford’s Graduate School of Business — the opening question was why gaming is relevant to people who are not gamers. The panelists — folks from IGN, Activision, GaiKai, and Riot Games as well as myself — gave some interesting reasons for why non-gamers should care about the game market:

The DeanBeat: GamesBeat 2012 to focus on crossover strategies

GamesBeat 2012 is going to be all about crossover strategies. The game industry as we know it is changing. We’re seeing established companies cross over from one market to another, where once they faced barriers. As companies adapt to change, we are witnessing disruption, change, consolidation, innovation, and the arrival of big money. We’re talking billions of dollars that are at stake.

Venture capitalist Tim Chang describes the white-hot landscape of game investments

The emerging landscape of games is attracting a lot of money, thanks in part to excitement about Zynga’s upcoming initial public offering and some recent acquisitions such as Electronic Arts’ $750 million purchase of PopCap Games. Tim Chang, a partner at Norwest Venture Partners, has kept his finger on the pulse of the game market for years and spoke about the opportunities in games at the recent Casual Connect game conference in Seattle.

lumosity

Lumosity raises $32M round for brain games

Lumosity has quietly amassed more than 14 million members for its brain-training games, which help you improve your core mental abilities. That in turn has enabled the company to raise $32.5 million in a third round of funding today.

gamesbeat-2011

Check out the latest speakers for GamesBeat 2011

Today we’re revealing the third set of speakers for our third annual GamesBeat 2011 conference. Our slate of speakers will include Bing Gordon, partner at Kleiner Perkins Caufield & Byers and the former chief creative officer at Electronic Arts; Daniel Terry, chief executive and co-founder of mobile game maker Pocket Gems; and Tim Chang, partner at Norwest Venture Partners.